Parche del 11 de junio de 2014

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Notas del parche

Parche 1

Cambios sin documentar

  • Se refactorizaron las burlas:
    • Se añadieron nuevas cadenas de localización para burlas usadas actualmente en espacios y un HUD de burlas en el juego.
    • Se actualizaron las imágenes de mochila para las burlas Visión del Director, Conoce al Medic, ¡Choca esos Cinco!, Schadenfreude y Solo Triturador.
    • Se añadió una notificación sobre los jugadores que estén con la pose de ¡Choca esos Cinco!, esperando a otro jugador.
    • Ahora las burlas que requerían mantener el botón se pueden activar y desactivar con una sola pulsación. Al pulsarla se iniciará la burla y el personaje mantendrá la pose hasta que vuelva a pulsarse otra vez.
    • Se movió la burla Visión del Director del espacio de Acción al de Burla.
    • Se corrigió un error que permitía a los jugadores moverse mientras hacían la burla.
    • Se ajustó la estructura de definición del objeto de burla.
  • Se corrigió que no se usase la mano del Spy en las animaciones de recarga de los revólveres.
  • Ahora aparece pan ocasionalmente al usar un teleportador.
  • Se actualizó la equip_region de El Muchacho.
  • Se actualizó el tipo de objeto del Bucanero Pendenciero y el Hornblower.
  • Se añadieron los comandos tf_taunt_move_forward_speed, tf_allow_sliding_taunt, eureka_teleport y taunt_by_name.
  • Ahora los dispensadores cuestan 70 de metal con el Forajido. [3]
  • Se añadió una línea blanca sobre los nombres de las construcciones en los menús de la PDA de Construcción.
  • Ahora los Spies tienen equipado por defecto el cuchillo en vez del Revólver a menos que se active la opción que permite recordar el arma utilizada entre vidas.
  • Se modificó el menú del Kit de Disfraces. Ahora tiene el icono de una máscara de Spy en la esquina superior izquierda y una raya blanca sobre los retratos de las clases.
  • Nueva entidad sin uso, tf_throwable_projectile_breadmonster.
  • Se modificó la condición n.º 66 del jugador (utilizada por hechizos de invisibilidad):
    • Ahora las armas disparan más lento.
    • Los espías pueden disparar estando invisibles, pero se volverán semitransparentes.
  • Se aumentó el tiempo de vulnerabilidad ante minicríticos de los Guantes de Rapidez Ultraterrena de 3 a 5 segundos.

Patch 2

  • Se corrigió un cuelgue de cliente causado a raíz de un error en el esquema de objetos.
  • Se corrigió que no se pudiera equipar la burla Visión del Director en el espacio de Acción.
  • Se corrigió que el Spy no pudiera hacer la burla con el Kit de Disfraces.
  • Se corrigió que el menú de construcción del Engineer quedara abierto al cambiar de clase.[4]
  • Se corrigió el coste de metal erróneo por un dispensador con el Forajido equipado.
  • Se actualizó la descripción de la burla ¡Choca esos Cinco! para describir mejor el nuevo comportamiento de activación.
  • Se actualizaron los materiales del HUD del Efecto Eureka para soportar mat_picmip.

Cambios sin documentar

Notas

Archivos modificados

Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión

Parche 1

Modified: bin/tf.fgd
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_demo.vvd
Modified: tf/tf2_misc_dir.vpk/particles/speechbubbles.pcf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/all_brutal_taunt.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/all_brutal_taunt_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/all_laugh_taunt.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/all_laugh_taunt_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_blank.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_blank_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_highfive.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_highfive_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_replay.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_replay_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/medic/medic_heroic_taunt.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/medic/medic_heroic_taunt_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_taunt.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_taunt_attention.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_taunt_bad.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_taunt_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_taunt_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/eng_eureka_tele_home.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/ico_reel.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/ico_spy.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/scope_normal_alt_ul.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/scope_sniper_alt_ul.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/scope_sniper_alt_ul_dx80.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_baguette.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_burnt.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_burnt_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_cinnamon.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_cinnamon_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_cornbread.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_cornbread_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_crumpet.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_crumpet_exponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_crumpet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_plainloaf.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_pretzel.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_ration.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_russianblack.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_russianblack_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_color.vtf

Parche 2

Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/tf2_textures_dir.vpk/materials/hud/eng_eureka_tele_home.vtf