Template:PatchDiff/March 23, 2011 Patch/team fortress 2 content.gcf/tf/scripts/items/items game.txt

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1266512665 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
1266612666 "drop_sound" "ui/item_hat_pickup.wav"
1266712667 }
N/A12668 "362"
N/A12669 {
N/A12670 "name" "Charity Noise Maker - Bell"
N/A12671 "item_class" "tf_wearable_item"
N/A12672 "tool"
N/A12673 {
N/A12674 "type" "noise_maker"
N/A12675 }
N/A12676 "capabilities"
N/A12677 {
N/A12678 "usable" "1"
N/A12679 "usable_gc" "1"
N/A12680 }
N/A12681 "show_in_armory" "1"
N/A12682 "armory_desc" "charity"
N/A12683 "armory_desc" "action noisemaker"
N/A12684 "item_type_name" "#TF_Party_Favor"
N/A12685 "item_name" "#TF_NoiseMaker_Charity_Bell"
N/A12686 "item_slot" "action"
N/A12687 "image_inventory" "backpack/crafting/noisemaker_bell"
N/A12688 "image_inventory_size_w" "128"
N/A12689 "image_inventory_size_h" "82"
N/A12690 "item_quality" "unique"
N/A12691 "min_ilevel" "5"
N/A12692 "max_ilevel" "5"
N/A12693 "used_by_classes"
N/A12694 {
N/A12695 "scout" "1"
N/A12696 "sniper" "1"
N/A12697 "soldier" "1"
N/A12698 "demoman" "1"
N/A12699 "medic" "1"
N/A12700 "heavy" "1"
N/A12701 "spy" "1"
N/A12702 "engineer" "1"
N/A12703 "pyro" "1"
N/A12704 }
N/A12705 "attributes"
N/A12706 {
N/A12707 "noise maker"
N/A12708 {
N/A12709 "attribute_class" "enable_misc2_noisemaker"
N/A12710 "value" "1"
N/A12711 }
N/A12712 "cannot trade"
N/A12713 {
N/A12714 "attribute_class" "cannot_trade"
N/A12715 "value" "1"
N/A12716 }
N/A12717 }
N/A12718 "visuals"
N/A12719 {
N/A12720 "custom_sound0" "Fundraiser.Bell"
N/A12721 }
N/A12722 "mouse_pressed_sound" "Fundraiser.Bell"
N/A12723 "drop_sound" "ui/item_metal_scrap_drop.wav"
N/A12724 }
1266812725 "363"
1266912726 {
1267012727 "name" "Medic Geisha Hair"
1269612753 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
1269712754 "drop_sound" "ui/item_hat_pickup.wav"
1269812755 }
N/A12756 "364"
N/A12757 {
N/A12758 "name" "Charity Noise Maker - Tingsha"
N/A12759 "item_class" "tf_wearable_item"
N/A12760 "tool"
N/A12761 {
N/A12762 "type" "noise_maker"
N/A12763 }
N/A12764 "capabilities"
N/A12765 {
N/A12766 "usable" "1"
N/A12767 "usable_gc" "1"
N/A12768 }
N/A12769 "show_in_armory" "1"
N/A12770 "armory_desc" "charity"
N/A12771 "armory_desc" "action noisemaker"
N/A12772 "item_type_name" "#TF_Party_Favor"
N/A12773 "item_name" "#TF_NoiseMaker_Charity_Tingsha"
N/A12774 "item_slot" "action"
N/A12775 "image_inventory" "backpack/crafting/noisemaker_gong"
N/A12776 "image_inventory_size_w" "128"
N/A12777 "image_inventory_size_h" "82"
N/A12778 "item_quality" "unique"
N/A12779 "min_ilevel" "5"
N/A12780 "max_ilevel" "5"
N/A12781 "used_by_classes"
N/A12782 {
N/A12783 "scout" "1"
N/A12784 "sniper" "1"
N/A12785 "soldier" "1"
N/A12786 "demoman" "1"
N/A12787 "medic" "1"
N/A12788 "heavy" "1"
N/A12789 "spy" "1"
N/A12790 "engineer" "1"
N/A12791 "pyro" "1"
N/A12792 }
N/A12793 "attributes"
N/A12794 {
N/A12795 "noise maker"
N/A12796 {
N/A12797 "attribute_class" "enable_misc2_noisemaker"
N/A12798 "value" "1"
N/A12799 }
N/A12800 "cannot trade"
N/A12801 {
N/A12802 "attribute_class" "cannot_trade"
N/A12803 "value" "1"
N/A12804 }
N/A12805 }
N/A12806 "visuals"
N/A12807 {
N/A12808 "custom_sound0" "Fundraiser.Tingsha"
N/A12809 }
N/A12810 "mouse_pressed_sound" "Fundraiser.Tingsha"
N/A12811 "drop_sound" "ui/item_metal_scrap_drop.wav"
N/A12812 }
1269912813 "365"
1270012814 {
1270112815 "name" "Promotional Noise Maker - Koto"
1274712861 "mouse_pressed_sound" "Samurai.Koto"
1274812862 "drop_sound" "ui/item_metal_scrap_drop.wav"
1274912863 }
N/A12864 "408"
N/A12865 {
N/A12866 "name" "Humanitarian's Hachimaki"
N/A12867 "hidden" "0"
N/A12868 "item_class" "tf_wearable_item"
N/A12869 "capabilities"
N/A12870 {
N/A12871 "nameable" "1"
N/A12872 }
N/A12873 "loadondemand" "1"
N/A12874 "show_in_armory" "1"
N/A12875 "armory_desc" "charity"
N/A12876 "item_type_name""#TF_Wearable_Hat"
N/A12877 "item_name" "#TF_CharityHat_A"
N/A12878 "item_description" "#TF_CharityHat_Desc"
N/A12879 "item_slot" "head"
N/A12880 "item_quality" "unique"
N/A12881 "min_ilevel" "10"
N/A12882 "max_ilevel" "10"
N/A12883 "image_inventory" "backpack/player/items/all_class/japan_hachimaki"
N/A12884 "image_inventory_size_w" "128"
N/A12885 "image_inventory_size_h" "82"
N/A12886 "model_player_per_class"
N/A12887 {
N/A12888 "scout" "models/player/items/scout/japan_hachimaki.mdl"
N/A12889 "sniper" "models/player/items/sniper/japan_hachimaki.mdl"
N/A12890 "soldier" "models/player/items/soldier/japan_hachimaki.mdl"
N/A12891 "demoman" "models/player/items/demo/japan_hachimaki.mdl"
N/A12892 "medic" "models/player/items/medic/japan_hachimaki.mdl"
N/A12893 "heavy" "models/player/items/heavy/japan_hachimaki.mdl"
N/A12894 "spy" "models/player/items/spy/japan_hachimaki.mdl"
N/A12895 "engineer" "models/player/items/engineer/japan_hachimaki.mdl"
N/A12896 "pyro" "models/player/items/pyro/japan_hachimaki.mdl"
N/A12897 }
N/A12898 "drop_type" "none"
N/A12899 "used_by_classes"
N/A12900 {
N/A12901 "scout" "1"
N/A12902 "sniper" "1"
N/A12903 "soldier" "1"
N/A12904 "demoman" "1"
N/A12905 "medic" "1"
N/A12906 "heavy" "1"
N/A12907 "spy" "1"
N/A12908 "engineer" "1"
N/A12909 "pyro" "1"
N/A12910 }
N/A12911 "attributes"
N/A12912 {
N/A12913 "cannot trade"
N/A12914 {
N/A12915 "attribute_class" "cannot_trade"
N/A12916 "value" "1"
N/A12917 }
N/A12918 }
N/A12919 "visuals"
N/A12920 {
N/A12921 "hide_player_bodygroup_name" "hat"
N/A12922 "hide_player_bodygroup_name" "headphones"
N/A12923 }
N/A12924 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
N/A12925 "drop_sound" "ui/item_hat_drop.wav"
N/A12926 }
N/A12927 "409"
N/A12928 {
N/A12929 "name" "Benefactor's Kanmuri"
N/A12930 "hidden" "0"
N/A12931 "item_class" "tf_wearable_item"
N/A12932 "capabilities"
N/A12933 {
N/A12934 "nameable" "1"
N/A12935 }
N/A12936 "loadondemand" "1"
N/A12937 "show_in_armory" "1"
N/A12938 "armory_desc" "charity"
N/A12939 "item_type_name""#TF_Wearable_Hat"
N/A12940 "item_name" "#TF_CharityHat_B"
N/A12941 "item_description" "#TF_CharityHat_Desc"
N/A12942 "item_slot" "head"
N/A12943 "item_quality" "unique"
N/A12944 "min_ilevel" "10"
N/A12945 "max_ilevel" "10"
N/A12946 "image_inventory" "backpack/player/items/all_class/japan_hat"
N/A12947 "image_inventory_size_w" "128"
N/A12948 "image_inventory_size_h" "82"
N/A12949 "model_player_per_class"
N/A12950 {
N/A12951 "scout" "models/player/items/scout/japan_hat.mdl"
N/A12952 "sniper" "models/player/items/sniper/japan_hat.mdl"
N/A12953 "soldier" "models/player/items/soldier/japan_hat.mdl"
N/A12954 "demoman" "models/player/items/demo/japan_hat.mdl"
N/A12955 "medic" "models/player/items/medic/japan_hat.mdl"
N/A12956 "heavy" "models/player/items/heavy/japan_hat.mdl"
N/A12957 "spy" "models/player/items/spy/japan_hat.mdl"
N/A12958 "engineer" "models/player/items/engineer/japan_hat.mdl"
N/A12959 "pyro" "models/player/items/pyro/japan_hat.mdl"
N/A12960 }
N/A12961 "drop_type" "none"
N/A12962 "used_by_classes"
N/A12963 {
N/A12964 "scout" "1"
N/A12965 "sniper" "1"
N/A12966 "soldier" "1"
N/A12967 "demoman" "1"
N/A12968 "medic" "1"
N/A12969 "heavy" "1"
N/A12970 "spy" "1"
N/A12971 "engineer" "1"
N/A12972 "pyro" "1"
N/A12973 }
N/A12974 "attributes"
N/A12975 {
N/A12976 "cannot trade"
N/A12977 {
N/A12978 "attribute_class" "cannot_trade"
N/A12979 "value" "1"
N/A12980 }
N/A12981 }
N/A12982 "visuals"
N/A12983 {
N/A12984 "hide_player_bodygroup_name" "hat"
N/A12985 "hide_player_bodygroup_name" "headphones"
N/A12986 }
N/A12987 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
N/A12988 "drop_sound" "ui/item_hat_drop.wav"
N/A12989 }
N/A12990 "410"
N/A12991 {
N/A12992 "name" "Mangnanimous Monarch"
N/A12993 "hidden" "0"
N/A12994 "item_class" "tf_wearable_item"
N/A12995 "capabilities"
N/A12996 {
N/A12997 "nameable" "1"
N/A12998 }
N/A12999 "loadondemand" "1"
N/A13000 "show_in_armory" "1"
N/A13001 "armory_desc" "charity"
N/A13002 "item_type_name""#TF_Wearable_Hat"
N/A13003 "item_name" "#TF_CharityHat_C"
N/A13004 "item_description" "#TF_CharityHat_Desc"
N/A13005 "item_slot" "head"
N/A13006 "item_quality" "unique"
N/A13007 "min_ilevel" "10"
N/A13008 "max_ilevel" "10"
N/A13009 "image_inventory" "backpack/player/items/all_class/japan_hat_monarch"
N/A13010 "image_inventory_size_w" "128"
N/A13011 "image_inventory_size_h" "82"
N/A13012 "model_player_per_class"
N/A13013 {
N/A13014 "scout" "models/player/items/scout/japan_hat_monarch.mdl"
N/A13015 "sniper" "models/player/items/sniper/japan_hat_monarch.mdl"
N/A13016 "soldier" "models/player/items/soldier/japan_hat_monarch.mdl"
N/A13017 "demoman" "models/player/items/demo/japan_hat_monarch.mdl"
N/A13018 "medic" "models/player/items/medic/japan_hat_monarch.mdl"
N/A13019 "heavy" "models/player/items/heavy/japan_hat_monarch.mdl"
N/A13020 "spy" "models/player/items/spy/japan_hat_monarch.mdl"
N/A13021 "engineer" "models/player/items/engineer/japan_hat_monarch.mdl"
N/A13022 "pyro" "models/player/items/pyro/japan_hat_monarch.mdl"
N/A13023 }
N/A13024 "drop_type" "none"
N/A13025 "used_by_classes"
N/A13026 {
N/A13027 "scout" "1"
N/A13028 "sniper" "1"
N/A13029 "soldier" "1"
N/A13030 "demoman" "1"
N/A13031 "medic" "1"
N/A13032 "heavy" "1"
N/A13033 "spy" "1"
N/A13034 "engineer" "1"
N/A13035 "pyro" "1"
N/A13036 }
N/A13037 "attributes"
N/A13038 {
N/A13039 "cannot trade"
N/A13040 {
N/A13041 "attribute_class" "cannot_trade"
N/A13042 "value" "1"
N/A13043 }
N/A13044 }
N/A13045 "visuals"
N/A13046 {
N/A13047 "hide_player_bodygroup_name" "hat"
N/A13048 "hide_player_bodygroup_name" "headphones"
N/A13049 }
N/A13050 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
N/A13051 "drop_sound" "ui/item_hat_drop.wav"
N/A13052 }
1275013053 
12751N/A 
1275213054 // world traveler hat and tokens
1275313055 "1899"
1275413056 {
1370814010 "Demo Kabuto" "1"
1370914011 "Spy Oni Mask" "1"
1371014012 "Medic Geisha Hair" "1"
13711N/A 
13712N/A // bonus
13713N/A "Promotional Noise Maker - Koto" "1"
1371414013 }
1371514014 "item_type_name" "#TF_StoreBundle"
1371614015 "item_name" "#TF_Bundle_ShogunPromoComplete"
1373314032 "mouse_pressed_sound" "ui/item_bag_pickup.wav"
1373414033 "drop_sound" "ui/item_bag_drop.wav"
1373514034 }
N/A14035 "2017"
N/A14036 {
N/A14037 "name" "Japan Charity Bundle"
N/A14038 "item_class" "bundle"
N/A14039 "armory_desc" "charity"
N/A14040 "bundle"
N/A14041 {
N/A14042 // hats
N/A14043 "Humanitarian's Hachimaki" "1"
N/A14044 "Benefactor's Kanmuri" "1"
N/A14045 
N/A14046 // bonus
N/A14047 "Charity Noise Maker - Bell" "1"
N/A14048 "Charity Noise Maker - Tingsha" "1"
N/A14049 }
N/A14050 "item_type_name" "#TF_StoreBundle"
N/A14051 "item_name" "#TF_Bundle_JapanCharity"
N/A14052 "item_description" "#TF_Bundle_JapanCharity_Desc"
N/A14053 "image_inventory" "backpack/player/items/crafting/japan_charity_bundle"
N/A14054 "image_inventory_size_w" "128"
N/A14055 "image_inventory_size_h" "82"
N/A14056 "item_quality" "unique"
N/A14057 "min_ilevel" "50"
N/A14058 "max_ilevel" "50"
N/A14059 "used_by_classes"
N/A14060 {
N/A14061 "scout" "1"
N/A14062 "sniper" "1"
N/A14063 "soldier" "1"
N/A14064 "demoman" "1"
N/A14065 "medic" "1"
N/A14066 "heavy" "1"
N/A14067 "spy" "1"
N/A14068 "engineer" "1"
N/A14069 "pyro" "1"
N/A14070 }
N/A14071 "mouse_pressed_sound" "ui/item_bag_pickup.wav"
N/A14072 "drop_sound" "ui/item_bag_drop.wav"
N/A14073 }
1373614074 
1373714075 
1373814076 "5000"
1880719145 "winter_crate" "#TF_Armory_Item_Winter_Crate"
1880819146 "maptoken" "#TF_Armory_Item_MapToken"
1880919147 "backpack_expander" "#TF_Armory_Item_BackpackExpander"
N/A19148 "charity" "#TF_Armory_Item_Charity"
1881019149 }
1881119150 }
1881219151}