Farmageddon/pl

From Team Fortress Wiki
Jump to: navigation, search

Farmageddon
Pd farmageddon.png
Podstawowe informacje
Rodzaj mapy: Wyniszczenie
Nazwa pliku: pd_farmageddon
Dodano: Aktualizacja z 5 października 2021
(Scream Fortress 2021)
Autor(zy): Matthew "MegapiemanPHD" Simmons
Patrick "Zeus" Hennessy
Alex "FGD5" Stewart
Benjamin "blaholtzen" Blåholtz
Al "Square" Rodgers
Tim "SediSocks" Brown Lees
Juniper
Aeon "Void" Bollig
Seb "Tianes" Necula
Liran "Ducksink" Ohana
Informacje o mapie
Środowisko: Farmland
Sceneria: Night
Zagrożenia: Skeletons, Combine harvester,
Crushing
Zagrożenia (czyściec): Acid
Znajdźki na mapie
Healthico.png Apteczki: Healthbar.png ×1  •  Healthpie.png ×4
Ammoico.png Skrzynki z amunicją: Mediumammo.png ×4   •  
Largeammo.png ×1
TF2 crosshair.png Specjalne: Gargoyle Ghost.png   •   Pumpkin.png
Zdjęcia mapy
Zdjęcia podczas wczytywania mapy.
Widok mapy
Farmageddon overview.png
Znaczek mapy
Item icon Map Stamp - Farmageddon.png
Lista wspierających
Badlands' Biggest Pumpkin has come to life and is going on a rampage. Both Blu and Red have been hired to deal with it, and you know they aren't going to work together.
Farmageddon publicity blurb

Farmageddon is a community-created Player Destruction map. It takes place on a large farm after a record-breaking pumpkin named Gourdon[1] has mutated into a monster.

The mercenaries have been tasked with collecting Weed Killer in order to stop the pumpkin’s reign of havoc. During the match, the pumpkin lies dormant, but periodically waking up for the players to go inside of it to deposit Weed Killer pickups. Players entering are transported inside the pumpkin and have to navigate to its beating heart to deposit the Weed Killer and escape back to the main match. During the times where the pumpkin is awake, scarecrows, who are reskinned Skeletons, spawn and attack anyone close enough, dropping large Weed Killers on death.

This map features its own announcer, the Farmer, who hired RED and BLU to destroy the mutated pumpkin.

Farmageddon was contributed to the Steam Workshop.

Pumpkin lines

Morice is voiced by blaholtzen , imitating Nolan North's voice for the "Pumpkin Bomb".

Pumpkin.png  Being approached

Locations

  • Grain Shed: The barrier building between Spawn and the Machine Shed.
  • Road: Flanking around the Grain Shed is a dirt road. Several medium health and ammo packs are found here, in addition to pumpkin bombs.
    • Hayrack Ride: Elevated platform on the outer bend of the Road.
  • Machine Shed: This is the largest building on the map, encompassing the entire central section of Farmageddon and containing the monster pumpkin that players fight around.
    • Combine: There is a deadly Combine on one side of Machine Shed. Acting as an environmental death, it will swiftly shred anyone who dares to get too close.
    • Machine Room: Opposite the Combine, a small wooden ledge with humming machines can be found. It offers good high ground advantage and leads up to the pumpkin's top.
  • Inside the Pumpkin: An area only accessible for short periods of time when the pumpkin opens its mouth. When the pumpkin closes, players begin to take damage and the area fills with acid that quickly depletes the player's health.
    • Heart of the Pumpkin: At the center of the pumpkin lies its heart. This also acts as the deposit zone and contains a portal that brings players back to the outside.

Strategy

Osobny artykuł: Strategie społeczności dla mapy Farmageddon

Update history

Aktualizacja z 5 października 2021 (Scream Fortress 2021)
  • Added Farmageddon to the game.

Aktualizacja z 8 października 2021

  • Optimizations.
  • Fixed asymmetrical doorways.
  • Fixed players being pushed into the ground instead of killed when Gourdon's mouth closes.

Aktualizacja z 22 października 2021

  • Minor lighting changes to brighten up a few spots.
  • Updated .nav mesh to fix scarecrows not chasing players.
  • Minor detail changes.
  • Updated announcer lines so they are easier to hear.
  • Removed general damage in the capture area while the point is unlocked.

Aktualizacja z 28 października 2021

  • Underworld hurt trigger now works as last update explained.
  • Fixed visable(sic) nodraw entity.

Aktualizacja z 15 listopada 2021

  • Updated scarecrow logic to make damaging them more consistent.
  • Fixed incorrect farmer line playing sometimes when the cap opens.
  • Added func_respawnflag back to the acid area in cap zone that mysteriously vanished.
  • Fixed some floating props and beams.
  • Added team specific teleporter destinations for teleporting players out of the cap zone when a round is over. This should stop players getting stuck in each other.
  • Cap point open sprite should no longer appear at the start of a round if the cap opened during "waiting for players".
  • Blocked off sentry spot under the ramps at mid because it was too advantageous.

Aktualizacja z 20 października 2022

  • Lighting changes
  • Minor detail changes
  • Reworked scarecrow logic to make use of the setmodel and ondeath commands
  • Set scarecrow health to 500
  • Updated menu text

Aktualizacja z 4 listopada 2022

  • Updated pd_farmageddon to fix one of the point lines that said closing instead of opening

Aktualizacja z 9 października 2023 #1 (Scream Fortress 2023)

  • Updated pd_farmageddon to fix blood particles for the scarecrows

Aktualizacja z 13 października 2023

  • Updated .res file to work with custom huds (Thanks Aar)

Aktualizacja z 30 października 2023

  • Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
  • Added custom announcer lines for gargoyle spawn

Trivia

  • The map's name is a portmanteau of the words "Farm" and "Armageddon", the latter of which is a term generally used for end of the world scenarios.
  • The big pumpkin's name, Gourdon, is a portmanteau of gourd and the name Gordon.

Gallery

References