Parche del 28 de julio de 2016

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Notas del parche

Team Fortress 2

  • Emparejamiento
    • Modo competitivo
      • Ahora las penalizaciones por abandonar son más duraderas las primeras veces si el número de partidas jugadas son pocas.
      • Ahora al abandonar la partida se perderá el nivel de clasificación. Esta pérdida de nivel es siempre superior a lo que se perdería por perder la partida.
      • Se ha corregido un error por el que los jugadores podrían desconectarse y reconectarse varias veces sin detectarse como abandono.
    • Modo casual
      • Ahora las partidas pueden empezar con menos de 24 jugadores.
        • La partida admitirá jugadores nuevos (hasta 24).
        • Esto optimiza las colas para jugadores en zonas con poca población.
      • Se han añadido los mapas cp_gullywash, cp_snakewater y koth_probed.
      • Se ha corregido un error que impedía alternar entre modos de espectador.
  • Vista de modelos de armas:
    • Se ha vuelto a añadir el control deslizante del campo de visión a las opciones avanzadas (de 54 a 70 grados).
      • Ahora esta característica está disponible en el modo competitivo.
    • Se han mejorado y corregido las animaciones al usar una vista de modelo amplia.
    • Se han eliminado las animaciones personalizadas de la lista sv_pure, porque se estaban aprovechando algunos jugadores.
    • Se han ajustado las animaciones de recarga del Exprimevacas 5000 y la Caja Negra. Ahora se recargan más rápidamente (a la misma velocidad que el Lanzacohetes normal).
  • Ahora el cuadro de tu clase siempre ocupará la misma posición en el HUD (enmedio arriba) y con un fondo brillante más claro.
  • Se han añadido los objetos promocionales de Prinny a la tienda Mann Co..
  • Se han añadido las medallas de la comunidad 2016 de la Florida LAN.
  • Se ha actualizado PASA-Tiempo:
    • Se han corregido algunos objetos de logros (como el PASA-Sombrero de Grado Civil) que no se hacían invisibles con el Spy.
    • Se han corregido y ajustado todos los mapas.
    • Se ha corregido un error por el que la velocidad no se actualizaba a veces.
    • Ahora los jugadores que apuntan no recibirán velocidad adicional.
    • Algunos ajustes pueden reducir la duración de la ronda.
      • El tiempo extra finalizará inmediatamente cuando el equipo ganador toca el Jack.
      • El tiempo extra no se brindará si el equipo que va perdiendo no tiene posibilidad de remontar.
  • Se ha corregido un error por el que los jugadores pueden evitar ser expulsados reconectando al servidor.
  • Se ha corregido un error con el HUD en pd_watergate.
  • Se ha corregido un error por el que el teleportador de salida del Engineer podía detonar.
  • Se ha corregido un error por el que se producía un pantallazo negro al abrir el chat cuando aparecían las estadísticas de la partida.
  • Se ha corregido un error por el que las armas no se ocultaban al hacer las burlas con el Engineer, Medic y Soldier.
  • Se ha corregido un error que permitía que, cuando un Spy disfrazado de un enemigo se hacía invisible, al jugador del que se disfrazaba se le ponía invisible el personaje 3D del HUD.
  • Se ha corregido un error del cliente relacionado con el sistema de animaciones.
  • Se ha corregido un error por el que los jugadores podían hacer burlas en bucle y hacer que otros clientes cayeran del servidor.
  • Se ha corregido un error por el que no se veían las partículas inusuales de las versiones inusuales de Gomina Bill el Bateador, Fijador de Cabellera de Caballero y Abrillantador de Cúpulas Texas Slim.
  • Se ha corregido un error por el que se reproducían mensajes de la Administradora en momentos incorrectos.

Cambios sin documentar

Archivos modificados

Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: tf/steam.inf
Modified: [[Template:PatchDiff/July 28, 2016 Patch/tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx -> tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.sw.vtx|tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx -> tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.sw.vtx]]
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/pass_brickyard.bsp
Modified: tf/maps/pass_district.bsp
Modified: tf/maps/pass_timbertown.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/models/player/engineer_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/soldier_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_demo_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_engineer_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_heavy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pyro_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_soldier_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.phy
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.vvd
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_ball_basket.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_ball_endzone.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_enemy_score.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_friendly_score.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_score.res
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan/florida_lan.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan/florida_lan_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan/florida_lan_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan/florida_lan_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_lochnload/c_lochnload.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver_red.vtf