Template:PatchDiff/August 3, 2011 Patch/team fortress 2 content.gcf/tf/scripts/items/items game.txt

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1894818948 "drop_sound" "ui/item_metal_tiny_drop.wav"
1894918949 }
1895018950 
N/A18951 "513"
N/A18952 {
N/A18953 "name" "The Original"
N/A18954 "item_class" "tf_weapon_rocketlauncher"
N/A18955 "craft_material_type" "weapon"
N/A18956 "capabilities"
N/A18957 {
N/A18958 "nameable" "1"
N/A18959 "can_modify_socket" "1"
N/A18960 "can_craft_count" "1"
N/A18961 }
N/A18962 "item_logname" "quake_rl"
N/A18963 "item_iconname" "quake_rl"
N/A18964 "show_in_armory" "1"
N/A18965 "item_type_name" "#TF_Weapon_RocketLauncher"
N/A18966 "item_name" "#TF_TheOriginal"
N/A18967 "item_slot" "primary"
N/A18968 "item_quality" "unique"
N/A18969 "propername" "1"
N/A18970 "min_ilevel" "5"
N/A18971 "max_ilevel" "5"
N/A18972 "image_inventory" "backpack/weapons/c_models/c_bet_rocketlauncher/c_bet_rocketlauncher"
N/A18973 "image_inventory_size_w" "128"
N/A18974 "image_inventory_size_h" "82"
N/A18975 "model_player" "models/weapons/c_models/c_bet_rocketlauncher/c_bet_rocketlauncher.mdl"
N/A18976 "attach_to_hands" "1"
N/A18977 "used_by_classes"
N/A18978 {
N/A18979 "soldier" "1"
N/A18980 }
N/A18981 "attributes"
N/A18982 {
N/A18983 "centerfire projectile"
N/A18984 {
N/A18985 "attribute_class" "centerfire_projectile"
N/A18986 "value" "1"
N/A18987 }
N/A18988 "cannot trade"
N/A18989 {
N/A18990 "attribute_class" "cannot_trade"
N/A18991 "value" "1"
N/A18992 }
N/A18993 }
N/A18994 "visuals"
N/A18995 {
N/A18996 "animation"
N/A18997 {
N/A18998 "activity" "ACT_VM_DRAW"
N/A18999 "replacement" "ACT_VM_DRAW_QRL"
N/A19000 }
N/A19001 "animation"
N/A19002 {
N/A19003 "activity" "ACT_VM_IDLE"
N/A19004 "replacement" "ACT_VM_IDLE_QRL"
N/A19005 }
N/A19006 "animation"
N/A19007 {
N/A19008 "activity" "ACT_VM_PULLBACK"
N/A19009 "replacement" "ACT_VM_PULLBACK_QRL"
N/A19010 }
N/A19011 "animation"
N/A19012 {
N/A19013 "activity" "ACT_VM_PRIMARYATTACK"
N/A19014 "replacement" "ACT_VM_PRIMARYATTACK_QRL"
N/A19015 }
N/A19016 "animation"
N/A19017 {
N/A19018 "activity" "ACT_VM_RELOAD"
N/A19019 "replacement" "ACT_VM_RELOAD_QRL"
N/A19020 }
N/A19021 "animation"
N/A19022 {
N/A19023 "activity" "ACT_RELOAD_START"
N/A19024 "replacement" "ACT_VM_RELOAD_START_QRL"
N/A19025 }
N/A19026 "animation"
N/A19027 {
N/A19028 "activity" "ACT_RELOAD_FINISH"
N/A19029 "replacement" "ACT_VM_RELOAD_FINISH_QRL"
N/A19030 }
N/A19031 "animation"
N/A19032 {
N/A19033 "activity" "ACT_MP_RELOAD_STAND_PRIMARY"
N/A19034 "replacement" "ACT_MP_RELOAD_STAND_PRIMARY3"
N/A19035 }
N/A19036 "animation"
N/A19037 {
N/A19038 "activity" "ACT_MP_RELOAD_CROUCH_PRIMARY"
N/A19039 "replacement" "ACT_MP_RELOAD_CROUCH_PRIMARY3"
N/A19040 }
N/A19041 "animation"
N/A19042 {
N/A19043 "activity" "ACT_MP_RELOAD_AIRWALK_PRIMARY"
N/A19044 "replacement" "ACT_MP_RELOAD_AIRWALK_PRIMARY3"
N/A19045 }
N/A19046 "animation"
N/A19047 {
N/A19048 "activity" "ACT_MP_RELOAD_STAND_PRIMARY_LOOP"
N/A19049 "replacement" "ACT_MP_RELOAD_STAND_PRIMARY3_LOOP"
N/A19050 }
N/A19051 "animation"
N/A19052 {
N/A19053 "activity" "ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP"
N/A19054 "replacement" "ACT_MP_RELOAD_CROUCH_PRIMARY3_LOOP"
N/A19055 }
N/A19056 "animation"
N/A19057 {
N/A19058 "activity" "ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP"
N/A19059 "replacement" "ACT_MP_RELOAD_AIRWALK_PRIMARY3_LOOP"
N/A19060 }
N/A19061 "animation"
N/A19062 {
N/A19063 "activity" "ACT_MP_RELOAD_STAND_PRIMARY_END"
N/A19064 "replacement" "ACT_MP_RELOAD_STAND_PRIMARY3_END"
N/A19065 }
N/A19066 "animation"
N/A19067 {
N/A19068 "activity" "ACT_MP_RELOAD_CROUCH_PRIMARY_END"
N/A19069 "replacement" "ACT_MP_RELOAD_CROUCH_PRIMARY3_END"
N/A19070 }
N/A19071 "animation"
N/A19072 {
N/A19073 "activity" "ACT_MP_RELOAD_AIRWALK_PRIMARY_END"
N/A19074 "replacement" "ACT_MP_RELOAD_AIRWALK_PRIMARY3_END"
N/A19075 }
N/A19076 "animation"
N/A19077 {
N/A19078 "activity" "ACT_MP_RELOAD_SWIM_PRIMARY"
N/A19079 "replacement" "ACT_MP_RELOAD_SWIM_PRIMARY3"
N/A19080 }
N/A19081 "sound_single_shot" "Weapon_QuakeRPG.Single"
N/A19082 "sound_burst" "Weapon_QuakeRPG.SingleCrit"
N/A19083 "sound_deploy" "Weapon_QuakeRPG.Draw"
N/A19084 "sound_reload" "Weapon_QuakeRPG.Reload"
N/A19085 }
N/A19086 "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
N/A19087 "drop_sound" "ui/item_heavy_gun_drop.wav"
N/A19088 }
N/A19089 
1895119090 "514"
1895219091 {
1895319092 "name" "Mask of the Shaman"
1908119220 "drop_sound" "ui/item_hat_pickup.wav"
1908219221 }
1908319222 
N/A19223 "517"
N/A19224 {
N/A19225 "name" "Tamrielic Relic"
N/A19226 "item_class" "tf_wearable"
N/A19227 "loadondemand" "1"
N/A19228 "craft_material_type" "hat"
N/A19229 "capabilities"
N/A19230 {
N/A19231 "nameable" "1"
N/A19232 "can_craft_count" "1"
N/A19233 }
N/A19234 "show_in_armory" "1"
N/A19235 "propername" "1"
N/A19236 "min_ilevel" "10"
N/A19237 "max_ilevel" "10"
N/A19238 "item_type_name" "#TF_Wearable_Hat"
N/A19239 "item_name" "#TF_TamrielicRelic"
N/A19240 "item_description" "#TF_TamrielicRelic_Desc"
N/A19241 "item_slot" "head"
N/A19242 "item_quality" "unique"
N/A19243 "image_inventory" "backpack/player/items/all_class/skyrim_helmet"
N/A19244 "image_inventory_size_w" "128"
N/A19245 "image_inventory_size_h" "82"
N/A19246 "drop_type" "drop"
N/A19247 "model_player" "models/player/items/heavy/skyrim_helmet.mdl"
N/A19248 "used_by_classes"
N/A19249 {
N/A19250 "heavy" "1"
N/A19251 }
N/A19252 "visuals"
N/A19253 {
N/A19254 "hide_player_bodygroup_name" "hat"
N/A19255 }
N/A19256 "attributes"
N/A19257 {
N/A19258 "cannot trade"
N/A19259 {
N/A19260 "attribute_class" "cannot_trade"
N/A19261 "value" "1"
N/A19262 }
N/A19263 }
N/A19264 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
N/A19265 "drop_sound" "ui/item_hat_pickup.wav"
N/A19266 }
N/A19267 "518"
N/A19268 {
N/A19269 "name" "The Anger"
N/A19270 "item_class" "tf_wearable"
N/A19271 "loadondemand" "1"
N/A19272 "craft_material_type" "hat"
N/A19273 "capabilities"
N/A19274 {
N/A19275 "nameable" "1"
N/A19276 "can_craft_count" "1"
N/A19277 "paintable" "1"
N/A19278 }
N/A19279 "show_in_armory" "1"
N/A19280 "propername" "1"
N/A19281 "min_ilevel" "10"
N/A19282 "max_ilevel" "10"
N/A19283 "item_type_name" "#TF_Wearable_Hat"
N/A19284 "item_name" "#TF_BrinkHood"
N/A19285 "item_slot" "head"
N/A19286 "item_quality" "unique"
N/A19287 "image_inventory" "backpack/player/items/sniper/c_bet_brinkhood"
N/A19288 "image_inventory_size_w" "128"
N/A19289 "image_inventory_size_h" "82"
N/A19290 "drop_type" "none"
N/A19291 "model_player" "models/player/items/sniper/c_bet_brinkhood.mdl"
N/A19292 "used_by_classes"
N/A19293 {
N/A19294 "sniper" "1"
N/A19295 }
N/A19296 "visuals"
N/A19297 {
N/A19298 "hide_player_bodygroup_name" "hat"
N/A19299 }
N/A19300 "attributes"
N/A19301 {
N/A19302 "cannot trade"
N/A19303 {
N/A19304 "attribute_class" "cannot_trade"
N/A19305 "value" "1"
N/A19306 }
N/A19307 }
N/A19308 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
N/A19309 "drop_sound" "ui/item_hat_pickup.wav"
N/A19310 }
N/A19311 "519"
N/A19312 {
N/A19313 "name" "Pip-Boy 1950"
N/A19314 "item_class" "tf_wearable"
N/A19315 "loadondemand" "1"
N/A19316 "craft_material_type" "hat"
N/A19317 "capabilities"
N/A19318 {
N/A19319 "nameable" "1"
N/A19320 "can_craft_count" "1"
N/A19321 }
N/A19322 "show_in_armory" "1"
N/A19323 "min_ilevel" "10"
N/A19324 "max_ilevel" "10"
N/A19325 "item_type_name" "#TF_Wearable_Armband"
N/A19326 "item_name" "#TF_Pipboy"
N/A19327 "item_description" "#TF_Pipboy_Desc"
N/A19328 "item_slot" "misc"
N/A19329 "item_quality" "unique"
N/A19330 "image_inventory" "backpack/player/items/engineer/bet_pb"
N/A19331 "image_inventory_size_w" "128"
N/A19332 "image_inventory_size_h" "82"
N/A19333 "drop_type" "none"
N/A19334 "model_player" "models/player/items/engineer/bet_pb.mdl"
N/A19335 "used_by_classes"
N/A19336 {
N/A19337 "engineer" "1"
N/A19338 }
N/A19339 "attributes"
N/A19340 {
N/A19341 "cannot trade"
N/A19342 {
N/A19343 "attribute_class" "cannot_trade"
N/A19344 "value" "1"
N/A19345 }
N/A19346 "has pipboy build interface"
N/A19347 {
N/A19348 "attribute_class" "set_custom_buildmenu"
N/A19349 "value" "1"
N/A19350 }
N/A19351 }
N/A19352 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
N/A19353 "drop_sound" "ui/item_hat_pickup.wav"
N/A19354 }
N/A19355 "520"
N/A19356 {
N/A19357 "name" "Wingstick"
N/A19358 "item_class" "tf_wearable"
N/A19359 "loadondemand" "1"
N/A19360 "craft_material_type" "hat"
N/A19361 "capabilities"
N/A19362 {
N/A19363 "nameable" "1"
N/A19364 "can_craft_count" "1"
N/A19365 }
N/A19366 "show_in_armory" "1"
N/A19367 "propername" "1"
N/A19368 "min_ilevel" "10"
N/A19369 "max_ilevel" "10"
N/A19370 "item_type_name" "#TF_Wearable_Wingstick"
N/A19371 "item_name" "#TF_Wingstick"
N/A19372 "item_slot" "misc"
N/A19373 "item_quality" "unique"
N/A19374 "image_inventory" "backpack/player/items/engineer/bet_wingstick"
N/A19375 "image_inventory_size_w" "128"
N/A19376 "image_inventory_size_h" "82"
N/A19377 "drop_type" "none"
N/A19378 "model_player" "models/player/items/engineer/bet_wingstick.mdl"
N/A19379 "used_by_classes"
N/A19380 {
N/A19381 "engineer" "1"
N/A19382 }
N/A19383 "attributes"
N/A19384 {
N/A19385 "cannot trade"
N/A19386 {
N/A19387 "attribute_class" "cannot_trade"
N/A19388 "value" "1"
N/A19389 }
N/A19390 }
N/A19391 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
N/A19392 "drop_sound" "ui/item_hat_pickup.wav"
N/A19393 }
N/A19394 
1908419395 
1908519396 
1908619397 "1899"
2665126962 "effect_type" "negative"
2665226963 "stored_as_integer" "1"
2665326964 }
N/A26965 "289"
N/A26966 {
N/A26967 "name" "centerfire projectile"
N/A26968 "attribute_class" "centerfire_projectile"
N/A26969 "min_value" "1"
N/A26970 "max_value" "3"
N/A26971 "group" "only_on_unique"
N/A26972 "description_string" "#Attrib_CenterFireProjectile"
N/A26973 "description_format" "value_is_additive"
N/A26974 "hidden" "1"
N/A26975 "effect_type" "positive"
N/A26976 "stored_as_integer" "1"
N/A26977 }
N/A26978 "295"
N/A26979 {
N/A26980 "name" "has pipboy build interface"
N/A26981 "attribute_class" "set_custom_buildmenu"
N/A26982 "min_value" "1"
N/A26983 "max_value" "3"
N/A26984 "group" "only_on_unique"
N/A26985 "description_string" ""
N/A26986 "description_format" "value_is_additive"
N/A26987 "hidden" "1"
N/A26988 "effect_type" "positive"
N/A26989 "stored_as_integer" "1"
N/A26990 }
2665426991 }
2665526992 "item_sets"
2665626993 {