Template:PatchDiff/July 10, 2013 Patch/tf/tf2 misc dir.vpk/scripts/mvm level sounds.txt

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12731273}
12741274 
12751275// ------------------------------------------------------------------------------------ //
1276N/A// GRIEF BLOWER
1277N/A// ------------------------------------------------------------------------------------ //
1278N/A 
1279N/A"Weapon_GriefBlower.FireStart"
1280N/A{
1281N/A "channel" "CHAN_ITEM"
1282N/A "soundlevel" "SNDLVL_94dB"
1283N/A "volume" "0.700000"
1284N/A "wave" ")weapons/flame_thrower_gb_start.wav"
1285N/A}
1286N/A 
1287N/A"Weapon_GriefBlower.FireLoop"
1288N/A{
1289N/A "channel" "CHAN_WEAPON"
1290N/A "soundlevel" "SNDLVL_94dB"
1291N/A "volume" "0.700000"
1292N/A "wave" ")weapons/flame_thrower_gb_loop.wav"
1293N/A}
1294N/A 
1295N/A"Weapon_GriefBlower.FireLoopCrit"
1296N/A{
1297N/A "channel" "CHAN_WEAPON"
1298N/A "soundlevel" "SNDLVL_94dB"
1299N/A "volume" "0.700000"
1300N/A "wave" ")weapons/flame_thrower_gb_loop_crit.wav"
1301N/A}
1302N/A 
1303N/A"Weapon_GriefBlower.FireEnd"
1304N/A{
1305N/A "channel" "CHAN_ITEM"
1306N/A "soundlevel" "SNDLVL_94dB"
1307N/A "volume" "0.700000"
1308N/A "wave" ")weapons/flame_thrower_gb_end.wav"
1309N/A}
1310N/A 
1311N/A// ------------------------------------------------------------------------------------ //
13121276// Flare Gun
13131277// ------------------------------------------------------------------------------------ //
13141278"Weapon_FlareGun.Single"
32003164 "wave" ")weapons\cow_mangler_explosion_normal_01.wav"
32013165 "wave" ")weapons\cow_mangler_explosion_normal_02.wav"
32023166 "wave" ")weapons\cow_mangler_explosion_normal_03.wav"
3203N/A "wave" ")weapons\cow_mangler_explosion_normal_04.wav"
3204N/A "wave" ")weapons\cow_mangler_explosion_normal_05.wav"
3205N/A "wave" ")weapons\cow_mangler_explosion_normal_06.wav"
32063167 }
32073168}
32083169 
32173178 "wave" ")weapons\cow_mangler_explosion_charge_01.wav"
32183179 "wave" ")weapons\cow_mangler_explosion_charge_02.wav"
32193180 "wave" ")weapons\cow_mangler_explosion_charge_03.wav"
3220N/A "wave" ")weapons\cow_mangler_explosion_charge_04.wav"
3221N/A "wave" ")weapons\cow_mangler_explosion_charge_05.wav"
3222N/A "wave" ")weapons\cow_mangler_explosion_charge_06.wav"
32233181 }
32243182}
32253183 
32633221{
32643222 "channel" "CHAN_WEAPON"
32653223 "soundlevel" "SNDLVL_NORM"
3266N/A "volume" "0.175000"
N/A3224 "volume" "0.455000"
32673225 "wave" "weapons\cow_mangler_reload_final.wav"
32683226}
32693227 
46594617 "wave" "weapons/buff_off.wav"
46604618}
46614619 
4662N/A"Weapon_BuffBanner.HornRedFast"
4663N/A{
4664N/A "channel" "CHAN_WEAPON"
4665N/A "soundlevel" "SNDLVL_NONE"
4666N/A "volume" "0.700000"
4667N/A "pitch" "125"
4668N/A "wave" "weapons/buff_banner_horn_red.wav"
4669N/A}
4670N/A 
4671N/A"Weapon_BuffBanner.HornBlueFast"
4672N/A{
4673N/A "channel" "CHAN_WEAPON"
4674N/A "soundlevel" "SNDLVL_NONE"
4675N/A "volume" "0.700000"
4676N/A "pitch" "125"
4677N/A "wave" "weapons/buff_banner_horn_blue.wav"
4678N/A}
4679N/A 
4680N/A 
46814620// ------------------------------------------------------------------------------------ //
46824621// DEMO CHARGE
46834622// ------------------------------------------------------------------------------------ //
61266065 "volume" "0.700000"
61276066 "wave" ")weapons/doom_flare_gun_crit.wav"
61286067}
6129N/A// Channels
6130N/A// CHAN_AUTO = 0,
6131N/A// CHAN_WEAPON = 1,
6132N/A// CHAN_VOICE = 2,
6133N/A// CHAN_ITEM = 3,
6134N/A// CHAN_BODY = 4,
6135N/A// CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area
6136N/A// CHAN_STATIC = 6, // allocate channel from the static area
6137N/A// these can be set with "channel" "2" or "channel" "chan_voice"
6138N/A 
6139N/A//-----------------------------------------------------------------------------
6140N/A// common attenuation values
6141N/A//-----------------------------------------------------------------------------
6142N/A 
6143N/A// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
6144N/A// ATTN_NONE 0.0f
6145N/A// ATTN_NORM 0.8f
6146N/A// ATTN_IDLE 2.0f
6147N/A// ATTN_STATIC 1.25f
6148N/A// ATTN_RICOCHET 1.5f
6149N/A// ATTN_GUNFIRE 0.27f
6150N/A 
6151N/A// SNDLVL_NONE = 0,
6152N/A// SNDLVL_25dB = 25,
6153N/A// SNDLVL_30dB = 30,
6154N/A// SNDLVL_35dB = 35,
6155N/A// SNDLVL_40dB = 40,
6156N/A// SNDLVL_45dB = 45,
6157N/A// SNDLVL_50dB = 50, // 3.9
6158N/A// SNDLVL_55dB = 55, // 3.0
6159N/A// SNDLVL_IDLE = 60, // 2.0
6160N/A// SNDLVL_TALKING = 60, // 2.0
6161N/A// SNDLVL_60dB = 60, // 2.0
6162N/A// SNDLVL_65dB = 65, // 1.5
6163N/A// SNDLVL_STATIC = 66, // 1.25
6164N/A// SNDLVL_70dB = 70, // 1.0
6165N/A// SNDLVL_NORM = 75,
6166N/A// SNDLVL_75dB = 75, // 0.8
6167N/A// SNDLVL_80dB = 80, // 0.7
6168N/A// SNDLVL_85dB = 85, // 0.6
6169N/A// SNDLVL_90dB = 90, // 0.5
6170N/A// SNDLVL_95dB = 95,
6171N/A// SNDLVL_100dB = 100, // 0.4
6172N/A// SNDLVL_105dB = 105,
6173N/A// SNDLVL_120dB = 120,
6174N/A// SNDLVL_130dB = 130,
6175N/A// SNDLVL_GUNFIRE = 140, // 0.27
6176N/A// SNDLVL_140dB = 140, // 0.2
6177N/A// SNDLVL_150dB = 150, // 0.2
6178N/A 
61796068 
6180N/A"Scout.DodgeCanOpen"
N/A6069//-----------------------------------------//
N/A6070// Cleaver
N/A6071//-----------------------------------------//
N/A6072"Cleaver.ImpactFlesh"
61816073{
6182N/A "channel" "CHAN_WEAPON"
N/A6074 "channel" "CHAN_STATIC"
61836075 "volume" "0.700000"
6184N/A "soundlevel" "SNDLVL_84dB"
6185N/A "pitch" "PITCH_NORM"
6186N/A "wave" "player/pl_scout_dodge_can_open.wav"
N/A6076 "soundlevel" "SNDLVL_75dB"
N/A6077 
N/A6078 "rndwave"
N/A6079 {
N/A6080 "wave" ")weapons\cleaver_hit_01.wav"
N/A6081 "wave" ")weapons\cleaver_hit_02.wav"
N/A6082 "wave" ")weapons\cleaver_hit_03.wav"
N/A6083 "wave" ")weapons\cleaver_hit_04.wav"
N/A6084 "wave" ")weapons\cleaver_hit_05.wav"
N/A6085 "wave" ")weapons\cleaver_hit_06.wav"
N/A6086 "wave" ")weapons\cleaver_hit_07.wav"
N/A6087 }
61876088}
61886089 
6189N/A"Scout.DodgeCanDrinkFast"
N/A6090"Cleaver.ImpactWorld"
61906091{
6191N/A "channel" "CHAN_WEAPON"
6192N/A "volume" "0.175000"
6193N/A "soundlevel" "SNDLVL_84dB"
6194N/A "pitch" "PITCH_NORM"
6195N/A "wave" "player/pl_scout_dodge_can_drink_fast.wav"
N/A6092 "channel" "CHAN_STATIC"
N/A6093 "volume" "0.700000"
N/A6094 "soundlevel" "SNDLVL_75dB"
N/A6095 
N/A6096 "rndwave"
N/A6097 {
N/A6098 "wave" ")weapons\cleaver_hit_world_01.wav"
N/A6099 "wave" ")weapons\cleaver_hit_world_02.wav"
N/A6100 "wave" ")weapons\cleaver_hit_world_03.wav"
N/A6101 "wave" ")weapons\cleaver_hit_world_04.wav"
N/A6102 "wave" ")weapons\cleaver_hit_world_05.wav"
N/A6103 }
61966104}
61976105 
6198N/A"Scout.DodgeCanDrink"
N/A6106//-----------------------------------------//
N/A6107// Neon Sign
N/A6108//-----------------------------------------//
N/A6109"Neon_Sign.ImpactFlesh"
61996110{
6200N/A "channel" "CHAN_WEAPON"
N/A6111 "channel" "CHAN_STATIC"
62016112 "volume" "0.700000"
6202N/A "soundlevel" "SNDLVL_84dB"
6203N/A "pitch" "PITCH_NORM"
6204N/A "wave" "player/pl_scout_dodge_can_drink.wav"
N/A6113 "soundlevel" "SNDLVL_75dB"
N/A6114 
N/A6115 "rndwave"
N/A6116 {
N/A6117 "wave" ")weapons\neon_sign_hit_01.wav"
N/A6118 "wave" ")weapons\neon_sign_hit_02.wav"
N/A6119 "wave" ")weapons\neon_sign_hit_03.wav"
N/A6120 "wave" ")weapons\neon_sign_hit_04.wav"
N/A6121 }
62056122}
62066123 
6207N/A"Scout.DodgeCanCrush"
N/A6124"Neon_Sign.ImpactWorld"
62086125{
6209N/A "channel" "CHAN_WEAPON"
N/A6126 "channel" "CHAN_STATIC"
62106127 "volume" "0.700000"
6211N/A "soundlevel" "SNDLVL_84dB"
6212N/A "pitch" "PITCH_NORM"
6213N/A "wave" "player/pl_scout_dodge_can_crush.wav"
N/A6128 "soundlevel" "SNDLVL_75dB"
N/A6129 
N/A6130 "rndwave"
N/A6131 {
N/A6132 "wave" ")weapons\neon_sign_hit_world_01.wav"
N/A6133 "wave" ")weapons\neon_sign_hit_world_02.wav"
N/A6134 "wave" ")weapons\neon_sign_hit_world_03.wav"
N/A6135 "wave" ")weapons\neon_sign_hit_world_04.wav"
N/A6136 }
62146137}
62156138 
6216N/A"Scout.DodgeCanPitch"
N/A6139//-----------------------------------------//
N/A6140// SD Sapper
N/A6141//-----------------------------------------//
N/A6142"Weapon_sd_sapper.Timer"
62176143{
6218N/A "channel" "CHAN_WEAPON"
N/A6144 "channel" "CHAN_STATIC"
62196145 "volume" "0.700000"
6220N/A "soundlevel" "SNDLVL_84dB"
6221N/A "pitch" "PITCH_NORM"
6222N/A "wave" "player/pl_scout_dodge_can_pitch.wav"
N/A6146 "soundlevel" "SNDLVL_75dB"
N/A6147 
N/A6148 "rndwave"
N/A6149 {
N/A6150 "wave" ")weapons\spy_tape_01.wav"
N/A6151 "wave" ")weapons\spy_tape_02.wav"
N/A6152 "wave" ")weapons\spy_tape_03.wav"
N/A6153 "wave" ")weapons\spy_tape_04.wav"
N/A6154 "wave" ")weapons\spy_tape_05.wav"
N/A6155 }
62236156}
62246157 
6225N/A 
6226N/A"Scout.DodgeTired"
N/A6158//-----------------------------------------//
N/A6159// Wheatley Sapper
N/A6160//-----------------------------------------//
N/A6161"Weapon_p2rec.Timer"
62276162{
6228N/A "channel" "CHAN_VOICE"
N/A6163 "channel" "CHAN_ITEM"
62296164 "volume" "0.700000"
62306165 "soundlevel" "SNDLVL_74dB"
6231N/A "pitch" "PITCH_NORM"
6232N/A "wave" "player/pl_scout_dodge_tired.wav"
N/A6166 "wave" "weapons/sapper_timer.wav"
62336167}
62346168 
6235N/A"Player.Spawn"
N/A6169//-----------------------------------------//
N/A6170// Dragon Minigun
N/A6171//-----------------------------------------//
N/A6172"Dragon_Minigun.Spin"
62366173{
6237N/A "channel" "CHAN_BODY"
N/A6174 "channel" "CHAN_STATIC"
N/A6175 "soundlevel" "SNDLVL_NORM"
62386176 "volume" "0.700000"
6239N/A "soundlevel" "SNDLVL_NONE"
6240N/A "pitch" "PITCH_NORM"
6241N/A "wave" "misc/null.wav"
N/A6177 "wave" ")weapons/dragon_gun_motor_loop_dry.wav"
62426178}
62436179 
6244N/A"Player.UseDeny"
N/A6180"Dragon_Minigun.WindUp"
62456181{
6246N/A "channel" "CHAN_BODY"
N/A6182 "channel" "CHAN_WEAPON"
N/A6183 "soundlevel" "SNDLVL_94dB"
62476184 "volume" "0.700000"
6248N/A "soundlevel" "SNDLVL_NORM"
6249N/A 
6250N/A "wave" "common/wpn_denyselect.wav"
N/A6185 "wave" ")weapons/dragon_gun_motor_start.wav"
62516186}
62526187 
6253N/A"Player.WeaponSelected"
N/A6188"Dragon_Minigun.WindDown"
62546189{
6255N/A "channel" "CHAN_BODY"
N/A6190 "channel" "CHAN_WEAPON"
N/A6191 "soundlevel" "SNDLVL_94dB"
62566192 "volume" "0.700000"
6257N/A "soundlevel" "SNDLVL_NONE"
6258N/A "pitch" "PITCH_NORM"
6259N/A 
6260N/A "wave" "common/wpn_select.wav"
N/A6193 "wave" ")weapons/dragon_gun_motor_stop.wav"
62616194}
62626195 
6263N/A"Player.DenyWeaponSelection"
N/A6196"Dragon_Minigun.Fire"
62646197{
6265N/A "channel" "CHAN_BODY"
N/A6198 "channel" "CHAN_STATIC"
N/A6199 "soundlevel" "SNDLVL_94dB"
62666200 "volume" "0.700000"
6267N/A "soundlevel" "SNDLVL_NORM"
6268N/A 
6269N/A "wave" "common/wpn_denyselect.wav"
N/A6201 "wave" ")weapons/dragon_gun_motor_loop.wav"
62706202}
62716203 
6272N/A"Player.WeaponSelectionOpen"
N/A6204"Dragon_Minigun.FireCrit"
62736205{
6274N/A "channel" "CHAN_BODY"
6275N/A "volume" "0.224000"
6276N/A "soundlevel" "SNDLVL_NONE"
6277N/A "pitch" "PITCH_NORM"
6278N/A 
6279N/A "wave" "common/null.wav"
N/A6206 "channel" "CHAN_STATIC"
N/A6207 "soundlevel" "SNDLVL_94dB"
N/A6208 "volume" "0.700000"
N/A6209 "wave" ")weapons/dragon_gun_motor_loop_crit.wav"
62806210}
62816211 
6282N/A"Player.WeaponSelectionClose"
N/A6212// ------------------------------------------------------------------------------------ //
N/A6213// CSGO AWP
N/A6214// ------------------------------------------------------------------------------------ //
N/A6215"Weapon_AWP.Single"
62836216{
6284N/A "channel" "CHAN_BODY"
N/A6217 "channel" "CHAN_WEAPON"
N/A6218 "soundlevel" "SNDLVL_94dB"
62856219 "volume" "0.700000"
6286N/A "soundlevel" "SNDLVL_NONE"
6287N/A "pitch" "PITCH_NORM"
6288N/A 
6289N/A "wave" "common/null.wav"
N/A6220 "wave" ")weapons/csgo_awp_shoot.wav"
62906221}
62916222 
6292N/A"Player.WeaponSelectionMoveSlot"
N/A6223"Weapon_AWP.SingleCrit"
62936224{
6294N/A "channel" "CHAN_BODY"
6295N/A "volume" "0.350000"
6296N/A "soundlevel" "SNDLVL_NONE"
6297N/A "pitch" "PITCH_NORM"
6298N/A 
6299N/A "wave" "common/wpn_moveselect.wav"
N/A6225 "channel" "CHAN_WEAPON"
N/A6226 "soundlevel" "SNDLVL_94dB"
N/A6227 "volume" "0.700000"
N/A6228 "wave" ")weapons/csgo_awp_shoot_crit.wav"
63006229}
63016230 
6302N/A"Player.FallGib"
N/A6231// ------------------------------------------------------------------------------------ //
N/A6232// RESCUE RANGER
N/A6233// ------------------------------------------------------------------------------------ //
N/A6234 
N/A6235"Weapon_RescueRanger.Single"
63036236{
6304N/A "channel" "CHAN_ITEM"
N/A6237 "channel" "CHAN_WEAPON"
N/A6238 "soundlevel" "SNDLVL_94dB"
63056239 "volume" "0.700000"
6306N/A "pitch" "92,96"
6307N/A "soundlevel" "SNDLVL_NORM"
6308N/A "wave" "player/pl_fleshbreak.wav"
N/A6240 "wave" ")weapons\rescue_ranger_fire.wav"
63096241}
63106242 
6311N/A"Player.FallDamage"
N/A6243"Weapon_RescueRanger.SingleCrit"
63126244{
6313N/A "channel" "CHAN_ITEM"
6314N/A "volume" "0.525000"
6315N/A "pitch" "92,96"
6316N/A "soundlevel" "SNDLVL_NORM"
6317N/A "wave" "player/pl_fallpain.wav"
N/A6245 "channel" "CHAN_WEAPON"
N/A6246 "soundlevel" "SNDLVL_94dB"
N/A6247 "volume" "0.700000"
N/A6248 "wave" ")weapons\rescue_ranger_fire_crit.wav"
63186249}
63196250 
6320N/A"Player.PlasmaDamage"
N/A6251"Weapon_RescueRanger.charge_01"
63216252{
6322N/A "channel" "CHAN_BODY"
6323N/A "volume" "0.350000"
6324N/A "soundlevel" "SNDLVL_75dB"
6325N/A 
6326N/A "wave" "player/general/flesh_burn.wav"
N/A6253 "channel" "CHAN_WEAPON"
N/A6254 "soundlevel" "SNDLVL_94dB"
N/A6255 "volume" "0.700000"
N/A6256 "wave" ")weapons\rescue_ranger_charge_01.wav"
63276257}
63286258 
6329N/A"Player.SonicDamage"
N/A6259"Weapon_RescueRanger.charge_02"
63306260{
6331N/A "channel" "CHAN_BODY"
6332N/A "volume" "0.490000"
6333N/A "soundlevel" "SNDLVL_75dB"
6334N/A "wave" "player/pain.wav"
6335N/A}
6336N/A 
6337N/A"Player.DrownStart"
6338N/A{
6339N/A "channel" "CHAN_VOICE"
N/A6261 "channel" "CHAN_WEAPON"
N/A6262 "soundlevel" "SNDLVL_94dB"
63406263 "volume" "0.700000"
6341N/A "soundlevel" "SNDLVL_75dB"
6342N/A "pitch" "90,110"
6343N/A 
6344N/A "wave" "player/pl_drown1.wav"
N/A6264 "wave" ")weapons\rescue_ranger_charge_02.wav"
63456265}
63466266 
6347N/A"Player.DrownContinue"
N/A6267"RescueRanger_Teleporter.Send"
63486268{
6349N/A "channel" "CHAN_VOICE"
6350N/A "volume" "0.700000"
6351N/A "soundlevel" "SNDLVL_75dB"
6352N/A "pitch" "95,105"
6353N/A 
N/A6269 "channel" "CHAN_STATIC"
N/A6270 "soundlevel" "SNDLVL_74dB"
N/A6271 "pitch" "PITCH_NORM"
N/A6272 "volume" "0.490000"
63546273 "rndwave"
63556274 {
6356N/A "wave" "player/pl_drown1.wav"
6357N/A "wave" "player/pl_drown2.wav"
6358N/A "wave" "player/pl_drown3.wav"
N/A6275 "wave" ")weapons\rescue_ranger_teleport_send_01.wav"
N/A6276 "wave" ")weapons\rescue_ranger_teleport_send_02.wav"
63596277 }
63606278}
63616279 
6362N/A"Player.AmbientUnderWater"
6363N/A{
6364N/A "channel" "CHAN_STATIC"
6365N/A "volume" "0.154000"
6366N/A "soundlevel" "SNDLVL_75dB"
6367N/A 
6368N/A "wave" "ambient/water/underwater.wav"
6369N/A}
6370N/A 
6371N/A"Player.PickupWeapon"
6372N/A{
6373N/A "channel" "CHAN_BODY"
6374N/A "volume" "0.560000"
6375N/A "soundlevel" "SNDLVL_75dB"
6376N/A "pitch" "95,105"
6377N/A "wave" "items/ammo_pickup.wav"
6378N/A}
6379N/A 
6380N/A 
6381N/A"Geiger.BeepLow"
N/A6280"RescueRanger_Teleporter.Receive"
63826281{
63836282 "channel" "CHAN_STATIC"
6384N/A "soundlevel" "SNDLVL_NONE"
6385N/A "pitch" "PITCH_NORM"
6386N/A 
N/A6283 "volume" "0.490000"
N/A6284 "soundlevel" "SNDLVL_74dB"
63876285 "rndwave"
63886286 {
6389N/A "wave" "player/geiger1.wav"
6390N/A "wave" "player/geiger2.wav"
N/A6287 "wave" ")weapons\rescue_ranger_teleport_receive_01.wav"
N/A6288 "wave" ")weapons\rescue_ranger_teleport_receive_02.wav"
63916289 }
63926290}
63936291 
6394N/A"Player.OnFire"
N/A6292// ------------------------------------------------------------------------------------ //
N/A6293// Vaccinator
N/A6294// ------------------------------------------------------------------------------------ //
N/A6295"WeaponMedigun_Vaccinator.Healing"
63956296{
6396N/A "channel" "CHAN_BODY"
6397N/A "volume" "0.560000"
6398N/A "soundlevel" "SNDLVL_75dB"
6399N/A "pitch" "PITCH_NORM"
6400N/A 
6401N/A "rndwave"
6402N/A {
6403N/A "wave" "ambient/fire/fire_small_loop1.wav"
6404N/A "wave" "ambient/fire/fire_small_loop2.wav"
6405N/A }
N/A6297 "channel" "CHAN_WEAPON"
N/A6298 "soundlevel" "SNDLVL_74dB"
N/A6299 "volume" "0.700000"
N/A6300 "wave" ")weapons\vaccinator_heal.wav"
64066301}
64076302 
6408N/A//=========================================================================
6409N/A 
6410N/A 
6411N/A"TFPlayer.Decapitated"
N/A6303"WeaponMedigun_Vaccinator.Charged_tier_01"
64126304{
6413N/A "channel" "CHAN_STATIC"
N/A6305 "channel" "CHAN_ITEM"
N/A6306 "soundlevel" "SNDLVL_74dB"
64146307 "volume" "0.700000"
6415N/A "soundlevel" "SNDLVL_85dB"
6416N/A "pitch" "PITCH_NORM"
6417N/A "wave" ")player/flow.wav"
N/A6308 "wave" ")weapons\vaccinator_charge_tier_01.wav"
64186309}
64196310 
6420N/A"TFPlayer.StunImpact"
N/A6311"WeaponMedigun_Vaccinator.Charged_tier_02"
64216312{
6422N/A "channel" "CHAN_STATIC"
N/A6313 "channel" "CHAN_ITEM"
N/A6314 "soundlevel" "SNDLVL_74dB"
64236315 "volume" "0.700000"
6424N/A "soundlevel" "SNDLVL_85dB"
6425N/A "pitch" "PITCH_NORM"
6426N/A "wave" "player/pl_impact_stun.wav"
N/A6316 "wave" ")weapons\vaccinator_charge_tier_02.wav"
64276317}
64286318 
6429N/A"TFPlayer.StunImpactRange"
N/A6319"WeaponMedigun_Vaccinator.Charged_tier_03"
64306320{
6431N/A "channel" "CHAN_STATIC"
N/A6321 "channel" "CHAN_ITEM"
N/A6322 "soundlevel" "SNDLVL_74dB"
64326323 "volume" "0.700000"
6433N/A "soundlevel" "SNDLVL_105dB"
6434N/A "pitch" "PITCH_NORM"
6435N/A "wave" "player/pl_impact_stun_range.wav"
N/A6324 "wave" ")weapons\vaccinator_charge_tier_03.wav"
64366325}
64376326 
6438N/A"TFPlayer.AirBlastImpact"
N/A6327"WeaponMedigun_Vaccinator.Charged_tier_04"
64396328{
6440N/A "soundlevel" "SNDLVL_75dB"
N/A6329 "channel" "CHAN_ITEM"
N/A6330 "soundlevel" "SNDLVL_74dB"
64416331 "volume" "0.700000"
6442N/A "pitch" "PITCH_NORM"
6443N/A "rndwave"
6444N/A {
6445N/A "wave" "player/pl_impact_airblast1.wav"
6446N/A "wave" "player/pl_impact_airblast2.wav"
6447N/A "wave" "player/pl_impact_airblast3.wav"
6448N/A "wave" "player/pl_impact_airblast4.wav"
6449N/A }
N/A6332 "wave" ")weapons\vaccinator_charge_tier_04.wav"
64506333}
64516334 
6452N/A"TFPlayer.FlareImpact"
N/A6335"WeaponMedigun_Vaccinator.InvulnerableOn"
64536336{
6454N/A "soundlevel" "SNDLVL_75dB"
6455N/A "volume" "0.490000"
6456N/A "pitch" "PITCH_NORM"
6457N/A "rndwave"
6458N/A {
6459N/A "wave" "player/pl_impact_flare1.wav"
6460N/A "wave" "player/pl_impact_flare2.wav"
6461N/A "wave" "player/pl_impact_flare3.wav"
6462N/A }
N/A6337 "channel" "CHAN_STATIC"
N/A6338 "volume" "0.700000"
N/A6339 "soundlevel" "SNDLVL_86dB"
N/A6340 "wave" ")player\invuln_on_vaccinator.wav"
64636341}
64646342 
6465N/A"TFPlayer.Drown"
N/A6343"WeaponMedigun_Vaccinator.InvulnerableOff"
64666344{
6467N/A "channel" "CHAN_VOICE"
N/A6345 "channel" "CHAN_STATIC"
64686346 "volume" "0.700000"
6469N/A "soundlevel" "SNDLVL_NORM"
6470N/A "pitch" "95,105"
6471N/A 
6472N/A "rndwave"
6473N/A {
6474N/A "wave" "player/drown1.wav"
6475N/A "wave" "player/drown2.wav"
6476N/A "wave" "player/drown3.wav"
6477N/A }
N/A6347 "soundlevel" "SNDLVL_86dB"
N/A6348 "wave" ")player\invuln_off_vaccinator.wav"
64786349}
64796350 
6480N/A"TFPlayer.Pain"
N/A6351"WeaponMedigun_Vaccinator.Toggle"
64816352{
6482N/A "channel" "CHAN_VOICE"
N/A6353 "channel" "CHAN_ITEM"
64836354 "volume" "0.700000"
6484N/A "soundlevel" "SNDLVL_NORM"
6485N/A "pitch" "92,96"
6486N/A "wave" "player/pain.wav"
N/A6355 "soundlevel" "SNDLVL_86dB"
N/A6356 "wave" ")weapons\vaccinator_toggle.wav"
64876357}
64886358 
6489N/A"TFPlayer.FlameOut"
N/A6359// ------------------------------------------------------------------------------------ //
N/A6360// Loose Cannon
N/A6361// ------------------------------------------------------------------------------------ //
N/A6362 
N/A6363"Weapon_LooseCannon.Shoot"
64906364{
6491N/A "channel" "CHAN_STATIC"
N/A6365 "channel" "CHAN_WEAPON"
N/A6366 "soundlevel" "SNDLVL_94dB"
64926367 "volume" "0.700000"
6493N/A "soundlevel" "SNDLVL_NORM"
6494N/A "pitch" "PITCh_NORM"
6495N/A "wave" ")player/flame_out.wav"
N/A6368 "wave" ")weapons/loose_cannon_shoot.wav"
64966369}
64976370 
6498N/A 
6499N/A"TFPlayer.AttackerPain"
N/A6371"Weapon_LooseCannon.Shootcrit"
65006372{
6501N/A "channel" "CHAN_VOICE"
N/A6373 "channel" "CHAN_WEAPON"
N/A6374 "soundlevel" "SNDLVL_94dB"
65026375 "volume" "0.700000"
6503N/A "soundlevel" "SNDLVL_95dB"
6504N/A "pitch" "92,96"
6505N/A "wave" "player/death.wav"
N/A6376 "wave" ")weapons/loose_cannon_shootcrit.wav"
65066377}
65076378 
6508N/A"TFPlayer.FirePain"
N/A6379"Weapon_LooseCannon.Explode"
65096380{
6510N/A "channel" "CHAN_VOICE"
6511N/A "volume" "0.700000"
N/A6381 "channel" "CHAN_WEAPON"
65126382 "soundlevel" "SNDLVL_95dB"
6513N/A "pitch" "92,96"
6514N/A "wave" "player/fire.wav"
N/A6383 "volume" "0.700000"
N/A6384 "pitch" "95, 105"
N/A6385 "wave" ")weapons/loose_cannon_explode.wav"
65156386}
65166387 
6517N/A"TFPlayer.CritPain"
N/A6388"Weapon_LooseCannon.Charge"
65186389{
6519N/A "channel" "CHAN_STATIC"
6520N/A "volume" "0.700000"
N/A6390 "channel" "CHAN_WEAPON"
65216391 "soundlevel" "SNDLVL_NORM"
6522N/A "pitch" "95,105"
6523N/A 
6524N/A "rndwave"
6525N/A {
6526N/A "wave" "player/crit_received1.wav"
6527N/A "wave" "player/crit_received2.wav"
6528N/A "wave" "player/crit_received3.wav"
N/A6392 "volume" "0.315000"
N/A6393 "wave" "weapons/loose_cannon_charge.wav"
N/A6394}
65296395 
6530N/A }
N/A6396"Weapon_LooseCannon.BallImpact"
N/A6397{
N/A6398 "channel" "CHAN_WEAPON"
N/A6399 "soundlevel" "SNDLVL_85dB"
N/A6400 "volume" "0.490000"
N/A6401 "pitch" "95, 105"
N/A6402 "wave" "weapons/loose_cannon_ball_impact.wav"
65316403}
65326404 
6533N/A"TFPlayer.CritDeath"
N/A6405// Channels
N/A6406// CHAN_AUTO = 0,
N/A6407// CHAN_WEAPON = 1,
N/A6408// CHAN_VOICE = 2,
N/A6409// CHAN_ITEM = 3,
N/A6410// CHAN_BODY = 4,
N/A6411// CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area
N/A6412// CHAN_STATIC = 6, // allocate channel from the static area
N/A6413// these can be set with "channel" "2" or "channel" "chan_voice"
N/A6414 
N/A6415//-----------------------------------------------------------------------------
N/A6416// common attenuation values
N/A6417//-----------------------------------------------------------------------------
N/A6418 
N/A6419// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
N/A6420// ATTN_NONE 0.0f
N/A6421// ATTN_NORM 0.8f
N/A6422// ATTN_IDLE 2.0f
N/A6423// ATTN_STATIC 1.25f
N/A6424// ATTN_RICOCHET 1.5f
N/A6425// ATTN_GUNFIRE 0.27f
N/A6426 
N/A6427// SNDLVL_NONE = 0,
N/A6428// SNDLVL_25dB = 25,
N/A6429// SNDLVL_30dB = 30,
N/A6430// SNDLVL_35dB = 35,
N/A6431// SNDLVL_40dB = 40,
N/A6432// SNDLVL_45dB = 45,
N/A6433// SNDLVL_50dB = 50, // 3.9
N/A6434// SNDLVL_55dB = 55, // 3.0
N/A6435// SNDLVL_IDLE = 60, // 2.0
N/A6436// SNDLVL_TALKING = 60, // 2.0
N/A6437// SNDLVL_60dB = 60, // 2.0
N/A6438// SNDLVL_65dB = 65, // 1.5
N/A6439// SNDLVL_STATIC = 66, // 1.25
N/A6440// SNDLVL_70dB = 70, // 1.0
N/A6441// SNDLVL_NORM = 75,
N/A6442// SNDLVL_75dB = 75, // 0.8
N/A6443// SNDLVL_80dB = 80, // 0.7
N/A6444// SNDLVL_85dB = 85, // 0.6
N/A6445// SNDLVL_90dB = 90, // 0.5
N/A6446// SNDLVL_95dB = 95,
N/A6447// SNDLVL_100dB = 100, // 0.4
N/A6448// SNDLVL_105dB = 105,
N/A6449// SNDLVL_120dB = 120,
N/A6450// SNDLVL_130dB = 130,
N/A6451// SNDLVL_GUNFIRE = 140, // 0.27
N/A6452// SNDLVL_140dB = 140, // 0.2
N/A6453// SNDLVL_150dB = 150, // 0.2
N/A6454 
N/A6455 
N/A6456"Scout.DodgeCanOpen"
65346457{
6535N/A "channel" "CHAN_VOICE"
N/A6458 "channel" "CHAN_WEAPON"
65366459 "volume" "0.700000"
6537N/A "soundlevel" "SNDLVL_95dB"
N/A6460 "soundlevel" "SNDLVL_84dB"
65386461 "pitch" "PITCH_NORM"
6539N/A "wave" "player/death.wav"
N/A6462 "wave" "player/pl_scout_dodge_can_open.wav"
65406463}
65416464 
6542N/A"TFPlayer.MedicChargedDeath"
N/A6465"Scout.DodgeCanDrinkFast"
65436466{
6544N/A "channel" "CHAN_STATIC"
6545N/A "volume" "0.700000"
6546N/A "soundlevel" "SNDLVL_95dB"
N/A6467 "channel" "CHAN_WEAPON"
N/A6468 "volume" "0.175000"
N/A6469 "soundlevel" "SNDLVL_84dB"
65476470 "pitch" "PITCH_NORM"
6548N/A "wave" "player/medic_charged_death.wav"
N/A6471 "wave" "player/pl_scout_dodge_can_drink_fast.wav"
65496472}
65506473 
6551N/A"Player.Death"
N/A6474"Scout.DodgeCanDrink"
65526475{
6553N/A "channel" "CHAN_VOICE"
N/A6476 "channel" "CHAN_WEAPON"
65546477 "volume" "0.700000"
6555N/A "soundlevel" "SNDLVL_NORM"
6556N/A "pitch" "92,96"
6557N/A "wave" "player/pain.wav"
N/A6478 "soundlevel" "SNDLVL_84dB"
N/A6479 "pitch" "PITCH_NORM"
N/A6480 "wave" "player/pl_scout_dodge_can_drink.wav"
65586481}
65596482 
6560N/A"Player.MeleeDeath"
N/A6483"Scout.DodgeCanCrush"
65616484{
6562N/A "channel" "CHAN_VOICE"
N/A6485 "channel" "CHAN_WEAPON"
65636486 "volume" "0.700000"
6564N/A "soundlevel" "SNDLVL_NORM"
6565N/A "pitch" "92,96"
6566N/A "wave" "player/death.wav"
6567N/A 
N/A6487 "soundlevel" "SNDLVL_84dB"
N/A6488 "pitch" "PITCH_NORM"
N/A6489 "wave" "player/pl_scout_dodge_can_crush.wav"
65686490}
65696491 
6570N/A"Player.ExplosionDeath"
N/A6492"Scout.DodgeCanPitch"
65716493{
6572N/A "channel" "CHAN_VOICE"
N/A6494 "channel" "CHAN_WEAPON"
65736495 "volume" "0.700000"
6574N/A "soundlevel" "SNDLVL_NORM"
6575N/A "pitch" "92,96"
6576N/A "wave" "player/pain.wav"
N/A6496 "soundlevel" "SNDLVL_84dB"
N/A6497 "pitch" "PITCH_NORM"
N/A6498 "wave" "player/pl_scout_dodge_can_pitch.wav"
65776499}
65786500 
6579N/A"TFPlayer.GrenadeTimer"
N/A6501 
N/A6502"Scout.DodgeTired"
65806503{
6581N/A "channel" "CHAN_STATIC"
N/A6504 "channel" "CHAN_VOICE"
65826505 "volume" "0.700000"
6583N/A "soundlevel" "SNDLVL_NORM"
N/A6506 "soundlevel" "SNDLVL_74dB"
N/A6507 "pitch" "PITCH_NORM"
N/A6508 "wave" "player/pl_scout_dodge_tired.wav"
N/A6509}
65846510 
6585N/A "wave" "weapons/timer.wav"
N/A6511"Player.Spawn"
N/A6512{
N/A6513 "channel" "CHAN_BODY"
N/A6514 "volume" "0.700000"
N/A6515 "soundlevel" "SNDLVL_NONE"
N/A6516 "pitch" "PITCH_NORM"
N/A6517 "wave" "misc/null.wav"
65866518}
65876519 
6588N/A"Player.Spy_Disguise"
N/A6520"Player.UseDeny"
65896521{
6590N/A "channel" "CHAN_STATIC"
N/A6522 "channel" "CHAN_BODY"
65916523 "volume" "0.700000"
6592N/A "soundlevel" "SNDLVL_65dB"
6593N/A "wave" "player/spy_disguise.wav"
N/A6524 "soundlevel" "SNDLVL_NORM"
N/A6525 
N/A6526 "wave" "common/wpn_denyselect.wav"
65946527}
65956528 
6596N/A"Player.Spy_Shield_Break"
N/A6529"Player.WeaponSelected"
65976530{
6598N/A "channel" "CHAN_STATIC"
N/A6531 "channel" "CHAN_BODY"
65996532 "volume" "0.700000"
6600N/A "soundlevel" "SNDLVL_75dB"
6601N/A "wave" "player/spy_shield_break.wav"
N/A6533 "soundlevel" "SNDLVL_NONE"
N/A6534 "pitch" "PITCH_NORM"
N/A6535 
N/A6536 "wave" "common/wpn_select.wav"
66026537}
66036538 
6604N/A"Player.Spy_Cloak"
N/A6539"Player.DenyWeaponSelection"
66056540{
6606N/A "channel" "CHAN_STATIC"
N/A6541 "channel" "CHAN_BODY"
66076542 "volume" "0.700000"
6608N/A "soundlevel" "SNDLVL_85dB"
6609N/A "wave" "player/spy_cloak.wav"
N/A6543 "soundlevel" "SNDLVL_NORM"
N/A6544 
N/A6545 "wave" "common/wpn_denyselect.wav"
66106546}
66116547 
6612N/A"Player.Spy_UnCloakReduced"
N/A6548"Player.WeaponSelectionOpen"
66136549{
6614N/A "channel" "CHAN_STATIC"
6615N/A "volume" "0.350000"
6616N/A "soundlevel" "SNDLVL_40dB"
6617N/A "wave" "player/spy_uncloak.wav"
N/A6550 "channel" "CHAN_BODY"
N/A6551 "volume" "0.224000"
N/A6552 "soundlevel" "SNDLVL_NONE"
N/A6553 "pitch" "PITCH_NORM"
N/A6554 
N/A6555 "wave" "common/null.wav"
66186556}
66196557 
6620N/A"Player.Spy_UnCloak"
N/A6558"Player.WeaponSelectionClose"
66216559{
6622N/A "channel" "CHAN_STATIC"
N/A6560 "channel" "CHAN_BODY"
66236561 "volume" "0.700000"
6624N/A "soundlevel" "SNDLVL_85dB"
6625N/A "wave" "player/spy_uncloak.wav"
N/A6562 "soundlevel" "SNDLVL_NONE"
N/A6563 "pitch" "PITCH_NORM"
N/A6564 
N/A6565 "wave" "common/null.wav"
66266566}
66276567 
6628N/A"Player.Spy_UnCloakFeignDeath"
N/A6568"Player.WeaponSelectionMoveSlot"
66296569{
6630N/A "channel" "CHAN_STATIC"
6631N/A "volume" "0.490000"
6632N/A "soundlevel" "SNDLVL_75dB"
6633N/A "wave" "player/spy_uncloak_feigndeath.wav"
N/A6570 "channel" "CHAN_BODY"
N/A6571 "volume" "0.350000"
N/A6572 "soundlevel" "SNDLVL_NONE"
N/A6573 "pitch" "PITCH_NORM"
N/A6574 
N/A6575 "wave" "common/wpn_moveselect.wav"
66346576}
66356577 
6636N/A"TFPlayer.SaveMe"
N/A6578"Player.FallGib"
66376579{
6638N/A "channel" "CHAN_VOICE"
N/A6580 "channel" "CHAN_ITEM"
66396581 "volume" "0.700000"
6640N/A "soundlevel" "SNDLVL_86dBM"
N/A6582 "pitch" "92,96"
N/A6583 "soundlevel" "SNDLVL_NORM"
N/A6584 "wave" "player/pl_fleshbreak.wav"
N/A6585}
66416586 
6642N/A "rndwave"
6643N/A {
6644N/A "wave" "vo/medic1.wav"
6645N/A "wave" "vo/medic2.wav"
6646N/A }
N/A6587"Player.FallDamage"
N/A6588{
N/A6589 "channel" "CHAN_ITEM"
N/A6590 "volume" "0.525000"
N/A6591 "pitch" "92,96"
N/A6592 "soundlevel" "SNDLVL_NORM"
N/A6593 "wave" "player/pl_fallpain.wav"
66476594}
66486595 
6649N/A"TFPlayer.InvulnerableOn"
N/A6596"Player.PlasmaDamage"
66506597{
6651N/A "channel" "CHAN_STATIC"
N/A6598 "channel" "CHAN_BODY"
66526599 "volume" "0.350000"
6653N/A "soundlevel" "SNDLVL_86dB"
6654N/A "wave" "player/invulnerable_on.wav"
N/A6600 "soundlevel" "SNDLVL_75dB"
N/A6601 
N/A6602 "wave" "player/general/flesh_burn.wav"
66556603}
66566604 
6657N/A"TFPlayer.QuickFixInvulnerableOn"
N/A6605"Player.SonicDamage"
66586606{
6659N/A "channel" "CHAN_STATIC"
6660N/A "volume" "0.350000"
6661N/A "soundlevel" "SNDLVL_86dB"
6662N/A "wave" "player/quickfix_invulnerable_on.wav"
N/A6607 "channel" "CHAN_BODY"
N/A6608 "volume" "0.490000"
N/A6609 "soundlevel" "SNDLVL_75dB"
N/A6610 "wave" "player/pain.wav"
66636611}
66646612 
6665N/A"TFPlayer.InvulnerableOff"
N/A6613"Player.DrownStart"
66666614{
6667N/A "channel" "CHAN_STATIC"
N/A6615 "channel" "CHAN_VOICE"
66686616 "volume" "0.700000"
6669N/A "soundlevel" "SNDLVL_86dB"
6670N/A "wave" "player/invulnerable_off.wav"
N/A6617 "soundlevel" "SNDLVL_75dB"
N/A6618 "pitch" "90,110"
N/A6619 
N/A6620 "wave" "player/pl_drown1.wav"
66716621}
66726622 
6673N/A"TFPlayer.MegaHealOn"
N/A6623"Player.DrownContinue"
66746624{
6675N/A "channel" "CHAN_STATIC"
6676N/A "soundlevel" "SNDLVL_74dB"
N/A6625 "channel" "CHAN_VOICE"
66776626 "volume" "0.700000"
6678N/A "wave" ")weapons/weapon_crit_charged_on.wav"
N/A6627 "soundlevel" "SNDLVL_75dB"
N/A6628 "pitch" "95,105"
N/A6629 
N/A6630 "rndwave"
N/A6631 {
N/A6632 "wave" "player/pl_drown1.wav"
N/A6633 "wave" "player/pl_drown2.wav"
N/A6634 "wave" "player/pl_drown3.wav"
N/A6635 }
66796636}
66806637 
6681N/A"TFPlayer.MegaHealOff"
N/A6638"Player.AmbientUnderWater"
66826639{
66836640 "channel" "CHAN_STATIC"
6684N/A "soundlevel" "SNDLVL_74dB"
6685N/A "volume" "0.700000"
6686N/A "wave" ")weapons/weapon_crit_charged_off.wav"
N/A6641 "volume" "0.154000"
N/A6642 "soundlevel" "SNDLVL_75dB"
N/A6643 
N/A6644 "wave" "ambient/water/underwater.wav"
66876645}
66886646 
6689N/A"TFPlayer.CritHit"
N/A6647"Player.PickupWeapon"
N/A6648{
N/A6649 "channel" "CHAN_BODY"
N/A6650 "volume" "0.560000"
N/A6651 "soundlevel" "SNDLVL_75dB"
N/A6652 "pitch" "95,105"
N/A6653 "wave" "items/ammo_pickup.wav"
N/A6654}
N/A6655 
N/A6656 
N/A6657"Geiger.BeepLow"
66906658{
66916659 "channel" "CHAN_STATIC"
6692N/A "volume" "0.700000"
6693N/A "soundlevel" "SNDLVL_85dB"
N/A6660 "soundlevel" "SNDLVL_NONE"
N/A6661 "pitch" "PITCH_NORM"
N/A6662 
66946663 "rndwave"
66956664 {
6696N/A "wave" "player/crit_hit.wav"
6697N/A "wave" "player/crit_hit2.wav"
6698N/A "wave" "player/crit_hit3.wav"
6699N/A "wave" "player/crit_hit4.wav"
6700N/A "wave" "player/crit_hit5.wav"
N/A6665 "wave" "player/geiger1.wav"
N/A6666 "wave" "player/geiger2.wav"
67016667 }
67026668}
67036669 
6704N/A"TFPlayer.CritHitMini"
N/A6670"Player.OnFire"
67056671{
6706N/A "channel" "CHAN_STATIC"
6707N/A "volume" "0.700000"
6708N/A "soundlevel" "SNDLVL_85dB"
N/A6672 "channel" "CHAN_BODY"
N/A6673 "volume" "0.560000"
N/A6674 "soundlevel" "SNDLVL_75dB"
N/A6675 "pitch" "PITCH_NORM"
N/A6676 
67096677 "rndwave"
67106678 {
6711N/A "wave" "player/crit_hit_mini.wav"
6712N/A "wave" "player/crit_hit_mini2.wav"
6713N/A "wave" "player/crit_hit_mini3.wav"
6714N/A "wave" "player/crit_hit_mini4.wav"
6715N/A "wave" "player/crit_hit_mini5.wav"
N/A6679 "wave" "ambient/fire/fire_small_loop1.wav"
N/A6680 "wave" "ambient/fire/fire_small_loop2.wav"
67166681 }
67176682}
67186683 
6719N/A"TFPlayer.FreezeCam"
N/A6684//=========================================================================
N/A6685 
N/A6686 
N/A6687"TFPlayer.Decapitated"
67206688{
67216689 "channel" "CHAN_STATIC"
6722N/A "volume" "0.525000"
6723N/A "soundlevel" "SNDLVL_75dB"
6724N/A "wave" "misc/freeze_cam.wav"
N/A6690 "volume" "0.700000"
N/A6691 "soundlevel" "SNDLVL_85dB"
N/A6692 "pitch" "PITCH_NORM"
N/A6693 "wave" ")player/flow.wav"
67256694}
67266695 
6727N/A"TFPlayer.ReCharged"
N/A6696"TFPlayer.StunImpact"
67286697{
67296698 "channel" "CHAN_STATIC"
67306699 "volume" "0.700000"
6731N/A "soundlevel" "SNDLVL_75dB"
6732N/A "wave" "player/recharged.wav"
N/A6700 "soundlevel" "SNDLVL_85dB"
N/A6701 "pitch" "PITCH_NORM"
N/A6702 "wave" "player/pl_impact_stun.wav"
67336703}
67346704 
6735N/A//-----------------------------------------------------------------------------
6736N/A//Taunts and Selection Menu
6737N/A//-----------------------------------------------------------------------------
6738N/A"Taunt.EngineerGunSlinger"
N/A6705"TFPlayer.StunImpactRange"
67396706{
67406707 "channel" "CHAN_STATIC"
67416708 "volume" "0.700000"
6742N/A "soundlevel" "SNDLVL_75dB"
6743N/A "wave" ")player/taunt_eng_gunslinger.wav"
N/A6709 "soundlevel" "SNDLVL_105dB"
N/A6710 "pitch" "PITCH_NORM"
N/A6711 "wave" "player/pl_impact_stun_range.wav"
67446712}
67456713 
6746N/A"Taunt.EngineerSwoosh"
N/A6714"TFPlayer.AirBlastImpact"
67476715{
6748N/A "channel" "CHAN_WEAPON"
N/A6716 "soundlevel" "SNDLVL_75dB"
67496717 "volume" "0.700000"
6750N/A "soundlevel" "SNDLVL_75dB"
6751N/A "wave" ")player/taunt_eng_swoosh.wav"
N/A6718 "pitch" "PITCH_NORM"
N/A6719 "rndwave"
N/A6720 {
N/A6721 "wave" "player/pl_impact_airblast1.wav"
N/A6722 "wave" "player/pl_impact_airblast2.wav"
N/A6723 "wave" "player/pl_impact_airblast3.wav"
N/A6724 "wave" "player/pl_impact_airblast4.wav"
N/A6725 }
67526726}
67536727 
6754N/A"Taunt.EngineerSmash"
N/A6728"TFPlayer.FlareImpact"
67556729{
6756N/A "channel" "CHAN_STATIC"
6757N/A "volume" "0.700000"
6758N/A "soundlevel" "SNDLVL_75dB"
N/A6730 "soundlevel" "SNDLVL_75dB"
N/A6731 "volume" "0.490000"
N/A6732 "pitch" "PITCH_NORM"
67596733 "rndwave"
67606734 {
6761N/A "wave" ")player/taunt_eng_smash1.wav"
6762N/A "wave" ")player/taunt_eng_smash2.wav"
6763N/A "wave" ")player/taunt_eng_smash3.wav"
N/A6735 "wave" "player/pl_impact_flare1.wav"
N/A6736 "wave" "player/pl_impact_flare2.wav"
N/A6737 "wave" "player/pl_impact_flare3.wav"
67646738 }
67656739}
67666740 
6767N/A"Taunt.EngineerStrum"
N/A6741"TFPlayer.Drown"
67686742{
6769N/A "channel" "CHAN_STATIC"
N/A6743 "channel" "CHAN_VOICE"
67706744 "volume" "0.700000"
6771N/A "soundlevel" "SNDLVL_75dB"
6772N/A "wave" ")player/taunt_eng_strum.wav"
N/A6745 "soundlevel" "SNDLVL_NORM"
N/A6746 "pitch" "95,105"
N/A6747 
N/A6748 "rndwave"
N/A6749 {
N/A6750 "wave" "player/drown1.wav"
N/A6751 "wave" "player/drown2.wav"
N/A6752 "wave" "player/drown3.wav"
N/A6753 }
67736754}
67746755 
6775N/A"Taunt.Engineer01HandClap"
N/A6756"TFPlayer.Pain"
67766757{
6777N/A "channel" "CHAN_STATIC"
6778N/A "volume" "0.525000"
6779N/A "soundlevel" "SNDLVL_75dB"
6780N/A "wave" "player/taunt_hand_clap.wav"
N/A6758 "channel" "CHAN_VOICE"
N/A6759 "volume" "0.700000"
N/A6760 "soundlevel" "SNDLVL_NORM"
N/A6761 "pitch" "92,96"
N/A6762 "wave" "player/pain.wav"
67816763}
67826764 
6783N/A"Taunt.Engineer01HandClap2"
N/A6765"TFPlayer.FlameOut"
67846766{
67856767 "channel" "CHAN_STATIC"
6786N/A "volume" "0.525000"
6787N/A "soundlevel" "SNDLVL_75dB"
6788N/A "wave" "player/taunt_hand_clap2.wav"
N/A6768 "volume" "0.700000"
N/A6769 "soundlevel" "SNDLVL_NORM"
N/A6770 "pitch" "PITCh_NORM"
N/A6771 "wave" ")player/flame_out.wav"
67896772}
67906773 
6791N/A"Taunt.Engineer01FootStomp"
N/A6774 
N/A6775"TFPlayer.AttackerPain"
67926776{
6793N/A "channel" "CHAN_STATIC"
N/A6777 "channel" "CHAN_VOICE"
67946778 "volume" "0.700000"
6795N/A "soundlevel" "SNDLVL_75dB"
6796N/A "wave" "player/taunt_foot_stomp.wav"
N/A6779 "soundlevel" "SNDLVL_95dB"
N/A6780 "pitch" "92,96"
N/A6781 "wave" "player/death.wav"
67976782}
67986783 
6799N/A"Taunt.Engineer01FootStompLight"
N/A6784"TFPlayer.FirePain"
68006785{
6801N/A "channel" "CHAN_STATIC"
N/A6786 "channel" "CHAN_VOICE"
68026787 "volume" "0.700000"
6803N/A "soundlevel" "SNDLVL_75dB"
6804N/A "wave" "player/taunt_foot_stomp_light.wav"
N/A6788 "soundlevel" "SNDLVL_95dB"
N/A6789 "pitch" "92,96"
N/A6790 "wave" "player/fire.wav"
68056791}
68066792 
6807N/A"Taunt.Engineer02PistolTwirl"
N/A6793"TFPlayer.CritPain"
68086794{
68096795 "channel" "CHAN_STATIC"
6810N/A "volume" "0.525000"
6811N/A "soundlevel" "SNDLVL_75dB"
6812N/A "wave" "player/taunt_pistol_twirl.wav"
N/A6796 "volume" "0.700000"
N/A6797 "soundlevel" "SNDLVL_NORM"
N/A6798 "pitch" "95,105"
N/A6799 
N/A6800 "rndwave"
N/A6801 {
N/A6802 "wave" "player/crit_received1.wav"
N/A6803 "wave" "player/crit_received2.wav"
N/A6804 "wave" "player/crit_received3.wav"
N/A6805 
N/A6806 }
68136807}
68146808 
6815N/A"Taunt.Engineer10FlyVomit"
N/A6809"TFPlayer.CritDeath"
68166810{
6817N/A "channel" "CHAN_STATIC"
N/A6811 "channel" "CHAN_VOICE"
68186812 "volume" "0.700000"
6819N/A "soundlevel" "SNDLVL_75dB"
6820N/A "wave" ")player\taunt_eng_fly_vomit.wav"
N/A6813 "soundlevel" "SNDLVL_95dB"
N/A6814 "pitch" "PITCH_NORM"
N/A6815 "wave" "player/death.wav"
68216816}
68226817 
6823N/A"Selection.EngineerWrenchShoulder"
N/A6818"TFPlayer.MedicChargedDeath"
68246819{
68256820 "channel" "CHAN_STATIC"
6826N/A "volume" "0.525000"
6827N/A "soundlevel" "SNDLVL_NONE"
6828N/A "wave" "player/taunt_shotgun_shoulder.wav"
N/A6821 "volume" "0.700000"
N/A6822 "soundlevel" "SNDLVL_95dB"
N/A6823 "pitch" "PITCH_NORM"
N/A6824 "wave" "player/medic_charged_death.wav"
68296825}
68306826 
6831N/A"Selection.EngineerFootStomp"
N/A6827"Player.Death"
68326828{
6833N/A "channel" "CHAN_STATIC"
6834N/A "volume" "0.350000"
6835N/A "soundlevel" "SNDLVL_NONE"
6836N/A "wave" "player/taunt_foot_stomp.wav"
N/A6829 "channel" "CHAN_VOICE"
N/A6830 "volume" "0.700000"
N/A6831 "soundlevel" "SNDLVL_NORM"
N/A6832 "pitch" "92,96"
N/A6833 "wave" "player/pain.wav"
68376834}
68386835 
6839N/A"Selection.EngineerClothesRustle"
N/A6836"Player.MeleeDeath"
68406837{
6841N/A "channel" "CHAN_STATIC"
6842N/A "volume" "0.350000"
6843N/A "soundlevel" "SNDLVL_NONE"
6844N/A "wave" "player/taunt_clothes_rustle.wav"
N/A6838 "channel" "CHAN_VOICE"
N/A6839 "volume" "0.700000"
N/A6840 "soundlevel" "SNDLVL_NORM"
N/A6841 "pitch" "92,96"
N/A6842 "wave" "player/death.wav"
N/A6843 
68456844}
68466845 
6847N/A"Taunt.Demo01FootStompLight"
N/A6846"Player.ExplosionDeath"
68486847{
6849N/A "channel" "CHAN_STATIC"
6850N/A "volume" "0.525000"
6851N/A "soundlevel" "SNDLVL_75dB"
6852N/A "wave" "player/taunt_foot_stomp_light.wav"
N/A6848 "channel" "CHAN_VOICE"
N/A6849 "volume" "0.700000"
N/A6850 "soundlevel" "SNDLVL_NORM"
N/A6851 "pitch" "92,96"
N/A6852 "wave" "player/pain.wav"
68536853}
68546854 
6855N/A"Taunt.Demo01FootSpin"
N/A6855"TFPlayer.GrenadeTimer"
68566856{
68576857 "channel" "CHAN_STATIC"
6858N/A "volume" "0.525000"
6859N/A "soundlevel" "SNDLVL_75dB"
6860N/A "wave" "player/taunt_foot_spin.wav"
N/A6858 "volume" "0.700000"
N/A6859 "soundlevel" "SNDLVL_NORM"
N/A6860 
N/A6861 "wave" "weapons/timer.wav"
68616862}
68626863 
6863N/A"Taunt.Demo01HandClap"
N/A6864"Player.Spy_Disguise"
68646865{
68656866 "channel" "CHAN_STATIC"
6866N/A "volume" "0.525000"
6867N/A "soundlevel" "SNDLVL_75dB"
6868N/A "wave" "player/taunt_hand_clap.wav"
N/A6867 "volume" "0.700000"
N/A6868 "soundlevel" "SNDLVL_65dB"
N/A6869 "wave" "player/spy_disguise.wav"
68696870}
68706871 
6871N/A"Taunt.Demo01HandClap2"
N/A6872"Player.Spy_Shield_Break"
68726873{
68736874 "channel" "CHAN_STATIC"
6874N/A "volume" "0.525000"
N/A6875 "volume" "0.700000"
68756876 "soundlevel" "SNDLVL_75dB"
6876N/A "wave" "player/taunt_hand_clap2.wav"
N/A6877 "wave" "player/spy_shield_break.wav"
68776878}
68786879 
6879N/A"Taunt.Demo02EquipmentJingle"
N/A6880"Player.Spy_Cloak"
68806881{
68816882 "channel" "CHAN_STATIC"
6882N/A "volume" "0.315000"
6883N/A "soundlevel" "SNDLVL_75dB"
6884N/A "wave" "player/taunt_equipment_jingle.wav"
N/A6883 "volume" "0.700000"
N/A6884 "soundlevel" "SNDLVL_85dB"
N/A6885 "wave" "player/spy_cloak.wav"
68856886}
68866887 
6887N/A"Taunt.Demo02EquipmentJingle2"
N/A6888"Player.Spy_UnCloakReduced"
68886889{
68896890 "channel" "CHAN_STATIC"
6890N/A "volume" "0.315000"
6891N/A "soundlevel" "SNDLVL_75dB"
6892N/A "wave" "player/taunt_equipment_jingle2.wav"
N/A6891 "volume" "0.350000"
N/A6892 "soundlevel" "SNDLVL_40dB"
N/A6893 "wave" "player/spy_uncloak.wav"
68936894}
68946895 
6895N/A"Taunt.Demo02EquipmentJingle3"
N/A6896"Player.Spy_UnCloak"
68966897{
68976898 "channel" "CHAN_STATIC"
6898N/A "volume" "0.315000"
6899N/A "soundlevel" "SNDLVL_75dB"
6900N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A6899 "volume" "0.700000"
N/A6900 "soundlevel" "SNDLVL_85dB"
N/A6901 "wave" "player/spy_uncloak.wav"
69016902}
69026903 
6903N/A"Taunt.Demo02EquipmentJingle4"
N/A6904"Player.Spy_UnCloakFeignDeath"
69046905{
69056906 "channel" "CHAN_STATIC"
6906N/A "volume" "0.315000"
N/A6907 "volume" "0.490000"
69076908 "soundlevel" "SNDLVL_75dB"
6908N/A "wave" "player/taunt_equipment_jingle4.wav"
N/A6909 "wave" "player/spy_uncloak_feigndeath.wav"
69096910}
69106911 
6911N/A"Taunt.Demo03BottleCatch"
N/A6912"TFPlayer.SaveMe"
69126913{
6913N/A "channel" "CHAN_STATIC"
6914N/A "volume" "0.525000"
6915N/A "soundlevel" "SNDLVL_75dB"
6916N/A "wave" "player/taunt_hand_clap.wav"
N/A6914 "channel" "CHAN_VOICE"
N/A6915 "volume" "0.700000"
N/A6916 "soundlevel" "SNDLVL_86dBM"
N/A6917 
N/A6918 "rndwave"
N/A6919 {
N/A6920 "wave" "vo/medic1.wav"
N/A6921 "wave" "vo/medic2.wav"
N/A6922 }
69176923}
69186924 
6919N/A"Taunt.Demo03BottleSlosh"
N/A6925"TFPlayer.InvulnerableOn"
69206926{
69216927 "channel" "CHAN_STATIC"
6922N/A "volume" "0.525000"
6923N/A "soundlevel" "SNDLVL_75dB"
6924N/A "wave" "player/taunt_bottle_slosh.wav"
N/A6928 "volume" "0.350000"
N/A6929 "soundlevel" "SNDLVL_86dB"
N/A6930 "wave" "player/invulnerable_on.wav"
69256931}
69266932 
6927N/A"Taunt.Demo03BottleAh"
N/A6933"TFPlayer.QuickFixInvulnerableOn"
69286934{
69296935 "channel" "CHAN_STATIC"
6930N/A "volume" "0.525000"
6931N/A "soundlevel" "SNDLVL_75dB"
6932N/A "wave" "player/taunt_bottle_ah.wav"
N/A6936 "volume" "0.350000"
N/A6937 "soundlevel" "SNDLVL_86dB"
N/A6938 "wave" "player/quickfix_invulnerable_on.wav"
69336939}
69346940 
6935N/A"Selection.DemoEquipment1"
N/A6941"TFPlayer.InvulnerableOff"
69366942{
69376943 "channel" "CHAN_STATIC"
6938N/A "volume" "0.525000"
6939N/A "soundlevel" "SNDLVL_NONE"
6940N/A "wave" "player/taunt_equipment_gun2.wav"
N/A6944 "volume" "0.700000"
N/A6945 "soundlevel" "SNDLVL_86dB"
N/A6946 "wave" "player/invulnerable_off.wav"
69416947}
69426948 
6943N/A"Selection.DemoEquipment2"
N/A6949"TFPlayer.MegaHealOn"
69446950{
69456951 "channel" "CHAN_STATIC"
6946N/A "volume" "0.525000"
6947N/A "soundlevel" "SNDLVL_NONE"
6948N/A "wave" "player/taunt_equipment_gun1.wav"
N/A6952 "soundlevel" "SNDLVL_74dB"
N/A6953 "volume" "0.700000"
N/A6954 "wave" ")weapons/weapon_crit_charged_on.wav"
69496955}
69506956 
6951N/A"Selection.DemoClipSpin"
N/A6957"TFPlayer.MegaHealOff"
69526958{
6953N/A "channel" "CHAN_BODY"
6954N/A "volume" "0.350000"
6955N/A "soundlevel" "SNDLVL_NONE"
6956N/A "wave" "player/taunt_clip_spin.wav"
N/A6959 "channel" "CHAN_STATIC"
N/A6960 "soundlevel" "SNDLVL_74dB"
N/A6961 "volume" "0.700000"
N/A6962 "wave" ")weapons/weapon_crit_charged_off.wav"
69576963}
69586964 
6959N/A"Taunt.DemoShakeIt"
6960N/A{
6961N/A "channel" "CHAN_BODY"
6962N/A "volume" "0.700000"
6963N/A "soundlevel" "SNDLVL_NORM"
6964N/A "wave" "player/taunt_shake_it.wav"
6965N/A}
6966N/A 
6967N/A"Taunt.MedicGloveStretch"
N/A6965"TFPlayer.CritHit"
69686966{
69696967 "channel" "CHAN_STATIC"
69706968 "volume" "0.700000"
6971N/A "soundlevel" "SNDLVL_75dB"
6972N/A 
6973N/A "wave" "player/taunt_rubberglove_stretch.wav"
N/A6969 "soundlevel" "SNDLVL_85dB"
N/A6970 "rndwave"
N/A6971 {
N/A6972 "wave" "player/crit_hit.wav"
N/A6973 "wave" "player/crit_hit2.wav"
N/A6974 "wave" "player/crit_hit3.wav"
N/A6975 "wave" "player/crit_hit4.wav"
N/A6976 "wave" "player/crit_hit5.wav"
N/A6977 }
69746978}
69756979 
6976N/A"Taunt.MedicGloveSnap"
N/A6980"TFPlayer.CritHitMini"
69776981{
69786982 "channel" "CHAN_STATIC"
69796983 "volume" "0.700000"
6980N/A "soundlevel" "SNDLVL_75dB"
6981N/A 
6982N/A "wave" "player/taunt_rubberglove_snap.wav"
N/A6984 "soundlevel" "SNDLVL_85dB"
N/A6985 "rndwave"
N/A6986 {
N/A6987 "wave" "player/crit_hit_mini.wav"
N/A6988 "wave" "player/crit_hit_mini2.wav"
N/A6989 "wave" "player/crit_hit_mini3.wav"
N/A6990 "wave" "player/crit_hit_mini4.wav"
N/A6991 "wave" "player/crit_hit_mini5.wav"
N/A6992 }
69836993}
69846994 
6985N/A"Taunt.MedicViolin"
N/A6995"TFPlayer.FreezeCam"
69866996{
69876997 "channel" "CHAN_STATIC"
6988N/A "volume" "0.245000"
N/A6998 "volume" "0.525000"
69896999 "soundlevel" "SNDLVL_75dB"
6990N/A 
6991N/A "rndwave"
6992N/A {
6993N/A "wave" "player/taunt_v01.wav"
6994N/A "wave" "player/taunt_v02.wav"
6995N/A "wave" "player/taunt_v03.wav"
6996N/A "wave" "player/taunt_v04.wav"
6997N/A "wave" "player/taunt_v05.wav"
6998N/A "wave" "player/taunt_v06.wav"
6999N/A "wave" "player/taunt_v07.wav"
7000N/A }
N/A7000 "wave" "misc/freeze_cam.wav"
70017001}
7002N/A"Taunt.MedicViolinUber"
N/A7002 
N/A7003"TFPlayer.ReCharged"
70037004{
70047005 "channel" "CHAN_STATIC"
7005N/A "volume" "0.245000"
N/A7006 "volume" "0.700000"
70067007 "soundlevel" "SNDLVL_75dB"
7007N/A 
7008N/A "rndwave"
7009N/A {
7010N/A "wave" "player/uberTaunt_v01.wav"
7011N/A "wave" "player/uberTaunt_v02.wav"
7012N/A "wave" "player/uberTaunt_v03.wav"
7013N/A "wave" "player/uberTaunt_v04.wav"
7014N/A "wave" "player/uberTaunt_v05.wav"
7015N/A "wave" "player/uberTaunt_v06.wav"
7016N/A "wave" "player/uberTaunt_v07.wav"
7017N/A }
N/A7008 "wave" "player/recharged.wav"
70187009}
70197010 
7020N/A"Taunt.MedicHeroic"
N/A7011//-----------------------------------------------------------------------------
N/A7012//Taunts and Selection Menu
N/A7013//-----------------------------------------------------------------------------
N/A7014"Taunt.EngineerGunSlinger"
70217015{
70227016 "channel" "CHAN_STATIC"
70237017 "volume" "0.700000"
7024N/A "soundlevel" "SNDLVL_95dB"
7025N/A 
7026N/A "wave" ")player/taunt_medic_heroic.wav"
N/A7018 "soundlevel" "SNDLVL_75dB"
N/A7019 "wave" ")player/taunt_eng_gunslinger.wav"
70277020}
70287021 
7029N/A"Taunt.GuitarRiff"
N/A7022"Taunt.EngineerSwoosh"
70307023{
7031N/A "channel" "CHAN_STATIC"
7032N/A "volume" "1"
7033N/A "soundlevel" "SNDLVL_95dB"
7034N/A 
7035N/A "wave" ")player\brutal_legend_taunt.wav"
N/A7024 "channel" "CHAN_WEAPON"
N/A7025 "volume" "0.700000"
N/A7026 "soundlevel" "SNDLVL_75dB"
N/A7027 "wave" ")player/taunt_eng_swoosh.wav"
70367028}
70377029 
7038N/A"Taunt.WormsHHG"
N/A7030"Taunt.EngineerSmash"
70397031{
70407032 "channel" "CHAN_STATIC"
70417033 "volume" "0.700000"
70427034 "soundlevel" "SNDLVL_75dB"
7043N/A 
70447035 "rndwave"
7045N/A {
7046N/A "wave" "player/taunt_wormsHHG.wav"
N/A7036 {
N/A7037 "wave" ")player/taunt_eng_smash1.wav"
N/A7038 "wave" ")player/taunt_eng_smash2.wav"
N/A7039 "wave" ")player/taunt_eng_smash3.wav"
70477040 }
70487041}
70497042 
7050N/A"Selection.MedicHeelClick"
N/A7043"Taunt.EngineerStrum"
70517044{
70527045 "channel" "CHAN_STATIC"
7053N/A "volume" "0.525000"
7054N/A "soundlevel" "SNDLVL_NONE"
7055N/A 
7056N/A "wave" "player/taunt_heel_click.wav"
N/A7046 "volume" "0.700000"
N/A7047 "soundlevel" "SNDLVL_75dB"
N/A7048 "wave" ")player/taunt_eng_strum.wav"
70577049}
70587050 
7059N/A"Selection.MedicFootStomp"
N/A7051"Taunt.Engineer01HandClap"
70607052{
70617053 "channel" "CHAN_STATIC"
70627054 "volume" "0.525000"
7063N/A "soundlevel" "SNDLVL_NONE"
7064N/A 
7065N/A "wave" "player/taunt_foot_stomp.wav"
N/A7055 "soundlevel" "SNDLVL_75dB"
N/A7056 "wave" "player/taunt_hand_clap.wav"
70667057}
70677058 
7068N/A"Selection.MedicFootSlide"
N/A7059"Taunt.Engineer01HandClap2"
70697060{
70707061 "channel" "CHAN_STATIC"
70717062 "volume" "0.525000"
7072N/A "soundlevel" "SNDLVL_NONE"
7073N/A 
7074N/A "wave" "player/taunt_foot_spin.wav"
N/A7063 "soundlevel" "SNDLVL_75dB"
N/A7064 "wave" "player/taunt_hand_clap2.wav"
70757065}
70767066 
7077N/A"Taunt.Scout01Run"
N/A7067"Taunt.Engineer01FootStomp"
70787068{
70797069 "channel" "CHAN_STATIC"
7080N/A "volume" "0.175000"
N/A7070 "volume" "0.700000"
70817071 "soundlevel" "SNDLVL_75dB"
7082N/A 
7083N/A "wave" "player/taunt_foot_stomp.wav"
N/A7072 "wave" "player/taunt_foot_stomp.wav"
70847073}
70857074 
7086N/A"Taunt.Scout01HandSmack"
N/A7075"Taunt.Engineer01FootStompLight"
70877076{
70887077 "channel" "CHAN_STATIC"
7089N/A "volume" "0.525000"
N/A7078 "volume" "0.700000"
70907079 "soundlevel" "SNDLVL_75dB"
7091N/A 
7092N/A "wave" "player/taunt_hand_clap.wav"
N/A7080 "wave" "player/taunt_foot_stomp_light.wav"
70937081}
70947082 
7095N/A"Taunt.Scout02Run"
N/A7083"Taunt.Engineer02PistolTwirl"
70967084{
70977085 "channel" "CHAN_STATIC"
70987086 "volume" "0.525000"
7099N/A "soundlevel" "SNDLVL_75dB"
7100N/A "wave" "player/taunt_foot_stomp.wav"
N/A7087 "soundlevel" "SNDLVL_75dB"
N/A7088 "wave" "player/taunt_pistol_twirl.wav"
71017089}
71027090 
7103N/A"Taunt.Scout03Run"
N/A7091"Selection.EngineerWrenchShoulder"
71047092{
71057093 "channel" "CHAN_STATIC"
71067094 "volume" "0.525000"
7107N/A "soundlevel" "SNDLVL_75dB"
7108N/A "wave" "player/taunt_foot_stomp.wav"
N/A7095 "soundlevel" "SNDLVL_NONE"
N/A7096 "wave" "player/taunt_shotgun_shoulder.wav"
71097097}
71107098 
7111N/A"Selection.ScoutShotgunShoulder"
N/A7099"Selection.EngineerFootStomp"
71127100{
7113N/A "channel" "CHAN_BODY"
7114N/A "volume" "0.700000"
N/A7101 "channel" "CHAN_STATIC"
N/A7102 "volume" "0.350000"
71157103 "soundlevel" "SNDLVL_NONE"
7116N/A "wave" "player/taunt_shotgun_shoulder.wav"
N/A7104 "wave" "player/taunt_foot_stomp.wav"
71177105}
71187106 
7119N/A"Selection.ScoutShotgunTwirl"
N/A7107"Selection.EngineerClothesRustle"
71207108{
7121N/A "channel" "CHAN_BODY"
7122N/A "volume" "0.700000"
N/A7109 "channel" "CHAN_STATIC"
N/A7110 "volume" "0.350000"
71237111 "soundlevel" "SNDLVL_NONE"
7124N/A "wave" "player/taunt_shotgun_twirl.wav"
N/A7112 "wave" "player/taunt_clothes_rustle.wav"
71257113}
71267114 
7127N/A"Taunt.Sniper02HealClick"
N/A7115"Taunt.Demo01FootStompLight"
71287116{
71297117 "channel" "CHAN_STATIC"
71307118 "volume" "0.525000"
7131N/A "soundlevel" "SNDLVL_75dB"
7132N/A "wave" "player/taunt_foot_stomp.wav"
N/A7119 "soundlevel" "SNDLVL_75dB"
N/A7120 "wave" "player/taunt_foot_stomp_light.wav"
71337121}
71347122 
7135N/A"Taunt.Sniper02FootStomp"
N/A7123"Taunt.Demo01FootSpin"
71367124{
71377125 "channel" "CHAN_STATIC"
7138N/A "volume" "0.350000"
7139N/A "soundlevel" "SNDLVL_75dB"
7140N/A "wave" "player/taunt_foot_stomp.wav"
N/A7126 "volume" "0.525000"
N/A7127 "soundlevel" "SNDLVL_75dB"
N/A7128 "wave" "player/taunt_foot_spin.wav"
71417129}
71427130 
7143N/A"Taunt.Sniper02FootSlide"
N/A7131"Taunt.Demo01HandClap"
71447132{
71457133 "channel" "CHAN_STATIC"
71467134 "volume" "0.525000"
7147N/A "soundlevel" "SNDLVL_75dB"
7148N/A "wave" "player/taunt_foot_spin.wav"
N/A7135 "soundlevel" "SNDLVL_75dB"
N/A7136 "wave" "player/taunt_hand_clap.wav"
71497137}
71507138 
7151N/A"Taunt.Sniper03MacheteUnsheath"
N/A7139"Taunt.Demo01HandClap2"
71527140{
71537141 "channel" "CHAN_STATIC"
7154N/A "volume" "0.700000"
7155N/A "soundlevel" "SNDLVL_75dB"
7156N/A "wave" "player/taunt_machete_draw.wav"
N/A7142 "volume" "0.525000"
N/A7143 "soundlevel" "SNDLVL_75dB"
N/A7144 "wave" "player/taunt_hand_clap2.wav"
71577145}
71587146 
7159N/A"Taunt.Sniper03MacheteCatch"
N/A7147"Taunt.Demo02EquipmentJingle"
71607148{
71617149 "channel" "CHAN_STATIC"
7162N/A "volume" "0.525000"
7163N/A "soundlevel" "SNDLVL_75dB"
7164N/A "wave" "player/taunt_machete_catch.wav"
N/A7150 "volume" "0.315000"
N/A7151 "soundlevel" "SNDLVL_75dB"
N/A7152 "wave" "player/taunt_equipment_jingle.wav"
71657153}
71667154 
7167N/A"Selection.SniperHatTip"
N/A7155"Taunt.Demo02EquipmentJingle2"
71687156{
71697157 "channel" "CHAN_STATIC"
7170N/A "volume" "0.700000"
7171N/A "soundlevel" "SNDLVL_NONE"
7172N/A "wave" "player/taunt_clothes_swipe.wav"
N/A7158 "volume" "0.315000"
N/A7159 "soundlevel" "SNDLVL_75dB"
N/A7160 "wave" "player/taunt_equipment_jingle2.wav"
71737161}
71747162 
7175N/A"Taunt.Spy01TieFix"
N/A7163"Taunt.Demo02EquipmentJingle3"
71767164{
71777165 "channel" "CHAN_STATIC"
7178N/A "volume" "0.525000"
7179N/A "soundlevel" "SNDLVL_75dB"
7180N/A "wave" "player/taunt_tie_fix.wav"
N/A7166 "volume" "0.315000"
N/A7167 "soundlevel" "SNDLVL_75dB"
N/A7168 "wave" "player/taunt_equipment_jingle3.wav"
71817169}
71827170 
7183N/A"Taunt.Spy03FootStomp"
N/A7171"Taunt.Demo02EquipmentJingle4"
71847172{
71857173 "channel" "CHAN_STATIC"
7186N/A "volume" "0.525000"
7187N/A "soundlevel" "SNDLVL_75dB"
7188N/A "wave" "player/taunt_foot_stomp.wav"
N/A7174 "volume" "0.315000"
N/A7175 "soundlevel" "SNDLVL_75dB"
N/A7176 "wave" "player/taunt_equipment_jingle4.wav"
71897177}
71907178 
7191N/A"Taunt.Spy03KnifeCatch"
N/A7179"Taunt.Demo03BottleCatch"
71927180{
71937181 "channel" "CHAN_STATIC"
71947182 "volume" "0.525000"
7195N/A "soundlevel" "SNDLVL_75dB"
7196N/A "wave" "player/taunt_grenade_catch.wav"
N/A7183 "soundlevel" "SNDLVL_75dB"
N/A7184 "wave" "player/taunt_hand_clap.wav"
71977185}
71987186 
7199N/A"Taunt.Spy04CigFlick"
N/A7187"Taunt.Demo03BottleSlosh"
72007188{
72017189 "channel" "CHAN_STATIC"
72027190 "volume" "0.525000"
7203N/A "soundlevel" "SNDLVL_75dB"
7204N/A "wave" "player/taunt_cig_flick.wav"
N/A7191 "soundlevel" "SNDLVL_75dB"
N/A7192 "wave" "player/taunt_bottle_slosh.wav"
72057193}
72067194 
7207N/A"Taunt.SpyCigCaseClose"
N/A7195"Taunt.Demo03BottleAh"
72087196{
72097197 "channel" "CHAN_STATIC"
7210N/A "volume" "0.700000"
7211N/A "soundlevel" "SNDLVL_75dB"
7212N/A "wave" "player/taunt_cig_case_close.wav"
N/A7198 "volume" "0.525000"
N/A7199 "soundlevel" "SNDLVL_75dB"
N/A7200 "wave" "player/taunt_bottle_ah.wav"
72137201}
72147202 
7215N/A"Selection.SpyClothesRustle1"
N/A7203"Selection.DemoEquipment1"
72167204{
72177205 "channel" "CHAN_STATIC"
72187206 "volume" "0.525000"
72197207 "soundlevel" "SNDLVL_NONE"
7220N/A "wave" "player/taunt_clothes_swipe.wav"
N/A7208 "wave" "player/taunt_equipment_gun2.wav"
72217209}
72227210 
7223N/A"Selection.SpyClothesRustle2"
N/A7211"Selection.DemoEquipment2"
72247212{
72257213 "channel" "CHAN_STATIC"
72267214 "volume" "0.525000"
72277215 "soundlevel" "SNDLVL_NONE"
7228N/A "wave" "player/taunt_clothes_swipe2.wav"
N/A7216 "wave" "player/taunt_equipment_gun1.wav"
72297217}
72307218 
7231N/A"Taunt.SoldierClothesRustle"
N/A7219"Selection.DemoClipSpin"
72327220{
7233N/A "channel" "CHAN_STATIC"
7234N/A "volume" "0.700000"
7235N/A "soundlevel" "SNDLVL_NORM"
7236N/A "wave" "player/taunt_clothes_swipe2.wav"
7237N/A}
7238N/A 
7239N/A"Selection.SpyPuff"
7240N/A{
7241N/A "channel" "CHAN_STATIC"
7242N/A "volume" "0.700000"
N/A7221 "channel" "CHAN_BODY"
N/A7222 "volume" "0.350000"
72437223 "soundlevel" "SNDLVL_NONE"
7244N/A "wave" "player/taunt_puff.wav"
N/A7224 "wave" "player/taunt_clip_spin.wav"
72457225}
72467226 
7247N/A"Selection.SpyPuffAh"
N/A7227"Taunt.DemoShakeIt"
72487228{
72497229 "channel" "CHAN_BODY"
72507230 "volume" "0.700000"
7251N/A "soundlevel" "SNDLVL_NONE"
7252N/A "wave" "player/taunt_puff_ah.wav"
N/A7231 "soundlevel" "SNDLVL_NORM"
N/A7232 "wave" "player/taunt_shake_it.wav"
72537233}
72547234 
7255N/A"Taunt.Soldier01HeelClick"
N/A7235"Taunt.MedicGloveStretch"
72567236{
72577237 "channel" "CHAN_STATIC"
7258N/A "volume" "0.525000"
7259N/A "soundlevel" "SNDLVL_75dB"
7260N/A "wave" "player/taunt_foot_stomp.wav"
N/A7238 "volume" "0.700000"
N/A7239 "soundlevel" "SNDLVL_75dB"
N/A7240 
N/A7241 "wave" "player/taunt_rubberglove_stretch.wav"
72617242}
72627243 
7263N/A"Taunt.Soldier01ClothesSwipe"
N/A7244"Taunt.MedicGloveSnap"
72647245{
7265N/A "channel" "CHAN_BODY"
7266N/A "volume" "0.525000"
7267N/A "soundlevel" "SNDLVL_75dB"
7268N/A "wave" "player/taunt_clothes_swipe.wav"
N/A7246 "channel" "CHAN_STATIC"
N/A7247 "volume" "0.700000"
N/A7248 "soundlevel" "SNDLVL_75dB"
N/A7249 
N/A7250 "wave" "player/taunt_rubberglove_snap.wav"
72697251}
72707252 
7271N/A"Taunt.Soldier01ClothesRustle"
N/A7253"Taunt.MedicViolin"
72727254{
7273N/A "channel" "CHAN_BODY"
7274N/A "volume" "0.525000"
7275N/A "soundlevel" "SNDLVL_75dB"
7276N/A "wave" "player/taunt_clothes_rustle.wav"
N/A7255 "channel" "CHAN_STATIC"
N/A7256 "volume" "0.245000"
N/A7257 "soundlevel" "SNDLVL_75dB"
N/A7258 
N/A7259 "rndwave"
N/A7260 {
N/A7261 "wave" "player/taunt_v01.wav"
N/A7262 "wave" "player/taunt_v02.wav"
N/A7263 "wave" "player/taunt_v03.wav"
N/A7264 "wave" "player/taunt_v04.wav"
N/A7265 "wave" "player/taunt_v05.wav"
N/A7266 "wave" "player/taunt_v06.wav"
N/A7267 "wave" "player/taunt_v07.wav"
N/A7268 }
72777269}
N/A7270"Taunt.MedicViolinUber"
N/A7271{
N/A7272 "channel" "CHAN_STATIC"
N/A7273 "volume" "0.245000"
N/A7274 "soundlevel" "SNDLVL_75dB"
72787275 
7279N/A"Taunt.Soldier01HelmetJostle"
N/A7276 "rndwave"
N/A7277 {
N/A7278 "wave" "player/uberTaunt_v01.wav"
N/A7279 "wave" "player/uberTaunt_v02.wav"
N/A7280 "wave" "player/uberTaunt_v03.wav"
N/A7281 "wave" "player/uberTaunt_v04.wav"
N/A7282 "wave" "player/uberTaunt_v05.wav"
N/A7283 "wave" "player/uberTaunt_v06.wav"
N/A7284 "wave" "player/uberTaunt_v07.wav"
N/A7285 }
N/A7286}
N/A7287 
N/A7288"Taunt.MedicHeroic"
72807289{
72817290 "channel" "CHAN_STATIC"
7282N/A "volume" "0.525000"
7283N/A "soundlevel" "SNDLVL_75dB"
7284N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A7291 "volume" "0.700000"
N/A7292 "soundlevel" "SNDLVL_95dB"
N/A7293 
N/A7294 "wave" ")player/taunt_medic_heroic.wav"
72857295}
72867296 
7287N/A"Taunt.SoldierKnuckleCrack"
N/A7297"Taunt.GuitarRiff"
72887298{
72897299 "channel" "CHAN_STATIC"
7290N/A "volume" "0.175000"
7291N/A "soundlevel" "SNDLVL_NORM"
7292N/A "wave" "player/taunt_knuckle_crack.wav"
N/A7300 "volume" "1"
N/A7301 "soundlevel" "SNDLVL_95dB"
N/A7302 
N/A7303 "wave" ")player\brutal_legend_taunt.wav"
72937304}
72947305 
7295N/A"Taunt.TauntChestThumpYell"
N/A7306"Taunt.WormsHHG"
72967307{
7297N/A "channel" "CHAN_VOICE"
N/A7308 "channel" "CHAN_STATIC"
72987309 "volume" "0.700000"
7299N/A "soundlevel" "SNDLVL_NORM"
7300N/A "wave" "vo/soldier_DirectHitTaunt02.wav"
N/A7310 "soundlevel" "SNDLVL_75dB"
N/A7311 
N/A7312 "rndwave"
N/A7313 {
N/A7314 "wave" "player/taunt_wormsHHG.wav"
N/A7315 }
73017316}
73027317 
7303N/A"Taunt.SoldierChestThump"
N/A7318"Selection.MedicHeelClick"
73047319{
73057320 "channel" "CHAN_STATIC"
7306N/A "volume" "0.175000"
7307N/A "soundlevel" "SNDLVL_NORM"
7308N/A "wave" "player/taunt_chest_thump.wav"
N/A7321 "volume" "0.525000"
N/A7322 "soundlevel" "SNDLVL_NONE"
N/A7323 
N/A7324 "wave" "player/taunt_heel_click.wav"
73097325}
73107326 
7311N/A"Taunt.SoldierChestThumpAlt"
N/A7327"Selection.MedicFootStomp"
73127328{
73137329 "channel" "CHAN_STATIC"
7314N/A "volume" "0.175000"
7315N/A "soundlevel" "SNDLVL_NORM"
7316N/A "wave" "player/taunt_chest_thump_alt.wav"
N/A7330 "volume" "0.525000"
N/A7331 "soundlevel" "SNDLVL_NONE"
N/A7332 
N/A7333 "wave" "player/taunt_foot_stomp.wav"
73177334}
73187335 
7319N/A"Taunt.SoldierChestThumpLow"
N/A7336"Selection.MedicFootSlide"
73207337{
73217338 "channel" "CHAN_STATIC"
7322N/A "volume" "0.070000"
7323N/A "soundlevel" "SNDLVL_NORM"
7324N/A "wave" "player/taunt_chest_thump.wav"
7325N/A}
N/A7339 "volume" "0.525000"
N/A7340 "soundlevel" "SNDLVL_NONE"
73267341 
N/A7342 "wave" "player/taunt_foot_spin.wav"
N/A7343}
73277344 
7328N/A"Taunt.SoldierGrenadePull"
N/A7345"Taunt.Scout01Run"
73297346{
73307347 "channel" "CHAN_STATIC"
7331N/A "volume" "0.700000"
7332N/A "soundlevel" "SNDLVL_NORM"
7333N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A7348 "volume" "0.175000"
N/A7349 "soundlevel" "SNDLVL_75dB"
N/A7350 
N/A7351 "wave" "player/taunt_foot_stomp.wav"
73347352}
73357353 
7336N/A"Taunt.SoldierShotgunFire"
N/A7354"Taunt.Scout01HandSmack"
73377355{
7338N/A "channel" "CHAN_ITEM"
7339N/A "volume" "0.700000"
7340N/A "soundlevel" "SNDLVL_NORM"
7341N/A "wave" "weapons/shotgun_shoot.wav"
N/A7356 "channel" "CHAN_STATIC"
N/A7357 "volume" "0.525000"
N/A7358 "soundlevel" "SNDLVL_75dB"
N/A7359 
N/A7360 "wave" "player/taunt_hand_clap.wav"
73427361}
73437362 
7344N/A"Taunt.SoldierShotgunCockBack"
N/A7363"Taunt.Scout02Run"
73457364{
7346N/A "channel" "CHAN_WEAPON"
7347N/A "volume" "0.700000"
7348N/A "soundlevel" "SNDLVL_NORM"
7349N/A "wave" "weapons/shotgun_cock_back.wav"
N/A7365 "channel" "CHAN_STATIC"
N/A7366 "volume" "0.525000"
N/A7367 "soundlevel" "SNDLVL_75dB"
N/A7368 "wave" "player/taunt_foot_stomp.wav"
73507369}
73517370 
7352N/A"Taunt.SoldierShotgunCockForward"
N/A7371"Taunt.Scout03Run"
73537372{
7354N/A "channel" "CHAN_WEAPON"
7355N/A "volume" "0.700000"
7356N/A "soundlevel" "SNDLVL_NORM"
7357N/A "wave" "weapons/shotgun_cock_forward.wav"
N/A7373 "channel" "CHAN_STATIC"
N/A7374 "volume" "0.525000"
N/A7375 "soundlevel" "SNDLVL_75dB"
N/A7376 "wave" "player/taunt_foot_stomp.wav"
73587377}
73597378 
7360N/A"Taunt.SoldierSaluteSwish"
N/A7379"Selection.ScoutShotgunShoulder"
73617380{
73627381 "channel" "CHAN_BODY"
73637382 "volume" "0.700000"
7364N/A "soundlevel" "SNDLVL_NORM"
7365N/A "wave" "player/taunt_clothes_swipe2.wav"
N/A7383 "soundlevel" "SNDLVL_NONE"
N/A7384 "wave" "player/taunt_shotgun_shoulder.wav"
73667385}
73677386 
7368N/A"Taunt.SoldierTaps"
N/A7387"Selection.ScoutShotgunTwirl"
73697388{
7370N/A "channel" "CHAN_STATIC"
N/A7389 "channel" "CHAN_BODY"
73717390 "volume" "0.700000"
7372N/A "soundlevel" "SNDLVL_NORM"
7373N/A "wave" ")misc/taps_02.wav"
N/A7391 "soundlevel" "SNDLVL_NONE"
N/A7392 "wave" "player/taunt_shotgun_twirl.wav"
73747393}
73757394 
7376N/A"Taunt.Soldier02GrenadeCatch"
N/A7395"Taunt.Sniper02HealClick"
73777396{
73787397 "channel" "CHAN_STATIC"
73797398 "volume" "0.525000"
73807399 "soundlevel" "SNDLVL_75dB"
7381N/A "wave" "player/taunt_grenade_catch.wav"
N/A7400 "wave" "player/taunt_foot_stomp.wav"
73827401}
73837402 
7384N/A"Taunt.Soldier02ClothesRustle"
N/A7403"Taunt.Sniper02FootStomp"
73857404{
7386N/A "channel" "CHAN_BODY"
7387N/A "volume" "0.525000"
N/A7405 "channel" "CHAN_STATIC"
N/A7406 "volume" "0.350000"
73887407 "soundlevel" "SNDLVL_75dB"
7389N/A "wave" "player/taunt_clothes_rustle.wav"
N/A7408 "wave" "player/taunt_foot_stomp.wav"
73907409}
73917410 
7392N/A"Taunt.Soldier02ShovelCatch"
N/A7411"Taunt.Sniper02FootSlide"
73937412{
73947413 "channel" "CHAN_STATIC"
73957414 "volume" "0.525000"
73967415 "soundlevel" "SNDLVL_75dB"
7397N/A "wave" "player/taunt_hand_clap.wav"
N/A7416 "wave" "player/taunt_foot_spin.wav"
73987417}
73997418 
7400N/A"Taunt.Soldier03FootStomp"
N/A7419"Taunt.Sniper03MacheteUnsheath"
74017420{
74027421 "channel" "CHAN_STATIC"
7403N/A "volume" "0.525000"
N/A7422 "volume" "0.700000"
74047423 "soundlevel" "SNDLVL_75dB"
7405N/A "wave" "player/taunt_foot_stomp.wav"
N/A7424 "wave" "player/taunt_machete_draw.wav"
74067425}
74077426 
7408N/A"Taunt.Soldier03HelmetHit"
N/A7427"Taunt.Sniper03MacheteCatch"
74097428{
74107429 "channel" "CHAN_STATIC"
7411N/A "volume" "0.700000"
N/A7430 "volume" "0.525000"
74127431 "soundlevel" "SNDLVL_75dB"
7413N/A "wave" "player/taunt_helmet_hit.wav"
N/A7432 "wave" "player/taunt_machete_catch.wav"
74147433}
74157434 
7416N/A"Taunt.Soldier03ClothesSwipe"
N/A7435"Selection.SniperHatTip"
74177436{
7418N/A "channel" "CHAN_BODY"
7419N/A "volume" "0.525000"
7420N/A "soundlevel" "SNDLVL_75dB"
N/A7437 "channel" "CHAN_STATIC"
N/A7438 "volume" "0.700000"
N/A7439 "soundlevel" "SNDLVL_NONE"
74217440 "wave" "player/taunt_clothes_swipe.wav"
74227441}
74237442 
7424N/A"Taunt.Soldier03ClothesRustle"
N/A7443"Taunt.Spy01TieFix"
74257444{
7426N/A "channel" "CHAN_BODY"
N/A7445 "channel" "CHAN_STATIC"
74277446 "volume" "0.525000"
74287447 "soundlevel" "SNDLVL_75dB"
7429N/A "wave" "player/taunt_clothes_rustle.wav"
N/A7448 "wave" "player/taunt_tie_fix.wav"
74307449}
74317450 
7432N/A"Taunt.Soldier03HelmetJostle"
N/A7451"Taunt.Spy03FootStomp"
74337452{
74347453 "channel" "CHAN_STATIC"
74357454 "volume" "0.525000"
74367455 "soundlevel" "SNDLVL_75dB"
7437N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A7456 "wave" "player/taunt_foot_stomp.wav"
74387457}
74397458 
7440N/A"Selection.SoldierLauncherGrab"
N/A7459"Taunt.Spy03KnifeCatch"
74417460{
7442N/A "channel" "CHAN_BODY"
N/A7461 "channel" "CHAN_STATIC"
74437462 "volume" "0.525000"
7444N/A "soundlevel" "SNDLVL_NONE"
N/A7463 "soundlevel" "SNDLVL_75dB"
74457464 "wave" "player/taunt_grenade_catch.wav"
74467465}
74477466 
7448N/A"Selection.SoldierClothesRustle"
N/A7467"Taunt.Spy04CigFlick"
74497468{
7450N/A "channel" "CHAN_ITEM"
7451N/A "volume" "0.700000"
7452N/A "soundlevel" "SNDLVL_NONE"
7453N/A "wave" "player/taunt_clothes_rustle.wav"
N/A7469 "channel" "CHAN_STATIC"
N/A7470 "volume" "0.525000"
N/A7471 "soundlevel" "SNDLVL_75dB"
N/A7472 "wave" "player/taunt_cig_flick.wav"
74547473}
74557474 
7456N/A"Selection.SoldierEquipment"
N/A7475"Taunt.SpyCigCaseClose"
74577476{
74587477 "channel" "CHAN_STATIC"
74597478 "volume" "0.700000"
7460N/A "soundlevel" "SNDLVL_NONE"
7461N/A "wave" "player/taunt_equipment_jingle3.wav"
N/A7479 "soundlevel" "SNDLVL_75dB"
N/A7480 "wave" "player/taunt_cig_case_close.wav"
74627481}
74637482 
7464N/A"Selection.SoldierLauncherSetStart"
N/A7483"Selection.SpyClothesRustle1"
74657484{
74667485 "channel" "CHAN_STATIC"
7467N/A "volume" "0.385000"
N/A7486 "volume" "0.525000"
N/A7487 "soundlevel" "SNDLVL_NONE"
N/A7488 "wave" "player/taunt_clothes_swipe.wav"
N/A7489}
N/A7490 
N/A7491"Selection.SpyClothesRustle2"
N/A7492{
N/A7493 "channel" "CHAN_STATIC"
N/A7494 "volume" "0.525000"
N/A7495 "soundlevel" "SNDLVL_NONE"
N/A7496 "wave" "player/taunt_clothes_swipe2.wav"
N/A7497}
N/A7498 
N/A7499"Taunt.SoldierClothesRustle"
N/A7500{
N/A7501 "channel" "CHAN_STATIC"
N/A7502 "volume" "0.700000"
N/A7503 "soundlevel" "SNDLVL_NORM"
N/A7504 "wave" "player/taunt_clothes_swipe2.wav"
N/A7505}
N/A7506 
N/A7507"Selection.SpyPuff"
N/A7508{
N/A7509 "channel" "CHAN_STATIC"
N/A7510 "volume" "0.700000"
N/A7511 "soundlevel" "SNDLVL_NONE"
N/A7512 "wave" "player/taunt_puff.wav"
N/A7513}
N/A7514 
N/A7515"Selection.SpyPuffAh"
N/A7516{
N/A7517 "channel" "CHAN_BODY"
N/A7518 "volume" "0.700000"
N/A7519 "soundlevel" "SNDLVL_NONE"
N/A7520 "wave" "player/taunt_puff_ah.wav"
N/A7521}
N/A7522 
N/A7523"Taunt.Soldier01HeelClick"
N/A7524{
N/A7525 "channel" "CHAN_STATIC"
N/A7526 "volume" "0.525000"
N/A7527 "soundlevel" "SNDLVL_75dB"
N/A7528 "wave" "player/taunt_foot_stomp.wav"
N/A7529}
N/A7530 
N/A7531"Taunt.Soldier01ClothesSwipe"
N/A7532{
N/A7533 "channel" "CHAN_BODY"
N/A7534 "volume" "0.525000"
N/A7535 "soundlevel" "SNDLVL_75dB"
N/A7536 "wave" "player/taunt_clothes_swipe.wav"
N/A7537}
N/A7538 
N/A7539"Taunt.Soldier01ClothesRustle"
N/A7540{
N/A7541 "channel" "CHAN_BODY"
N/A7542 "volume" "0.525000"
N/A7543 "soundlevel" "SNDLVL_75dB"
N/A7544 "wave" "player/taunt_clothes_rustle.wav"
N/A7545}
N/A7546 
N/A7547"Taunt.Soldier01HelmetJostle"
N/A7548{
N/A7549 "channel" "CHAN_STATIC"
N/A7550 "volume" "0.525000"
N/A7551 "soundlevel" "SNDLVL_75dB"
N/A7552 "wave" "player/taunt_equipment_jingle3.wav"
N/A7553}
N/A7554 
N/A7555"Taunt.SoldierKnuckleCrack"
N/A7556{
N/A7557 "channel" "CHAN_STATIC"
N/A7558 "volume" "0.175000"
N/A7559 "soundlevel" "SNDLVL_NORM"
N/A7560 "wave" "player/taunt_knuckle_crack.wav"
N/A7561}
N/A7562 
N/A7563"Taunt.TauntChestThumpYell"
N/A7564{
N/A7565 "channel" "CHAN_VOICE"
N/A7566 "volume" "0.700000"
N/A7567 "soundlevel" "SNDLVL_NORM"
N/A7568 "wave" "vo/soldier_DirectHitTaunt02.wav"
N/A7569}
N/A7570 
N/A7571"Taunt.SoldierChestThump"
N/A7572{
N/A7573 "channel" "CHAN_STATIC"
N/A7574 "volume" "0.175000"
N/A7575 "soundlevel" "SNDLVL_NORM"
N/A7576 "wave" "player/taunt_chest_thump.wav"
N/A7577}
N/A7578 
N/A7579"Taunt.SoldierChestThumpAlt"
N/A7580{
N/A7581 "channel" "CHAN_STATIC"
N/A7582 "volume" "0.175000"
N/A7583 "soundlevel" "SNDLVL_NORM"
N/A7584 "wave" "player/taunt_chest_thump_alt.wav"
N/A7585}
N/A7586 
N/A7587"Taunt.SoldierChestThumpLow"
N/A7588{
N/A7589 "channel" "CHAN_STATIC"
N/A7590 "volume" "0.070000"
N/A7591 "soundlevel" "SNDLVL_NORM"
N/A7592 "wave" "player/taunt_chest_thump.wav"
N/A7593}
N/A7594 
N/A7595 
N/A7596"Taunt.SoldierGrenadePull"
N/A7597{
N/A7598 "channel" "CHAN_STATIC"
N/A7599 "volume" "0.700000"
N/A7600 "soundlevel" "SNDLVL_NORM"
N/A7601 "wave" "player/taunt_equipment_jingle3.wav"
N/A7602}
N/A7603 
N/A7604"Taunt.SoldierShotgunFire"
N/A7605{
N/A7606 "channel" "CHAN_ITEM"
N/A7607 "volume" "0.700000"
N/A7608 "soundlevel" "SNDLVL_NORM"
N/A7609 "wave" "weapons/shotgun_shoot.wav"
N/A7610}
N/A7611 
N/A7612"Taunt.SoldierShotgunCockBack"
N/A7613{
N/A7614 "channel" "CHAN_WEAPON"
N/A7615 "volume" "0.700000"
N/A7616 "soundlevel" "SNDLVL_NORM"
N/A7617 "wave" "weapons/shotgun_cock_back.wav"
N/A7618}
N/A7619 
N/A7620"Taunt.SoldierShotgunCockForward"
N/A7621{
N/A7622 "channel" "CHAN_WEAPON"
N/A7623 "volume" "0.700000"
N/A7624 "soundlevel" "SNDLVL_NORM"
N/A7625 "wave" "weapons/shotgun_cock_forward.wav"
N/A7626}
N/A7627 
N/A7628"Taunt.SoldierSaluteSwish"
N/A7629{
N/A7630 "channel" "CHAN_BODY"
N/A7631 "volume" "0.700000"
N/A7632 "soundlevel" "SNDLVL_NORM"
N/A7633 "wave" "player/taunt_clothes_swipe2.wav"
N/A7634}
N/A7635 
N/A7636"Taunt.SoldierTaps"
N/A7637{
N/A7638 "channel" "CHAN_STATIC"
N/A7639 "volume" "0.700000"
N/A7640 "soundlevel" "SNDLVL_NORM"
N/A7641 "wave" ")misc/taps_02.wav"
N/A7642}
N/A7643 
N/A7644"Taunt.Soldier02GrenadeCatch"
N/A7645{
N/A7646 "channel" "CHAN_STATIC"
N/A7647 "volume" "0.525000"
N/A7648 "soundlevel" "SNDLVL_75dB"
N/A7649 "wave" "player/taunt_grenade_catch.wav"
N/A7650}
N/A7651 
N/A7652"Taunt.Soldier02ClothesRustle"
N/A7653{
N/A7654 "channel" "CHAN_BODY"
N/A7655 "volume" "0.525000"
N/A7656 "soundlevel" "SNDLVL_75dB"
N/A7657 "wave" "player/taunt_clothes_rustle.wav"
N/A7658}
N/A7659 
N/A7660"Taunt.Soldier02ShovelCatch"
N/A7661{
N/A7662 "channel" "CHAN_STATIC"
N/A7663 "volume" "0.525000"
N/A7664 "soundlevel" "SNDLVL_75dB"
N/A7665 "wave" "player/taunt_hand_clap.wav"
N/A7666}
N/A7667 
N/A7668"Taunt.Soldier03FootStomp"
N/A7669{
N/A7670 "channel" "CHAN_STATIC"
N/A7671 "volume" "0.525000"
N/A7672 "soundlevel" "SNDLVL_75dB"
N/A7673 "wave" "player/taunt_foot_stomp.wav"
N/A7674}
N/A7675 
N/A7676"Taunt.Soldier03HelmetHit"
N/A7677{
N/A7678 "channel" "CHAN_STATIC"
N/A7679 "volume" "0.700000"
N/A7680 "soundlevel" "SNDLVL_75dB"
N/A7681 "wave" "player/taunt_helmet_hit.wav"
N/A7682}
N/A7683 
N/A7684"Taunt.Soldier03ClothesSwipe"
N/A7685{
N/A7686 "channel" "CHAN_BODY"
N/A7687 "volume" "0.525000"
N/A7688 "soundlevel" "SNDLVL_75dB"
N/A7689 "wave" "player/taunt_clothes_swipe.wav"
N/A7690}
N/A7691 
N/A7692"Taunt.Soldier03ClothesRustle"
N/A7693{
N/A7694 "channel" "CHAN_BODY"
N/A7695 "volume" "0.525000"
N/A7696 "soundlevel" "SNDLVL_75dB"
N/A7697 "wave" "player/taunt_clothes_rustle.wav"
N/A7698}
N/A7699 
N/A7700"Taunt.Soldier03HelmetJostle"
N/A7701{
N/A7702 "channel" "CHAN_STATIC"
N/A7703 "volume" "0.525000"
N/A7704 "soundlevel" "SNDLVL_75dB"
N/A7705 "wave" "player/taunt_equipment_jingle3.wav"
N/A7706}
N/A7707 
N/A7708"Selection.SoldierLauncherGrab"
N/A7709{
N/A7710 "channel" "CHAN_BODY"
N/A7711 "volume" "0.525000"
N/A7712 "soundlevel" "SNDLVL_NONE"
N/A7713 "wave" "player/taunt_grenade_catch.wav"
N/A7714}
N/A7715 
N/A7716"Selection.SoldierClothesRustle"
N/A7717{
N/A7718 "channel" "CHAN_ITEM"
N/A7719 "volume" "0.700000"
N/A7720 "soundlevel" "SNDLVL_NONE"
N/A7721 "wave" "player/taunt_clothes_rustle.wav"
N/A7722}
N/A7723 
N/A7724"Selection.SoldierEquipment"
N/A7725{
N/A7726 "channel" "CHAN_STATIC"
N/A7727 "volume" "0.700000"
N/A7728 "soundlevel" "SNDLVL_NONE"
N/A7729 "wave" "player/taunt_equipment_jingle3.wav"
N/A7730}
N/A7731 
N/A7732"Selection.SoldierLauncherSetStart"
N/A7733{
N/A7734 "channel" "CHAN_STATIC"
N/A7735 "volume" "0.385000"
74687736 "soundlevel" "SNDLVL_NONE"
74697737 "wave" "player/taunt_equipment_gun2.wav"
74707738}
79768244 "wave" ")misc\high_five.wav"
79778245}
79788246 
7979N/A"soccer.announcer"
7980N/A{
7981N/A "channel" "CHAN_STATIC"
7982N/A "volume" "0.700000"
7983N/A "soundlevel" "SNDLVL_85dB"
7984N/A "rndwave"
7985N/A {
7986N/A "wave" ")items\football_manager\gooaal_01.wav"
7987N/A "wave" ")items\football_manager\gooaal_02.wav"
7988N/A "wave" ")items\football_manager\gooaal_03.wav"
7989N/A "wave" ")items\football_manager\gooaal_04.wav"
7990N/A "wave" ")items\football_manager\gooaal_05.wav"
7991N/A "wave" ")items\football_manager\gooaal_06.wav"
7992N/A "wave" ")items\football_manager\gooaal_07.wav"
7993N/A }
7994N/A}
7995N/A 
7996N/A"soccer.vuvezela"
N/A8247"soccer.vuvezela"
79978248{
79988249 "channel" "CHAN_STATIC"
79998250 "volume" "0.700000"
81358386{
81368387 "channel" "CHAN_STATIC"
81378388 "soundlevel" "SNDLVL_85dB"
8138N/A "volume" "0.560000"
N/A8389 "volume" "0.8"
81398390 "wave" "misc/grenade_jump_lp_01.wav"
81408391}
81418392 
82818532 }
82828533}
82838534 
8284N/A 
82858535"pyro.music_backpack"
82868536{
82878537 "channel" "CHAN_STATIC"
82898539 "soundlevel" "SNDLVL_85dB"
82908540 "wave" ")items/pyro_music_tube.wav"
82918541}
8292N/A// Channels
N/A8542 
N/A8543"Taunt.PyroAnnihilator"
N/A8544{
N/A8545 "channel" "CHAN_STATIC"
N/A8546 "volume" "0.245000"
N/A8547 "soundlevel" "SNDLVL_75dB"
N/A8548 "wave" "player/sign_bass_solo.wav"
N/A8549}
N/A8550 
N/A8551// ------------------------------------------------------------------------------------ //
N/A8552// Halloween 2012
N/A8553// ------------------------------------------------------------------------------------ //
N/A8554 
N/A8555"Player.bomb_attach"
N/A8556{
N/A8557 "channel" "CHAN_STATIC"
N/A8558 "volume" "0.700000"
N/A8559 "pitch" "PITCH_NORM"
N/A8560 "wave" "misc/halloween/hwn_bomb_attach.wav"
N/A8561}
N/A8562 
N/A8563"Player.bomb_fuse"
N/A8564{
N/A8565 "channel" "CHAN_STATIC"
N/A8566 "volume" "0.350000"
N/A8567 "pitch" "PITCH_NORM"
N/A8568 "wave" "misc/halloween/hwn_bomb_fuse.wav"
N/A8569}
N/A8570 
N/A8571"Player.bomb_flash"
N/A8572{
N/A8573 "channel" "CHAN_STATIC"
N/A8574 "volume" "0.140000"
N/A8575 "pitch" "PITCH_NORM"
N/A8576 "wave" "misc/halloween/hwn_bomb_flash.wav"
N/A8577}// Channels
82938578// CHAN_AUTO = 0,
82948579// CHAN_WEAPON = 1,
82958580// CHAN_VOICE = 2,
1353213817 "wave" "#misc/your_team_won.wav" [$X360]
1353313818}
1353413819 
13535N/A"Game.YourTeamLostQuiet"
13536N/A{
13537N/A "channel" "CHAN_AUTO"
13538N/A "volume" "0.350000"
13539N/A "soundlevel" "SNDLVL_140dB"
13540N/A "pitch" "PITCH_NORM"
13541N/A 
13542N/A "wave" "#misc/your_team_lost.mp3" [$WIN32]
13543N/A "wave" "#misc/your_team_lost.wav" [$X360]
13544N/A}
13545N/A 
13546N/A"Game.YourTeamWonQuiet"
13547N/A{
13548N/A "channel" "CHAN_AUTO"
13549N/A "volume" "0.350000"
13550N/A "soundlevel" "SNDLVL_140dB"
13551N/A "pitch" "PITCH_NORM"
13552N/A 
13553N/A "wave" "#misc/your_team_won.mp3" [$WIN32]
13554N/A "wave" "#misc/your_team_won.wav" [$X360]
13555N/A}
1355613820 
1355713821"Game.Revenge"
1355813822{
1371213976 
1371313977"Hologram.Move"
1371413978{
13715N/A "channel" "CHAN_ITEM"
13716N/A "volume" "0.700000"
13717N/A "pitch" "100"
13718N/A "soundlevel" "SNDLVL_73dB"
13719N/A "wave" "misc/hologram_move.wav"
13720N/A}
13721N/A 
13722N/A"Hologram.Stop"
13723N/A{
13724N/A "channel" "CHAN_STATIC"
13725N/A "volume" "0.700000"
13726N/A "pitch" "100"
13727N/A "soundlevel" "SNDLVL_73dB"
13728N/A "wave" "misc/hologram_stop.wav"
13729N/A}
13730N/A 
13731N/A"Hologram.Interrupted"
13732N/A{
13733N/A "channel" "CHAN_STATIC"
13734N/A "volume" "0.700000"
13735N/A "pitch" "100"
13736N/A "soundlevel" "SNDLVL_73dB"
13737N/A "wave" "misc/hologram_malfunction.wav"
13738N/A}
13739N/A 
13740N/A 
13741N/A"Fire.Engulf"
13742N/A{
13743N/A "channel" "CHAN_STATIC"
13744N/A "volume" "0.700000"
13745N/A "pitch" "100"
13746N/A "soundlevel" "SNDLVL_NORM"
13747N/A "wave" "misc/flame_engulf.wav"
13748N/A}
13749N/A 
13750N/A"Camera.SnapShot"
13751N/A{
13752N/A "channel" "CHAN_STATIC"
13753N/A "volume" "0.700000"
13754N/A "pitch" "100"
13755N/A "soundlevel" "SNDLVL_NORM"
13756N/A "wave" "misc/freeze_cam_snapshot.wav"
13757N/A}
13758N/A 
13759N/A"Camera.SnapShotMultiple"
13760N/A{
13761N/A "channel" "CHAN_STATIC"
13762N/A "volume" "0.665000"
13763N/A "pitch" "95, 105"
13764N/A "soundlevel" "SNDLVL_NORM"
13765N/A "rndwave"
13766N/A {
13767N/A "wave" "misc\tf_camera_01.wav"
13768N/A "wave" "misc\tf_camera_02.wav"
13769N/A "wave" "misc\tf_camera_03.wav"
13770N/A "wave" "misc\tf_camera_04.wav"
13771N/A "wave" "misc\tf_camera_05.wav"
13772N/A "wave" "misc\tf_camera_06.wav"
13773N/A "wave" "misc\tf_camera_07.wav"
13774N/A "wave" "misc\tf_camera_08.wav"
13775N/A "wave" "misc\tf_camera_09.wav"
13776N/A "wave" "misc\tf_camera_10.wav"
13777N/A "wave" "misc\tf_camera_11.wav"
13778N/A }
13779N/A}
13780N/A 
13781N/A"Achievement.Earned"
13782N/A{
13783N/A "channel" "CHAN_STATIC"
13784N/A "volume" "0.700000"
13785N/A "pitch" "100"
13786N/A "soundlevel" "SNDLVL_94dB"
13787N/A "wave" ")misc/achievement_earned.wav"
13788N/A}
13789N/A 
13790N/A 
13791N/A"Cart.Roll"
13792N/A{
13793N/A "channel" "CHAN_STATIC"
13794N/A "volume" "0.700000"
13795N/A "pitch" "100"
13796N/A "soundlevel" "SNDLVL_84dB"
13797N/A "wave" ")items/cart_rolling.wav"
13798N/A}
13799N/A 
13800N/A"Cart.Grind"
13801N/A{
13802N/A "channel" "CHAN_STATIC"
13803N/A "volume" "0.700000"
13804N/A "pitch" "100"
13805N/A "soundlevel" "SNDLVL_84dB"
13806N/A "rndwave"
13807N/A {
13808N/A "wave" "items/cart_rolling_back_grind1.wav"
13809N/A "wave" "items/cart_rolling_back_grind2.wav"
13810N/A "wave" "items/cart_rolling_back_grind3.wav"
13811N/A "wave" "items/cart_rolling_back_grind4.wav"
13812N/A }
13813N/A}
13814N/A 
13815N/A"Cart.RollStart"
13816N/A{
13817N/A "channel" "CHAN_STATIC"
13818N/A "volume" "0.700000"
13819N/A "pitch" "100"
13820N/A "soundlevel" "SNDLVL_84dB"
13821N/A "wave" ")items/cart_rolling_start.wav"
13822N/A}
13823N/A 
13824N/A"Cart.RollStop"
13825N/A{
13826N/A "channel" "CHAN_STATIC"
13827N/A "volume" "0.700000"
13828N/A "pitch" "100"
13829N/A "soundlevel" "SNDLVL_84dB"
13830N/A "wave" ")items/cart_rolling_stop.wav"
13831N/A}
13832N/A 
13833N/A"Cart.Explode"
13834N/A{
13835N/A "channel" "CHAN_STATIC"
13836N/A "volume" "0.700000"
13837N/A "pitch" "100"
13838N/A "soundlevel" "SNDLVL_NONE"
13839N/A "wave" ")items/cart_explode.wav"
13840N/A}
13841N/A 
13842N/A"Cart.Trigger"
13843N/A{
13844N/A "channel" "CHAN_STATIC"
13845N/A "volume" "0.700000"
13846N/A "pitch" "100"
13847N/A "soundlevel" "SNDLVL_150dB"
13848N/A "wave" ")items/cart_explode_trigger.wav"
13849N/A}
13850N/A 
13851N/A"Cart.Falling"
13852N/A{
13853N/A "channel" "CHAN_WEAPON"
13854N/A "volume" "0.700000"
13855N/A "pitch" "100"
13856N/A "soundlevel" "SNDLVL_110dB"
13857N/A "wave" "items/cart_explode_falling.wav"
13858N/A}
13859N/A 
13860N/A"Cart.Warning"
13861N/A{
13862N/A "channel" "CHAN_STATIC"
13863N/A "volume" "0.700000"
13864N/A "pitch" "100"
13865N/A "soundlevel" "SNDLVL_104dB"
13866N/A "wave" ")items/cart_warning.wav"
13867N/A}
13868N/A 
13869N/A"Cart.WarningSingle"
13870N/A{
13871N/A "channel" "CHAN_STATIC"
13872N/A "volume" "0.700000"
13873N/A "pitch" "100"
13874N/A "soundlevel" "SNDLVL_104dB"
13875N/A "wave" ")items/cart_warning_single.wav"
13876N/A}
13877N/A 
13878N/A"Hud.AchievementIncremented"
13879N/A{
13880N/A "channel" "CHAN_STATIC"
13881N/A "volume" "0.350000"
13882N/A "soundlevel" "SNDLVL_NONE"
13883N/A "pitch" "160"
13884N/A 
13885N/A "wave" "ui/scored.wav"
13886N/A}
13887N/A 
13888N/A 
13889N/A"SawMill.BladeImpact"
13890N/A{
13891N/A "channel" "CHAN_STATIC"
13892N/A "volume" "0.700000"
13893N/A "soundlevel" "SNDLVL_105dB"
13894N/A "pitch" "95,105"
13895N/A "rndwave"
13896N/A {
13897N/A "wave" ")ambient/sawblade_impact1.wav"
13898N/A "wave" ")ambient/sawblade_impact2.wav"
13899N/A }
13900N/A}
13901N/A 
13902N/A"SawMill.Blade"
13903N/A{
13904N/A "channel" "CHAN_STATIC"
13905N/A "volume" "0.525000"
13906N/A "soundlevel" "SNDLVL_85dB"
13907N/A "pitch" "PITCH_NORM"
13908N/A 
13909N/A "wave" ")ambient/sawblade.wav"
13910N/A}
13911N/A 
13912N/A"Ambient.NucleusElectricity"
13913N/A{
13914N/A "channel" "CHAN_STATIC"
13915N/A "volume" "0.700000"
13916N/A "soundlevel" "SNDLVL_105dB"
13917N/A "pitch" "PITCH_NORM"
13918N/A 
13919N/A "wave" ")ambient/nucleus_electricity.wav"
13920N/A}
13921N/A 
13922N/A"Nucleus.WalkWayMove"
13923N/A{
13924N/A "channel" "CHAN_STATIC"
13925N/A "volume" "0.175000"
13926N/A "soundlevel" "SNDLVL_150dB"
13927N/A "pitch" "PITCH_NORM"
13928N/A 
13929N/A "wave" ")ambient/walkway_move.wav"
13930N/A}
13931N/A 
13932N/A"Nucleus.ChamberOpen"
13933N/A{
13934N/A "channel" "CHAN_STATIC"
13935N/A "volume" "0.700000"
13936N/A "soundlevel" "SNDLVL_150dB"
13937N/A "pitch" "PITCH_NORM"
13938N/A 
13939N/A "wave" ")ambient/chamber_open.wav"
13940N/A}
13941N/A 
13942N/A"Medieval.DoorOpen"
13943N/A{
13944N/A "channel" "CHAN_STATIC"
13945N/A "volume" "0.700000"
13946N/A "soundlevel" "SNDLVL_NONE"
13947N/A "pitch" "PITCH_NORM"
13948N/A 
13949N/A "wave" "ambient/medieval_dooropen.wav"
13950N/A}
13951N/A 
13952N/A"Medieval.DoorClose"
13953N/A{
13954N/A "channel" "CHAN_STATIC"
13955N/A "volume" "0.700000"
13956N/A "soundlevel" "SNDLVL_NONE"
13957N/A "pitch" "PITCH_NORM"
13958N/A 
13959N/A "wave" "ambient/medieval_doorclose.wav"
13960N/A}
13961N/A 
13962N/A"Medieval.DoorOpenRaise"
13963N/A{
13964N/A "channel" "CHAN_STATIC"
13965N/A "volume" "0.700000"
13966N/A "soundlevel" "SNDLVL_NONE"
13967N/A "pitch" "PITCH_NORM"
13968N/A 
13969N/A "wave" "ambient/medieval_dooropenraise.wav"
13970N/A}
13971N/A 
13972N/A"Medieval.DoorOpenLower"
13973N/A{
13974N/A "channel" "CHAN_STATIC"
N/A13979 "channel" "CHAN_ITEM"
1397513980 "volume" "0.700000"
13976N/A "soundlevel" "SNDLVL_NONE"
13977N/A "pitch" "PITCH_NORM"
13978N/A 
13979N/A "wave" "ambient/medieval_dooropenlower.wav"
N/A13981 "pitch" "100"
N/A13982 "soundlevel" "SNDLVL_73dB"
N/A13983 "wave" "misc/hologram_move.wav"
1398013984}
1398113985 
13982N/A"Medieval.Flag"
N/A13986"Hologram.Stop"
1398313987{
1398413988 "channel" "CHAN_STATIC"
1398513989 "volume" "0.700000"
13986N/A "soundlevel" "SNDLVL_NORM"
13987N/A "pitch" "PITCH_NORM"
13988N/A 
13989N/A "wave" "ambient/medieval_flag.wav"
N/A13990 "pitch" "100"
N/A13991 "soundlevel" "SNDLVL_73dB"
N/A13992 "wave" "misc/hologram_stop.wav"
1399013993}
1399113994 
13992N/A"Medieval.Brazier"
N/A13995"Hologram.Interrupted"
1399313996{
1399413997 "channel" "CHAN_STATIC"
1399513998 "volume" "0.700000"
13996N/A "soundlevel" "SNDLVL_NORM"
13997N/A "pitch" "PITCH_NORM"
13998N/A 
13999N/A "wave" ")ambient/medieval_brazier.wav"
N/A13999 "pitch" "100"
N/A14000 "soundlevel" "SNDLVL_73dB"
N/A14001 "wave" "misc/hologram_malfunction.wav"
1400014002}
1400114003 
14002N/A"ArrowLight"
N/A14004 
N/A14005"Fire.Engulf"
1400314006{
1400414007 "channel" "CHAN_STATIC"
1400514008 "volume" "0.700000"
N/A14009 "pitch" "100"
1400614010 "soundlevel" "SNDLVL_NORM"
14007N/A "pitch" "PITCH_NORM"
14008N/A 
14009N/A "wave" ")ambient/arrowlight.wav"
N/A14011 "wave" "misc/flame_engulf.wav"
1401014012}
1401114013 
14012N/A// ------------------------------------------------------------------------------------ //
14013N/A// REPLAY
14014N/A// ------------------------------------------------------------------------------------ //
14015N/A 
14016N/A"Replay.Saved"
N/A14014"Camera.SnapShot"
1401714015{
1401814016 "channel" "CHAN_STATIC"
1401914017 "volume" "0.700000"
14020N/A "soundlevel" "SNDLVL_150dB"
14021N/A "pitch" "PITCH_NORM"
14022N/A 
14023N/A "wave" "replay/saved.wav"
N/A14018 "pitch" "100"
N/A14019 "soundlevel" "SNDLVL_NORM"
N/A14020 "wave" "misc/freeze_cam_snapshot.wav"
1402414021}
1402514022 
14026N/A 
14027N/A"Halloween.PumpkinExplode"
N/A14023"Camera.SnapShotMultiple"
1402814024{
1402914025 "channel" "CHAN_STATIC"
14030N/A "volume" "0.700000"
14031N/A "soundlevel" "SNDLVL_105dB"
14032N/A "pitch" "PITCH_NORM"
N/A14026 "volume" "0.665000"
N/A14027 "pitch" "95, 105"
N/A14028 "soundlevel" "SNDLVL_NORM"
1403314029 "rndwave"
1403414030 {
14035N/A "wave" ")items/pumpkin_explode1.wav"
14036N/A "wave" ")items/pumpkin_explode2.wav"
14037N/A "wave" ")items/pumpkin_explode3.wav"
N/A14031 "wave" "misc\tf_camera_01.wav"
N/A14032 "wave" "misc\tf_camera_02.wav"
N/A14033 "wave" "misc\tf_camera_03.wav"
N/A14034 "wave" "misc\tf_camera_04.wav"
N/A14035 "wave" "misc\tf_camera_05.wav"
N/A14036 "wave" "misc\tf_camera_06.wav"
N/A14037 "wave" "misc\tf_camera_07.wav"
N/A14038 "wave" "misc\tf_camera_08.wav"
N/A14039 "wave" "misc\tf_camera_09.wav"
N/A14040 "wave" "misc\tf_camera_10.wav"
N/A14041 "wave" "misc\tf_camera_11.wav"
1403814042 }
1403914043}
1404014044 
14041N/A"Halloween.PumpkinDrop"
N/A14045"Achievement.Earned"
1404214046{
1404314047 "channel" "CHAN_STATIC"
1404414048 "volume" "0.700000"
14045N/A "soundlevel" "SNDLVL_95dB"
14046N/A "pitch" "PITCH_NORM"
14047N/A 
14048N/A "wave" "items/pumpkin_drop.wav"
N/A14049 "pitch" "100"
N/A14050 "soundlevel" "SNDLVL_94dB"
N/A14051 "wave" ")misc/achievement_earned.wav"
1404914052}
1405014053 
14051N/A"Halloween.PumpkinPickup"
N/A14054 
N/A14055"Cart.Roll"
1405214056{
1405314057 "channel" "CHAN_STATIC"
1405414058 "volume" "0.700000"
14055N/A "soundlevel" "SNDLVL_75dB"
14056N/A "pitch" "PITCH_NORM"
14057N/A 
14058N/A 
14059N/A "wave" "items/pumpkin_pickup.wav"
N/A14059 "pitch" "100"
N/A14060 "soundlevel" "SNDLVL_84dB"
N/A14061 "wave" ")items/cart_rolling.wav"
1406014062}
1406114063 
14062N/A"Halloween.LightsOn"
N/A14064"Cart.Grind"
1406314065{
1406414066 "channel" "CHAN_STATIC"
1406514067 "volume" "0.700000"
14066N/A "soundlevel" "SNDLVL_85dB"
14067N/A "pitch" "PITCH_NORM"
14068N/A 
14069N/A "wave" ")ambient/lightson.wav"
N/A14068 "pitch" "100"
N/A14069 "soundlevel" "SNDLVL_84dB"
N/A14070 "rndwave"
N/A14071 {
N/A14072 "wave" "items/cart_rolling_back_grind1.wav"
N/A14073 "wave" "items/cart_rolling_back_grind2.wav"
N/A14074 "wave" "items/cart_rolling_back_grind3.wav"
N/A14075 "wave" "items/cart_rolling_back_grind4.wav"
N/A14076 }
1407014077}
1407114078 
14072N/A"Halloween.LightsOff"
N/A14079"Cart.RollStart"
1407314080{
1407414081 "channel" "CHAN_STATIC"
1407514082 "volume" "0.700000"
14076N/A "soundlevel" "SNDLVL_85dB"
14077N/A "pitch" "PITCH_NORM"
14078N/A 
14079N/A "wave" ")ambient/lightsoff.wav"
N/A14083 "pitch" "100"
N/A14084 "soundlevel" "SNDLVL_84dB"
N/A14085 "wave" ")items/cart_rolling_start.wav"
1408014086}
1408114087 
14082N/A"Raid.SquadSpawn"
N/A14088"Cart.RollStop"
1408314089{
14084N/A "channel" "CHAN_STATIC"
N/A14090 "channel" "CHAN_STATIC"
1408514091 "volume" "0.700000"
14086N/A "soundlevel" "SNDLVL_NONE"
14087N/A "pitch" "PITCH_NORM"
14088N/A 
14089N/A "wave" ")vo/squad_spawn1.wav"
N/A14092 "pitch" "100"
N/A14093 "soundlevel" "SNDLVL_84dB"
N/A14094 "wave" ")items/cart_rolling_stop.wav"
1409014095}
1409114096 
14092N/A"Raid.MobSpawn"
N/A14097"Cart.Explode"
1409314098{
14094N/A "channel" "CHAN_STATIC"
N/A14099 "channel" "CHAN_STATIC"
1409514100 "volume" "0.700000"
N/A14101 "pitch" "100"
1409614102 "soundlevel" "SNDLVL_NONE"
14097N/A "pitch" "PITCH_NORM"
14098N/A 
14099N/A "wave" ")vo/squad_spawn1.wav"
N/A14103 "wave" ")items/cart_explode.wav"
1410014104}
1410114105 
14102N/A"Vote.Created"
N/A14106"Cart.Trigger"
1410314107{
14104N/A "channel" "CHAN_STATIC"
14105N/A "soundlevel" "SNDLVL_NORM"
14106N/A "pitch" "PITCH_NORM"
14107N/A 
14108N/A "wave" "UI/vote_started.wav"
N/A14108 "channel" "CHAN_STATIC"
N/A14109 "volume" "0.700000"
N/A14110 "pitch" "100"
N/A14111 "soundlevel" "SNDLVL_150dB"
N/A14112 "wave" ")items/cart_explode_trigger.wav"
1410914113}
1411014114 
14111N/A"Vote.Passed"
N/A14115"Cart.Falling"
1411214116{
14113N/A "channel" "CHAN_STATIC"
14114N/A "soundlevel" "SNDLVL_NORM"
14115N/A "pitch" "PITCH_NORM"
14116N/A 
14117N/A "wave" "UI/vote_success.wav"
N/A14117 "channel" "CHAN_WEAPON"
N/A14118 "volume" "0.700000"
N/A14119 "pitch" "100"
N/A14120 "soundlevel" "SNDLVL_110dB"
N/A14121 "wave" "items/cart_explode_falling.wav"
1411814122}
1411914123 
14120N/A"Vote.Failed"
N/A14124"Cart.Warning"
1412114125{
14122N/A "channel" "CHAN_STATIC"
14123N/A "soundlevel" "SNDLVL_NORM"
14124N/A "pitch" "PITCH_NORM"
14125N/A 
14126N/A "wave" "UI/vote_failure.wav"
N/A14126 "channel" "CHAN_STATIC"
N/A14127 "volume" "0.700000"
N/A14128 "pitch" "100"
N/A14129 "soundlevel" "SNDLVL_104dB"
N/A14130 "wave" ")items/cart_warning.wav"
1412714131}
1412814132 
14129N/A"Vote.Cast.Yes"
N/A14133"Cart.WarningSingle"
1413014134{
14131N/A "channel" "CHAN_STATIC"
14132N/A "soundlevel" "SNDLVL_NORM"
14133N/A "pitch" "PITCH_NORM"
14134N/A 
14135N/A "wave" "UI/vote_yes.wav"
N/A14135 "channel" "CHAN_STATIC"
N/A14136 "volume" "0.700000"
N/A14137 "pitch" "100"
N/A14138 "soundlevel" "SNDLVL_104dB"
N/A14139 "wave" ")items/cart_warning_single.wav"
1413614140}
1413714141 
14138N/A"Vote.Cast.No"
N/A14142"Hud.AchievementIncremented"
1413914143{
1414014144 "channel" "CHAN_STATIC"
14141N/A "soundlevel" "SNDLVL_NORM"
14142N/A "pitch" "PITCH_NORM"
N/A14145 "volume" "0.350000"
N/A14146 "soundlevel" "SNDLVL_NONE"
N/A14147 "pitch" "160"
1414314148 
14144N/A "wave" "UI/vote_no.wav"
N/A14149 "wave" "ui/scored.wav"
1414514150}
1414614151 
14147N/A 
14148N/A// ------------------------------------------------------------------------------------ //
14149N/A// PvE
14150N/A// ------------------------------------------------------------------------------------ //
14151N/A"Minion.Bounce"
N/A14152 
N/A14153"SawMill.BladeImpact"
1415214154{
1415314155 "channel" "CHAN_STATIC"
14154N/A "soundlevel" "SNDLVL_NORM"
14155N/A "pitch" "95,105"
14156N/A 
N/A14156 "volume" "0.700000"
N/A14157 "soundlevel" "SNDLVL_105dB"
N/A14158 "pitch" "95,105"
1415714159 "rndwave"
1415814160 {
14159N/A "wave" "weapons/sentry_upgrading1.wav"
14160N/A "wave" "weapons/sentry_upgrading2.wav"
14161N/A "wave" "weapons/sentry_upgrading3.wav"
14162N/A "wave" "weapons/sentry_upgrading4.wav"
14163N/A "wave" "weapons/sentry_upgrading5.wav"
14164N/A "wave" "weapons/sentry_upgrading6.wav"
14165N/A "wave" "weapons/sentry_upgrading7.wav"
N/A14161 "wave" ")ambient/sawblade_impact1.wav"
N/A14162 "wave" ")ambient/sawblade_impact2.wav"
1416614163 }
1416714164}
1416814165 
14169N/A"Minion.Ping.Roam"
14170N/A{
14171N/A "channel" "CHAN_BODY"
14172N/A "soundlevel" "SNDLVL_NORM"
14173N/A "pitch" "80"
14174N/A 
14175N/A "wave" "weapons/det_pack_timer.wav"
14176N/A}
14177N/A 
14178N/A"Minion.Notice"
14179N/A{
14180N/A "channel" "CHAN_BODY"
14181N/A "soundlevel" "SNDLVL_80dB"
14182N/A "pitch" "PITCH_NORM"
14183N/A 
14184N/A "wave" "weapons/sentry_spot.wav"
14185N/A}
14186N/A 
14187N/A"Minion.Recognize"
14188N/A{
14189N/A "channel" "CHAN_BODY"
14190N/A "soundlevel" "SNDLVL_80dB"
14191N/A "pitch" "PITCH_NORM"
14192N/A 
14193N/A "wave" "weapons/sentry_spot_client.wav"
14194N/A}
14195N/A 
14196N/A"Minion.Ping.Acquire"
14197N/A{
14198N/A "channel" "CHAN_BODY"
14199N/A "soundlevel" "SNDLVL_80dB"
14200N/A "pitch" "PITCH_NORM"
14201N/A 
14202N/A "wave" "weapons/det_pack_timer.wav"
14203N/A}
14204N/A 
14205N/A"Minion.Explode"
14206N/A{
14207N/A "channel" "CHAN_BODY"
14208N/A "soundlevel" "SNDLVL_NORM"
14209N/A "pitch" "95,105"
14210N/A 
14211N/A "wave" "weapons/sapper_removed.wav"
14212N/A}
14213N/A 
14214N/A"Minion.ChargeUpStun"
14215N/A{
14216N/A "channel" "CHAN_VOICE"
14217N/A "soundlevel" "SNDLVL_NORM"
14218N/A "pitch" "PITCH_NORM"
14219N/A 
14220N/A "wave" ")npc/minion_stun_charge_up.wav"
14221N/A}
14222N/A 
14223N/A"Minion.Stun"
14224N/A{
14225N/A "channel" "CHAN_VOICE"
14226N/A "soundlevel" "SNDLVL_NORM"
14227N/A "pitch" "PITCH_NORM"
14228N/A 
14229N/A "wave" ")npc/minion_stun_launch.wav"
14230N/A}
14231N/A 
14232N/A"Minion.StunKill"
N/A14166"SawMill.Blade"
1423314167{
14234N/A "channel" "CHAN_VOICE"
14235N/A "soundlevel" "SNDLVL_90dB"
14236N/A "pitch" "PITCH_NORM"
N/A14168 "channel" "CHAN_STATIC"
N/A14169 "volume" "0.525000"
N/A14170 "soundlevel" "SNDLVL_85dB"
N/A14171 "pitch" "PITCH_NORM"
1423714172 
14238N/A "wave" ")npc/minion_stun_kill.wav"
N/A14173 "wave" ")ambient/sawblade.wav"
1423914174}
1424014175 
14241N/A"Minion.Building"
N/A14176"Ambient.NucleusElectricity"
1424214177{
1424314178 "channel" "CHAN_STATIC"
14244N/A "soundlevel" "SNDLVL_130dB"
14245N/A "pitch" "PITCH_NORM"
N/A14179 "volume" "0.700000"
N/A14180 "soundlevel" "SNDLVL_105dB"
N/A14181 "pitch" "PITCH_NORM"
1424614182 
14247N/A "wave" "npc/minion_start_build.wav"
N/A14183 "wave" ")ambient/nucleus_electricity.wav"
1424814184}
1424914185 
14250N/A"RobotBoss.StunStart"
N/A14186"Nucleus.WalkWayMove"
1425114187{
1425214188 "channel" "CHAN_STATIC"
14253N/A "soundlevel" "SNDLVL_130dB"
14254N/A "pitch" "PITCH_NORM"
N/A14189 "volume" "0.175000"
N/A14190 "soundlevel" "SNDLVL_150dB"
N/A14191 "pitch" "PITCH_NORM"
1425514192 
14256N/A "wave" "npc/robot_boss_stun_start.wav"
N/A14193 "wave" ")ambient/walkway_move.wav"
1425714194}
1425814195 
14259N/A"RobotBoss.Stunned"
N/A14196"Nucleus.ChamberOpen"
1426014197{
1426114198 "channel" "CHAN_STATIC"
14262N/A "soundlevel" "SNDLVL_NORM"
14263N/A "pitch" "PITCH_NORM"
N/A14199 "volume" "0.700000"
N/A14200 "soundlevel" "SNDLVL_150dB"
N/A14201 "pitch" "PITCH_NORM"
1426414202 
14265N/A "wave" "npc/robot_boss_stunned.wav"
N/A14203 "wave" ")ambient/chamber_open.wav"
1426614204}
1426714205 
14268N/A"RobotBoss.StunRecover"
N/A14206"Medieval.DoorOpen"
1426914207{
1427014208 "channel" "CHAN_STATIC"
14271N/A "soundlevel" "SNDLVL_130dB"
14272N/A "pitch" "PITCH_NORM"
N/A14209 "volume" "0.700000"
N/A14210 "soundlevel" "SNDLVL_NONE"
N/A14211 "pitch" "PITCH_NORM"
1427314212 
14274N/A "wave" "npc/robot_boss_stun_recover.wav"
N/A14213 "wave" "ambient/medieval_dooropen.wav"
1427514214}
1427614215 
14277N/A"RobotBoss.Acquire"
N/A14216"Medieval.DoorClose"
1427814217{
1427914218 "channel" "CHAN_STATIC"
14280N/A "soundlevel" "SNDLVL_130dB"
14281N/A "pitch" "PITCH_NORM"
N/A14219 "volume" "0.700000"
N/A14220 "soundlevel" "SNDLVL_NONE"
N/A14221 "pitch" "PITCH_NORM"
1428214222 
14283N/A "wave" "npc/robot_boss_acquire.wav"
N/A14223 "wave" "ambient/medieval_doorclose.wav"
1428414224}
1428514225 
14286N/A"RobotBoss.Vocalize"
N/A14226"Medieval.DoorOpenRaise"
1428714227{
14288N/A "channel" "CHAN_VOICE"
14289N/A "soundlevel" "SNDLVL_100dB"
14290N/A "pitch" "80,105"
N/A14228 "channel" "CHAN_STATIC"
N/A14229 "volume" "0.700000"
N/A14230 "soundlevel" "SNDLVL_NONE"
N/A14231 "pitch" "PITCH_NORM"
1429114232 
14292N/A "rndwave"
14293N/A {
14294N/A "wave" "npc/robot_boss_voice_01.wav"
14295N/A "wave" "npc/robot_boss_voice_02.wav"
14296N/A "wave" "npc/robot_boss_voice_03.wav"
14297N/A }
N/A14233 "wave" "ambient/medieval_dooropenraise.wav"
1429814234}
1429914235 
14300N/A"RobotBoss.Hurt"
N/A14236"Medieval.DoorOpenLower"
1430114237{
14302N/A "channel" "CHAN_BODY"
14303N/A "soundlevel" "SNDLVL_130dB"
14304N/A "pitch" "PITCH_NORM"
N/A14238 "channel" "CHAN_STATIC"
N/A14239 "volume" "0.700000"
N/A14240 "soundlevel" "SNDLVL_NONE"
N/A14241 "pitch" "PITCH_NORM"
1430514242 
14306N/A "wave" "npc/robot_boss_hurt_01.wav"
N/A14243 "wave" "ambient/medieval_dooropenlower.wav"
1430714244}
1430814245 
14309N/A"RobotBoss.Vulnerable"
N/A14246"Medieval.Flag"
1431014247{
14311N/A "channel" "CHAN_BODY"
14312N/A "soundlevel" "SNDLVL_130dB"
14313N/A "pitch" "PITCH_NORM"
N/A14248 "channel" "CHAN_STATIC"
N/A14249 "volume" "0.700000"
N/A14250 "soundlevel" "SNDLVL_NORM"
N/A14251 "pitch" "PITCH_NORM"
1431414252 
14315N/A "wave" "npc/robot_boss_vulnerable_01.wav"
N/A14253 "wave" "ambient/medieval_flag.wav"
1431614254}
1431714255 
14318N/A"RobotBoss.Footstep"
N/A14256"Medieval.Brazier"
1431914257{
1432014258 "channel" "CHAN_STATIC"
14321N/A "soundlevel" "SNDLVL_130dB"
14322N/A "pitch" "PITCH_NORM"
N/A14259 "volume" "0.700000"
N/A14260 "soundlevel" "SNDLVL_NORM"
N/A14261 "pitch" "PITCH_NORM"
1432314262 
14324N/A "wave" "npc/robot_boss_footstep_01.wav"
N/A14263 "wave" ")ambient/medieval_brazier.wav"
1432514264}
1432614265 
14327N/A"RobotBoss.LaunchGrenades"
N/A14266"ArrowLight"
1432814267{
1432914268 "channel" "CHAN_STATIC"
14330N/A "soundlevel" "SNDLVL_130dB"
14331N/A "pitch" "PITCH_NORM"
N/A14269 "volume" "0.700000"
N/A14270 "soundlevel" "SNDLVL_NORM"
N/A14271 "pitch" "PITCH_NORM"
1433214272 
14333N/A "wave" ")npc/robot_boss_launch_grenades.wav"
N/A14273 "wave" ")ambient/arrowlight.wav"
1433414274}
1433514275 
14336N/A"RobotBoss.LaunchRockets"
N/A14276// ------------------------------------------------------------------------------------ //
N/A14277// REPLAY
N/A14278// ------------------------------------------------------------------------------------ //
N/A14279 
N/A14280"Replay.Saved"
1433714281{
1433814282 "channel" "CHAN_STATIC"
14339N/A "soundlevel" "SNDLVL_130dB"
14340N/A "pitch" "PITCH_NORM"
N/A14283 "volume" "0.700000"
N/A14284 "soundlevel" "SNDLVL_150dB"
N/A14285 "pitch" "PITCH_NORM"
1434114286 
14342N/A "wave" "npc/robot_boss_launch_rockets.wav"
N/A14287 "wave" "replay/saved.wav"
1434314288}
1434414289 
14345N/A"RobotBoss.ChargeUpNukeAttack"
N/A14290 
N/A14291"Halloween.PumpkinExplode"
1434614292{
14347N/A "channel" "CHAN_VOICE"
N/A14293 "channel" "CHAN_STATIC"
1434814294 "volume" "0.700000"
14349N/A "pitch" "PITCH_NORM"
14350N/A "soundlevel" "SNDLVL_150dB"
14351N/A 
14352N/A "wave" ")npc/robot_boss_charge_up_nuke_attack02.wav"
N/A14295 "soundlevel" "SNDLVL_115dB"
N/A14296 "pitch" "PITCH_NORM"
N/A14297 "rndwave"
N/A14298 {
N/A14299 "wave" ")items/pumpkin_explode1.wav"
N/A14300 "wave" ")items/pumpkin_explode2.wav"
N/A14301 "wave" ")items/pumpkin_explode3.wav"
N/A14302 }
1435314303}
1435414304 
14355N/A"RobotBoss.NukeAttack"
N/A14305"Halloween.PumpkinDrop"
1435614306{
14357N/A "channel" "CHAN_VOICE"
N/A14307 "channel" "CHAN_STATIC"
1435814308 "volume" "0.700000"
14359N/A "pitch" "PITCH_NORM"
14360N/A "soundlevel" "SNDLVL_150dB"
N/A14309 "soundlevel" "SNDLVL_95dB"
N/A14310 "pitch" "PITCH_NORM"
1436114311 
14362N/A "wave" "npc/robot_boss_nuke_attack.wav"
N/A14312 "wave" "items/pumpkin_drop.wav"
1436314313}
1436414314 
14365N/A"RobotBoss.Scanning"
N/A14315"Halloween.PumpkinPickup"
1436614316{
14367N/A "channel" "CHAN_VOICE"
N/A14317 "channel" "CHAN_STATIC"
1436814318 "volume" "0.700000"
14369N/A "pitch" "PITCH_NORM"
14370N/A "soundlevel" "SNDLVL_130dB"
N/A14319 "soundlevel" "SNDLVL_75dB"
N/A14320 "pitch" "PITCH_NORM"
N/A14321 
1437114322 
14372N/A "wave" "npc/robot_boss_scanning.wav"
N/A14323 "wave" "items/pumpkin_pickup.wav"
1437314324}
1437414325 
14375N/A"RobotMiniBoss.LaunchRocket"
N/A14326"Halloween.LightsOn"
1437614327{
14377N/A "channel" "CHAN_WEAPON"
N/A14328 "channel" "CHAN_STATIC"
1437814329 "volume" "0.700000"
14379N/A "soundlevel" "SNDLVL_94dB"
14380N/A "pitch" "150"
14381N/A "wave" ")weapons/rocket_shoot.wav"
N/A14330 "soundlevel" "SNDLVL_85dB"
N/A14331 "pitch" "PITCH_NORM"
N/A14332 
N/A14333 "wave" ")ambient/lightson.wav"
1438214334}
1438314335 
14384N/A"RobotBoss.ReinforcementsArrived"
N/A14336"Halloween.LightsOff"
1438514337{
1438614338 "channel" "CHAN_STATIC"
14387N/A "soundlevel" "SNDLVL_130dB"
14388N/A "pitch" "PITCH_NORM"
N/A14339 "volume" "0.700000"
N/A14340 "soundlevel" "SNDLVL_85dB"
N/A14341 "pitch" "PITCH_NORM"
1438914342 
14390N/A "wave" "npc/reinforcements_arrived.wav"
N/A14343 "wave" ")ambient/lightsoff.wav"
1439114344}
1439214345 
14393N/A"RobotBoss.HardHitSkillShot"
N/A14346"Halloween.MerasmusLoop"
1439414347{
1439514348 "channel" "CHAN_STATIC"
14396N/A "soundlevel" "SNDLVL_130dB"
N/A14349 "volume" "0.700000"
N/A14350 "soundlevel" "SNDLVL_85dB"
1439714351 "pitch" "PITCH_NORM"
14398N/A 
14399N/A "wave" "npc/robot_boss_hard_hit_01.wav"
N/A14352 "wave" "ambient/hallowloop.wav"
1440014353}
1440114354 
14402N/A"RobotBoss.DamageSpongeSkillShot"
N/A14355"Vote.Created"
1440314356{
14404N/A "channel" "CHAN_STATIC"
14405N/A "soundlevel" "SNDLVL_130dB"
14406N/A "pitch" "PITCH_NORM"
N/A14357 "channel" "CHAN_STATIC"
N/A14358 "soundlevel" "SNDLVL_NORM"
N/A14359 "pitch" "PITCH_NORM"
1440714360 
14408N/A "wave" "npc/robot_boss_hurt_03.wav"
N/A14361 "wave" "UI/vote_started.wav"
1440914362}
1441014363 
14411N/A"RobotBoss.PreciseHit1SkillShot"
N/A14364"Vote.Passed"
1441214365{
14413N/A "channel" "CHAN_STATIC"
14414N/A "soundlevel" "SNDLVL_130dB"
14415N/A "pitch" "PITCH_NORM"
N/A14366 "channel" "CHAN_STATIC"
N/A14367 "soundlevel" "SNDLVL_NORM"
N/A14368 "pitch" "PITCH_NORM"
1441614369 
14417N/A "wave" "npc/robot_boss_precise_hit_01.wav"
N/A14370 "wave" "UI/vote_success.wav"
1441814371}
1441914372 
14420N/A"RobotBoss.PreciseHit2SkillShot"
N/A14373"Vote.Failed"
1442114374{
14422N/A "channel" "CHAN_STATIC"
14423N/A "soundlevel" "SNDLVL_130dB"
14424N/A "pitch" "PITCH_NORM"
N/A14375 "channel" "CHAN_STATIC"
N/A14376 "soundlevel" "SNDLVL_NORM"
N/A14377 "pitch" "PITCH_NORM"
1442514378 
14426N/A "wave" "npc/robot_boss_precise_hit_02.wav"
N/A14379 "wave" "UI/vote_failure.wav"
1442714380}
1442814381 
14429N/A"RobotBoss.PreciseHit3SkillShot"
N/A14382"Vote.Cast.Yes"
1443014383{
14431N/A "channel" "CHAN_STATIC"
14432N/A "soundlevel" "SNDLVL_130dB"
14433N/A "pitch" "PITCH_NORM"
N/A14384 "channel" "CHAN_STATIC"
N/A14385 "soundlevel" "SNDLVL_NORM"
N/A14386 "pitch" "PITCH_NORM"
1443414387 
14435N/A "wave" "npc/robot_boss_precise_hit_03.wav"
N/A14388 "wave" "UI/vote_yes.wav"
1443614389}
1443714390 
N/A14391"Vote.Cast.No"
N/A14392{
N/A14393 "channel" "CHAN_STATIC"
N/A14394 "soundlevel" "SNDLVL_NORM"
N/A14395 "pitch" "PITCH_NORM"
N/A14396 
N/A14397 "wave" "UI/vote_no.wav"
N/A14398}
1443814399 
1443914400 
1444014401//
1473914700 "wave" ")misc\doomsday_missile_explosion.wav"
1474014701}
1474114702 
N/A14703// ------------------------------------------------------------------------------------ //
N/A14704// Halloween 2012
N/A14705// ------------------------------------------------------------------------------------ //
N/A14706 
N/A14707"Halloween.WheelofFate"
N/A14708{
N/A14709 "channel" "CHAN_STATIC"
N/A14710 "volume" "0.700000"
N/A14711 "soundlevel" "SNDLVL_140dB"
N/A14712 "pitch" "PITCH_NORM"
N/A14713 "wave" "misc/halloween/hwn_wheel_of_fate.wav"
N/A14714}
N/A14715 
N/A14716"Halloween.Merasmus_Spell"
N/A14717{
N/A14718 "channel" "CHAN_STATIC"
N/A14719 "volume" "0.700000"
N/A14720 "soundlevel" "SNDLVL_120dB"
N/A14721 "pitch" "PITCH_NORM"
N/A14722 "wave" ")misc/halloween/merasmus_spell.wav"
N/A14723}
N/A14724"Halloween.Merasmus_TP_In"
N/A14725{
N/A14726 "channel" "CHAN_STATIC"
N/A14727 "volume" "0.700000"
N/A14728 "soundlevel" "SNDLVL_120dB"
N/A14729 "pitch" "PITCH_NORM"
N/A14730 "wave" ")misc/halloween/merasmus_appear.wav"
N/A14731}
N/A14732 
N/A14733"Halloween.Merasmus_TP_Out"
N/A14734{
N/A14735 "channel" "CHAN_STATIC"
N/A14736 "volume" "0.700000"
N/A14737 "soundlevel" "SNDLVL_120dB"
N/A14738 "pitch" "PITCH_NORM"
N/A14739 "wave" ")misc/halloween/merasmus_disappear.wav"
N/A14740}
N/A14741 
N/A14742"Halloween.Merasmus_Float"
N/A14743{
N/A14744 "channel" "CHAN_STATIC"
N/A14745 "volume" "0.700000"
N/A14746 "soundlevel" "SNDLVL_95dB"
N/A14747 "pitch" "PITCH_NORM"
N/A14748 "wave" "misc/halloween/merasmus_float.wav"
N/A14749}
N/A14750 
N/A14751"Halloween.Merasmus_Hiding_Explode"
N/A14752{
N/A14753 "channel" "CHAN_STATIC"
N/A14754 "volume" "0.700000"
N/A14755 "soundlevel" "SNDLVL_110dB"
N/A14756 "pitch" "PITCH_NORM"
N/A14757 "wave" ")misc/halloween/merasmus_hiding_explode.wav"
N/A14758}
N/A14759 
N/A14760"Halloween.Merasmus_Stun"
N/A14761{
N/A14762 "channel" "CHAN_STATIC"
N/A14763 "volume" "0.700000"
N/A14764 "soundlevel" "SNDLVL_120dB"
N/A14765 "pitch" "PITCH_NORM"
N/A14766 "wave" "misc/halloween/merasmus_stun.wav"
N/A14767}
N/A14768 
N/A14769 
N/A14770"Halloween.Merasmus_Death"
N/A14771{
N/A14772 "channel" "CHAN_STATIC"
N/A14773 "volume" "0.700000"
N/A14774 "soundlevel" "SNDLVL_120dB"
N/A14775 "pitch" "PITCH_NORM"
N/A14776 "wave" "misc/halloween/merasmus_death.wav"
N/A14777}
N/A14778 
N/A14779"Halloween.dance_loop"
N/A14780{
N/A14781 "channel" "CHAN_STATIC"
N/A14782 "volume" "0.350000"
N/A14783 "soundlevel" "SNDLVL_NONE"
N/A14784 "pitch" "PITCH_NORM"
N/A14785 "wave" "misc/halloween/hwn_dance_loop.wav"
N/A14786}
N/A14787 
N/A14788"Halloween.dance_howl"
N/A14789{
N/A14790 "channel" "CHAN_STATIC"
N/A14791 "volume" "0.350000"
N/A14792 "soundlevel" "SNDLVL_NONE"
N/A14793 "pitch" "PITCH_NORM"
N/A14794 "wave" "misc/halloween/hwn_dance_howl.wav"
N/A14795}
N/A14796 
N/A14797"Halloween.plumes_long"
N/A14798{
N/A14799 "channel" "CHAN_STATIC"
N/A14800 "volume" "0.490000"
N/A14801 "soundlevel" "SNDLVL_85dB"
N/A14802 "pitch" "PITCH_NORM"
N/A14803 "wave" "misc/halloween/hwn_plumes_capture.wav"
N/A14804}
N/A14805 
N/A14806"Halloween.plumes_short"
N/A14807{
N/A14808 "channel" "CHAN_STATIC"
N/A14809 "volume" "0.490000"
N/A14810 "soundlevel" "SNDLVL_85dB"
N/A14811 "pitch" "PITCH_NORM"
N/A14812 "wave" "misc/halloween/hwn_plumes_short.wav"
N/A14813}
N/A14814 
N/A14815 
N/A14816 
N/A14817"Ambient.metrotrain_passby"
N/A14818{
N/A14819 "channel" "CHAN_STATIC"
N/A14820 "volume" "0.700000"
N/A14821 "pitch" "100"
N/A14822 "soundlevel" "SNDLVL_85dB"
N/A14823 "rndwave"
N/A14824 {
N/A14825 "wave" "ambient/metrotrain_passby_01.wav"
N/A14826 "wave" "ambient/metrotrain_passby_02.wav"
N/A14827 }
N/A14828}