Template:PatchDiff/February 24, 2011 Patch/team fortress 2 content.gcf/tf/scripts/items/items game.txt

From Team Fortress Wiki
Jump to: navigation, search
1259212592 "mouse_pressed_sound" "ui/item_paper_pickup.wav"
1259312593 "drop_sound" "ui/item_paper_pickup.wav"
1259412594 }
N/A12595 "1914"
N/A12596 {
N/A12597 "name" "Map Token Nightfall"
N/A12598 "item_class" "map_token"
N/A12599 "item_type_name" "#TF_MapToken"
N/A12600 "item_name" "#TF_MapToken_Nightfall"
N/A12601 "item_description" "#TF_MapToken_Nightfall_Desc"
N/A12602 "map_name" "#TF_Nightfall"
N/A12603 "show_in_armory" "1"
N/A12604 "armory_desc" "maptoken"
N/A12605 "image_inventory" "backpack/player/items/all_class/stamp_nightfall"
N/A12606 "image_inventory_size_w" "128"
N/A12607 "image_inventory_size_h" "96"
N/A12608 "item_quality" "unique"
N/A12609 "min_ilevel" "50"
N/A12610 "max_ilevel" "50"
N/A12611 "mouse_pressed_sound" "ui/item_paper_pickup.wav"
N/A12612 "drop_sound" "ui/item_paper_pickup.wav"
N/A12613 }
N/A12614 "1915"
N/A12615 {
N/A12616 "name" "Map Token Frontier"
N/A12617 "item_class" "map_token"
N/A12618 "item_type_name" "#TF_MapToken"
N/A12619 "item_name" "#TF_MapToken_Frontier"
N/A12620 "item_description" "#TF_MapToken_Frontier_Desc"
N/A12621 "map_name" "#TF_Frontier"
N/A12622 "show_in_armory" "1"
N/A12623 "armory_desc" "maptoken"
N/A12624 "image_inventory" "backpack/player/items/all_class/stamp_frontier"
N/A12625 "image_inventory_size_w" "128"
N/A12626 "image_inventory_size_h" "96"
N/A12627 "item_quality" "unique"
N/A12628 "min_ilevel" "50"
N/A12629 "max_ilevel" "50"
N/A12630 "mouse_pressed_sound" "ui/item_paper_pickup.wav"
N/A12631 "drop_sound" "ui/item_paper_pickup.wav"
N/A12632 }
N/A12633 "1916"
N/A12634 {
N/A12635 "name" "Map Token Lakeside"
N/A12636 "item_class" "map_token"
N/A12637 "item_type_name" "#TF_MapToken"
N/A12638 "item_name" "#TF_MapToken_Lakeside"
N/A12639 "item_description" "#TF_MapToken_Lakeside_Desc"
N/A12640 "map_name" "#TF_Lakeside"
N/A12641 "show_in_armory" "1"
N/A12642 "armory_desc" "maptoken"
N/A12643 "image_inventory" "backpack/player/items/all_class/stamp_lakeside"
N/A12644 "image_inventory_size_w" "128"
N/A12645 "image_inventory_size_h" "96"
N/A12646 "item_quality" "unique"
N/A12647 "min_ilevel" "50"
N/A12648 "max_ilevel" "50"
N/A12649 "mouse_pressed_sound" "ui/item_paper_pickup.wav"
N/A12650 "drop_sound" "ui/item_paper_pickup.wav"
N/A12651 }
1259512652 
1259612653 // store bundle items
1259712654 "2000"
1311413171 "mouse_pressed_sound" "ui/item_bag_pickup.wav"
1311513172 "drop_sound" "ui/item_bag_drop.wav"
1311613173 }
N/A13174 "2015"
N/A13175 {
N/A13176 "name" "Map Token Bundle 2"
N/A13177 "item_class" "bundle"
N/A13178 "bundle"
N/A13179 {
N/A13180 "Map Token Egypt" "1"
N/A13181 "Map Token Coldfront" "1"
N/A13182 "Map Token Fastlane" "1"
N/A13183 "Map Token Turbine" "1"
N/A13184 "Map Token Steel" "1"
N/A13185 "Map Token Junction" "1"
N/A13186 "Map Token Watchtower" "1"
N/A13187 "Map Token Hoodoo" "1"
N/A13188 "Map Token Offblast" "1"
N/A13189 "Map Token Yukon" "1"
N/A13190 "Map Token Harvest" "1"
N/A13191 "Map Token Freight" "1"
N/A13192 "Map Token Mountain Lab" "1"
N/A13193 "Map Token Manor Event" "1"
N/A13194 "Map Token Nightfall" "1"
N/A13195 "Map Token Frontier" "1"
N/A13196 "Map Token Lakeside" "1"
N/A13197 }
N/A13198 "item_type_name" "#TF_StoreBundle"
N/A13199 "item_name" "#TF_Bundle_MapTokens"
N/A13200 "item_description" "#TF_Bundle_MapTokens_Desc"
N/A13201 "image_inventory" "backpack/player/items/all_class/stamp_collection"
N/A13202 "image_inventory_size_w" "128"
N/A13203 "image_inventory_size_h" "82"
N/A13204 "item_quality" "unique"
N/A13205 "min_ilevel" "50"
N/A13206 "max_ilevel" "50"
N/A13207 "mouse_pressed_sound" "ui/item_paper_pickup.wav"
N/A13208 "drop_sound" "ui/item_paper_pickup.wav"
N/A13209 }
N/A13210 
1311713211 
1311813212 
1311913213 "5000"