Difference between revisions of "Zoomin' Broom"

From Team Fortress Wiki
Jump to: navigation, search
m (added market link)
Line 8: Line 8:
 
| trade              = yes
 
| trade              = yes
 
| gift              = yes
 
| gift              = yes
 +
| marketable        = yes
 
| rename            = yes
 
| rename            = yes
 
| numbered          = no
 
| numbered          = no

Revision as of 00:13, 12 September 2020

Hehey, I'm flyin'!
The Scout

The Zoomin' Broom is a community-created Action taunt for all classes.

When the player activates the taunt, they will begin riding a broom. While in the taunt, the player can remain still or move freely in any direction. Movement speed and traction is reduced when using this taunt, and an eerie wind sound effect loops while it is active. Upon leaving the taunt, the player will then hop off the broom before putting it away.

The Zoomin' Broom was contributed to the Steam Workshop.

Demonstration

Update history

October 28, 2015 Patch (Scream Fortress 2015)

  • The Zoomin' Broom was added to the game.

November 3, 2015 Patch

  • Updated taunts to prevent movement during the pre-round period when players are frozen

February 29, 2016 Patch

  • Updated the Taunt: Zoomin' Broom sound effects.

Bugs

  • The Zoomin' Broom's loop sound will stop playing when interrupted by footsteps or fall damage.
  • If the player cancels the taunt mid-fall, the animation for exiting the taunt will cut off and the player's velocity will reset, cancelling or reducing fall damage if timed properly.

Gallery