Template:PatchDiff/July 7, 2016 Patch/tf/tf2 misc dir.vpk/resource/ui/badgepanel.res

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N/A1"Resource/UI/BadgePanel.res"
N/A2{
N/A3 "BadgePanel"
N/A4 {
N/A5 "ControlName" "CModelImagePanel"
N/A6 "fieldName" "BadgePanel"
N/A7 "xpos" "0"
N/A8 "ypos" "0"
N/A9 "zpos" "0"
N/A10 "wide" "f0"
N/A11 "tall" "f0"
N/A12 "autoResize" "0"
N/A13 "pinCorner" "0"
N/A14 "visible" "1"
N/A15 "enabled" "1"
N/A16 "fov" "70"
N/A17 "start_framed" "0"
N/A18 "proportionaltoparent" "1"
N/A19 
N/A20 "model"
N/A21 {
N/A22 "force_pos" "1"
N/A23 "modelname" ""
N/A24 "skin" "0"
N/A25 "angles_x" "0"
N/A26 "angles_y" "180"
N/A27 "angles_z" "0"
N/A28 "origin_x" "28"
N/A29 "origin_y" "0"
N/A30 "origin_z" "2"
N/A31 "spotlight" "1"
N/A32 
N/A33 "animation"
N/A34 {
N/A35 "sequence" "idle"
N/A36 "default" "1"
N/A37 }
N/A38 }
N/A39 
N/A40 "lights"
N/A41 {
N/A42 "default"
N/A43 {
N/A44 "name" "directional"
N/A45 "color" "0.5 0.5 0.5"
N/A46 "direction" "1 0 -1"
N/A47 }
N/A48 }
N/A49 }
N/A50}