Rainblower/ar

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Your friends (enemies) will squeal with delight (be consumed with fire) when you cover them with sparkling rainbows (all consuming fire).
Rainblower publicity blurb

The Rainblower is a primary weapon for the Pyro. It appears as a series of four yellow horns and one silver horn with long, spiraling piping and a container of sparkly team-colored fluid. It sprays out a stream of colorful bubbles and rainbows.

This item may only be seen in-game by users who are in Pyroland. A Pyro with the Rainblower equipped is shown as having the Flame Thrower to players not in Pyroland, however, it shows up as the Rainblower in the deathcam. The Rainblower makes wind chime and bubbling sounds when fired. It also makes very light tinkling sounds when deployed but not fired.

Taunting with the Rainblower equipped results in the Armageddon kill taunt, igniting and potentially killing anyone in the area. Unlike other Pyroland-related items, players not in Pyroland also see this taunt, but with slight differences; for example, instead of blowing bubbles, the Pyro breathes fire. The damage halves for every player hit, making it possible to survive.

In combat, this weapon functions identically to the stock Flame Thrower.

Damage and function times

:مواضيع متعلقة الضرر
مطابقة لل: Flame Thrower
الضرر و أوقات العمل
نوع الطلقة Particle
Damage type Fire
Ranged or Melee damage? Ranged
الضرر
ضرر النار من (القريب) 100% 6.5-13 / tick
ضرر النار من بعيد 50% 3.25-6.5 / tick
كريتيكال 9.75-19.5 / tick
الميني كريت 4.3875-8.775 / tick
أفتربيرن 4 / tick
أفتربيرن (ميني كريت) 5 / tick
أوقات العمل
Attack interval 0.075 s
وقت إستهلاك الذخائر 0.105 s
مدة أفتربيرن 4-10 s
مدة تبريد الإيربلاست 0.75 s
القيم تقاس مقربة وتحدد بإختبارات الكوميونتي

Note: Flame damage is proportional to particle lifetime instead of distance from target. Unlike most weapons, Critical hits are also affected by the scaling. Additionally, there is a very slight damage variance (±0.08 / particle) due to differences in particle angles.

العرض

Crafting

:مواضيع متعلقة Crafting

Blueprint

Class Token - Pyro Slot Token - Primary Scrap Metal النتائج المحتملة
Item icon Class Token - Pyro.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Backburner.png Item icon Degreaser.png Item icon Phlogistinator.png Item icon Rainblower.png
Item icon Nostromo Napalmer.png Item icon Panic Attack.png Item icon Dragon's Fury.png

Strange variant


Related achievements

Leaderboard class soldier.png الجندي

باكدرافت  دودجير
باكدرافت دودجير
قتل بايرو الذي الكومبريشون بلاست واحدة من صواريخ الروكيت لانشر الخاص في الثواني العشر الأخيرة.


Leaderboard class pyro.png المشعل

Full Spectrum Warrior
Full Spectrum Warrior
Ignite 3 enemy players using your Rainblower taunt.


هوت أن يور هيلث
هوت أن يور هيلث
قتل 50 عدو مع الفليمثروّار الخاص من وراء.
هوت  بوتاتو
هوت بوتاتو
تعكس 100 مقذوفات مع الكومبريشون بلاست الخاص.


وتشوت
وتشوت
قتل السولدجير بصاروخ الكريت ينعكس.


Mvm navicon.png Mann vs. Machievements

Hard Reset
Hard Reset
As a Pyro, reset the bomb 3 times in a single wave.

Update history

التصحيحات البرنامج 2012 27 يونيو (Pyromania Update)
  • The Rainblower was added to the game.
  • [Undocumented] Added Strange quality.

التصحيحات البرنامج 2012 5 يوليو

  • Fixed the Rainblower taunt attacking players through walls.
  • Optimized the Rainblower taunt particles.

يوليو 12, 2012 [Item schema update]

  • Fixed Strange Rainblower so Strange Part Posthumous Kills can be applied to it.

التصحيحات البرنامج 2013 12 نوفمبر

التصحيحات البرنامج 2015 17 ديسمبر (Tough Break Update)

  • The base Flamethrower's damage fall off over distance has been decreased, resulting in higher damage output at range.
  • Extinguishing a teammate will now return 20 health to the Pyro.

التصحيحات البرنامج 2016 7 يناير

  • Changed attribute:
    • [Undocumented] Updated 20 health restoration when used to extinguish a burning teammate from neutral attribute to positive attribute.

التصحيحات البرنامج 2016 2 فبراير

  • Updated the Rainblower to remove the pilot light.

التصحيحات البرنامج 2016 7 يوليو #1 (Meet Your Match Update)

  • Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%
    • Medics hear a "healing interrupted" sound when this is happening to their heal target.

التصحيحات البرنامج 2017 20 أكتوبر (Jungle Inferno Update)

  • Flamethrowers no longer apply maximum-duration afterburn on contact. Afterburn duration is now based on how long the target is in contact with direct flames.
  • Better visual sync, more consistent (no visuals/damage mismatch).
  • New particle effects.
  • Airblast
    • Hit detection for both players and projectiles is now a consistent cone.
    • Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction.
    • Airblast now causes target player to have reduced footing and air control for a short period.
    • Now factors in the upward angle of the airblast, rather than having a fixed upward force.
    • Total push force slightly increased.

التصحيحات البرنامج 2017 30 أكتوبر

  • Fixed flamethrowers not damaging buildings at close distance.

التصحيحات البرنامج 2017 7 نوفمبر

  • Fixed not seeing the new flamethrower effects on some machines.

التصحيحات البرنامج 2018 28 مارس #1

  • Flame damage per second now ramps up based on density of flame encountered, up to 200%.
  • Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged.
  • Fixed Flamethrower particles sometimes failing to draw on the client.
  • Fixed Flamethrower flames not colliding with tf_generic_bomb entities.

التصحيحات البرنامج 2018 28 مارس #2

  • Fixed a server crash related to the Flamethrower.

Bugs

  • This weapon does not glow when crit boosted.
    • Furthermore, when crit boosted, the sound it makes is of the original flamethrower.
  • When in spectator mode and spectating a player with the Rainblower, the Rainblower shoots out the default particles from the Flame Thrower.
  • As with most other taunts, performing the Rainblower's taunt and being knocked into the air cancels the taunt, but not its animation. However, it also leaves the taunt's particle effects at the place the taunt was initially performed, though it does not damage enemies.
    • This also occurs if the player is killed during the taunt animation.
  • The flame particles for this weapon do not appear in DirectX 8.
  • The Rainblower can be inspected while being fired.

Trivia

Gallery

See also