Template:PatchDiff/July 8, 2014 Patch/tf/tf2 misc dir.vpk/resource/ui/tfhudrobotdestruction deadstate.res

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N/A1"Resource/UI/TFHudRobotDestruction_RobotIndicator.res"
N/A2{
N/A3 "DeadState"
N/A4 {
N/A5 "fieldName" "DeadState"
N/A6 "ControlName" "CTFHudRobotDestruction_StateImage"
N/A7 "xpos" "0"
N/A8 "ypos" "0"
N/A9 "zpos" "5"
N/A10 "wide" "30"
N/A11 "tall" "30"
N/A12 "scaleimage" "1"
N/A13 "visible" "1"
N/A14 "redimage" "../HUD/obj_circle_red"
N/A15 "blueimage" "../HUD/obj_circle_blue"
N/A16 
N/A17 "Image"
N/A18 {
N/A19 "fieldName" "Image"
N/A20 "ControlName" "ImagePanel"
N/A21 "xpos" "0"
N/A22 "ypos" "0"
N/A23 "zpos" "5"
N/A24 "wide" "30"
N/A25 "tall" "30"
N/A26 "scaleimage" "1"
N/A27 "visible" "1"
N/A28 }
N/A29 
N/A30 "RespawnTimeLabel"
N/A31 {
N/A32 "ControlName" "CExLabel"
N/A33 "fieldName" "RespawnTimeLabel"
N/A34 "font" "MenuSmallFont"
N/A35 "labelText" "%time%"
N/A36 "textAlignment" "center"
N/A37 "xpos" "0"
N/A38 "ypos" "0"
N/A39 "zpos" "10"
N/A40 "wide" "f0"
N/A41 "tall" "f0"
N/A42 "visible" "0"
N/A43 "proportionalToParent" "1"
N/A44 "fgcolor" "255 255 255 255"
N/A45 }
N/A46 
N/A47 "RespawnProgressBar"
N/A48 {
N/A49 "ControlName" "CTFProgressBar"
N/A50 "fieldName" "RespawnProgressBar"
N/A51 "xpos" "-2"
N/A52 "ypos" "-2"
N/A53 "zpos" "4"
N/A54 "wide" "34"
N/A55 "tall" "34"
N/A56 "visible" "1"
N/A57 "visible_minmode" "0"
N/A58 "enabled" "1"
N/A59 "scaleImage" "1"
N/A60 "color_active" "TimerProgress.Active"
N/A61 "color_inactive" "TimerProgress.InActive"
N/A62 "color_warning" "TimerProgress.Warning"
N/A63 "percent_warning" "1.0"
N/A64 }
N/A65 }
N/A66}