User contributions
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- 04:03, 6 August 2023 (diff | hist) . . (+1,367) . . Talk:Skirmish
- 01:14, 6 August 2023 (diff | hist) . . (+602) . . N Talk:Skirmish (Created page with "= Trivia: Security Room Reference = Since I accidentally submitted the edit without fully completing my comment, I'll finish it here: A source would be nice for the trivia, b...")
- 01:09, 6 August 2023 (diff | hist) . . (+511) . . Skirmish (Re-added and expanded upon the trivia about the security room. It's a pretty obvious reference---I don)
- 04:32, 22 January 2023 (diff | hist) . . (+1) . . Canalzon (updated the developer)
- 03:59, 22 January 2023 (diff | hist) . . (+132) . . N Category:Canalzon images (added category for canalzone images) (current)
- 03:58, 22 January 2023 (diff | hist) . . (+14) . . File:Canalzon 01.jpg (→Summary: added a category) (current)
- 03:54, 22 January 2023 (diff | hist) . . (+15) . . Well6 (qwtf map nav)
- 03:54, 22 January 2023 (diff | hist) . . (+15) . . 2Fort5 (added qwtf map nav)
- 03:54, 22 January 2023 (diff | hist) . . (+15) . . Canalzon
- 03:53, 22 January 2023 (diff | hist) . . (+28) . . Well6 (Added proper info on the map creator)
- 03:51, 22 January 2023 (diff | hist) . . (+1,431) . . N Template:QWTF Maps Nav (Page creation. Requires translations for other areas besides the capture the flag info.)
- 03:19, 22 January 2023 (diff | hist) . . (+22) . . Canalzon
- 03:18, 22 January 2023 (diff | hist) . . (+12) . . Canalzone 2 (Classic) (This type of gamemode is technically Territorial Control. TF2's flag entity once had support for this type of gamemode, and is still present in the FGD.)
- 03:16, 22 January 2023 (diff | hist) . . (0) . . m Canalzon (image fix)
- 03:16, 22 January 2023 (diff | hist) . . (0) . . m Canalzon (italics)
- 03:16, 22 January 2023 (diff | hist) . . (+374) . . Canalzon (Fixed the page. Please help add info...)
- 03:12, 22 January 2023 (diff | hist) . . (+67) . . N File:Canalzon 01.jpg (Screenshot of The Canal Zone for Quake Team Fortress.)
- 03:01, 22 January 2023 (diff | hist) . . (+152) . . N Canalzon (Updated info on the creator of Well6)
- 02:58, 22 January 2023 (diff | hist) . . (+27) . . Team Fortress (Canalzone and Rock were also remade for TFC.)
- 02:39, 22 January 2023 (diff | hist) . . (+511) . . DeGroot Keep (→Trivia: Added info on the QTF map "Storm," the inspiration behind DeGroot Keep.)
- 02:15, 22 January 2023 (diff | hist) . . (+77) . . Badlands (Classic) (Added a link to the cut CTF Badlands)
- 02:14, 22 January 2023 (diff | hist) . . (+42) . . Badlands (Capture the Flag) (→Concept art)
- 20:48, 15 January 2023 (diff | hist) . . (+410) . . N Sources? on Talk:Team Fortress 2: Brotherhood of Arms
- 21:46, 8 January 2023 (diff | hist) . . (+868) . . N "Soundtrack" is of Valve's Team Fortress, not BOA on Talk:Team Fortress 2: Brotherhood of Arms
- 22:03, 24 December 2022 (diff | hist) . . (0) . . File:Dustbowl old control point1b.png (RedFire uploaded a new version of File:Dustbowl old control point1b.png) (current)
- 17:23, 11 December 2022 (diff | hist) . . (+45) . . m Team Fortress 2 Official Soundtrack
- 20:24, 4 December 2022 (diff | hist) . . (-2) . . Illustrative Rendering in Team Fortress 2 (Updated release date. (The earliest upload of this video on YouTube is by a user named "totaltf2", who uploaded the video on August 13, 2007))
- 18:59, 4 September 2022 (diff | hist) . . (-1) . . m Syringe
- 01:59, 12 August 2022 (diff | hist) . . (-112) . . SMG (I've never seen a tf_weapon_smg_scout anywhere in the code or the game's files.)
- 01:57, 12 August 2022 (diff | hist) . . (-20) . . SMG (If we're going to talk about timespan, the MAT-49 was what replaced the MAS-38 in the 1950's. TF2 is in the 1960's.)
- 01:22, 26 March 2022 (diff | hist) . . (0) . . m Concept art ("Pyro concept r" now leads to the proper page.)
- 00:43, 24 March 2022 (diff | hist) . . (+227) . . Talk:Dustbowl 2 (current)
- 22:31, 23 March 2022 (diff | hist) . . (+178) . . Talk:Dustbowl 2
- 22:26, 23 March 2022 (diff | hist) . . (+493) . . Talk:Super SMG (current)
- 22:18, 23 March 2022 (diff | hist) . . (+249) . . Talk:Dustbowl 2
- 19:44, 23 March 2022 (diff | hist) . . (+268) . . Medic (Medic's design was very heavily influenced from the Invasion era of development.)
- 00:00, 23 March 2022 (diff | hist) . . (+766) . . N Talk:Super SMG (→Not a lot of information.: new section)
- 23:42, 22 March 2022 (diff | hist) . . (+2,565) . . N Talk:Dustbowl 2 (→How Badwater and Gold Rush/Dustbowl 2 were related.: new section)
- 23:38, 22 March 2022 (diff | hist) . . (+519) . . Dustbowl 2 (Dustbowl 2 and Badwater are related in development, so I added information about that.)
- 23:06, 22 March 2022 (diff | hist) . . (+35) . . N File:Badwater last4.jpg (current)
- 23:05, 22 March 2022 (diff | hist) . . (+35) . . N File:Badwater last3.jpg (current)
- 23:05, 22 March 2022 (diff | hist) . . (+35) . . N File:Badwater last2.jpg (current)
- 23:05, 22 March 2022 (diff | hist) . . (+35) . . N File:Badwater last1.jpg (current)
- 21:57, 22 March 2022 (diff | hist) . . (+238) . . Gold Rush (Added a short trivia section. Feel free to add on to this!)
- 01:19, 5 March 2022 (diff | hist) . . (+609) . . Proof of the Dynamite Pack always being a grenade on Talk:Dynamite Pack
- 01:13, 5 March 2022 (diff | hist) . . (-19) . . Dynamite Pack (Undo edit by GrampaSwood (Talk) (3150780) I added proof to the discussion page, the MIRV would not have been a secondary.) (Tag: Undo)
- 01:11, 5 March 2022 (diff | hist) . . (+594) . . N Proof of the Dynamite Pack always being a grenade on Talk:Dynamite Pack
- 21:55, 3 March 2022 (diff | hist) . . (-19) . . Dynamite Pack (The Dynamite Pack was never a secondary, it was always meant to be a grenade.)
- 22:57, 13 February 2022 (diff | hist) . . (0) . . Weapons (Classic) (Updated the shotgun damage numbers to properly fit the math)
- 04:48, 13 December 2021 (diff | hist) . . (0) . . SMG (Undo edit by Oktayey (Talk) (3007007) The concept art very clearly shows a MAT-49. The in-game version is a cartoonish version of the MAT-49.) (Tag: Undo)
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