Template:PatchDiff/June 23, 2011 Patch/team fortress 2 content.gcf/tf/scenes/player/demoman/low/taunt laugh.vcd

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N/A1// Choreo version 1
N/A2event stoppoint "end"
N/A3{
N/A4 time 5.299650 -1.000000
N/A5 param "noaction"
N/A6}
N/A7actor "Demo"
N/A8{
N/A9 channel "Animation"
N/A10 {
N/A11 event sequence "taunt_laugh"
N/A12 {
N/A13 time 0.000000 5.300000
N/A14 param "taunt_laugh"
N/A15 fixedlength
N/A16 }
N/A17 event speak "d"
N/A18 {
N/A19 time 0.000000 5.050340
N/A20 param "Demoman.LaughLong02"
N/A21 fixedlength
N/A22 cctype "cc_master"
N/A23 cctoken ""
N/A24 }
N/A25 event expression "happy"
N/A26 {
N/A27 time 0.792270 3.246376
N/A28 param "player\demo\emotion\emotion"
N/A29 param2 "happy"
N/A30 event_ramp
N/A31 {
N/A32 0.1200 1.0000
N/A33 2.3409 0.9980
N/A34 }
N/A35 }
N/A36 event expression "uw"
N/A37 {
N/A38 time 0.007246 0.570048
N/A39 param "player\demo\phonemes\phonemes_strong"
N/A40 param2 "uw"
N/A41 event_ramp
N/A42 {
N/A43 0.0600 0.0000
N/A44 0.2733 0.9861 "curve_easein_to_curve_easein"
N/A45 0.3667 1.0000 "curve_easeout_to_curve_easeout"
N/A46 0.4800 0.0179
N/A47 }
N/A48 }
N/A49 event expression "drunkHappy"
N/A50 {
N/A51 time 0.449275 1.147343
N/A52 param "player\demo\emotion\emotion"
N/A53 param2 "drunkHappy"
N/A54 event_ramp
N/A55 {
N/A56 0.0000 0.0020 "curve_easein_to_curve_easeout"
N/A57 0.1000 0.9960 "curve_easein_to_curve_easein"
N/A58 0.5867 1.0000 "curve_easein_to_curve_easein"
N/A59 0.6933 0.0100 "curve_easein_to_curve_easein"
N/A60 }
N/A61 }
N/A62 event expression "openJaw"
N/A63 {
N/A64 time 0.613527 5.275362
N/A65 param "player\demo\emotion\emotion"
N/A66 param2 "openJaw"
N/A67 event_ramp
N/A68 {
N/A69 0.0733 0.9363 "curve_easein_to_curve_easeout"
N/A70 0.1867 0.0837
N/A71 0.2867 1.0000 "curve_easein_to_curve_easeout"
N/A72 0.3967 0.0319
N/A73 0.5100 0.9980
N/A74 0.6100 0.0478
N/A75 0.7733 1.0000
N/A76 0.8833 0.2649
N/A77 0.9867 0.9920
N/A78 1.0833 0.0438 "curve_easein_to_curve_easein"
N/A79 1.2667 0.7948
N/A80 1.3833 0.2052
N/A81 1.5300 0.9303
N/A82 1.6233 0.0199
N/A83 1.7300 0.7789
N/A84 1.8067 0.1833
N/A85 1.9700 0.8367
N/A86 2.0833 0.0219
N/A87 2.4067 0.6175 "curve_easein_to_curve_easeout"
N/A88 2.5067 0.6394 "curve_easein_to_curve_easein"
N/A89 2.5767 0.9861
N/A90 2.7067 0.4442
N/A91 2.8133 0.9940
N/A92 2.9667 0.1574
N/A93 3.1967 0.9880
N/A94 3.4767 0.6175
N/A95 3.6500 0.5717
N/A96 3.7800 0.8765
N/A97 3.8333 0.3566
N/A98 3.9800 0.6912
N/A99 4.1000 0.1514
N/A100 4.2633 0.7610
N/A101 }
N/A102 }
N/A103 event expression "happyUpper"
N/A104 {
N/A105 time 0.012077 0.644927
N/A106 param "player\demo\emotion\emotion"
N/A107 param2 "happyUpper"
N/A108 event_ramp
N/A109 {
N/A110 0.1533 1.0000
N/A111 0.5700 0.9980
N/A112 }
N/A113 }
N/A114 event expression "openJaw"
N/A115 {
N/A116 time 0.009662 1.009662
N/A117 param "player\demo\emotion\emotion"
N/A118 param2 "openJaw"
N/A119 event_ramp
N/A120 {
N/A121 0.2000 0.9980
N/A122 }
N/A123 }
N/A124 event expression "happy"
N/A125 {
N/A126 time 3.446860 5.137681
N/A127 param "player\demo\emotion\emotion"
N/A128 param2 "happy"
N/A129 event_ramp
N/A130 {
N/A131 0.0700 0.9980
N/A132 0.8700 0.9920
N/A133 1.1300 0.7052 "curve_easein_to_curve_easein"
N/A134 1.4233 0.6853 "curve_easeout_to_curve_easeout"
N/A135 1.6148 1.0000
N/A136 }
N/A137 }
N/A138 event expression "happyUpper"
N/A139 {
N/A140 time 3.147343 4.400966
N/A141 param "player\demo\emotion\emotion"
N/A142 param2 "happyUpper"
N/A143 event_ramp
N/A144 {
N/A145 0.1867 0.9781
N/A146 0.5067 0.0120
N/A147 }
N/A148 }
N/A149 event expression "happy"
N/A150 {
N/A151 time 4.963768 5.311594
N/A152 param "player\demo\emotion\emotion"
N/A153 param2 "happy"
N/A154 event_ramp
N/A155 {
N/A156 0.0333 0.9980
N/A157 0.3065 1.0000
N/A158 }
N/A159 }
N/A160 event expression "openJaw"
N/A161 {
N/A162 time 4.396135 5.067633
N/A163 param "player\demo\emotion\emotion"
N/A164 param2 "openJaw"
N/A165 event_ramp
N/A166 {
N/A167 0.0300 0.0100
N/A168 0.1733 0.9940
N/A169 0.3000 0.0319
N/A170 0.4667 0.9920
N/A171 }
N/A172 }
N/A173 event expression "uw"
N/A174 {
N/A175 time 4.338164 5.243961
N/A176 param "player\demo\phonemes\phonemes_strong"
N/A177 param2 "uw"
N/A178 event_ramp
N/A179 {
N/A180 0.2200 0.6614
N/A181 0.3933 0.1056
N/A182 0.5300 0.5339
N/A183 }
N/A184 }
N/A185 event expression "ao"
N/A186 {
N/A187 time 4.299517 5.299517
N/A188 param "player\demo\phonemes\phonemes_strong"
N/A189 param2 "ao"
N/A190 event_ramp
N/A191 {
N/A192 0.1833 0.0219
N/A193 0.3167 0.6514
N/A194 0.4333 0.0558
N/A195 0.5700 0.6355
N/A196 0.7167 0.0518
N/A197 }
N/A198 }
N/A199 }
N/A200 faceposermodel "D:\dev\staging\game\tf\models\player\demo.mdl"
N/A201}
N/A202 
N/A203scalesettings
N/A204{
N/A205 "CChoreoView" "276"
N/A206 "RampTool" "60"
N/A207 "SceneRampTool" "100"
N/A208 "ExpressionTool" "100"
N/A209 "GestureTool" "100"
N/A210}
N/A211fps 60
N/A212snap off
N/A213ignorePhonemes off