Template:PatchDiff/July 20, 2011 Patch/team fortress 2 content.gcf/tf/scripts/game sounds weapons.txt

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30453045 
30463046"Weapon_RPG.Draw"
30473047{
3048N/A "channel" "CHAN_AUTO"
N/A3048 "channel" "CHAN_WEAPON"
30493049 "soundlevel" "SNDLVL_74dB"
30503050 "volume" ".5"
30513051 "wave" "weapons/draw_primary.wav"
30533053 
30543054"Weapon_RPG.Reload"
30553055{
3056N/A "channel" "CHAN_STATIC"
N/A3056 "channel" "CHAN_WEAPON"
30573057 "soundlevel" "SNDLVL_74dB"
30583058 "volume" "1"
30593059 "wave" "weapons/rocket_reload.wav"
31373137}
31383138 
31393139// ------------------------------------------------------------------------------------ //
N/A3140// RPG Cow Mangler
N/A3141// ------------------------------------------------------------------------------------ //
N/A3142"Weapon_CowMangler.Single"
N/A3143{
N/A3144 "channel" "CHAN_WEAPON"
N/A3145 "volume" "1.0"
N/A3146 "soundlevel" "SNDLVL_94dB"
N/A3147 "wave" ")weapons/cow_mangler_main_shot.wav"
N/A3148}
N/A3149 
N/A3150"Weapon_CowMangler.SingleCharged"
N/A3151{
N/A3152 "channel" "CHAN_WEAPON"
N/A3153 "volume" "1.0"
N/A3154 "soundlevel" "SNDLVL_NORM"
N/A3155 "wave" ")weapons/cow_mangler_over_charge_shot.wav"
N/A3156}
N/A3157 
N/A3158"Weapon_CowMangler.Charging"
N/A3159{
N/A3160 "channel" "CHAN_ITEM"
N/A3161 "volume" "1.0"
N/A3162 "soundlevel" "SNDLVL_94dB"
N/A3163 "wave" ")weapons/cow_mangler_over_charge.wav"
N/A3164}
N/A3165 
N/A3166"Weapon_CowMangler.Explode"
N/A3167{
N/A3168 "channel" "CHAN_WEAPON"
N/A3169 "volume" "0.95,1.0"
N/A3170 "soundlevel" "SNDLVL_94dB"
N/A3171 "pitch" "85, 95"
N/A3172 "rndwave"
N/A3173 {
N/A3174 "wave" ")weapons\cow_mangler_explosion_normal_01.wav"
N/A3175 "wave" ")weapons\cow_mangler_explosion_normal_02.wav"
N/A3176 "wave" ")weapons\cow_mangler_explosion_normal_03.wav"
N/A3177 "wave" ")weapons\cow_mangler_explosion_normal_04.wav"
N/A3178 "wave" ")weapons\cow_mangler_explosion_normal_05.wav"
N/A3179 "wave" ")weapons\cow_mangler_explosion_normal_06.wav"
N/A3180 }
N/A3181}
N/A3182 
N/A3183"Weapon_CowMangler.ExplodeCharged"
N/A3184{
N/A3185 "channel" "CHAN_WEAPON"
N/A3186 "volume" "0.95,1.0"
N/A3187 "soundlevel" "SNDLVL_94dB"
N/A3188 "pitch" "85, 95"
N/A3189 "rndwave"
N/A3190 {
N/A3191 "wave" ")weapons\cow_mangler_explosion_charge_01.wav"
N/A3192 "wave" ")weapons\cow_mangler_explosion_charge_02.wav"
N/A3193 "wave" ")weapons\cow_mangler_explosion_charge_03.wav"
N/A3194 "wave" ")weapons\cow_mangler_explosion_charge_04.wav"
N/A3195 "wave" ")weapons\cow_mangler_explosion_charge_05.wav"
N/A3196 "wave" ")weapons\cow_mangler_explosion_charge_06.wav"
N/A3197 }
N/A3198}
N/A3199 
N/A3200"Weapon_CowMangler.Idle"
N/A3201{
N/A3202 "channel" "CHAN_WEAPON"
N/A3203 "volume" "1.0"
N/A3204 "soundlevel" "SNDLVL_NORM"
N/A3205 "wave" ")weapons/cow_mangler_idle.wav"
N/A3206}
N/A3207 
N/A3208"Weapon_CowMangler.Reload"
N/A3209{
N/A3210 "channel" "CHAN_WEAPON"
N/A3211 "soundlevel" "SNDLVL_NORM"
N/A3212 "volume" ".25"
N/A3213 "rndwave"
N/A3214 {
N/A3215 "wave" "weapons\cow_mangler_reload.wav"
N/A3216 "wave" "weapons\cow_mangler_reload_02.wav"
N/A3217 "wave" "weapons\cow_mangler_reload_03.wav"
N/A3218 "wave" "weapons\cow_mangler_reload_04.wav"
N/A3219 }
N/A3220}
N/A3221 
N/A3222"Weapon_CowMangler.WorldReload"
N/A3223{
N/A3224 "channel" "CHAN_STATIC"
N/A3225 "soundlevel" "SNDLVL_NORM"
N/A3226 "volume" ".25"
N/A3227 "rndwave"
N/A3228 {
N/A3229 "wave" ")weapons\cow_mangler_reload.wav"
N/A3230 "wave" ")weapons\cow_mangler_reload_02.wav"
N/A3231 "wave" ")weapons\cow_mangler_reload_03.wav"
N/A3232 "wave" ")weapons\cow_mangler_reload_04.wav"
N/A3233 }
N/A3234}
N/A3235 
N/A3236"Weapon_CowMangler.ReloadFinal"
N/A3237{
N/A3238 "channel" "CHAN_WEAPON"
N/A3239 "soundlevel" "SNDLVL_NORM"
N/A3240 "volume" ".25"
N/A3241 "wave" "weapons\cow_mangler_reload_final.wav"
N/A3242}
N/A3243 
N/A3244"Weapon_CowMangler.WorldReloadFinal"
N/A3245{
N/A3246 "channel" "CHAN_STATIC"
N/A3247 "soundlevel" "SNDLVL_NORM"
N/A3248 "volume" ".25"
N/A3249 "wave" ")weapons\cow_mangler_reload_final.wav"
N/A3250}
N/A3251 
N/A3252// ------------------------------------------------------------------------------------ //
N/A3253// Righteous Bison
N/A3254// ------------------------------------------------------------------------------------ //
N/A3255"Weapon_Bison.Single"
N/A3256{
N/A3257 "channel" "CHAN_WEAPON"
N/A3258 "volume" "1.0"
N/A3259 "soundlevel" "SNDLVL_NORM"
N/A3260 "rndwave"
N/A3261 {
N/A3262 "wave" ")weapons\bison_main_shot_01.wav"
N/A3263 "wave" ")weapons\bison_main_shot_02.wav"
N/A3264 }
N/A3265}
N/A3266 
N/A3267"Weapon_Bison.SingleCrit"
N/A3268{
N/A3269 "channel" "CHAN_WEAPON"
N/A3270 "volume" "1.0"
N/A3271 "soundlevel" "SNDLVL_NORM"
N/A3272 "wave" ")weapons\bison_main_shot_crit.wav"
N/A3273}
N/A3274 
N/A3275"Weapon_Bison.Reload"
N/A3276{
N/A3277 "channel" "CHAN_WEAPON"
N/A3278 "soundlevel" "SNDLVL_NORM"
N/A3279 "volume" "1"
N/A3280 "pitch" "110"
N/A3281 "wave" "weapons/bison_reload.wav"
N/A3282}
N/A3283 
N/A3284// ------------------------------------------------------------------------------------ //
31403285// MAD MILK
31413286// ------------------------------------------------------------------------------------ //