Template:PatchDiff/June 27, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/pyro/mtp bubble wand blue.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/player/items/pyro/mtp_bubble_wand"
N/A4 "$basemapalphaphongmask" 1
N/A5 
N/A6 //phong properties
N/A7 "$phong" "1"
N/A8 "$phongboost" "1"
N/A9 "$phongexponent" "20"
N/A10 "$phongfresnelranges" "[1 2 2.5]"
N/A11 
N/A12 "$rimlight" "0.5"
N/A13 "$rimlightexponent" "2"
N/A14 "$rimlightboost" "0.25"
N/A15 
N/A16 "$blendtintbybasealpha" "0"
N/A17 "$blendtintcoloroverbase" "1"
N/A18 
N/A19 "$colortint_base" "{42 102 163}"
N/A20 "$colortint_tmp" "[0 0 0]"
N/A21 
N/A22 "$glowcolor" "1"
N/A23 
N/A24 // Cloaking
N/A25 "$cloakPassEnabled" "1"
N/A26 "Proxies"
N/A27 {
N/A28 "vm_invis"
N/A29 {
N/A30 }
N/A31 "ModelGlowColor"
N/A32 {
N/A33 "resultVar" "$glowcolor"
N/A34 }
N/A35 "Equals"
N/A36 {
N/A37 "srcVar1" "$glowcolor"
N/A38 "resultVar" "$selfillumtint"
N/A39 }
N/A40 "Equals"
N/A41 {
N/A42 "srcVar1" "$glowcolor"
N/A43 "resultVar" "$color2"
N/A44 }
N/A45 
N/A46 "SelectFirstIfNonZero"
N/A47 {
N/A48 "srcVar1" "$colortint_tmp"
N/A49 "srcVar2" "$colortint_base"
N/A50 "resultVar" "$color2"
N/A51 }
N/A52 
N/A53 }
N/A54}