Template:PatchDiff/March 24, 2016 Patch/bin/tf.fgd

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611611 output OnStateEnterPreRound(void) : "Fired when entering the pre-round state (just before round running)."
612612 output OnStateExitPreRound(void) : "Fired when exiting the pre-round state (just before round running)."
613613 output OnStateEnterRoundRunning(void) : "Fired when entering the round-running state."
N/A614 output OnCompetitiveMatchSummaryStart(void) : "Fired when the competitive match summary begins and players are spawned on stage."
614615]
615616 
616617@PointClass base(Targetname, TeamNum, CompetitiveSummary, EnableDisable, Angles) studio("models/editor/playerstart.mdl") = info_player_teamspawn :