Template:Math/Quick-Fix Overheal

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This template multiplies a number passed to it using an algorithm that is consistent with the way the Quick-Fix Overheal is calculated in-game. Use this instead of the Template:Math/Overheal template as this accounts for the fact that the Quick-Fix doesn't heal to the lowest five health, as well as the 'one-more' bug.

Usage

{{Math/Quick-Fix Overheal|175}}

This example yields 220.

Calculation factor

The default calculation factor for Overheal is 125% (1.25). To modify the factor, add a factor parameter like so:

{{Math/Quick-Fix Overheal|175|factor=2}}

This example yields 351.

Errors

  • This template will display ? if it is missing a max health number.
  • This template will display an Expression error if it cannot interpret either the max health number or factor passed to it. Only include numeric characters (0-9).