Template:PatchDiff/November 21, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/c items/c blackbox gold.vmt

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N/A1 
N/A2"VertexlitGeneric"
N/A3{
N/A4 "$baseTexture" "models\weapons\c_items/c_blackbox_gold"
N/A5 
N/A6 "$phong" "1"
N/A7 "$phongexponent" "100"
N/A8 "$phongboost" "6"
N/A9 "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A10 "$phongfresnelranges" "[1.5 .5 3]"
N/A11 "halflambert" "1"
N/A12 "$basemapalphaphongmask" "1"
N/A13 
N/A14 "$envmap" "cubemaps/cubemap_gold001"
N/A15 "$envmaptint" "[2.5 2.5 1.15]"
N/A16 
N/A17 "$rimlight" "1"
N/A18 "$rimlightexponent" "40"
N/A19 "$rimlightboost" "0.5"
N/A20 
N/A21 
N/A22 "$glowcolor" "1"
N/A23 
N/A24 // Cloaking
N/A25 "$cloakPassEnabled" "1"
N/A26 "$sheenPassEnabled" "1"
N/A27 
N/A28 "$sheenmap" "cubemaps\cubemap_sheen001"
N/A29 "$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
N/A30 "$sheenmaptint" "[ 1 1 1 ]"
N/A31 "$sheenmapmaskframe" "0"
N/A32 "$sheenindex" "0"
N/A33 
N/A34 "Proxies"
N/A35 {
N/A36 "AnimatedWeaponSheen"
N/A37 {
N/A38 "animatedtexturevar" "$sheenmapmask"
N/A39 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A40 "animatedtextureframerate" "40"
N/A41 }
N/A42 "invis"
N/A43 {
N/A44 }
N/A45 "ModelGlowColor"
N/A46 {
N/A47 "resultVar" "$glowcolor"
N/A48 }
N/A49 "Equals"
N/A50 {
N/A51 "srcVar1" "$glowcolor"
N/A52 "resultVar" "$selfillumtint"
N/A53 }
N/A54 "Equals"
N/A55 {
N/A56 "srcVar1" "$glowcolor"
N/A57 "resultVar" "$color2"
N/A58 }
N/A59 }
N/A60}
N/A61