Difference between revisions of "User:Joeun/Sandbox/1/ko"

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=== hud_ 명령어 ===
 
* {{cvar|hud_combattext}} <0/1> - Turns the damage text above enemies off/on
 
* {{cvar|hud_combattext_batching}} <0/1> - Turns the damage text above players adding together within an interval off/on
 
** {{cvar|hud_combattext_batching_window}} <.1~2> - Time in seconds to combine damage text
 
* {{cvar|hud_combattext_doesnt_block_overhead_text}} <0/1> - Turns overwriting the particle effects used for critical hits and mini-crits off/on
 
* {{cvar|hud_combattext_healing}} <0/1> - Turns healing text above teammates off/on
 
* {{cvar|hud_deathnotice_time}} <seconds> - How long to display the kill feed before it fades out
 
* {{cvar|hud_reloadscheme}} - Used to fix various HUD-color errors or lingering Crit-effects
 
* {{cvar|hud_saytext_time}} <seconds> - How long to display chat comments before they fade out (Default: 12)
 
  
=== 기타 명령어 ===
 
'''플레이어 관련'''
 
 
* {{cvar|bind}} <key> <command> - Binds a key to a command.
 
* {{cvar|bind}} <key> - Displays the command the given key is bound to.
 
* {{cvar|unbind}} <key> - Unbinds a key.
 
* {{cvar|unbindall}} - Unbinds all keys.
 
* {{cvar|dropitem}} - Drop the flag or Intelligence.
 
* {{cvar|kill}} - Commit suicide.
 
* {{cvar|explode}} - Commit suicide by exploding into gibs.
 
* {{cvar|+attack}} - Forces the player to constantly use their primary fire. (Same as M1) ({{cvar|-attack}} will disable)
 
* {{cvar|+attack2}} - Forces the player to constantly use their secondary fire. (Same as M2) ({{cvar|-attack2}} will disable)
 
{{Anchor|attack3}}
 
* {{cvar|+attack3}} - Forces the player to constantly use their tertiary fire. (Same as middle-click or M3) ({{cvar|-attack3}} will disable)
 
* {{cvar|fov_desired}} <75-90> - Set desired field of view (higher values show more of the battlefield at the cost of fps) (can also be changed from advanced video [[Options]])
 
* {{cvar|jointeam}} <red/blue/auto/spectator> - Force team. (use this if you are stuck in "dead spectator" mode when too many people attempt to join a team at the same time)
 
* {{cvar|jpeg}} - Take a jpeg screenshot.
 
* {{cvar|noclip}} - Allows the players on the server to fly through walls. - ''{{cvar|sv_cheats 1}} only''.
 
* {{cvar|retry}} - Retry connection to last server.
 
* {{cvar|status}} - Display map and connection status.
 
* {{cvar|viewmodel_fov}} <number> - Sets distance in which your weapons are drawn, higher values show more of the weapon and arms but may show missing parts. (can also be changed from advanced Options)
 
* {{cvar|r_drawviewmodel}} <0/1> - Turns viewmodels on and off. (can also be changed from advanced Options)
 
* {{cvar|r_drawtracers_firstperson}} <0/1> - Disables visuals from tracer rounds (from [[Machina]] and [[Hitman's Heatmaker]]) for your weapon only, not other players'.
 
* {{cvar|restart}} - Restarts the current server ''dedicated server only''
 
* {{cvar|find}} <text> - Displays all commands that match a string of text
 
* {{cvar|hurtme}} <number> - Deals a given amount of damage (can be negative for extra health) - ''{{cvar|sv_cheats 1}} only''
 
* {{cvar|zoom_sensitivity_ratio}} <0~1> - Sets the ratio of sensitivity while zoomed in with the Sniper Rifle with accordance to actual sensitivity.
 
* {{cvar|net_graph}} <0-4> Shows different amounts of information such as ping, framerate, lerp, and packet loss depending on the input value.
 
* {{cvar|thirdperson}} - Places your view in a camera behind your character - ''{{cvar|sv_cheats 1}} only''
 
* {{cvar|thirdperson_mayamode}} - If active, turning in third person does not move the camera - ''{{cvar|sv_cheats 1}} only''
 
* {{cvar|thirdperson_platformer}} <0/1> - If active, the mouse controls the camera while movement is controlled relative to it.
 
** If {{cvar|thirdperson_mayamode}} isn't active, walking towards the camera will 'push' your view away.
 
* {{cvar|firstperson}} - Return to first person perspective.
 
** If {{cvar|thirdperson_platformer}} is still set to 1, you will not be able to move the camera during [[taunts]].
 
* {{cvar|currency_give}} <amount> - Gives a specified amount of credits in Mann vs. Machine (Maximum amount of credits you can have is 30000) - ''{{cvar|sv_cheats 1}} only''
 
* {{cvar|snd_restart}} - Used to restart all sounds in any game mode.
 
* {{cvar|player_ready_toggle}} - Readies/unreadies the player in MVM and Competitive
 
* {{cvar|shake}} - Shakes the screen briefly, similarly to the shaking that occurs from a Payload cart's explosion - ''{{cvar|sv_cheats 1}} only''
 
* {{cvar|ghost_spawn}} - Spawns a [[ghost]] that moves following a set path and disappears soon after. - ''{{cvar|sv_cheats 1}} only''
 
* {{cvar|taunt_by_name}} <taunt name> - Runs a specified taunt, given the exact name of a taunt in the player's current taunt loadout, without having to open the taunt menu.
 
 
'''서버 관리자 및 운영자 관련'''
 
 
* {{cvar|changelevel}} <mapname> - Changes the map.
 
* {{cvar|cvarlist}} - View complete cvar list.
 
* {{cvar|exec}} - Execute config file from the tf/cfg folder.
 
* {{cvar|map}} <mapname> - Changes the map and restarts the server.
 
** Starts a new server if entered on the main menu - useful for bypassing the "Create New Server" dialog and map drop-down menu
 
* {{cvar|maps}} <*/mapname> - Display list of maps.
 
* {{cvar|nextlevel}} <mapname> - Sets the next map to be played.
 
* {{cvar|rcon_password}} <password> - gives player access to remote control commands of a server.
 
* {{cvar|rcon}} <command> - Executes an rcon command.
 
* {{cvar|rcon_address}} <ip address> - Sets the server address to send rcon commands to (if not set, console sends the command to the server that the player is currently in instead)
 
* {{cvar|phys_pushscale}} <number> - Determines how far player corpses can be "pushed" when killed
 
* {{cvar|phys_timescale}} <number> - Determines how fast props/projectiles move (default: 1)
 
* {{cvar|tf_ctf_bonus_time}} <number> - Determines how long (in seconds) guaranteed critical hits are enabled when the Intelligence is captured on a CTF map. 0 disables them entirely. Default is 10 seconds.
 
 
 
'''녹화 관련'''
 
{{main|Help:Recording demos}}
 
* {{cvar|record}} <demo name> - Begins a demo recording
 
* {{cvar|stop}} - Stops a demo recording
 
* {{cvar|startmovie}} <moviename> - Opens up the source recorder during demo play back and allows for high quality avi format recording
 
* {{cvar|endmovie}} - Stops source recorder
 
* {{cvar|host_framerate}} <number> - Tells the source recorder to record at a constant framerate
 
* {{cvar|host_timescale}} <number> - Use in conjunction with {{cvar|host_framerate}} to produce a smooth video output. Can also be used alone to either speed up or slow down gameplay. Default is 1.0 - ''{{cvar|sv_cheats 1}} only''
 
* {{cvar|demoui}} - Brings up a toolbox for replays (shift+F2 will also bring up the tool box)
 
 
The following commands were introduced by the Demo Support feature (see {{Patch name|5|31|2016}}):
 
* {{cvar|ds_record}} - 수동으로 녹화를 시작합니다.
 
* {{cvar|ds_stop}} - 수동으로 녹화를 종료합니다.
 
* {{cvar|ds_mark}} <comment> - Bookmark the current demo tick count for future reference. The <comment> is an optional descriptor you may include.
 
* {{cvar|ds_status}} - 녹화 상태를 실시간으로 보고합니다.
 
 
=== 무기 명령어 ===
 
"사용" 명령어는 특정 무기를 변경하는 명령어입니다.
 
 
{{Template:Note|사용 방식은'슬롯' 명령어와 유사하지만, 음성 명령어에는 사용이 불가능합니다.}}
 
*Syntax
 
*:{{cvar|use}} <weapon_name>
 
*Arguments
 
**<weapon_name>
 
***Scout
 
**:<code>tf_weapon_scattergun</code>
 
**:<code>tf_weapon_handgun_scout_primary</code>
 
**:<code>tf_weapon_soda_popper</code>
 
**:<code>tf_weapon_pistol_scout</code>
 
**:<code>tf_weapon_lunchbox_drink</code>
 
**:<code>tf_weapon_jar_milk</code>
 
**:<code>tf_weapon_handgun_scout_secondary</code>
 
**:<code>tf_weapon_cleaver</code>
 
**:<code>tf_weapon_bat</code>
 
**:<code>tf_weapon_bat_wood</code>
 
**:<code>tf_weapon_bat_fish</code>
 
***Soldier
 
**:<code>tf_weapon_rocketlauncher</code>
 
**:<code>tf_weapon_rocketlauncher_directhit</code>
 
**:<code>tf_weapon_particle_cannon</code>
 
**:<code>tf_weapon_shotgun_soldier</code>
 
**:<code>tf_weapon_buff_item</code>
 
**:<code>tf_weapon_raygun</code>
 
**:<code>tf_weapon_shovel</code>
 
**:<code>tf_weapon_katana</code>
 
**:<code>tf_weapon_rocketlauncher_airstrike</code>
 
***Pyro
 
**:<code>tf_weapon_flamethrower</code>
 
**:<code>tf_weapon_shotgun_pyro</code>
 
**:<code>tf_weapon_flaregun</code>
 
**:<code>tf_weapon_jar_gas</code>
 
**:<code>tf_weapon_rocketpack</code>
 
**:<code>tf_weapon_fireaxe</code>
 
***Demoman
 
**:<code>tf_weapon_grenadelauncher</code>
 
**:<code>tf_weapon_pipebomblauncher</code>
 
**:<code>tf_weapon_bottle</code>
 
**:<code>tf_weapon_sword</code>
 
**:<code>tf_weapon_stickbomb</code>
 
**:<code>tf_weapon_katana</code>
 
***Heavy Weapons Guy
 
**:<code>tf_weapon_minigun</code>
 
**:<code>tf_weapon_shotgun_hwg</code>
 
**:<code>tf_weapon_lunchbox</code>
 
**:<code>tf_weapon_fists</code>
 
***Engineer
 
**:<code>tf_weapon_shotgun_primary</code>
 
**:<code>tf_weapon_sentry_revenge</code>
 
**:<code>tf_weapon_pistol</code>
 
**:<code>tf_weapon_laser_pointer</code>
 
**:<code>tf_weapon_mechanical_arm</code>
 
**:<code>tf_weapon_wrench</code>
 
**:<code>tf_weapon_robot_arm</code>
 
**:<code>tf_weapon_pda_engineer_destroy</code>
 
**:<code>tf_weapon_pda_engineer_build</code>
 
***Medic
 
**:<code>tf_weapon_syringegun_medic</code>
 
**:<code>tf_weapon_crossbow</code>
 
**:<code>tf_weapon_medigun</code>
 
**:<code>tf_weapon_bonesaw</code>
 
***Sniper
 
**:<code>tf_weapon_sniperrifle</code>
 
**:<code>tf_weapon_compound_bow</code>
 
**:<code>tf_weapon_sniperrifle_decap</code>
 
**:<code>tf_weapon_smg</code>
 
**:<code>tf_weapon_jar</code>
 
**:<code>tf_weapon_club</code>
 
**:<code>tf_weapon_sniperrifle_classic</code>
 
***Spy
 
**:<code>tf_weapon_revolver</code>
 
**:<code>tf_weapon_knife</code>
 
**:<code>tf_weapon_pda_spy</code>
 
**:To equip Sapper, use: "<code>build 3 0</code>"
 
*Other Commands
 
**<code>invnext</code> - switches to the next weapon
 
**<code>invprev</code> - switches to the previous weapon
 
**<code>lastinv</code> - switches to the last weapon used
 
 
== 같이 보기 ==
 
* [[Cheats/ko|치트]]
 
* [[Scripting/ko|스크립트]]
 
 
== 외부 링크 ==
 
* [[vdc:List of TF2 console commands and variables|Valve Developer Community의 TF2 콘솔 명령어 및 변수 목록]]
 
 
[[Category:Lists|Useful console commands
 

Latest revision as of 05:20, 25 May 2022