Template:PatchDiff/August 18, 2011 Patch/team fortress 2 content.gcf/tf/scripts/mod textures.txt

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23972397 "width" "128"
23982398 "height" "32"
23992399 }
N/A2400 
N/A2401 "diamondback"
N/A2402 {
N/A2403 "dfile" "HUD/d_images_v2"
N/A2404 "dnegfile" "HUD/dneg_images_v2"
N/A2405 "x" "320"
N/A2406 "y" "896"
N/A2407 "width" "64"
N/A2408 "height" "32"
N/A2409 }
N/A2410 
N/A2411 "widowmaker"
N/A2412 {
N/A2413 "dfile" "HUD/d_images_v2"
N/A2414 "dnegfile" "HUD/dneg_images_v2"
N/A2415 "x" "320"
N/A2416 "y" "960"
N/A2417 "width" "64"
N/A2418 "height" "32"
N/A2419 }
N/A2420 
N/A2421 "short_circuit"
N/A2422 {
N/A2423 "dfile" "HUD/d_images_v2"
N/A2424 "dnegfile" "HUD/dneg_images_v2"
N/A2425 "x" "320"
N/A2426 "y" "928"
N/A2427 "width" "64"
N/A2428 "height" "32"
N/A2429 }
N/A2430 "machina"
N/A2431 {
N/A2432 "dfile" "HUD/d_images_v2"
N/A2433 "dnegfile" "HUD/dneg_images_v2"
N/A2434 "x" "256"
N/A2435 "y" "288"
N/A2436 "width" "128"
N/A2437 "height" "32"
N/A2438 }
N/A2439 "player_penetration"
N/A2440 {
N/A2441 "dfile" "HUD/d_images_v2"
N/A2442 "dnegfile" "HUD/dneg_images_v2"
N/A2443 "x" "256"
N/A2444 "y" "320"
N/A2445 "width" "128"
N/A2446 "height" "32"
N/A2447 }
N/A2448 "headshot_player_penetration"
N/A2449 {
N/A2450 "dfile" "HUD/d_images_v2"
N/A2451 "dnegfile" "HUD/dneg_images_v2"
N/A2452 "x" "256"
N/A2453 "y" "352"
N/A2454 "width" "128"
N/A2455 "height" "32"
N/A2456 }
24002457 }
24012458}