Template:PatchDiff/January 22, 2019 Patch/platform/admin/helpfile.vdf

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N/A1"Help"
N/A2{
N/A3 "coop"
N/A4 {
N/A5 "text" "coop: When set to 1 players play against the computer, set to 0 means its deathmatch style"
N/A6 }
N/A7 "deathmatch"
N/A8 {
N/A9 "text" "deathmatch: When set to 1 players play against each other"
N/A10 }
N/A11 "decalfrequency"
N/A12 {
N/A13 "text" "decalfrequency: the time in seconds between being able to paint a new decal"
N/A14 }
N/A15 "edgefriction"
N/A16 {
N/A17 "text" "edgefriction: set friction between players and walls or objects. Default:2"
N/A18 }
N/A19"mp_allowmonsters"
N/A20 {
N/A21 "text" "mp_allowmonsters:enable monsters in multiplayer mode. Default:0 "
N/A22 }
N/A23 
N/A24"mp_autocrosshair"
N/A25 {
N/A26 "text" "mp_autocrosshair:enable aiming assistance for clients. Default:1"
N/A27 }
N/A28 
N/A29"mp_chattime"
N/A30 {
N/A31 "text" "mp_chattime: the time in seconds to spend at the intermission screen. Default:10"
N/A32 }
N/A33 
N/A34"mp_consistency"
N/A35 {
N/A36 "text" "mp_consistency: Force file consistency for certain files on the client. Default:1"
N/A37 }
N/A38 
N/A39"mp_falldamage"
N/A40 {
N/A41 "text" "mp_falldamage:enable realistic falling damage. Default:0"
N/A42 }
N/A43 
N/A44"mp_flashlight"
N/A45 {
N/A46 "text" "mp_flashlight:enable flashlights for clients. Default:0"
N/A47 }
N/A48 
N/A49"mp_footsteps"
N/A50 {
N/A51 "text" "mp_footsteps:enable footstep sounds. Default:1"
N/A52 }
N/A53 
N/A54"mp_forcerespawn"
N/A55 {
N/A56 "text" "mp_forcerespawn:enable automatic forced respawns for players. Default:1"
N/A57 }
N/A58 
N/A59"mp_fraglimit"
N/A60 {
N/A61 "text" "mp_fraglimit:set the maximum number of frags (by any single player) between map changes. Default:0 (disabled)"
N/A62 }
N/A63 
N/A64"mp_fragsleft"
N/A65 {
N/A66 "text" "mp_fragsleft: if mp_fraglimit is set, the number of frags left before map change. READ-ONLY"
N/A67 }
N/A68 
N/A69"mp_friendlyfire"
N/A70 {
N/A71 "text" "mp_friendlyfire:enable friendly fire in teamplay mode. Default:0"
N/A72 }
N/A73 
N/A74"mp_logfile"
N/A75 {
N/A76 "text" "mp_logfile:enable logging during multiplayer. Default:0"
N/A77 }
N/A78 
N/A79"mp_teamlist"
N/A80 {
N/A81 "text" "mp_teamlist: The model name for the different teams. Default:hgrunt;scientist"
N/A82 }
N/A83 
N/A84"mp_teamplay"
N/A85 {
N/A86 "text" "mp_teamplay: set teamplay mode flags. Default:0"
N/A87 }
N/A88 
N/A89"mp_timeleft"
N/A90 {
N/A91 "text" "mp_timeleft: if mp_timelimit is set, the time left in seconds before map change. READ-ONLY"
N/A92 }
N/A93 
N/A94"mp_timelimit"
N/A95 {
N/A96 "text" "mp_timelimit: set the time (in minutes) between map changes. Default:30"
N/A97 }
N/A98 
N/A99"mp_weaponstay"
N/A100 {
N/A101 "text" "mp_weaponstay: enables whether weapons remain or not after being picked up or not. Default:0"
N/A102 }
N/A103 
N/A104"pausable"
N/A105 {
N/A106 "text" "pausable:enable whether or not clients can pause server game. Default:0"
N/A107 }
N/A108 
N/A109"sv_accelerate"
N/A110 {
N/A111 "text" "sv_accelerate:set player acceleration. Default:10"
N/A112 }
N/A113 
N/A114"sv_aim"
N/A115 {
N/A116 "text" "sv_aim:enable aiming assistance for clients. Default:0 "
N/A117 }
N/A118 
N/A119"sv_airaccelerate"
N/A120 {
N/A121 "text" "sv_airaccelerate:set in-air acceleration for a server (higher makes it easier to move while flying through the air or jumping. Default:10"
N/A122 }
N/A123 
N/A124"sv_airmove"
N/A125 {
N/A126 "text" "sv_airmove:enable clients ability to move in air. Default:1"
N/A127 }
N/A128 
N/A129"sv_allowupload"
N/A130 {
N/A131 "text" "sv_allowupload: allow clients to upload decals to the server. Default:1"
N/A132 }
N/A133 
N/A134"sv_bounce"
N/A135 {
N/A136 "text" "sv_bounce: enable bounce pads. Default:1"
N/A137 }
N/A138 
N/A139"sv_cheats"
N/A140 {
N/A141 "text" "sv_cheats: enable cheats on the server. Default:0"
N/A142 }
N/A143 
N/A144"sv_clienttrace"
N/A145 {
N/A146 "text" "sv_clienttrace:set client bounding box size (for collisions, not clipping). Default:3.5"
N/A147 }
N/A148 
N/A149"sv_clipmode"
N/A150 {
N/A151 "text" "sv_clipmode:set client clipping mode. Default:0"
N/A152 }
N/A153 
N/A154"sv_contact"
N/A155 {
N/A156 "text" "sv_contact: the contact details for the server admin."
N/A157 }
N/A158 
N/A159"sv_friction"
N/A160 {
N/A161 "text" "sv_friction: sets the friction on the server. Default:4"
N/A162 }
N/A163 
N/A164"sv_gravity"
N/A165 {
N/A166 "text" "sv_gravity:set gravity (lower is less gravity, higher jumps). Default:800"
N/A167 }
N/A168 
N/A169"sv_maxrate"
N/A170 {
N/A171 "text" "sv_maxrate:set the max data transfer rate in bytes per second for any one client on the server. Setting this to 0 or any value over 10000 defaults to 10000. Default:0"
N/A172 }
N/A173 
N/A174"sv_maxspeed"
N/A175 {
N/A176 "text" "sv_maxspeed:set max player speed (for ALL clients). Default:270"
N/A177 }
N/A178 
N/A179"sv_minrate"
N/A180 {
N/A181 "text" "sv_minrate: set the min data transfer rate in bytes per second for any one client on the server. Setting this to 0 or any value under 500 defaults to 500. Default:0"
N/A182 }
N/A183 
N/A184"sv_password"
N/A185 {
N/A186 "text" "sv_password: set server password, 0 means disabled. Default:0"
N/A187 }
N/A188 
N/A189"sv_proxies"
N/A190 {
N/A191 "text" "sv_proxies: set number of proxies that can connect to the server. 0 means none, 1 means master proxy only, other values are experimental. Default:1"
N/A192 }
N/A193 
N/A194"sv_stepsize"
N/A195 {
N/A196 "text" "sv_stepsize:set monster and player automatic step-up size (larger values allow auto-climbing of steeper slopes). Default:18"
N/A197 }
N/A198 
N/A199"sv_stopspeed"
N/A200 {
N/A201 "text" "sv_stopspeed:set the speed at which the server considers a player as beginning to stop (used for prediction). Default:100"
N/A202 }
N/A203 
N/A204"sv_voiceenable"
N/A205 {
N/A206 "text" "sv_voiceenable: enabled voice to be used on the server. Default:1"
N/A207 }
N/A208 
N/A209"sv_wateraccelerate"
N/A210 {
N/A211 "text" "sv_wateraccelerate: set in-water acceleration. Default:10"
N/A212 }
N/A213 
N/A214"sv_waterfriction"
N/A215 {
N/A216 "text" "sv_waterfriction: set friction under water. Default:1"
N/A217 }
N/A218 
N/A219}