Template:PatchDiff/June 3, 2013 Patch/hl2/hl2 misc dir.vpk/materials/models/combine soldier/combinesoldiersheet prisonguard.vmt

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2323 // Use redundant self-illum in base alpha on Pre DX9 hardware
2424 "<dx90_20b"
2525 {
26N/A "$baseTexture" "Models/Combine_soldier/combinesoldier_prisonguard_noalpha"
N/A26 "$baseTexture" "Models/Combine_soldier/combinesoldiersheet_prisonguard"
2727 }
2828}