Template:PatchDiff/December 20, 2012 Patch/team fortress 2 content.gcf/tf/scripts/population/mvm decoy advanced3.pop

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N/A1#base robot_giant.pop
N/A2#base robot_standard.pop
N/A3 
N/A4WaveSchedule
N/A5{
N/A6 
N/A7 StartingCurrency 400
N/A8 RespawnWaveTime 7
N/A9 CanBotsAttackWhileInSpawnRoom no
N/A10 Advanced 1
N/A11 
N/A12 Mission // Sentry buster
N/A13 {
N/A14 Objective DestroySentries
N/A15 
N/A16 InitialCooldown 5
N/A17 Where spawnbot
N/A18 BeginAtWave 1
N/A19 RunForThisManyWaves 6
N/A20 
N/A21 CooldownTime 20
N/A22 
N/A23 TFBot
N/A24 {
N/A25 Template T_TFBot_SentryBuster
N/A26 }
N/A27 }
N/A28 Mission // Sniper - wave 4
N/A29 {
N/A30 Objective Sniper
N/A31 
N/A32 InitialCooldown 120
N/A33 Where spawnbot_mission_sniper
N/A34 BeginAtWave 4
N/A35 RunForThisManyWaves 1
N/A36 CooldownTime 25
N/A37 DesiredCount 2
N/A38 
N/A39 TFBot
N/A40 {
N/A41 Class Sniper
N/A42 Skill Normal
N/A43 Name Sniper
N/A44 }
N/A45 }
N/A46 //WAVE 1 ////Currency 800 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A47 Wave
N/A48 {
N/A49 StartWaveOutput
N/A50 {
N/A51 Target wave_start_relay
N/A52 Action Trigger
N/A53 }
N/A54 DoneOutput
N/A55 {
N/A56 Target wave_finished_relay
N/A57 Action trigger
N/A58 }
N/A59 WaitWhenDone 65
N/A60 Checkpoint Yes
N/A61 
N/A62 WaveSpawn
N/A63 {
N/A64 Where spawnbot_invasion
N/A65 TotalCount 100
N/A66 MaxActive 20
N/A67 SpawnCount 5
N/A68 WaitBeforeStarting 0
N/A69 WaitBetweenSpawns 1
N/A70 TotalCurrency 600
N/A71 
N/A72 TFBot
N/A73 {
N/A74 Template T_TFBot_Heavyweapons_Heavyweight_Champ
N/A75 }
N/A76 }
N/A77 WaveSpawn
N/A78 {
N/A79 Where spawnbot_invasion
N/A80 TotalCount 10
N/A81 MaxActive 2
N/A82 SpawnCount 2
N/A83 WaitBeforeStarting 30
N/A84 WaitBetweenSpawns 20
N/A85 RandomSpawn 1
N/A86 TotalCurrency 200
N/A87 
N/A88 Support Limited
N/A89 
N/A90 TFBot
N/A91 {
N/A92 Template T_TFBot_Engineer_Sentry_Tele_Battle
N/A93 TeleportWhere spawnbot_invasion
N/A94 }
N/A95 }
N/A96 }
N/A97 //WAVE 2 ////Currency 700 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A98 Wave
N/A99 {
N/A100 StartWaveOutput
N/A101 {
N/A102 Target wave_start_relay
N/A103 Action Trigger
N/A104 }
N/A105 DoneOutput
N/A106 {
N/A107 Target wave_finished_relay
N/A108 Action trigger
N/A109 }
N/A110 WaitWhenDone 65
N/A111 Checkpoint Yes
N/A112 
N/A113 WaveSpawn
N/A114 {
N/A115 Name "primary_dk"
N/A116 
N/A117 Where spawnbot
N/A118 TotalCount 35
N/A119 MaxActive 21
N/A120 SpawnCount 7
N/A121 WaitBeforeStarting 0
N/A122 WaitBetweenSpawns 2
N/A123 TotalCurrency 100
N/A124 
N/A125 TFBot
N/A126 {
N/A127 Template T_TFBot_Demoman_Knight
N/A128 }
N/A129 }
N/A130 WaveSpawn
N/A131 {
N/A132 WaitForAllSpawned "primary_dk"
N/A133 
N/A134 Where spawnbot
N/A135 TotalCount 27
N/A136 MaxActive 3
N/A137 SpawnCount 3
N/A138 WaitBeforeStarting 10
N/A139 WaitBetweenSpawns 0
N/A140 TotalCurrency 100
N/A141 
N/A142 RandomChoice
N/A143 {
N/A144 TFBot
N/A145 {
N/A146 Template T_TFBot_Scout_Sandman
N/A147 Skill Expert
N/A148 }
N/A149 TFBot
N/A150 {
N/A151 Class Scout
N/A152 Skill Easy
N/A153 }
N/A154 }
N/A155 }
N/A156 WaveSpawn
N/A157 {
N/A158 WaitForAllSpawned "primary_dk"
N/A159 
N/A160 Where spawnbot
N/A161 TotalCount 4
N/A162 MaxActive 2
N/A163 SpawnCount 2
N/A164 WaitBeforeStarting 15
N/A165 WaitBetweenSpawns 25
N/A166 RandomSpawn 1
N/A167 TotalCurrency 100
N/A168 
N/A169 TFBot
N/A170 {
N/A171 Template T_TFBot_Giant_Scout_Fast
N/A172 }
N/A173 }
N/A174 WaveSpawn
N/A175 {
N/A176 Name "primary_engy"
N/A177 WaitForAllSpawned "primary_dk"
N/A178 
N/A179 Where spawnbot_invasion
N/A180 TotalCount 6
N/A181 MaxActive 2
N/A182 SpawnCount 2
N/A183 WaitBeforeStarting 15
N/A184 WaitBetweenSpawns 3
N/A185 RandomSpawn 1
N/A186 TotalCurrency 75
N/A187 
N/A188 Support Limited
N/A189 
N/A190 TFBot
N/A191 {
N/A192 Template T_TFBot_Engineer_Sentry_Tele_Battle
N/A193 }
N/A194 }
N/A195 WaveSpawn
N/A196 {
N/A197 Name "primary_engy"
N/A198 WaitForAllSpawned "primary_dk"
N/A199 
N/A200 Where spawnbot_invasion
N/A201 TotalCount 2
N/A202 MaxActive 1
N/A203 SpawnCount 1
N/A204 WaitBeforeStarting 18
N/A205 WaitBetweenSpawns 3
N/A206 RandomSpawn 1
N/A207 TotalCurrency 25
N/A208 
N/A209 Support Limited
N/A210 
N/A211 TFBot
N/A212 {
N/A213 Template T_TFBot_Engineer_Sentry_Tele_Battle
N/A214 }
N/A215 }
N/A216 WaveSpawn
N/A217 {
N/A218 Name "primary_giantknightsquad"
N/A219 WaitForAllSpawned "primary_engy"
N/A220 
N/A221 Where spawnbot
N/A222 TotalCount 16
N/A223 MaxActive 16
N/A224 SpawnCount 8
N/A225 WaitBeforeStarting 20
N/A226 WaitBetweenSpawns 15
N/A227 TotalCurrency 200
N/A228 
N/A229 Squad
N/A230 {
N/A231 TFBot
N/A232 {
N/A233 Template T_TFBot_Giant_DemoMan_PrinceTavish
N/A234 }
N/A235 TFBot
N/A236 {
N/A237 Template T_TFBot_Sniper_Huntsman
N/A238 }
N/A239 TFBot
N/A240 {
N/A241 Template T_TFBot_Sniper_Huntsman
N/A242 }
N/A243 TFBot
N/A244 {
N/A245 Template T_TFBot_Sniper_Huntsman
N/A246 }
N/A247 TFBot
N/A248 {
N/A249 Template T_TFBot_Medic_BigHeal
N/A250 }
N/A251 TFBot
N/A252 {
N/A253 Template T_TFBot_Medic_BigHeal
N/A254 }
N/A255 TFBot
N/A256 {
N/A257 Template T_TFBot_Medic_BigHeal
N/A258 }
N/A259 TFBot
N/A260 {
N/A261 Template T_TFBot_Medic_BigHeal
N/A262 }
N/A263 }
N/A264 }
N/A265 WaveSpawn
N/A266 
N/A267 {
N/A268 WaitForAllSpawned "primary_giantknightsquad"
N/A269 
N/A270 TotalCount 1
N/A271 WaitBeforeStarting 25
N/A272 TotalCurrency 100
N/A273 
N/A274 FirstSpawnOutput
N/A275 {
N/A276 Target boss_spawn_relay
N/A277 Action Trigger
N/A278 }
N/A279 
N/A280 Tank
N/A281 {
N/A282 Health 18000
N/A283 Speed 75
N/A284 Name "boss"
N/A285 StartingPathTrackNode "boss_path_b1"
N/A286 
N/A287 OnKilledOutput
N/A288 {
N/A289 Target boss_dead_relay
N/A290 Action Trigger
N/A291 }
N/A292 
N/A293 OnBombDroppedOutput
N/A294 {
N/A295 Target boss_deploy_relay
N/A296 Action Trigger
N/A297 }
N/A298 
N/A299 }
N/A300 }
N/A301 }
N/A302 //WAVE 3 ////Currency 800 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A303 Wave
N/A304 {
N/A305 StartWaveOutput
N/A306 {
N/A307 Target wave_start_relay
N/A308 Action Trigger
N/A309 }
N/A310 DoneOutput
N/A311 {
N/A312 Target wave_finished_relay
N/A313 Action trigger
N/A314 }
N/A315 WaitWhenDone 65
N/A316 Checkpoint Yes
N/A317 
N/A318 WaveSpawn
N/A319 {
N/A320 Where spawnbot
N/A321 TotalCount 12
N/A322 MaxActive 12
N/A323 SpawnCount 6
N/A324 WaitBeforeStarting 0
N/A325 WaitBetweenSpawns 2
N/A326 RandomSpawn 1
N/A327 TotalCurrency 60
N/A328 
N/A329 RandomChoice
N/A330 {
N/A331 TFBot
N/A332 {
N/A333 Template T_TFBot_Pyro
N/A334 }
N/A335 TFBot
N/A336 {
N/A337 Template T_TFBot_Pyro
N/A338 Attributes AlwaysFireWeapon
N/A339 }
N/A340 }
N/A341 }
N/A342 
N/A343 WaveSpawn
N/A344 {
N/A345 Name "primary_fist"
N/A346 
N/A347 Where spawnbot
N/A348 TotalCount 16
N/A349 MaxActive 8
N/A350 SpawnCount 4
N/A351 WaitBeforeStarting 15
N/A352 WaitBetweenSpawns 5
N/A353 RandomSpawn 1
N/A354 TotalCurrency 200
N/A355 
N/A356 TFBot
N/A357 {
N/A358 Template T_TFBot_Heavyweapons_Fist
N/A359 }
N/A360 }
N/A361 WaveSpawn
N/A362 {
N/A363 Where spawnbot_left
N/A364 TotalCount 4
N/A365 MaxActive 4
N/A366 SpawnCount 4
N/A367 WaitBeforeStarting 30
N/A368 WaitBetweenSpawns 0
N/A369 TotalCurrency 20
N/A370 
N/A371 TFBot
N/A372 {
N/A373 Template T_TFBot_Soldier_Extended_Concheror
N/A374 Tag nav_prefer_flank_left
N/A375 BehaviorModifiers push
N/A376 }
N/A377 }
N/A378 WaveSpawn
N/A379 {
N/A380 Where spawnbot_right
N/A381 TotalCount 4
N/A382 MaxActive 4
N/A383 SpawnCount 4
N/A384 WaitBeforeStarting 50
N/A385 WaitBetweenSpawns 0
N/A386 TotalCurrency 20
N/A387 
N/A388 TFBot
N/A389 {
N/A390 Template T_TFBot_Soldier_Extended_Concheror
N/A391 Tag nav_prefer_flank_right
N/A392 BehaviorModifiers push
N/A393 }
N/A394 }
N/A395 WaveSpawn
N/A396 {
N/A397 Name "primary_engy"
N/A398 WaitForAllSpawned "primary_fist"
N/A399 
N/A400 Where spawnbot_mission_sniper
N/A401 TotalCount 12
N/A402 MaxActive 9
N/A403 SpawnCount 3
N/A404 WaitBeforeStarting 10
N/A405 WaitBetweenSpawns 3
N/A406 TotalCurrency 200
N/A407 
N/A408 Support Limited
N/A409 
N/A410 Squad
N/A411 {
N/A412 TFBot
N/A413 {
N/A414 Template T_TFBot_Engineer_Sentry_Tele_Battle
N/A415 }
N/A416 TFBot
N/A417 {
N/A418 Template T_TFBot_Sniper_Huntsman
N/A419 }
N/A420 TFBot
N/A421 {
N/A422 Template T_TFBot_Medic_QuickUber
N/A423 }
N/A424 }
N/A425 }
N/A426 WaveSpawn
N/A427 {
N/A428 WaitForAllSpawned "primary_fist"
N/A429 
N/A430 Where spawnbot
N/A431 TotalCount 18
N/A432 MaxActive 4
N/A433 SpawnCount 2
N/A434 WaitBeforeStarting 30
N/A435 WaitBetweenSpawns 5
N/A436 TotalCurrency 100
N/A437 
N/A438 TFBot
N/A439 {
N/A440 Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast
N/A441 }
N/A442 }
N/A443 WaveSpawn
N/A444 {
N/A445 WaitForAllSpawned "primary_engy"
N/A446 
N/A447 Where spawnbot
N/A448 TotalCount 16
N/A449 MaxActive 8
N/A450 SpawnCount 4
N/A451 WaitBeforeStarting 40
N/A452 WaitBetweenSpawns 8
N/A453 RandomSpawn 1
N/A454 TotalCurrency 200
N/A455 
N/A456 TFBot
N/A457 {
N/A458 Template T_TFBot_Heavyweapons_Fist
N/A459 }
N/A460 }
N/A461 }
N/A462 //WAVE 4 ////Currency 1300 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A463 Wave
N/A464 {
N/A465 StartWaveOutput
N/A466 {
N/A467 Target wave_start_relay
N/A468 Action Trigger
N/A469 }
N/A470 DoneOutput
N/A471 {
N/A472 Target wave_finished_relay
N/A473 Action trigger
N/A474 }
N/A475 WaitWhenDone 65
N/A476 Checkpoint Yes
N/A477 
N/A478 WaveSpawn
N/A479 {
N/A480 Where spawnbot
N/A481 TotalCount 2
N/A482 MaxActive 2
N/A483 SpawnCount 2
N/A484 WaitBeforeStarting 0
N/A485 WaitBetweenSpawns 0
N/A486 RandomSpawn 1
N/A487 TotalCurrency 100
N/A488 
N/A489 TFBot
N/A490 {
N/A491 Template T_TFBot_Giant_Scout_Fast
N/A492 }
N/A493 }
N/A494 WaveSpawn
N/A495 {
N/A496 TotalCount 1
N/A497 WaitBeforeStarting 10
N/A498 TotalCurrency 400
N/A499 
N/A500 FirstSpawnOutput
N/A501 {
N/A502 Target boss_spawn_relay
N/A503 Action Trigger
N/A504 }
N/A505 
N/A506 Tank
N/A507 {
N/A508 Health 20000
N/A509 Speed 75
N/A510 Name "boss"
N/A511 StartingPathTrackNode "boss_path_b1"
N/A512 
N/A513 OnKilledOutput
N/A514 {
N/A515 Target boss_dead_relay
N/A516 Action Trigger
N/A517 }
N/A518 
N/A519 OnBombDroppedOutput
N/A520 {
N/A521 Target boss_deploy_relay
N/A522 Action Trigger
N/A523 }
N/A524 
N/A525 }
N/A526 }
N/A527 WaveSpawn
N/A528 {
N/A529 Where spawnbot_mission_sniper
N/A530 TotalCount 18
N/A531 MaxActive 6
N/A532 SpawnCount 2
N/A533 WaitBeforeStarting 15
N/A534 WaitBetweenSpawns 3
N/A535 TotalCurrency 300
N/A536 
N/A537 Support Limited
N/A538 
N/A539 Squad
N/A540 {
N/A541 TFBot
N/A542 {
N/A543 Template T_TFBot_Engineer_Sentry_Tele_Battle
N/A544 }
N/A545 TFBot
N/A546 {
N/A547 Template T_TFBot_Medic_QuickUber
N/A548 }
N/A549 }
N/A550 }
N/A551 WaveSpawn
N/A552 {
N/A553 Where spawnbot
N/A554 TotalCount 6
N/A555 MaxActive 2
N/A556 SpawnCount 1
N/A557 WaitBeforeStarting 20
N/A558 WaitBetweenSpawns 15
N/A559 RandomSpawn 1
N/A560 TotalCurrency 100
N/A561 
N/A562 TFBot
N/A563 {
N/A564 Template T_TFBot_Giant_Scout_Fast
N/A565 }
N/A566 }
N/A567 WaveSpawn
N/A568 {
N/A569 Where spawnbot
N/A570 TotalCount 48
N/A571 MaxActive 16
N/A572 SpawnCount 4
N/A573 WaitBeforeStarting 120
N/A574 WaitBetweenSpawns 1
N/A575 TotalCurrency 400
N/A576 
N/A577 RandomChoice
N/A578 {
N/A579 TFBot
N/A580 {
N/A581 Class Scout
N/A582 Skill Easy
N/A583 WeaponRestrictions PrimaryOnly
N/A584 }
N/A585 TFBot
N/A586 {
N/A587 Class Scout
N/A588 Skill Easy
N/A589 WeaponRestrictions PrimaryOnly
N/A590 }
N/A591 TFBot
N/A592 {
N/A593 Template T_TFBot_Scout_Bonk
N/A594 }
N/A595 TFBot
N/A596 {
N/A597 Template T_TFBot_Scout_Sandman
N/A598 }
N/A599 }
N/A600 }
N/A601 }
N/A602 //WAVE 5 ////Currency 1800 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A603 Wave
N/A604 {
N/A605 StartWaveOutput
N/A606 {
N/A607 Target wave_start_relay
N/A608 Action Trigger
N/A609 }
N/A610 DoneOutput
N/A611 {
N/A612 Target wave_finished_relay
N/A613 Action trigger
N/A614 }
N/A615 WaitWhenDone 65
N/A616 Checkpoint Yes
N/A617 
N/A618 WaveSpawn
N/A619 {
N/A620 TotalCount 1
N/A621 WaitBeforeStarting 0
N/A622 TotalCurrency 200
N/A623 
N/A624 FirstSpawnOutput
N/A625 {
N/A626 Target boss_spawn_relay
N/A627 Action Trigger
N/A628 }
N/A629 
N/A630 Tank
N/A631 {
N/A632 Health 15000
N/A633 Speed 75
N/A634 Name "boss"
N/A635 StartingPathTrackNode "boss_path_b1"
N/A636 
N/A637 OnKilledOutput
N/A638 {
N/A639 Target boss_dead_relay
N/A640 Action Trigger
N/A641 }
N/A642 
N/A643 OnBombDroppedOutput
N/A644 {
N/A645 Target boss_deploy_relay
N/A646 Action Trigger
N/A647 }
N/A648 
N/A649 }
N/A650 }
N/A651 WaveSpawn
N/A652 {
N/A653 TotalCount 1
N/A654 WaitBeforeStarting 12
N/A655 TotalCurrency 200
N/A656 
N/A657 FirstSpawnOutput
N/A658 {
N/A659 Target boss_spawn_relay
N/A660 Action Trigger
N/A661 }
N/A662 
N/A663 Tank
N/A664 {
N/A665 Health 15000
N/A666 Speed 75
N/A667 Name "boss"
N/A668 StartingPathTrackNode "boss_path_b1"
N/A669 
N/A670 OnKilledOutput
N/A671 {
N/A672 Target boss_dead_relay
N/A673 Action Trigger
N/A674 }
N/A675 
N/A676 OnBombDroppedOutput
N/A677 {
N/A678 Target boss_deploy_relay
N/A679 Action Trigger
N/A680 }
N/A681 
N/A682 }
N/A683 }
N/A684 WaveSpawn
N/A685 {
N/A686 Name "primary_scout"
N/A687 
N/A688 Where spawnbot
N/A689 TotalCount 100
N/A690 MaxActive 18
N/A691 SpawnCount 6
N/A692 WaitBeforeStarting 15
N/A693 WaitBetweenSpawns 0
N/A694 TotalCurrency 1000
N/A695 
N/A696 RandomChoice
N/A697 {
N/A698 TFBot
N/A699 {
N/A700 Class Scout
N/A701 Skill Normal
N/A702 WeaponRestrictions PrimaryOnly
N/A703 }
N/A704 TFBot
N/A705 {
N/A706 Class Scout
N/A707 Skill Normal
N/A708 WeaponRestrictions PrimaryOnly
N/A709 }
N/A710 TFBot
N/A711 {
N/A712 Class Scout
N/A713 Skill Normal
N/A714 WeaponRestrictions PrimaryOnly
N/A715 }
N/A716 TFBot
N/A717 {
N/A718 Class Scout
N/A719 Skill Normal
N/A720 WeaponRestrictions PrimaryOnly
N/A721 }
N/A722 TFBot
N/A723 {
N/A724 Class Scout
N/A725 Skill Normal
N/A726 WeaponRestrictions PrimaryOnly
N/A727 }
N/A728 TFBot
N/A729 {
N/A730 Class Scout
N/A731 Skill Normal
N/A732 WeaponRestrictions PrimaryOnly
N/A733 }
N/A734 TFBot
N/A735 {
N/A736 Class Scout
N/A737 Skill Normal
N/A738 WeaponRestrictions PrimaryOnly
N/A739 Tag nav_prefer_flank_left
N/A740 BehaviorModifiers push
N/A741 }
N/A742 TFBot
N/A743 {
N/A744 Class Scout
N/A745 Skill Normal
N/A746 WeaponRestrictions PrimaryOnly
N/A747 Tag nav_prefer_flank_right
N/A748 BehaviorModifiers push
N/A749 }
N/A750 TFBot
N/A751 {
N/A752 Template T_TFBot_Scout_Sandman
N/A753 Tag nav_prefer_flank_left
N/A754 BehaviorModifiers push
N/A755 }
N/A756 TFBot
N/A757 {
N/A758 Template T_TFBot_Scout_Bonk
N/A759 Tag nav_prefer_flank_left
N/A760 BehaviorModifiers push
N/A761 }
N/A762 }
N/A763 }
N/A764 WaveSpawn
N/A765 {
N/A766 Where spawnbot_mission_sniper
N/A767 TotalCount 12
N/A768 MaxActive 2
N/A769 SpawnCount 2
N/A770 WaitBeforeStarting 28
N/A771 WaitBetweenSpawns 0
N/A772 TotalCurrency 200
N/A773 
N/A774 Support Limited
N/A775 
N/A776 Squad
N/A777 {
N/A778 TFBot
N/A779 {
N/A780 Template T_TFBot_Engineer_Sentry_Tele_Battle
N/A781 }
N/A782 TFBot
N/A783 {
N/A784 Template T_TFBot_Medic_QuickUber
N/A785 }
N/A786 }
N/A787 }
N/A788 WaveSpawn
N/A789 {
N/A790 WaitForAllSpawned "primary_scout"
N/A791 Where spawnbot
N/A792 TotalCount 32
N/A793 MaxActive 8
N/A794 SpawnCount 4
N/A795 WaitBeforeStarting 20
N/A796 WaitBetweenSpawns 5
N/A797 TotalCurrency 100
N/A798 
N/A799 RandomChoice
N/A800 {
N/A801 TFBot
N/A802 {
N/A803 Template T_TFBot_Soldier_Extended_Concheror
N/A804 }
N/A805 TFBot
N/A806 {
N/A807 Template T_TFBot_Soldier_Extended_Concheror
N/A808 }
N/A809 TFBot
N/A810 {
N/A811 Template T_TFBot_Soldier_Extended_Concheror
N/A812 Tag nav_prefer_flank_left
N/A813 BehaviorModifiers push
N/A814 }
N/A815 TFBot
N/A816 {
N/A817 Template T_TFBot_Soldier_Extended_Concheror
N/A818 Tag nav_prefer_flank_right
N/A819 BehaviorModifiers push
N/A820 }
N/A821 }
N/A822 }
N/A823 WaveSpawn
N/A824 {
N/A825 WaitForAllSpawned "primary_scout"
N/A826 TotalCount 1
N/A827 WaitBeforeStarting 65
N/A828 TotalCurrency 100
N/A829 
N/A830 FirstSpawnOutput
N/A831 {
N/A832 Target boss_spawn_relay
N/A833 Action Trigger
N/A834 }
N/A835 
N/A836 Tank
N/A837 {
N/A838 Health 25000
N/A839 Speed 75
N/A840 Name "boss"
N/A841 //Skin 1
N/A842 StartingPathTrackNode "boss_path_b1"
N/A843 
N/A844 OnKilledOutput
N/A845 {
N/A846 Target boss_dead_relay
N/A847 Action Trigger
N/A848 }
N/A849 
N/A850 OnBombDroppedOutput
N/A851 {
N/A852 Target boss_deploy_relay
N/A853 Action Trigger
N/A854 }
N/A855 
N/A856 }
N/A857 }
N/A858 }
N/A859 //WAVE 6 ////Currency 400 //////////////////////////////////////////////////////////////////////////////////////////////////////////
N/A860 Wave
N/A861 {
N/A862 StartWaveOutput
N/A863 {
N/A864 Target wave_start_relay
N/A865 Action Trigger
N/A866 }
N/A867 DoneOutput
N/A868 {
N/A869 Target wave_finished_relay
N/A870 Action trigger
N/A871 }
N/A872 WaitWhenDone 65
N/A873 Checkpoint Yes
N/A874 
N/A875 WaveSpawn
N/A876 {
N/A877 Where spawnbot_invasion
N/A878 TotalCount 8
N/A879 MaxActive 8
N/A880 SpawnCount 8
N/A881 WaitBeforeStarting 1
N/A882 WaitBetweenSpawns 0
N/A883 RandomSpawn 1
N/A884 TotalCurrency 200
N/A885 
N/A886 Support Limited
N/A887 
N/A888 Squad
N/A889 {
N/A890 TFBot
N/A891 {
N/A892 Template T_TFBot_Engineer_Sentry_Battle
N/A893 }
N/A894 TFBot
N/A895 {
N/A896 Class Scout
N/A897 Skill Hard
N/A898 }
N/A899 }
N/A900 }
N/A901 WaveSpawn
N/A902 {
N/A903 Where spawnbot_invasion
N/A904 TotalCount 36
N/A905 MaxActive 12
N/A906 SpawnCount 6
N/A907 WaitBeforeStarting 10
N/A908 WaitBetweenSpawns 5
N/A909 RandomSpawn 1
N/A910 TotalCurrency 200
N/A911 
N/A912 Support Limited
N/A913 
N/A914 Squad
N/A915 {
N/A916 TFBot
N/A917 {
N/A918 Template T_TFBot_Engineer_Sentry_Battle
N/A919 }
N/A920 TFBot
N/A921 {
N/A922 Class Scout
N/A923 Skill Hard
N/A924 }
N/A925 }
N/A926 }
N/A927 WaveSpawn
N/A928 {
N/A929 Where spawnbot
N/A930 TotalCount 1
N/A931 MaxActive 1
N/A932 SpawnCount 1
N/A933 WaitBeforeStarting 25
N/A934 WaitBetweenSpawns 0
N/A935 TotalCurrency 0
N/A936 
N/A937 TFBot
N/A938 {
N/A939 Template T_TFBot_Giant_Metalbeard
N/A940 }
N/A941 }
N/A942 }
N/A943}`