Eyelander/tr

From Team Fortress Wiki
Jump to: navigation, search

Görmek istediğiniz konu the haunted sword as it appears in the comics ise, buraya da bakınız: here.
You don’t kill a man by mucking about with rifles, arrows, rocks, or other long-distance rubbish. You kill him by grabbing the biggest bloody sword you can find, running up nice and close to him, and chopping the dumb bastard’s head off.
Eyelander publicity blurb

The Eyelander is an unlockable melee weapon for the Demoman. It is a large bloodstained and battle-worn claymore reputed to be haunted by a bloodthirsty, malevolent spirit. As such, the blade occasionally mutters "heads" when held. The Festive variant replaces the blade's metal with what appears to be ice, then wrapped above the hilt with a team-colored bow, the cross-guard being covered in Festive lights, the grip being painted like a Candy Cane, and the pommel replaced with a jingle bell.

Along with having a 50% longer range than most melee weapons (long enough to strike Teleporters without crouching) as well as a 75% slower deploy/holster speed (taking 0.875 seconds rather than 0.5 seconds to switch between another weapon and the Eyelander), the Eyelander reduces the wielder's health by 25, resulting in a total of 150 base health points. It also cannot deal random critical hits, forcing players to rely on the special charging ability of the Chargin' Targe, Splendid Screen, or Tide Turner or a crit boost to deliver any (mini-)critical hits.

The main benefit of the weapon is that it decapitates enemies upon a kill, and doing so increases the Demoman's base speed by 8% and base health by 15, as well as healing the Demoman for 15 health. This bonus continues to grow with each beheading until the player has collected a maximum of 4 heads, at which point the Demoman's speed is capped at 370 Hammer units per second (slightly slower than a Scout) and health is capped at 210. At this point, collecting another head only provides the healing. If this healing puts the Demoman over his maximum health, it is gained as overheal.

Collecting up to 5 heads also increases the damage a Demoman deals when using the Chargin' Targe, Splendid Screen or Tide Turner's charge attack; an additional 10% is added to the base damage of the charge for each head. The number of heads taken is shown in the HUD. Collected heads are retained as long as the Demoman is alive, but do not carry over to his next life. Cutting off an opponent's head also has a cosmetic effect; the Demoman's eyepatch glows unremarkably after taking only one head, but as he takes up to four heads, the eye becomes brighter and brighter.

As an added advantage, if the player decapitates an enemy Demoman wielding the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron, in addition to the enemy Demoman's own head, the player receives any heads previously taken by that Demoman. This also applies to a Soldier wielding the Air Strike, a Sniper wielding the Bazaar Bargain, or a Medic wielding the Vita-Saw.

Taunting with the Eyelander equipped results in the Barbarian Swing kill taunt.

The Eyelander is automatically given to any player who obtains 11 Demoman achievements.

Damage and function times

Ayrıca bakınız: Hasar
Hasar ve işlev süreleri
Hasar türü Melee
Cephaneli mi yakın dövüş mü? Melee (Extended)
Hasar
Ana hasar 100% 65
Kritik 195
Mini kritik 88
İşlev süreleri
Saldırı gecikmesi 0.8 s
Değerler topluluk testlerinde kaydedilmiştir ve yaklaşık değerlerdir.

Speed

Speed values are based on the number of heads taken. For reference, the standard movement speed is 100%, which is 300 Hammer units per second — the speed of the Sniper, Engineer, and Pyro — whilst the Scout moves at 400 units per second, 33% above the standard movement speed.

Durum Normal Ters Çömelmiş Yüzerken
Leaderboard class demoman.png Demoman
93 %
84 %
31 %
75 %
Bir silah yuvası botu kuşanıldığında
103 %
92 %
34 %
82 %
With a head-taking melee weapon equipped with 0 heads
93 %
84 %
31 %
75 %
With a head-taking melee weapon equipped with 1 head
101 %
91 %
34 %
81 %
With a head-taking melee weapon equipped with 2 heads
108 %
97 %
36 %
87 %
With a head-taking melee weapon equipped with 3 heads
116 %
104 %
39 %
93 %
With a head-taking melee weapon equipped with 4 or more heads
123 %
111 %
41 %
99 %
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 0 kelle koparıldığında
103 %
92 %
34 %
82 %
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 1 kelle koparıldığında
111 %
100 %
37 %
89 %
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 2 kelle koparıldığında
119 %
107 %
40 %
95 %
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 3 kelle koparıldığında
127 %
115 %
42 %
102 %
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 4 veya daha fazla kelle koparıldığında
136 %
122 %
45 %
108 %
Wielding the İskoç Kelle Keseri
79 %
71 %
26 %
63 %
Wielding the Scotsman's Skullcutter with weapon slot boots and a shield equipped
87 %
79 %
29 %
70 %
Charging with a shield
250 %
yok yok
200 %
Charging with a shield and wielding the Scotsman's Skullcutter
213 %
yok yok
170 %
Charging with a shield and wielding the Scotsman's Skullcutter with weapon slot boots equipped
234 %
yok yok
187 %

Health

Ana madde: Health
Sınıf Sağlık Ekstra Sağlık Hızlı Çözüm Ekstra Sağlık
Leaderboard class demoman.png Demoman 175 260 220
Bir silah yuvası botu kuşanıldığında 200 300 251
Bir kelle koparıcı yakın dövüş silahıyla 0 kelle koparıldığında 150 225 189
Bir kelle koparıcı yakın dövüş silahıyla 1 kelle koparıldığında 165 245 208
Bir kelle koparıcı yakın dövüş silahıyla 2 kelle koparıldığında 180 270 226
Bir kelle koparıcı yakın dövüş silahıyla 3 kelle koparıldığında 195 290 245
Bir kelle koparıcı yakın dövüş silahıyla 4 veya daha fazla kelle koparıldığında 210 315 264
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 0 kelle koparıldığında 175 260 220
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 1 kelle koparıldığında 190 285 239
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 2 kelle koparıldığında 205 305 258
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 3 kelle koparıldığında 220 330 276
Bir silah yuvası botu ve kelle koparıcı yakın dövüş silahı kuşanılmışken 4 veya daha fazla kelle koparıldığında 235 350 295

Tanıtım videosu

Crafting

Ayrıca bakınız: Crafting

Blueprint

Sınıf Fişi - Demoman Yuva Fişi - Yakın Dövüş Hurda Metal Mümkün Sonuçlar
Item icon Class Token - Demoman.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Eyelander.png Item icon Scotsman's Skullcutter.png Item icon Ullapool Caber.png Item icon Claidheamh Mòr.png
Item icon Pain Train.png Item icon Half-Zatoichi.png Item icon Persian Persuader.png Item icon Nessie's Nine Iron.png
Item icon Scottish Handshake.png Item icon Freedom Staff.png Item icon Ham Shank.png Item icon Bat Outta Hell.png
Item icon Conscientious Objector.png

As a crafting ingredient

Göz Parlatan Değerlendirilmiş Metal Çalıbiçer
Item icon Eyelander.png + Item icon Reclaimed Metal.png = Item icon Bushwacka.png
Göz Parlatan Değerlendirilmiş Metal Yarım Zatoichi
Item icon Eyelander.pngx2 + Item icon Reclaimed Metal.png = Item icon Half-Zatoichi.png
Değerlendirilmiş Metal Sidney Uykucusu Göz Parlatan Çarşı Kelepiri
Item icon Reclaimed Metal.png + Item icon Sydney Sleeper.png + Item icon Eyelander.png = Item icon Bazaar Bargain.png

Strange variant


Related achievements

Leaderboard class demoman.png Demoman

Patakla Beni, Scotty!
Patakla Beni, Scotty!
Göz Parlatan ile 5 kişiyi kritik vuruşlarla öldür.


Beyin Dedektörü
Beyin Dedektörü
50 düşmanın kellesini uçur.


Left 4 Heads
Left 4 Heads
4 düşmanın kellesini en fazla 10 saniye arayla uçur.


Cellat
Cellat
Göz Parlatan ile alay hareketi yaparak birini öldür.
Ajan Avlayıcı
Ajan Avlayıcı
Pelerin kullanan bir Spy'ın kellesini uçur.


Kılıç > Kazma
Kılıç > Kazma
Elinde Dengeleyici olan bir Soldier'ın kellesini uçur.


İskoç Gösterisi
İskoç Gösterisi
Yapışkan zıplayışı sırasında bir yakın dövüş silahıyla düşman öldür.


Sadece Tek Bir Büyük Olabilir
Sadece Tek Bir Büyük Olabilir
Nemesisinin kellesini uçur.

Update history

17 Aralık 2009 Yaması (WAR! Update)
  • The Eyelander was added to the game.

10 Haziran 2010 Yaması (Mac Update)

  • [Belgelenmemiş] The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.

20 Eylül 2010 Yaması (Mann-Conomy Update)

  • [Belgelenmemiş] The Eyelander was added in the crafting blueprint for the Bushwacka.

3 Şubat 2011 Yaması

  • Updated model with optimizations and LODs.

14 Şubat 2011 Yaması

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

11 Mart 2011 Yaması

  • Fixed the decapitation counters not being displayed for some weapons.
  • Fixed the Demoman not using the correct animations for some of his weapons.
  • [Belgelenmemiş] Changed the way the Demoman holds the Eyelander in the loadout screen to using two hands instead of one.

15 Mart 2011 Yaması

  • [Belgelenmemiş] The Eyelander was removed from the crafting blueprint for the Homewrecker.
  • [Belgelenmemiş] The Eyelander was added in the crafting blueprint for the Half-Zatoichi.

14 Nisan 2011 Yaması (Hatless Update)

  • Changed attribute:
    • Replaced the no-crit attribute with -25% damage on the Eyelander.

15 Nisan 2011 Yaması

  • Changed attribute:
    • [Belgelenmemiş] Replaced the -25% damage attribute with no-crit.

3 Haziran 2011 Yaması

  • Added community contributed response rules to the Eyelander.

23 Haziran 2011 Yaması

  • [Belgelenmemiş] Added Strange quality.

21 Aralık 2011 Yaması

  • Fixed missing forces for Demoman swords.

29 Ekim 2013 Yaması (Scream Fortress 2013)

  • [Belgelenmemiş] Claiming heads with the Eyelander will make the Demoman's eye glow green.

12 Kasım 2013 Yaması

21 Kasım 2013 Yaması (Two Cities Update)

  • Moved the eye glow position to Demoman’s eye patch. Changed the color to Cursed green.
  • [Belgelenmemiş] Added Australium variant.

20 Aralık 2013 Yaması (Smissmas 2013)

  • [Belgelenmemiş] Added Festive variant.

17 Aralık 2015 Yaması (Tough Break Update)

  • Changed attribute:
    • Increased deploy and holster time penalty to all swords.
    • [Belgelenmemiş] One neutral attribute split into two, changing "This weapon has a large melee range. Gives increased speed and health with every head you take." to "This weapon has a large melee range and deploys and holsters slower." and "Gives increased speed and health with every head you take."

[Unknown Date]

  • The head counter now resets when changing to another melee weapon, except when changing to a reskin.

Bugs

  • Killing someone and then switching to another melee weapon with a Resupply Locker retains the eye effect and boosted shieldbash damage on the Demoman.

Trivia

  • The Eyelander was originally issued to American monkeynaut Poopy Joe in order to fight off his Soviet rival Vladimir Bananas before it was acquired by Mann Co. in entirely innocent circumstances.
  • The name "Eyelander" is a portmanteau on the word "Highlander", the name given to inhabitants of the Scottish Highlands, where the Demoman's hometown of Ullapool is located, and "eye", referencing his left eye being lost. Additionally, the name and function of the Eyelander bears a similarity to the movie Highlander, where immortal humans could gain another immortal's power by decapitating them in a sword fight.
    • This is also referenced by the Demoman when he yells "There can be only one!" upon killing a player with the sword, which is a line repeated throughout the film.
  • The decapitation animation of the Eyelander's victims does not actually separate the head from the model of the victim, instead shrinking the head so small it cannot be easily seen and spawning a head gib where their head once was to create the illusion of decapitation. This explains why decapitated ragdolls have a 'pinched' looking neck. A severed neck model for the Soldier is in the game files, but neither it nor any other models have been implemented as of yet. This severed neck model was intended to be used for the WAR! Update for Soldiers who were decapitated by Demomen, but the implementation of the model and its needed code failed to meet the deadline of the update's shipping.
    • This applies to all weapons that decapitate enemies.
  • In the comic Ring of Fired, the ghost that haunts the Eyelander is shown to be fully sentient, and capable of speaking fluent English.
  • The Eyelander is similar to William Wallace's sword in the movie Braveheart.

Gallery

[hide]Galeri
  • Default first-person view
  • Festive first-person view
  • Australium first-person view
  • Other
show;hide

See also

External links