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The Mannworks article presents an unusual case -- many maps have factories or businesses, but very few of those concerns produce anything that is "used" anywhere in the game context. The Well makes Red Shed whiskey, but who drinks it?
+
[[Scream Fortress 2018#Cosmetic items]]
  
http://wiki.teamfortress.com/wiki/Quicklime
+
== List of Shortcuts ==
Oct. 1971 29 and 30th are Friday and Saturday
+
... I may make [[:Category:Shortcuts]]. {{Dead!}}
"all but The Administrator's geneology records are destroyed,"
 
No, the librarian was asked about microfiches of the records Miss Pauling was holding.
 
  
Occasionally, a blue logging train will pass by on the train tracks at stage A.
 
Microfiches of some birth records were destroyed <sup> see talk] </sup>
 
  
Muscus Aggoticus, or poisonous mushroom! -- "Alert Today - Alive Tomorrow"
+
== Formula ==
==Never Used Companies==
 
Nineaxis 1 July 2010
 
  
==Merasmus==
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[two aspects : in game time vs wiki time ]
http://wiki.teamfortress.com/wiki/Bombinomicon_%28comic%29
 
  
*Merasmus describes his home as [http://www.teamfortress.com/bombinomicon/?p=5 "an Eldritch castle of dark magicke"] and [http://www.teamfortress.com/doommates/#f=10 castle of Eldritch Horror], making an additional reference to the works of H. P. Lovecraft.
+
[ time appears local, not global ]
Eldritch Wizardry
 
Dungeons and Dragons was under development in 19  -19 the third supplement [[w:Eldritch Wizardry|Eldritch Wizardry]] was released in 1974.
 
The advent of game conventions is of no little import to Team Fortress 2.  Sponsorded by {{W:Gary Gygax}}, {{W:Gencon}} precipItated no less then the invention of the and system of combat do
 
  
 +
[ same "local" time basis for all holidays, just different date formula ]
  
Given that Gen Con started in [[1968]] and that the development history of Dungeons and Dragons is intertwined with the early history of Gen Con
+
[ dates can be verified but adjusting the host computer's time. ]
  
Gen Con 1  Lake Geneva 1967
+
When the Full Moon restriction was introduced with the 2011 Very Scary Halloween Special, the formula was set such that the Full Moon event occurred every 29.5 days starting Midday, October 12, 2011. The periods lasted for a full day before and after the time calculated, so the very first Full Moon event was one day either side of 12am (Midnight) on November 10, 2011. However, the actual [[w:Lunar month#Synodic month|synodic month]] is close to 44 minutes and 3 seconds longer than the 29.5 day approximation. The effect of this was that after about four years, the TF2 Full Moon schedule was about one and a half days ahead of the actual lunar phase -- by June 2, 2015, the game (and the [[Template:Fmp|Fmp calculations at that time]]) would close Full Moon events hours before the real Moon was actually full. However, by September 2015 and in subsequent months, the in-game Full Moon event was observed to be more centered on the real full moon time, indicating that the previous game schedule had been [[Template talk:Fmp|changed]]. The formulation computing the Full Moon dates for this page was changed in November 2015
Milwaukee, Wisconsin in 1985
 
WizardCon MCLVI Duluth, Minnesota
 
  
typo in 2Fortress classic , that
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... much after this is Mikado282's error ... to be fixed ... per above notes ...
  
Brewing is a practice he continues [http://www.teamfortress.com/gravematters/#f=4 to this day].
+
to more closely track the observed Full Moon events, largely by changing the period to be closer to the actual average Lunar period. However, the present formula, still being a fixed constant period, does not account for the various oscillations seen in the Lunar period, so the present formula runs several hours ahead or behind the actual event for several months at a time.
  
In the [[Bombinomicon (comic)|Bombinomicon comic]], when the RED [[Demoman]] was seven years old, he discovered Merasmus' castle in the Highlands while seeking work. Merasmus told the Demoman to sweep the library of his castle, but told him not to look at a certain book. Ultimately, the Demoman lost his left eye to the Bombonomicon, and Merasmus was forced to remove it lest the Bombonomicon would haunt the eye forever. Years later, the magician's tumultuous relationship with the RED Soldier was revealed, and he summoned [[MONOCULUS]] (the haunted eye) for the RED team to fight.
+
== Talk:Full Moon Formula ==
  
During the events of [http://www.teamfortress.com/pyromania/soldierhome/ ''Soldier Needs a Home''], Merasmus kicked the Soldier out of his castle for being a nuisance. When he found later that the Soldier trashed his home and evicted him, he took on a ghostly form and decided to attack the Soldier's team.
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[ Verification of localized start time by Tark, Yossef, and Mikado282 ]
  
Later, Merasmus moved in with [[Tom Jones]], who was murdered by Soldier. After Merasmus called the police, [[Miss Pauling]] arrived and tricked him into checking Tom Jones' pulse, and thus Merasmus was believed to be responsible for the murder and held for questioning.
+
{|
 +
|-
 +
|||Jan...Feb 1
 +
|-
  
Merasmus was later shown to be in prison, now with several tattoos (one of them the [[Soldier's]] class emblem) and a slightly different skull hat, where he relayed to the other inmates the tale of [[Grave Matters]].
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|||March 15, 2022 at 04:19
 +
|-
 +
|||April 13, 2022 at 17:02
 +
|-
 +
|||May  13, 2022 at 05:46
 +
|-
 +
|||June  11, 2022 at 18:29
 +
|-
 +
|||July  11, 2022 at 07:12
 +
|}
  
 +
== This Game Wiki Editor's Prayer ==
 +
As I sit to type, I utter this self-admonishing prayer:
 +
:Very, very few edits to any game wiki will [[w:The Sheep and the Goats|feed, clothe, or comfort anyone]] or anything except frail egos. I pray to minimize my self-absorption and sloth and that I not ''compound'' my sins with jealousy and/or anger over game wiki edits.
  
  the Badlands area are in the four of advertisement of his "''Witch's Brew''" had.. In the late 1880s, early 1890s, his possessions or distributed by the Scottish drug company
+
Loving games is easy, even thieves, murders, and haters love games. How much more glorious is it to love something that does not give such immediate, easy pleasure?
  
== Scottish Drug Company ==
+
== Inventory of MvM Memoirs ==
:''See newspaper displays in Coaltown.''.
+
{| class="wikitable grid"
The real Scottish Drug Company was incorporated in Edinburgh, Scotland and was particularly active around 1890.
+
|-
 +
! class="header" |Map
 +
! class="header" |Style
 +
! class="header" |Comments
 +
|-
 +
| [[Doppler]]    ||  || Favorite Art Design, High glassed Spawn, Snowy cave rollout, sub pen,
 +
|-
 +
|    ||  ||
 +
|-
 +
| [[Dockyard]]    ||  ||
 +
|-
 +
| [[Downtown]]    ||  ||
 +
|-
 +
| [[Powerplant]]  || brick factory || Tough, Large pine spits rollout
 +
|-
 +
| [[Steep]]    ||  || 
 +
|-
 +
| [[Teien]]      || Japan || Metro, pond rollout
 +
|-
 +
| [[Waterfront]]  || BLU industrial dockland ||simple short, predictable map
 +
|-
 +
|    ||  ||
 +
|-
 +
| [[Metro]]      || Metro || Not spectacular, but most memorable MvM fight
 +
|-
 +
| [[Underground]] || mine tunnel ||compare with Big Rock
 +
|}
  
==Saxton Hale==
+
== [[Team Fortress Wiki:Discussion/Archive 27#Spoilers|Spoilers]] ==
Main_page_button_Trading.png
 
  
[[Team Fortress Wiki:Terms of Use]]
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Somewhat tangentially, I quibble with the comment “[[Team_Fortress_Wiki:Discussion/Archive_27#Spoilers|''If you don't read the comics you wouldn't care about the administrator at all.'']]”  I don’t think I got into the comics and videos until my first Halloween event ([[Spectral Halloween Special|Fourth Annual Halloween Special]]). I went the wiki to learn how to fight the bosses, and in that manner learned about the past content.  Similarly, that is how I learned that the Administrator/Announcer had any sort of significance.  Moreover, it was through the wiki that I learned that the game had any storyline at all.  In a nutshell, I found the game, googled for strategy, found the wiki, found the storyline, found the comics.  YMV; but, maybe it happens that way for others, too.  Truly, the wiki is the ''bookshelf'' where I keep my "worn" copies of the comics. [[User:Mikado282|Mikado282]] ([[User talk:Mikado282|talk]]) 21:39, 22 April 2014 (PDT)
  
http://wiki.teamfortress.com/w/images/2/20/Backpack_Select_Reserve_Mann_Co._Supply_Crate.png?t=20130828051710
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== Minigun (Brass Beast) Firing Speed Upgrade Study (draft) ==
  
==Map name prefixes==
+
{| class="wikitable grid" style="text-align:center;"
Some achievement maps provide areas set off or protected for various specific activities, such as heavy-only boxing areas, soccer fields, pyro tennis courts, private achievement rooms, and surf rampsSome achievement maps also have mechanisms set up to facilitate specific achievements, some with player controls.  
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|- style="height: 20px;"
 +
|Upgrade        ||0    ||1    ||2    ||3    ||4
 +
|-
 +
|stated fire rate||base  ||+10%  ||+10%  ||+10%  ||+10%
 +
|-
 +
|Cost            ||$0    ||$350  ||$700  ||$1,050||$1,400
 +
|-
 +
|time (s)        ||21    ||18    ||18    ||15    ||12
 +
|-
 +
|bps            ||9.52 ||11.11 ||11.11 ||13.33 ||16.67
 +
|-
 +
|dps            ||100%  ||117%  ||117%  ||140%  ||175%
 +
|-
 +
|actual fire rate||base  ||+17%  ||+0%  ||+23%  ||+25%
 +
|}
  
[[AFK]] [[idlers]] are often spawned into an automated conveyor device where they may be targeted by active players seeking achievements or grind out strange levels.  Sometimes Bots are spawned into this mechanism as well, but the presence of idling players support achievements that specifically require players as targets [[eg]]
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Hmmm, for $1,400, you get a bit better than permanent, ''stackable'' minicrits. Worth it?
Besides achievement grinding and strange leveling, various types of activities often occur.  Achievement map servers usually encourage trading. Because the standard same mode of the map is usually suppressed, combat is usually "free fire"; however, it is also not uncommon for opposing players to just hang out with each other, chat, assist each other with achievements, show off, or attempt stunts.
 
  
A different cooperative play mode
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== Community topic notability ==
 +
{{hatnote|Drafting replacement for [[Team Fortress Wiki:Policies#Mod notability]].}}
 +
{{hatnote|See [[Team Fortress Wiki:Community topics notability guidelines]]}}
 +
'''Community topics''' embrace a collection of subjects of content and activities that occur outside of direct Valve's corporate operations and publications of the ''Team Fortress'' series of games and all related media. Obviously, Team fortress wiki will not cover all Community activities. ''Secondary'' (if not ''tertiary'') to the primary task of keeping the wiki current with Valve's publications and updates, editors may cover notable Community topics, but only in compliance with the wiki's [[Team Fortress Wiki:Community topics notability guidelines|Policy for Community topic notability]].
  
Some feature secret rooms [youtube], air ships, subways, trains, or other thing that players may ride
+
<s>Community-led activities and content development is a foundation of ''Team Fortress''; and, ''Team Fortress 2'' was developed to encourage future content development and activities within the community.
achievement_idle
 
  
==Zombie (Disambiguation)==
+
are those subjects Community topics</s>
{{Disambiguation|Zombie}}
 
  
*[[tf_zombie]], an AI-controlled entity, appearing as green-skinned Skeletons
+
== Community topic tags ==
*[[Voodoo-Cursed Soul]], a cosmetic item that turns a class into an animated corpse (zombie)
+
{{hatnote|Temporary collective list}}
*[[Zombie fortress]], a SourceMod plugin and unofficial game mode
 
  
==Train==
+
[[Team Fortress Wiki:Community topics notability guidelines]]
Train's paint scheme matches the "Bloody Nose" standard that [[w:Southern Pacific Transportation Company|Southern Pacific]] used from [[w:1958|1958]] on -- with the exception that the characteristic SP ''nose wings'' are not the standard Sunset Red but the rare "Halloween" orange that SP experimented with early on.
 
  
==Descriptions==
+
[[Team Fortress Wiki:Community topics notability assessment project]]
This is the closest most players will come to hiking around old farm shacks,
 
  
==User Boxes==
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[[User:Mikado282/Sandbox/Community_content_notability_guidelines]]
<nowiki><noinclude>[[Category:Userbox templates|Maniacal Plan]]</noinclude></nowiki>
 
{{Userbox
 
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  |id      = [[ File:Tf sniper be polite.png|44px]]
 
  |info    = This user says "'''''Be polite''''' when you edit."
 
}}
 
{{Userbox
 
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  |id      = [[File:Tf_sniper_be_efficient.png|44px]]
 
  |info    = This user says "'''''Be efficient''''' when you edit."
 
}}
 
{{Userbox
 
  |border-c = #1F1209
 
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  |info-s  = 7
 
  |info-fc  = #000000
 
  |id      = [[File:Tf sniper have a plan.png|44px]]
 
  |info    = This user says "'''''Have a plan''''' when you edit."
 
}}
 
{{Userbox
 
  |border-c = #1F1209
 
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  |id      = [[File:Backpack Cozy Camper.png|44px]]
 
  |info    = This user says "'''''Be patient''''' when you edit."
 
}}
 
{{Userbox
 
  |border-c = #1F1209
 
  |border-s = 1
 
  |id-c    = #1F1209
 
  |id-s    = 14
 
  |id-fc    = #000000
 
  |info-c  = #CCCCCC
 
  |info-s  = 7
 
  |info-fc  = #000000
 
  |id      = [[File:Medicava.jpg|44px]]
 
  |info    = This user says "''Be patient'' when you edit."
 
}}
 
{{Userbox
 
  |border-c = #1F1209
 
  |border-s = 1
 
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  |info-fc  = #000000
 
  |id      = [[File:Medicava.jpg|44px]]
 
  |info    = This user says "''Wave goodbye ta yer edit, wanker!''"
 
}}
 
{{Userbox
 
  |border-c = #1F1209
 
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  |id      = [[File:Soldier more than you do.PNG|44px]]
 
  |info    = This user says he "knows a ''little'' more about editing than ''you'' do, pal, because '''he invented it'''."
 
}}
 
{{Userbox
 
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  |id      = [[File:Soldier every single one.png|44px]]
 
  |info    = Then, this user herded up two of every novice's edits, and then he beat the '''''crap''''' out of every single one.
 
}}
 
<br />
 
<br />
 
  
==Grainary==
+
[[Team Fortress Wiki talk:Policies/Community content notability guidelines]]
While most TF2 maps contain hidden missile bases, U.S. farm kids would tell visiting big-city kids that the big white grain silos were really missile silos.
 
  
==References==
+
[[User:Tark/Template:Community content]]
Many item names and achievement titles embody puns and double or even triple entendras; part of the fun of the game is figuring those out.  Spoiler alert: Answers or guesses at answers to the riddles in some of those titles are provided herein.
 
===Achievements===
 
The title refers to [[w:Diffuse reflection|''Optical Diffusion'']], the scattering of light, which is an important game technology, such as in the {{vdc|Phong#The Phong reflection model|''Source Phong shader''}}.  Furthermore, the ''purposeful misspelling'' suggests that by defeating the ''Optical'' organ, the player is ''defus''ing an explosive situation.
 
  
Also, an ''[[w:array:array]]'' is a conventional programming term for a set of things of the same type, like an array of missions.
+
{{tlx|Other custom}}
  
 +
{{tlx|Custom content}} redirect to Template:Other custom by Dan9er/MCandRBfan
  
[[Process Achievements]]
+
{{tlx|Custom map}}
See counter par
 
  
==Game Wiki Editor's Prayer==
+
{{tlx|Custom mission}}
As I sit to type, I utter this self-admonishing prayer: Very, very few edits to this wiki feed, clothe, or comfort anyone or anything except egos. I pray to minimize my self-absorption and sloth and that I not compound my sins with jealousy and or anger over such petty concerns as games.
+
 
Loving games is easy, even thieves, murders, and haters love games.  How much more glorious is it to love something that does not give such immediate, easy pleasure
+
{{tlx|Custom maps unreleased stub}}

Revision as of 14:54, 25 January 2022

Scream Fortress 2018#Cosmetic items

List of Shortcuts

... I may make Category:Shortcuts. Pictogram tick.png Dead!


Formula

[two aspects : in game time vs wiki time ]

[ time appears local, not global ]

[ same "local" time basis for all holidays, just different date formula ]

[ dates can be verified but adjusting the host computer's time. ]

When the Full Moon restriction was introduced with the 2011 Very Scary Halloween Special, the formula was set such that the Full Moon event occurred every 29.5 days starting Midday, October 12, 2011. The periods lasted for a full day before and after the time calculated, so the very first Full Moon event was one day either side of 12am (Midnight) on November 10, 2011. However, the actual synodic month is close to 44 minutes and 3 seconds longer than the 29.5 day approximation. The effect of this was that after about four years, the TF2 Full Moon schedule was about one and a half days ahead of the actual lunar phase -- by June 2, 2015, the game (and the Fmp calculations at that time) would close Full Moon events hours before the real Moon was actually full. However, by September 2015 and in subsequent months, the in-game Full Moon event was observed to be more centered on the real full moon time, indicating that the previous game schedule had been changed. The formulation computing the Full Moon dates for this page was changed in November 2015

... much after this is Mikado282's error ... to be fixed ... per above notes ...

to more closely track the observed Full Moon events, largely by changing the period to be closer to the actual average Lunar period. However, the present formula, still being a fixed constant period, does not account for the various oscillations seen in the Lunar period, so the present formula runs several hours ahead or behind the actual event for several months at a time.

Talk:Full Moon Formula

[ Verification of localized start time by Tark, Yossef, and Mikado282 ]

Jan...Feb 1
March 15, 2022 at 04:19
April 13, 2022 at 17:02
May 13, 2022 at 05:46
June 11, 2022 at 18:29
July 11, 2022 at 07:12

This Game Wiki Editor's Prayer

As I sit to type, I utter this self-admonishing prayer:

Very, very few edits to any game wiki will feed, clothe, or comfort anyone or anything except frail egos. I pray to minimize my self-absorption and sloth and that I not compound my sins with jealousy and/or anger over game wiki edits.

Loving games is easy, even thieves, murders, and haters love games. How much more glorious is it to love something that does not give such immediate, easy pleasure?

Inventory of MvM Memoirs

Map Style Comments
Doppler Favorite Art Design, High glassed Spawn, Snowy cave rollout, sub pen,
Dockyard
Downtown
Powerplant brick factory Tough, Large pine spits rollout
Steep
Teien Japan Metro, pond rollout
Waterfront BLU industrial dockland simple short, predictable map
Metro Metro Not spectacular, but most memorable MvM fight
Underground mine tunnel compare with Big Rock

Spoilers

Somewhat tangentially, I quibble with the comment “If you don't read the comics you wouldn't care about the administrator at all.” I don’t think I got into the comics and videos until my first Halloween event (Fourth Annual Halloween Special). I went the wiki to learn how to fight the bosses, and in that manner learned about the past content. Similarly, that is how I learned that the Administrator/Announcer had any sort of significance. Moreover, it was through the wiki that I learned that the game had any storyline at all. In a nutshell, I found the game, googled for strategy, found the wiki, found the storyline, found the comics. YMV; but, maybe it happens that way for others, too. Truly, the wiki is the bookshelf where I keep my "worn" copies of the comics. Mikado282 (talk) 21:39, 22 April 2014 (PDT)

Minigun (Brass Beast) Firing Speed Upgrade Study (draft)

Upgrade 0 1 2 3 4
stated fire rate base +10% +10% +10% +10%
Cost $0 $350 $700 $1,050 $1,400
time (s) 21 18 18 15 12
bps 9.52 11.11 11.11 13.33 16.67
dps 100% 117% 117% 140% 175%
actual fire rate base +17% +0% +23% +25%

Hmmm, for $1,400, you get a bit better than permanent, stackable minicrits. Worth it?

Community topic notability

Drafting replacement for Team Fortress Wiki:Policies#Mod notability.
See Team Fortress Wiki:Community topics notability guidelines

Community topics embrace a collection of subjects of content and activities that occur outside of direct Valve's corporate operations and publications of the Team Fortress series of games and all related media. Obviously, Team fortress wiki will not cover all Community activities. Secondary (if not tertiary) to the primary task of keeping the wiki current with Valve's publications and updates, editors may cover notable Community topics, but only in compliance with the wiki's Policy for Community topic notability.

Community-led activities and content development is a foundation of Team Fortress; and, Team Fortress 2 was developed to encourage future content development and activities within the community.

are those subjects Community topics

Community topic tags

Temporary collective list

Team Fortress Wiki:Community topics notability guidelines

Team Fortress Wiki:Community topics notability assessment project

User:Mikado282/Sandbox/Community_content_notability_guidelines

Team Fortress Wiki talk:Policies/Community content notability guidelines

User:Tark/Template:Community content

{{Other custom}}

{{Custom content}} redirect to Template:Other custom by Dan9er/MCandRBfan

{{Custom map}}

{{Custom mission}}

{{Custom maps unreleased stub}}