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“ | Fascinating...
Kattints ide, hogy meghallgasd!
— The Medic on changing resistances
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” |
The Vaccinator is a community-created secondary weapon for the Szanitéc. It roughly resembles a heavily-modified, more futuristic team-colored Medi Gun, with a team-colored, glowing liquid-filled beaker attached to the lower middle section, a small monitor left of the main body and additional cables and valves. It also changes the stock Medi Gun backpack to a small Canteen-like device.
The main feature of the weapon is the Medic's ability to select the desired resistance to be applied both to the Medic and the heal target. The player can cycle through bullet, explosive, and fire resistances by pressing the reload button (alapértelmezett gomb: R) and an appropriate icon appears over the ÜberCharge meter. In addition, a clacking sound cue is played every time the resistance is switched as an auditory feedback signal to the player.
Compared to the stock Medi Gun, the weapon has a 67% faster ÜberCharge build rate. However, when healing a patient who is at full health or higher, the ÜberCharge builds at 0.66x the normal rate; as with other Medi Guns, this is then halved to 0.33x of the normal rate if the patient is at 142.5% health or higher and is further halved to 0.166x if they are being simultaneously healed by another source. While actively healing, the Medic and the heal target gain a 10% resistance to the selected type of damage. In addition, the shield icons for any active resistances appear above the health meter on both the Medic's and patient's HUD and over their heads.
Instead of a single ÜberCharge bar, the Vaccinator builds up to four smaller bars of ÜberCharge, filled in intervals of 25% ÜberCharge (i.e. the bars are filled in order as 25%, 50%, 75%, and 100% ÜberCharge is reached). Each time a bar is filled up, a specific brief sound effect (different from the resistances sound cue) is played to alert the player. The first fully charged ÜberCharge bar may automatically trigger the Übercharge Ready voice response from the Medic.
When the ÜberCharge is deployed, one bar is immediately consumed, and a protective shield of the selected damage type is placed on the Medic and the heal target (if applicable), lasting for 2.5 seconds. This shield grants 75% damage resistance to the selected type of damage, and fully resists critical damage of its type. The increased knockback from critical hits is not resisted, however. This shield persists for its duration even if the Medic changes heal targets, allowing the Medic to place additional shields on as many teammates as permitted by the amount of ÜberCharge available. The Medic may also place a second shield of a different damage type on the same patient, allowing them to resist multiple damage types simultaneously. Attempting to place a shield on a patient who already has an active shield of that damage type has no effect, though holding down the ÜberCharge key causes it to automatically place another shield when the first one runs out. The shield dissipates from the Medic upon switching weapons if it is still active, but not from the patient. Any partially charged ÜberCharge bar (e.g., any interval that is less than 25%) is not lost upon deploying ÜberCharge, the ÜberCharge meter is simply reduced by 25% upon placing a shield. If UberCharge is deployed while the patient or Medic is suffering from afterburn that was caused by a flamethrower, the damage resistance is reduced to 60%, and the critical hit resistance is reduced to 80%.
The bonus damage of critical hits and mini-crits is not resisted during normal healing. When the Medic or patient receive damage that is matched with the selected resistance (e.g., they take damage from a Shotgun while the Bullet Resistance is selected), an auditory clashing sound can be heard, indicating that damage was blocked; a small shield of the selected damage type also flashes over the damaged player, giving a visual cue as well.
An activated ÜberCharge has its own characteristic sound effect which is quite different to that of the other Medi Guns. As well, the auditory clashing sound upon resisting the correctly matched damage type increases in pitch, allowing both the Medic and patient to know that they are resisting 75% of the matched damage rather than just 10%. While ÜberCharge is deployed, the Medic and his patient are able to capture a point, push and defend the cart, and carry the intelligence, unlike the stock Medi Gun.
When healing a patient with a faster movement speed than the Medic, the Medic's speed is increased to match the patient's, allowing him to keep up with Scouts, or teammates that have a weapon-boosted movement speed. Any kills that the patient being healed gets is counted as an assist to the Medic. Kills gotten by ÜberCharged patients who are not being healed do not count as an assist.
The Vaccinator was contributed to the Steam Workshop.
Tartalomjegyzék
Healing and function times
Gyógyítási és működési idők | ||
---|---|---|
Gyógyítás | ||
Gyógyítás (harc közben) | 100% | 24 / s (8 / s) |
Gyógyítás (harcon kívül) | 300% | 72 / s (24 / s) |
Működési idők | ||
Hatás időtartama | 2.5 s per resistance | |
Rohamozás töltődési sebessége | 4.175% / s, 2.8% / s, 1.4% / s | |
Maximális rohamozási idő | 24 s, 36 s, 72 s | |
Beam connect distance | 450 (Hammer units) | |
Beam disconnect distance | 540 (Hammer units) | |
Az értékek közelítőek, és a közösségi tesztelés által meghatározottak. |
Demonstráció
Crafting
Blueprint
Gyorsbeavatkozás | Kinyert fém | Beoltó | ||
x3 | + | = |
Osztály-zseton - Szanitéc | Hely-zseton - Másodlagos | Hulladékfém | Lehetséges eredmények | |||||||||||||||||||
+ | + | = |
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Strange variant
Related achievements
Általános teljesítmények
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Felderítő
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Katona
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Piró
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Robbantós
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Gépágyús
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Mérnök
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Szanitéc
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Kém
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Update history
- The Vaccinator was added to the game.
- Fixed missing text in the recipe description for the Vaccinator.
- [Nem dokumentált] Fixed an issue with the self-illumination on the Vaccinator's backpack.
- Updated the Vaccinator with its own uber-off sound and a sound when toggling resist types.
- Changed attribute:
- Über now fully absorbs crit damage for the selected damage type, but depletes Übercharge based on the amount of damage prevented.
- Updated the Vaccinator to use the reload key to cycle through resist types.
- Added Collector's quality.
- [Nem dokumentált] Added Strange quality.
- Updated the
equip_region
for the Vaccinator.
- Fixed the Medic not being able to deploy a Vaccinator charge while carrying the flag.
2015. Július 2-i Javítás #1 (Fegyverre Termett Frissítés)
- Updated description to better detail the weapon's features.
- Fixed a bug that gave Vaccinator patients full crit immunity.
- Changed attributes:
- Vaccinator base resist does not grant any crit resistance.
- Vaccinator Uber deploys now always take exactly 1 bar of Uber charge.
- Vaccinator Uber deploys give the patient a 2.5 second bubble of 75% damage resistance of the current resist type and full crit resistance to that type. These bubbles do not disappear if the Medic stops targeting the current patient. Multiple bubbles of different types can be applied to the same patient or multiple patients given the same resist uber each consuming 1 charge.
- Vaccinator uber build now suffers the same penalties as other mediguns when it comes to multiple medics on the same target and max overhealed patients.
- Decreased the bonus healing a Medic received for properly selecting the right damage resistance type from 25% of incoming damage to 10% of incoming damage.
- Added Penalty of 66% decreased uber build rate while healing an overhealed patient.
- Changed attribute:
- Übercharge penalty no longer applies during setup time.
- Vaccinator Über bubbles once again work on Reanimators in Mann vs. Machine, but now instantly fills them by 90%.
2015. Október 28-i Javítás (Scream Fortress 2015)
- [Nem dokumentált] Switching weapons under the effect of a Vaccinator übercharge cancels its effect.
2015. December 17-i Javítás (Balszerencse Frissítés)
- During setup time, ÜberCharge build rate is now increased by 3x.
- Changed attributes:
- Removed 10% health regeneration on proper resist.
- Increased ÜberCharge rate from +50% to +67%.
- Reduced overhealed ÜberCharge build rate penalty to 33% from 66%. As this penalty is applied after the base increase, healing an overhealed patient is now 33% more effective.
2016. Július 7-i Javítás (Találkozz a Pároddal Frissítés)
- All Mediguns allow the Medic to match the speed of their heal target.
- Previously only available on the Quick-Fix.
- A dropped Mediguns's stored ÜberCharge begins to decay over time after coming to rest.
- Fixed Medics getting the Demoman's charging speed when using Mediguns other than the Quick-Fix.
- Fixed Übercharge charge rate and duration upgrade not working for the Vaccinator
Unused content
- There are three different styles of beam intended for this weapon, one for each type of resistance. Instead, the weapon shares the same healing beam with the Kritzkrieg and Quick-Fix.
- The Two Cities Update added new skins and particles for the Vaccinator shield. As their names suggest they are exclusive to the Mann vs. Machine game mode, solely on robots. These skins represent each buff resistance type and each one has their own color. The Bullet Resistance (
mvm_vaccinator_shield_bullets
) has a blue color, the Explosive Resistance (mvm_vaccinator_shield_explosives
) has a green color and the Fire Resistance (mvm_vaccinator_shield_fire
) has an orange color.- Vaccinator Medic robots exist in the code, but are not used in any official Mann vs. Machine missions, and even have a unique weapon named
The Vaccinator MVM
. Curiously, this weapon is not in the game's Item schema. Vaccinator Medic robots nullify all damage of their chosen type.
- Vaccinator Medic robots exist in the code, but are not used in any official Mann vs. Machine missions, and even have a unique weapon named
Bugs
- When balanced to the other team while possessing a ready charge, the Vaccinator continues to glow in the original team's color.
- Occasionally, the resistance icon remains floating in place.
- After healing an enemy Spy, the resistance icon might get permanently stuck on the Spy, visible through disguises and cloak and even after dying and respawning.
- The Medic's back has a gap that shows the inner body when the Vaccinator is being worn. This is due to the Vaccinator's backpack being smaller than the others.
- A Spy disguised as a Medic with the Vaccinator equipped has the regular Medic backpack.
Notes
- The Vaccinator was announced to have Added slight ÜberCharge build on proper resistances attribute in the 2015. December 17-i Javítás (Balszerencse Frissítés). As later confirmed by Valve, this change did not happen in that Patch and the incorrect information was removed from the official release note.[1]
Gallery
References
See also
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Fegyverek | ||||||||||
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Elsődleges | Repeszpuska | Rakétavető | Lángszóró | Gránátvető | Gépágyú | Sörétes puska | Oltópisztoly | Mesterlövész puska | — | |
Elsöprögető Megállító Üdítő Ürítő Babaarc Beütője Hátrepesztő |
Telibe Találat Fekete Doboz Rakétaugró Szabadságvető Tehéncsonkító 5000 Eredeti Kacatvető Légicsapás |
Beégető Zsíroldó Flogisztonizáló Szivármány Nostromói Napalmos Sárkány Haragja |
Loch-Nesze-Szörny Ali Baba Mesés Csizmái Félfaláb Elszabadult Ágyú Bázisugró Vas Bombázó |
Natasa Vasfüggöny Bronz Bestia Tomiszlav Huo-Long Bemelegítő |
Önbíráskodó Widowmaker Pomson 6000 Mentőlövész Pánikroham |
Blutsauger Szamaritánus Számszeríja Túladagoló |
Levadász Sydney-i Pisi-Puska Bazári Bizsu Machina Bérgyilkos Bemelegítője AWPró Előny Felcsigázó Klasszikus Hullacsillag |
— | ||
Másodlagos | Pisztoly | Sörétes puska | Sörétes puska | Tapadóbomba-vető | Sörétes puska | Pisztoly | Gyógypuska | Géppisztoly | Revolver | |
Poff! Atompuncs Lugerszerűség Krit-a-Kóla Kerge Tej Szárny-segéd Szépfiús Zsebpisztoly Repülő Nyaktiló Mutáns Tej F.É.Z.E.R. |
Lázító Lobogó Acélbetétes Ezred Erősítése Kürt-ölő Arctaposó Tartalékos Sörétes Igaz Bölény Bázisugró Pánikroham |
Jelzőpisztoly Detonátor Tartalékos Sörétes Emberolvasztó Odapörkölő Pánikroham Gázosító Hőmeghajtás |
Rohamozó Paizs Skót Ellenállás Tapadóbomba-Ugró Pompás Pajzs Szerencseforgató Gyorsbomba-vető |
Szendvics Dalokohs Szelet Bivaly Bélszín Szendvics Halpogácsa Családi Vállalkozás Robo-Szendvics Pánikroham Második Banán |
Lugerszerűség Idomító Rövidzárlat F.É.Z.E.R. Giger-számláló |
Kritzkrieg Gyorsbeavatkozás Beoltó |
Vizelharc Visszavágó Darwin Dacos Pajzsa Kényelmes Kempingező Karbantartó Karabély Öntudatra Ébredt Anyajegy |
Nagykövet Nagy Gyilok L'Etranger Behajtó Diamondback | ||
Közelharc | Ütő | Ásó | Tűzoltófejsze | Palack | Öklök | Franciakulcs | Csontfűrész | Kukri | Kés | |
Testápoló Serpenyő Magasságos Makréla Bostoni Beverő Cukorpálca Nappálca Haláli Legyező Háromrúnás Penge Saxxy Atomizáló Lelkiismeretes Ellenző Kézzelharc Csomagolós Gyilkos Szabadság Botja Pokoli Ütő Emlékcsináló Csülkös Nyakleves Arany Serpenyő Hullaalázó Bakter Fényütő Prinny Macséta |
Egyenlítő Szúró Fájdalom Serpenyő Fél-Zatoichi Saxxy Fegyelmi Eljárás Gerillakertész Lelkiismeretes Ellenző Menekülési Terv Szabadság Botja Pokoli Ütő Emlékcsináló Csülkös Nyakleves Arany Serpenyő Hullaalázó Bakter Prinny Macséta |
Fejhasogató Laklerendező Serpenyő Életerő-Emelő Hátvakaró Tűéles Tűzhányó Töredék Samu Saxxy Postai Püfölő Lelkiismeretes Ellenző Harmadfokú Szelőke Neon Megsemmisítő Szabadság Botja Pokoli Ütő Emlékcsináló Csülkös Nyakleves Arany Serpenyő Hullaalázó Bakter Prinny Macséta Tüzes Kéz |
Egyetlen Szúró Fájdalom Skót Fejtörő Serpenyő Lovatlan Fejetlen Lovas Fejvevője Claidheamh Mòr Kot-Nyeles Gránát Fél-Zatoichi Saxxy Perzsa Penge Nessie Kilences Vasa Lelkiismeretes Ellenző Skót Kézfogás Szabadság Botja Pokoli Ütő Emlékcsináló Csülkös Nyakleves Arany Serpenyő Hullaalázó Bakter Prinny Macséta |
Kimondottan Galád Bokszkesztyűk Serpenyő Fürge Sprintelés Bokszkesztyűi Vasöklök Harci Szellem Saxxy Kilakoltatási Felszólítás Lelkiismeretes Ellenző Végütélet Ünnepi Felütés Szabadság Botja Pokoli Ütő Emlékcsináló Csülkös Nyakleves Arany Serpenyő Kenyérfalat Hullaalázó Bakter Prinny Macséta |
Arany franciakulcs Fegyverforgató Délvidéki Vendégszeretet Sürgető Saxxy Heuréka-hatás Arany Serpenyő Hullaalázó Prinny Macséta |
Agyonfűrész Serpenyő Életbe-Vágó Amputáló Saxxy Ünnepi Fogadalom Lelkiismeretes Ellenző Szabadság Botja Pokoli Ütő Emlékcsináló Csülkös Nyakleves Arany Serpenyő Hullaalázó Bakter Prinny Macséta |
Törzsi Bökő Bozótverő Serpenyő Saxxy Sahinsah Lelkiismeretes Ellenző Szabadság Botja Pokoli Ütő Emlékcsináló Csülkös Nyakleves Arany Serpenyő Hullaalázó Bakter Prinny Macséta |
Örökké Tartó Jutalmad Kétszínű Kunai Saxxy Nagy Hal Wanga Tövis Jóvágású Kém-csap Fekete Rózsa Arany Serpenyő Prinny Macséta | ||
Elsődleges PDA | — | — | — | — | — | Építő PDA | — | — | Jelmezkészlet | |
— | — | — | — | — | — | — | — | — | ||
Másodlagos PDA | — | — | — | — | — | Romboló PDA | — | — | Átlátsz-óra | |
— | — | — | — | — | — | — | — | Állvaálca Haláli Ketyegő Fanatikus Időmérője Haapikatscha | ||
Építmény | — | — | — | — | — | — | — | — | Mentesítő | |
— | — | — | — | — | — | — | — | Vörös Propaganda Ap-Ment Falatozó Falat | ||
Beszólás | Hazafutás | Gránát | Hadouken Armageddon Kivégzés Gas Blast |
Lefejezés | Leszámolás | Szervdaráló Diszharmónia |
Oktoberfest Gerinccsapolás Gyógyító Melódia |
Leszúrás | Vívás |
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