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Questo articolo riguarda il contenuto rilasciato con l'aggiornamento. Per la patch vedi Patch del 2 luglio 2015.
“ | Your tireless fixer is under fire from the Administrator to keep the body count up, and she needs two things. 1) Executing black-bag kill-contracts and 2) landing the contracts by drafting and submitting detailed preliminary supplier-side bundled service proposals. Since you're a dangerous murderer who probably reads at a third grade level, we have a pretty good idea which one you can help her with.
— TF2 Official Website
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The Gun Mettle Update was a major update that introduced weapon skins, 4 new maps, and 3 new taunts. It also introduced the ability to pick up weapons from the ground from fallen players, as well the Gun Mettle Campaign, a three-month event allowing players to complete skill-based contract challenges to unlock one-of-a-kind weapons and exclusive weapon cases. To participate in the Gun Mettle Campaign, players had to obtain the Gun Mettle Campaign Pass, which was available for purchase in the Mann Co. Store.
Additional content was further added in the Patch del 27 agosto 2015 with the introduction of the Gun Mettle Cosmetic Case.
Additions
Maps
Articolo principale: List of maps
Nome | Immagine | Modalità di gioco | Nome del file |
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Borneo | Carrello |
pl_borneo
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Powerhouse | Punti di Controllo |
cp_powerhouse
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Snowplow | Punti di Controllo |
cp_snowplow
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Suijin | Re della collina |
koth_suijin
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Cosmetics
Articolo principale: Cosmetic items
Weapon skins
Weapon skins feature randomly positioned patterns. Only one of the possible placements is shown below.
Collezione "Teufort"
Weapon/Grade | Preview/Wear |
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| Bovine Blazemaker | Lanciafiamme Commando Lanciafiamme |
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| War Room | Mitragliatrice pesante Commando Mitragliatrice pesante |
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| Treadplate Tormenter | SMG Mercenario SMG |
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| Bogtrotter | Fucile di precisione Mercenario Fucile di precisione |
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| Earth, Sky and Fire | Lanciafiamme Mercenario Lanciafiamme |
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| Team Sprayer | SMG Freelance SMG |
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| Spruce Deuce | Fucile a canne mozze Freelance Fucile a canne mozze |
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| Hickory Hole-Puncher | Pistola Freelance Pistola |
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| Rooftop Wrangler | Mortaio a bombe adesive Freelance Mortaio a bombe adesive |
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| Civic Duty | Fucile a pompa Civile Fucile a pompa |
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| Civil Servant | Pistola medica Civile Pistola medica |
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| Local Hero | Pistola Civile Pistola |
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| Mayor | Revolver Civile Revolver |
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| Smalltown Bringdown | Lanciarazzi Civile Lanciarazzi |
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| Citizen Pain | Mitragliatrice pesante Civile Mitragliatrice pesante |
Collezione "Mastro artigiano"
Weapon/Grade | Preview/Wear |
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| Tartan Torpedo | Fucile a canne mozze Commando Fucile a canne mozze |
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| Lumber From Down Under | Fucile di precisione Commando Fucile di precisione |
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| Rustic Ruiner | Fucile a pompa Mercenario Fucile a pompa |
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| Barn Burner | Lanciafiamme Mercenario Lanciafiamme |
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| Homemade Heater | Pistola Mercenario Pistola |
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| Plaid Potshotter | SMG Freelance SMG |
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| Country Crusher | Fucile a canne mozze Freelance Fucile a canne mozze |
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| Iron Wood | Mitragliatrice pesante Freelance Mitragliatrice pesante |
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| Shot in the Dark | Fucile di precisione Freelance Fucile di precisione |
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| Blasted Bombardier | Mortaio a bombe adesive Freelance Mortaio a bombe adesive |
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| Backcountry Blaster | Fucile a canne mozze Civile Fucile a canne mozze |
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| Antique Annihilator | Mitragliatrice pesante Civile Mitragliatrice pesante |
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| Old Country | Revolver Civile Revolver |
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| American Pastoral | Lanciarazzi Civile Lanciarazzi |
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| Reclaimed Reanimator | Pistola medica Civile Pistola medica |
Collezione "Commando"
Weapon/Grade | Preview/Wear |
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| Red Rock Roscoe | Pistola Élite Pistola |
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| Sand Cannon | Lanciarazzi Élite Lanciarazzi |
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| Sudden Flurry | Mortaio a bombe adesive Assassino Mortaio a bombe adesive |
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| Psychedelic Slugger | Revolver Assassino Revolver |
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| Purple Range | Fucile di precisione Assassino Fucile di precisione |
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| Night Terror | Fucile a canne mozze Commando Fucile a canne mozze |
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| Carpet Bomber | Mortaio a bombe adesive Commando Mortaio a bombe adesive |
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| Woodland Warrior | Lanciarazzi Commando Lanciarazzi |
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| Wrapped Reviver | Pistola medica Commando Pistola medica |
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| Forest Fire | Lanciafiamme Mercenario Lanciafiamme |
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| Night Owl | Fucile di precisione Mercenario Fucile di precisione |
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| Woodsy Widowmaker | SMG Mercenario SMG |
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| Backwoods Boomstick | Fucile a pompa Mercenario Fucile a pompa |
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| King of the Jungle | Mitragliatrice pesante Mercenario Mitragliatrice pesante |
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| Masked Mender | Pistola medica Mercenario Pistola medica |
Collezione "Powerhouse"
Weapon/Grade | Preview/Wear |
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| Thunderbolt | Fucile di precisione Élite Fucile di precisione |
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| Liquid Asset | Mortaio a bombe adesive Élite Mortaio a bombe adesive |
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| Shell Shocker | Lanciarazzi Assassino Lanciarazzi |
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| Current Event | Fucile a canne mozze Assassino Fucile a canne mozze |
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| Pink Elephant | Mortaio a bombe adesive Assassino Mortaio a bombe adesive |
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| Flash Fryer | Lanciafiamme Commando Lanciafiamme |
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| Spark of Life | Pistola medica Commando Pistola medica |
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| Dead Reckoner | Revolver Commando Revolver |
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| Black Dahlia | Pistola Commando Pistola |
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| Sandstone Special | Pistola Commando Pistola |
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| Lightning Rod | Fucile a pompa Mercenario Fucile a pompa |
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| Brick House | Mitragliatrice pesante Mercenario Mitragliatrice pesante |
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| Aqua Marine | Lanciarazzi Mercenario Lanciarazzi |
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| Low Profile | SMG Mercenario SMG |
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| Turbine Torcher | Lanciafiamme Mercenario Lanciafiamme |
Taunts
Articolo principale: Taunts
Pose Proletarie | ||
Cartone Animato | ||
Ballo Russo |
Tools
Articolo principale: Tools
Unusual effects
Articolo principale: Unusual effects
Lista di effetti insoliti di Aggiornamento Gun Mettle | ||||||
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Weapon effects | ||||||
Scottante | Isotopo | Raggelante | Aura d'energia Removed from all Unusual pools |
Tweaked Classes
Class | Changes |
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Changed: Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%. | |
Changed: Construction boosts (Wrench hits, redeploys) from multiple sources is now additive instead of multiplicative. Calculations are based around a 1x base building speed. | |
Changed: Changing Wrenches no longer destroys all buildings, only if the building type is changed (Switching from a Wrench to Gunslinger or vice versa). | |
Changed: Increased base Wrench construction speed on hit boost by 50%. Buildings now build 2.5x faster instead of just 2x (additive of 1.5x + base speed). | |
Changed: Teleporters and Dispensers redeploy +50% faster (2.5x without Wrench boost, 5.5x with Wrench boost). | |
Changed: Hauling speed penalty reduced from 25% to 10%. | |
Changed: Building repair costs increased from 20 metal to 33 metal to repair 100hp per Wrench hit (from 5HP per metal to 3HP per metal). | |
Changed: The Revolver's reload animation now no longer obstructs its user's aim. | |
Changed: Changing to a new disguise now takes only 0.5 seconds, instead of 2 seconds. | |
Added: While invisible, Spy receives 20% less damage from all damage sources. | |
Added: While invisible, Spy has reduced timer on debuffs (fire, Jarate, milk, bleed). | |
Changed: Decreased Revolver damage penalty on sapped Sentry Guns from -66% to -33%. |
Tweaked Weapons
Class | Weapon | Changes | |
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Fucile di Baby Face |
Added: Boost reduced on taking damage | ||
Changed: Increased amount of Boost lost on air jump to 75% (from 50%) | |||
Interbase |
Changed: No longer uses secondary ammo and now uses primary ammo instead | ||
Changed: Healing and knockback passives are only active when weapon is deployed | |||
Pistola Tascabile di Pretty Boy |
Added: Up to +3 health per hit | ||
Changed: Damage vulnerability from +50% fire to +20% all sources while active | |||
Changed: Passive effects on the Pretty Boy's Pocket Pistol are only in effect when the weapon is deployed | |||
Removed: +15 max health on wearer | |||
Ven Taglio |
Added: Crits whenever it would normally mini-crit | ||
Changed: Reduced damage penalty to 75% (from 90%) | |||
Bombardiere |
Removed: Clip size penalty | ||
Changed: Reduced blast radius penalty to 10% (from 15%) | |||
Changed: Reduced damage penalty to 15% (from 25%) | |||
Changed: Reduced self blast damage reduction to 15% (from 25%) | |||
Scatola Nera |
Changed: +15 health on hit to +20 health on hit per attack | ||
Changed: Changed how health on hit works for radius damage. Is now capped per attack and scales with total damage done relative to base damage. (i.e. doing 45 damage nets +10 health on hit as base damage is 90. Hitting 3 enemies for 45 each for a total of 135 damage only returns +20 health) | |||
Lanciarazzi della Libertà |
Added: +25% clip size | ||
Piano di Fuga |
Equalizzatrice |
Changed: No healing penalty to 90% less healing from Medics while active | |
Pistola lanciarazzi |
Added: Added text to describe 100% critical hits on burning targets | ||
Colpo Bruciante |
Changed: Reduced damage penalty to 35% (from 50%) | ||
Added: Increased knock back on burning targets | |||
Changed: Increased the blast radius from flares from 92Hu to 110Hu | |||
Added: 100% minicrit chance vs burning targets | |||
Detonatore |
Changed: Slightly increased blast jump height when doing a Detonator jump | ||
Changed: Increased blast radius to 110Hu (from 92Hu) | |||
Changed: Detonated explosions now also Mini-Crit burning targets | |||
Added: Added text to describe 100% Mini-Crits on burning targets | |||
Changed: Increased damage penalty to -25% | |||
Changed: Increased self-damage penalty to 50% (from 25%) | |||
Cric Elettrico |
Changed: Reduced health gained on kill to 25 (from 75) | ||
Babbucce Piccine di Alì Babà |
Contrabbandiere |
Added: Added +10% movement speed bonus | |
Changed: Changed +25% charge on charge kill to +25% charge on melee kill | |||
Lanciagranate del Loch |
Changed: Damage bonus now only applies to buildings | ||
Bombardatore di Ferro |
Removed: Damage penalty on self-detonate | ||
Changed: Reduced radius penalty to 15% (from 20%) | |||
Vira-Maree |
Changed: Self damage will no longer decrease charge when charging | ||
Changed: Fall damage will no longer decrease charge when charging | |||
Changed: Reduced amount of charge taken away on damage when charging reduced to 1 per point of damage (from 3) | |||
Mortaio a Bombe Adesive Dinamiche |
Changed: Damage is now increased based on charge amount when the bomb is fired. | ||
Tronco di Ullapool |
Changed: Reduced explosion base damage to 75 (from 100) | ||
Changed: Reduced damage ramp up bonus for close range attacks, now the same as other explosive weapons | |||
Claidheamh Mòr |
Changed: +25% charge on charge kill to +25% charge on melee kill | ||
Bestia d'Ottone |
Added: 20% damage resistance while spun up | ||
Tomislav |
Added: 20% more accurate (less spread) | ||
Changed: Increased faster spin up speed to 20% (from 10%) | |||
Natascha |
Added: 20% damage resistance while spun up | ||
Added: Stun amount now has distance falloff, decreases starting at 512hu down to zero stun at 1536Hu | |||
Affare di Famiglia |
Added: +15% faster firing speed | ||
Barretta Dalokohs |
Changed: Can now overheal up to 400hp | ||
Added: Alt-fire to throw and share as a small medkit for other players to use | |||
Added: 10 second cool down on use | |||
Spirito del Guerriero |
Added: +10 health on hit | ||
Avviso di Sfratto |
Added: 3 second speed boost on hit | ||
Pomson 6000 |
Changed: Uber and Cloak drain decreases over distance from target, decreases start at 512hu from target and reaches 0 drain at 1536hu | ||
Ranger Soccorritore |
Changed: Reduced cost of long range building pick up to 100 metal (from 130 metal) | ||
Addomesticatorre |
Changed: Ammo and repair given to a shielded Sentry is reduced by the strength of the shield (66% reduced) when shield is active | ||
Changed: Engineer death keeps the Wrangled sentry shielded and disabled for 3 seconds, same as when Wrangler is switched away. (Previously Engineer death caused disable state for only 1 second) | |||
Corto Circuito |
Added: Projectile destruction has been moved to alt-fire at the cost of -15 per shot. There is a 0.5s cool down between attempts and refire | ||
Added: Cannot pick up buildings when the Short Circuit is deployed | |||
Pugno di Ferro |
Changed: Mini Sentry Guns can now be repaired | ||
Changed: Mini Sentry Guns can now be Wrench construction boosted | |||
Changed: Mini Sentry base build speed decreased. Mini Sentry Guns that are Wrench boosted build slightly faster than previously | |||
Changed: Mini Sentry Guns start at 50% health on construction and gain health during construction instead of starting at 100% | |||
Changed: Metal gibs from destroyed Mini Sentry Guns no longer grant any metal | |||
Jag |
Added: +15% swing speed | ||
Changed: With the change to Base Construction boost, Jag bonus has improved. 30% increase of 1.5x makes a total of 1.95x (total of 2.95x when base speed is added) | |||
Added: 20% repair penalty (Repairs will give up to 80hp per swing instead 100hp per swing) | |||
Effetto Eureka |
Changed: Previous penalties have been removed and replaced with the following: | ||
Added: Construction hit speed boost decreased by 50% | |||
Added: 50% less metal from pickups and Dispensers | |||
Vaccinatore |
Added: Vaccinator Über deploys now always take exactly 1 bar of Übercharge. | ||
Added: Vaccinator Über deploys give the patient a 2.5 second bubble of 75% damage resistance of the current resist type and full crit resistance to that type. These bubbles do not disappear if the Medic stops targeting the current patient. Multiple bubbles of different types can be applied to the same patient or multiple patients given the same resist Über each consuming 1 charge. | |||
Changed: Vaccinator Über build now suffers the same penalties as other Mediguns when it comes to multiple Medics on the same target and max overhealed patients | |||
Changed: Reduced the bonus healing a Medic received for properly selecting the right damage resistance type from 25% of incoming damage to 10% of incoming damage | |||
Added: Penalty of 66% decreased Übercharge build rate while healing a overhealed patient | |||
Giuramento Solenne |
Added: Added 10% attack speed penalty | ||
Tranquillante di Sydney |
Changed: Jarate now applies on all scoped shots, duration scales with charge duration (2 to 8 seconds) | ||
Contratto del Bazar |
Changed: No longer lose heads on miss | ||
Changed: Now requires 2 headshot kills to be back at base speed and 6 kills for 200% charge rate | |||
Changed: Each head boosts charge rate by 25% up to 200% | |||
Changed: Collecting a head requires a headshot kill and not just a headshot | |||
Changed: Increased charge rate penalty changed to 50% (from 25%) | |||
Kit da Campeggio |
Removed: Increased damage taken penalty | ||
Bushwacka |
Changed: Changed penalty from +20% fire vulnerability to +20% damage vulnerability while active | ||
Vigilante |
Changed: +20% damage bonus while undisguised to +20% damage bonus while disguised | ||
Spia-cciolo |
Added: Spy-cicle recharge timer can now be reduced by picking up ammo boxes | ||
Changed: Changed fire immunity for 3 seconds to fire immunity for 1 second and 10 seconds of afterburn immunity | |||
Removed: Silent killer attribute | |||
Buon Salariato |
Added: 3 second speed gain on kill | ||
Kunai del Congiuratore |
Changed: Reduced health penalty reduced to -55 health (from -65 health) | ||
Changed: Increased minimum health gain of 75 on kill | |||
Changed: Increased maximum overheal from Kunai increased to 210 (from 195) | |||
Orologio Mimetico |
Added: Can now pick up ammo kits for cloak meter while visible. Previously could not pick up ammo packs for cloak. Cloak gain is at a reduced rate when compared to stock Invis Watch on ammo pick up | ||
Cipollotto Letale |
Added: When Feign Death is triggered, the Spy receives a 3 second speed boost | ||
Changed: Initial attack that triggers feign death has its damage reduced by 50% | |||
Changed: Feign Death stealth has no bump shimmer for 3 seconds | |||
Changed: Increased drain rate to a decreased drain rate. Overall duration of invisibility is still 7 seconds when accounting for initial spend of 50% cloak meter for triggering Feign Death | |||
Changed: Reduced cloak regen rate from to 50% faster (from 80%) | |||
Added: Triggering Feign Death instantly removes 50% cloak meter | |||
Changed: Damage resistance on triggering feign death scales over time. 65% to 20% over 3 seconds | |||
Changed: 3 seconds after triggering Feign Death, the Spy is under normal invisible conditions (20% armor and shimmers if bumped or shot) | |||
Changed: Can no longer pick up ammo for cloak meter while cloaked | |||
Kit di Travestimento |
Added: Pressing 'reload' (tasto di default: R) also toggles the disguise team. | ||
Soldato Piro Grosso Ingegnere |
Attacco di Panico |
Changed: Increased base fire rate to 30% (from 15%) | |
Added: 50% faster switch to speed | |||
Changed: Increased base reload speed to 50% faster (from 33%) |
Achievements
Five new achievements were introduced in this update.
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Trivia
- An unused community-made weapon, the Afterburner, can be spotted in the pile of weapons on the right of the balance changes image on the Day 2 update page.
Gallery
External links
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