Template:PatchDiff/August 18, 2011 Patch/team fortress 2 materials.gcf/tf/materials/Effects/particle shells.vmt

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N/A1"spritecard"
N/A2{
N/A3 "$basetexture" "effects\particle_shells"
N/A4 $depthblend 0
N/A5 "$blendframes" "0"
N/A6}