Template:PatchDiff/January 16, 2013 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/cigar red.vmt

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33 "$basetexture" "models/player/items/soldier/cigar_red"
44 "$bumpmap" "models/player/items/soldier/cigar_normal"
55 
6N/A "$selfillum" 1
N/A6 ">=DX90"
N/A7 {
N/A8 "$selfillum" 1
N/A9 }
710 
811 //phong properties
912 "$phong" "1"