Template:PatchDiff/June 23, 2011 Patch/team fortress 2 content.gcf/tf/scenes/player/heavy/high/taunt laugh.vcd

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N/A1// Choreo version 1
N/A2event stoppoint "end"
N/A3{
N/A4 time 5.048442 -1.000000
N/A5 param "noaction"
N/A6}
N/A7actor "Heavy"
N/A8{
N/A9 channel "Animation"
N/A10 {
N/A11 event sequence "taunt_laugh"
N/A12 {
N/A13 time 0.002415 4.835749
N/A14 param "taunt_laugh"
N/A15 fixedlength
N/A16 }
N/A17 event expression "happybig02"
N/A18 {
N/A19 time -0.004831 5.048309
N/A20 param "player\heavy\emotion\emotion"
N/A21 param2 "happybig02"
N/A22 event_ramp
N/A23 {
N/A24 0.2400 0.9980 "curve_easein_to_curve_easein"
N/A25 0.6867 0.9980
N/A26 0.9200 0.0000
N/A27 1.1800 1.0000
N/A28 1.4133 0.4960
N/A29 1.5533 0.4980
N/A30 1.6600 1.0000
N/A31 1.8233 0.6056
N/A32 1.9933 0.6653
N/A33 2.1500 1.0000
N/A34 3.2250 0.3745
N/A35 3.6367 0.3028
N/A36 4.0033 0.7490
N/A37 4.1967 0.3725
N/A38 4.4067 0.6315
N/A39 4.7917 0.3028
N/A40 }
N/A41 }
N/A42 event expression "happy1"
N/A43 {
N/A44 time 0.739130 1.739130
N/A45 param "player\heavy\emotion\emotion"
N/A46 param2 "happy1"
N/A47 event_ramp
N/A48 {
N/A49 0.0200 0.0060
N/A50 0.1633 0.9940
N/A51 0.3733 0.0040
N/A52 }
N/A53 }
N/A54 event speak "Heavy.LaugherBigSnort01"
N/A55 {
N/A56 time 0.000000 5.046690
N/A57 param "Heavy.LaugherBigSnort01"
N/A58 fixedlength
N/A59 cctype "cc_master"
N/A60 cctoken ""
N/A61 }
N/A62 event expression "aa2"
N/A63 {
N/A64 time 1.454106 2.400966
N/A65 param "player\heavy\phonemes\phonemes_strong"
N/A66 param2 "aa2"
N/A67 event_ramp
N/A68 {
N/A69 0.2200 0.3865
N/A70 0.4267 0.0040
N/A71 0.6500 0.4044
N/A72 }
N/A73 }
N/A74 event expression "painbig"
N/A75 {
N/A76 time 2.574879 3.574879
N/A77 param "player\heavy\emotion\emotion"
N/A78 param2 "painbig"
N/A79 event_ramp
N/A80 {
N/A81 0.3967 0.0000
N/A82 0.5500 1.0000 "curve_easein_to_curve_easein"
N/A83 0.5733 0.9880 "curve_easeout_to_curve_easeout"
N/A84 0.6400 0.1952 "curve_easein_to_curve_easein"
N/A85 0.8000 0.0080 "curve_easein_to_curve_easein"
N/A86 }
N/A87 }
N/A88 }
N/A89 faceposermodel "D:\dev\staging\game\tf\models\player\heavy.mdl"
N/A90}
N/A91 
N/A92scalesettings
N/A93{
N/A94 "CChoreoView" "276"
N/A95 "RampTool" "60"
N/A96 "SceneRampTool" "100"
N/A97 "ExpressionTool" "100"
N/A98 "GestureTool" "100"
N/A99}
N/A100fps 60
N/A101snap off
N/A102ignorePhonemes off