Thriller Taunt/it

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Scout taunting with the Bat equipped.
What are taunts? They're character-specific animations you can trigger in-game to either announce that you've just shot someone or would like to be shot yourself.
TF2 Blog describing the taunts culture

Taunts are unique animations that can be performed by each class. Most weapons have their own dedicated taunt. In addition, there are special taunts that can be equipped in the loadout menu.

Taunts can be performed by pressing the taunt button (default keys: G on PC, Xbox Button X.png on Xbox 360, and PS Button Square.png on PS3), which perform the currently held weapon's taunt (if applicable). If at least one special taunt is equipped in a loadout slot, the taunt button instead brings up a list of all equipped taunts; pressing the numbers 1-8 performs the special taunt in that slot, while pressing the taunt button a second time performs the regular weapon taunt.

Taunts are generally to gloat after killing an opponent, to celebrate a victory, to provoke living opponents, or simply for comedic or playful effect, and for the most part have no direct effect on gameplay. However, a handful of taunts have special effects, such as providing healing, stunning opponents, or killing enemies outright. Taunts that can deal damage are generally known as "taunt kills".

During a taunt, the user is unable to move or attack, leaving them vulnerable until the taunt is concluded. The camera also switches to a third-person perspective. Taunts cannot be performed underwater or while airborne. The effects of knockback instantly cancel most taunts. All taunts, including taunt kills, can be successfully performed while stunned.

A minority of weapons, such as the Engineer's PDAs, the Sniper's Jarate, the Spy's Sapper, and most all-class melee weapons on Heavy, lack taunts. The Heavy's food and the Scout's drinks function as both a consumable item and a taunt when activated, moving the player into a third-person view and preventing them from moving or attacking.

The server-side command tf_allow_taunt_switch can allow players to switch weapons mid-taunt:

  • When set to 0, weapons cannot be switched during taunts. This is the value used for official matchmaking servers.
  • When set to 1, weapons can be switched at the very start of the taunt, but not during the majority of the animation. This results in a character performing the taunt for the weapon being used before pressing the taunt key, but holding the new weapon. This behavior was originally a glitch that was unintentionally "fixed" in the Mann-Conomy Update, and later made into a server-side option at community request.
  • When set to 2, weapons can be switched at any time during a taunt.

Taunts by class

Kill taunts

These taunts can deal 450 damage or more, and therefore have the potential to kill any opponent in a single hit (with the exception of Armageddon and Execution, which can only deal a maximum of 400 damage and thus are not powerful enough to kill a Heavy with maximum overheal. The Atomizer's Grand Slam is also incapable of doing this due to only dealing a maximum of 425 damage).

Classe Provocazione Icona di morte Arma Danno Durata Dettagli
Grand Slam
Home Run
Killicon grand slam.png Sandman
Atomizzatore
500 (Uccisione Istantanea) 5,0 secondi Spedisce in aria i nemici
Uccisione insulto più lenta
Grenade (taunt)
Granata
Killicon grenade (taunt).png Equalizzatrice
Piano di Fuga
500 (Uccisione Istantanea) 3,7 secondi Raggio di esplosione di 0.5m²
Uccide il giocatore
Distrugge le costruzioni
Killicon hhg.png
(Elmetto da Lombrico)
Hadouken
Hadouken
Killicon hadouken.png Fucile a pompa
Pistola lanciarazzi
Detonatore
Tiratore di Riserva
Sciogliuomini
Attacco di Panico
Rifornimento di Benzina
Mano Rovente
500 (Uccisione Istantanea) 3,7 secondi Uccide con l'effetto del fuoco
Può uccidere più di un nemico alla volta
Leggermente più lento di Duello
Distrugge le costruzioni
Armageddon
Armageddon
Killicon armageddon.png Lanciarcobaleni 400 al primo bersaglio, 200 al secondo e così via 5,2 secondi Può uccidere più di un nemico alla volta
Distrugge le costruzioni
Uccide con l'effetto del fuoco
Killicon rainblower.png
(Bruciatura)
Execution
Esecuzione
Killicon scorch shot.png Colpo Bruciante 420 (Colpo mortale) a distanza ravvicinata, 20 su lunghe distanze 3,3 secondi Uccide con l'effetto del fuoco
Gas Blast
Esplosione di gas
Killicon gas blast.png Propulsore Termico 500 (Uccisione Istantanea) 6,6 secondi Uccide con l'effetto del fuoco
Uccisione insulto più lenta
Barbarian Swing
Decapitazione
Killicon barbarian swing.png Eyelander
Decapitatrice del Cavaliere Senza Testa e Senza Cavallo
Claidheamh Mòr
Spadaccino Mancato
Persuasore Persiano
Ferro Nove di Nessie
500 (Uccisione Istantanea) 5,0 secondi Aggiunge una testa al contatore
High Noon
Duello
Killicon high noon.png Pugni
Saxxy
Apocazzotti
Pugno Festivo
500 (Uccisione Istantanea) 4,3 secondi Funziona sulle medie distanze
Uccisione insulto più veloce
Guitar Smash
Accordo
Killicon guitar smash.png Giustizia di Frontiera 500 (Uccisione Istantanea) 4,2 secondi Si spaccherà sulla testa del nemico
Arm Blender
Macinabudella
Killicon arm blender.png Pugno di Ferro 14 (Effetto stordimento)
500 (Uccisione Istantanea)
4,5 secondi Spappola il nemico se ucciso dal colpo finale
Uberslice
Puntura Lombare
Killicon uberslice.png Übersaw 1 (Effetto stordimento)
500 (Uccisione Istantanea)
4,3 secondi La pugnalata iniziale stordisce l'avversario (1 danno), seguita dalla rimozione dell'arma (500 di danno)
Aggiunge il 100% della carica alla barra dell'ÜberCarica
Arrow Stab
Spiedino
Killicon arrow stab.png Arco da Cacciatore
Arco Compound Rinforzato
Pugnalata iniziale: Nessuno (effetto stordimento)
Rimozione: 500 (Uccisione Istantanea)
3,3 secondi Pugnalata con la freccia che stordisce (nessun danno), seguita dalla sua estrazione
Fencing
Scherma
Killicon fencing.png Coltello
Eterna Ricompensa
Kunai del Congiuratore
Saxxy
Buon Salariato
Spillo Wanga
Rosa Nera
Machete di Prinny
Padella dorata
50 (Fendenti)
500 (Affondo, uccisione Istantanea)
5,2 secondi Due fendenti seguiti da un affondo
Può uccidere più di un nemico con un solo affondo
Distrugge le costruzioni

Ability taunts

These taunts have some sort of unique ability that can affect gameplay other than harming enemies.

Classe Provocazione Arma Durata Dettagli
Community Scout Strategy Header.png
Bevuta
Bonk! Pugno Atomico
Crit-a-Cola
1,2 secondi The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink
Il Bonk! Pugno Atomico donerà l'invulnerabilità per 8 secondi e costringerà la visuala alla terza persona
La Crit-a-Cola renderà tutti i danni inflitti e subiti Mini critici
Mmmph
Mmmph
Flogistinatore 2,0 secondi The Pyro lifts the Phlogistinator into the air, enabling a primary weapon crit-boost for 10 seconds
Grants invulnerability and knockback immunity for the duration of the taunt
Only usable once the Phlogistinator's Mmmph bar is full after dealing 300 fire damage with any weapon
Sandvich Eat.png
Nomming
Sandvich
Robo-Sandvich
Sandvich alla Bistecca di Bufalo
Barretta Dalokohs
Tortina di Pesce
Banana Secondaria
4,3 secondi The Heavy takes a large, noisy nom from his lunchbox item
Il Sandvich ripristinerà poco a poco tutta la salute
Il Sandvich alla Bistecca di Bufalo guarirà marginalmente il Grosso, costringerà l'utente a usare solamente armi da mischia e fara sì che il giocatore infligga e subisca Mini-critici per 8 secondi. Inoltre la velocità di spostamento è aumentata del 35%
La Barretta Dalokohs e la Tortina di Pesce concederanno all'utente un extra di 50 HP per 30 secondi e guariranno un po' il Grosso. A differenza degli altri elementi commestibili, questi non hanno la barra di ricarica
Second Banana: Gradually restores 200 health over the duration of the taunt (50 health each second, does not overheal), and will not trigger cooldown if health is already full
Eureka Effect Taunt
Provocazione dell'Effetto Eureka
Effetto Eureka 2,0 secondi Teletrasporta il giocatore al respawn e ripristina salute, metallo e munizioni
Oktoberfest
Oktoberfest
Kritzkrieg 4,0 secondi Cura il giocatore di 10 punti salute
Medicating Melody
Melodia Curativa
Amputatore 4,0 secondi Cura gli alleati vicini

Special taunts

These taunts are equipped in the taunts section of the loadout menu.

Thriller taunt

The Heavy performing the Thriller taunt.

During Halloween events, if the server has Halloween mode turned on, or when playing on Ghost Town, all classes can do the Thriller taunt, which references a dance move from the song "Thriller" by Michael Jackson. The taunt has a 40% chance[1] to replace a weapon taunt (even for weapons that do not possess a taunt, such as Jarate and the Sapper), but does not replace kill taunts, ability taunts, or special taunts.

All classes perform this taunt slightly differently; for example, the Pyro stretches their fingers when looking to the sides, the Demoman looks straight forward without moving his head, and the Sniper lifts his feet up.

Related achievements

Achieved.png Achievement Generali

Guastafeste
Guastafeste
Uccidi 3 giocatori che stanno ballando la Conga entro 5 secondi.


Testa dura come un sasso
Testa dura come un sasso
Perdi a morra cinese 3 volte di fila scegliendo la roccia.


Posso tagliarmi uno spazio?
Posso tagliarmi uno spazio?
Uccidi dieci giocatori utilizzando armi da mischia mentre stanno ballando la Polka.
Trenino della Conga
Trenino della Conga
Balla la Conga con 10 o più giocatori contemporaneamente.


Chi dice che non si corre con le forbici in mano?
Chi dice che non si corre con le forbici in mano?
Vinci a morra cinese 3 volte di fila scegliendo le forbici.


Maestri dell'esibizionismo
Maestri dell'esibizionismo
Effettua 10 provocazioni tra partner con un compagno di squadra mentre catturi un punto di controllo.


Leaderboard class scout.png Esploratore

Fuoricampo
Fuoricampo
Respingi un nemico a 25 metri di distanza.


Leaderboard class soldier.png Soldato

Sangue! Sangue! Sangue!
Sangue! Sangue! Sangue!
Fornisci al nemico un fermo immagine di te mentre insulti 3 parti del suo corpo.


Spray Della Sconfitta
Spray Della Sconfitta
Usa una granata per dilaniare un giocatore.
Vale Mille Parole
Vale Mille Parole
Fornisci al nemico un fermo immagine del saluto della tua pistola 21.


Leaderboard class pyro.png Piro

Al Rogo Gli Arroganti
Al Rogo Gli Arroganti
Uccidi 3 nemici mentre stanno insultando.


Hai Da Accendere?
Hai Da Accendere?
Dai fuoco a una Spia nemica mentre spegne una sigaretta.


Full Spectrum Warrior
Full Spectrum Warrior
Ignite 3 enemy players using your Rainblower taunt.
Foto Ricordo
Foto Ricordo
Fornisci ai nemici i fermi immagine di tutti i tuoi insulti.


Dannato §@#%!
Dannato §@#%!
Uccidi un nemico mentre lo insulti.


Girarrosto
Girarrosto
Dai fuoco ad un giocatore che è stato lanciato da qualcuno con il Salto mortalmente spettacolare.


Leaderboard class demoman.png Demolitore

Insanguinato E Felice
Insanguinato E Felice
Regala al giocatore nemico un fermo immagine del tuo volto sorridente.


Il Secondo Occhio
Il Secondo Occhio
Regala al giocatore nemico un fermo immagine del tuo posteriore.
Lo Scotch Picchia Duro
Lo Scotch Picchia Duro
La gloria sarà tua quando macellerai i tuoi nemici con l'Eyelander.


Leaderboard class heavy.png Grosso

Ingordigia Capitalista
Ingordigia Capitalista
Mangia 100 Sandvich.


Processo Del Popolo
Processo Del Popolo
Uccidi un nemico mentre lo insulti.
Fotostroika
Fotostroika
Fornisci a un nemico il fermo immagine di te che lo insulti mentre sei invulnerabile.


Leaderboard class engineer.png Ingegnere

Te Le Ho Suonate!
Te Le Ho Suonate!
Regala al giocatore nemico un fermo immagine del tuo talento da chitarrista.
Un Sound Da Capogiro
Un Sound Da Capogiro
Fracassa la testa di un nemico con la chitarra.


Leaderboard class medic.png Medico

Referto Del Medico Legale
Referto Del Medico Legale
Fornisci a un nemico il fermo immagine di te mentre insulti il suo cadavere.


Leaderboard class sniper.png Cecchino

Un Vero Gentiluomo
Un Vero Gentiluomo
Offri a un nemico il fermo immagine di te mentre ti levi il cappello.


L'Ultimo Saluto
L'Ultimo Saluto
Offri a un nemico il fermo immagine di te mentre lo saluti.
L'Arco Non Serve
L'Arco Non Serve
Pugnala un nemico usando una freccia.


Leaderboard class spy.png Spia

Solo Per I Tuoi Occhi
Solo Per I Tuoi Occhi
Offri a un nemico il fermo immagine di te mentre spegni una sigaretta sul suo cadavere.
Stoccata Vincente
Stoccata Vincente
Pugnala un nemico tirando di scherma.


Tf2arrcamera.png Achievement dei Replay

Star del Mio Stesso Show
Star del Mio Stesso Show
Trascorri un po' di tempo a modificare un replay.

Ricompensa: Visuale del Regista

Update history

Patch del 20 novembre 2007

Patch del 29 aprile 2008 (Gold Rush Update)

  • [Non documentato] Added sounds to the Medic's melee taunt if he is using the Ubersaw.

Patch del 19 giugno 2008 (Pyro Update)

  • Hadouken taunt now kills people it hits.

Patch del 8 luglio 2008

Patch del 19 agosto 2008 (A Heavy Update)

  • [Non documentato] The Heavy's High Noon becomes a taunt attack.
  • [Non documentato] Added a taunt used by the Killing Gloves of Boxing.

Patch del 16 febbraio 2009

  • Demoman's bottle taunt has received a 'burp' sound.

Patch del 24 febbraio 2009 (Scout Update)

  • [Non documentato] Added Grand Slam taunt for the Sandman.

Patch del 25 febbraio 2009

  • Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.

Patch del 21 maggio 2009 (Sniper vs. Spy Update)

  • Demomen can now detonate their stickies while taunting.
  • Added a taunt for the Kritzkrieg, which also heals for 10 points.
  • [Non documentato] The Spy's Fencing becomes a taunt attack.
  • [Non documentato] Added Arrow Stab taunt for the Huntsman.
  • [Non documentato] Added "Spycrab" taunt to the Disguise Kit

Patch del 25 giugno 2009

  • Fixed Dead Ringer damage reduction exploit involving Spy taunting.

Patch del 31 agosto 2009

Patch del 15 settembre 2009

  • Eating a Sandvich using the taunt method now heals a Heavy to full health.

Patch del 14 ottobre 2009

  • Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.

Patch del 29 ottobre 2009 (Haunted Hallowe'en Special)

  • [Non documentato] Added Thriller taunt for all classes.

Patch del 7 dicembre 2009

  • Fixed the Heavy's fists being hidden while taunting.

Patch del 17 dicembre 2009 (WAR! Update)

  • [Non documentato] Added taunts used by the Direct Hit, Equalizer and Eyelander.
  • [Non documentato] Replaced the Soldier's Shotgun taunt with a 21 Gun Salute taunt. The previous taunt was given to the Buff Banner.
  • [Non documentato] Added unused "Hi-five" taunts for the Soldier and Demoman.
  • [Non documentato] Added unused "Bottle showoff" taunt for the Demoman.

Patch del 18 dicembre 2009

  • Fixed a server crash caused by the Demoman's taunt kill.

Patch del 13 gennaio 2010

  • Added Medic Ubersaw kill taunt.

Patch del 8 luglio 2010 (Engineer Update)

  • [Non documentato] Added taunts used by the Frontier Justice and Gunslinger.
  • [Non documentato] Added unused "Hi-five" and "Guitar playing" taunts for the Engineer.

Patch del 26 agosto 2010

  • Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.

Patch del 30 settembre 2010 (Mann-Conomy Update)

  • [Non documentato] Fixed taunt glitch involving switching weapons quickly.
  • [Non documentato] Added unused "Hi-five" taunts for the Scout, Pyro, Heavy, Engineer, Medic, Sniper, and Spy.
  • [Non documentato] Updated the "Hi-five" taunts of the Soldier and Demoman.
  • [Non documentato] Removed the Engineer's "Hi-five" and "guitar playing" taunts from the game files.

Patch del 19 novembre 2010

  • Added the original Ubersaw taunt to the Vita-Saw.

Patch del 3 gennaio 2011

Patch del 15 marzo 2011

  • Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.

Patch del 14 aprile 2011 (Hatless Update)

  • [Non documentato] The Uberslice taunt now fills the ÜberCharge meter completely.

Patch del 5 maggio 2011 (Replay Update)

  • Added taunt: Director's Vision.
  • [Non documentato] Added voice responses to the Grenade, Arrow Stab, Oktoberfest, and Uberslice taunts.
  • [Non documentato] Added the Engineer's "Hi-five" taunt back into the game files.
  • [Non documentato] Added an unused "show" taunt for the Heavy.

Patch del 3 giugno 2011

Patch del 8 giugno 2011

  • [Non documentato] Added unused laughing taunt for the Soldier, Demoman, Heavy, Medic, and Sniper.

Patch del 23 giugno 2011 (Über Update)

Patch del 1 luglio 2011

  • [Non documentato] Added the Grand Slam taunt for the Atomizer.

Patch del 20 luglio 2011

  • [Non documentato] Added the Cocksure taunt, used by the Cow Mangler 5000.
  • [Non documentato] Added an unused "show" taunt for the Soldier.

Patch del 22 luglio 2011

  • [Non documentato] The Soldier is no longer able to taunt while the Cow Mangler 5000 is charging.

Patch del 23 agosto 2011

  • Fixed supply closets regenerating players while they are taunting.

Patch del 13 ottobre 2011 (Manniversary Update & Sale)

  • Added taunt: High Five!.
  • Added "tf_allow_taunt_switch". Set to 0 for disallowed (default behavior), 1 for old bug behavior, or 2 to allow weapon switching any time during the taunt.
  • Taunting with the Righteous Bison, Battalion's Backup, or the Saxxy now play the Buff Banner taunt
  • Taunting with the Pain Train or the Saxxy as Demoman now plays the same taunt as the Grenade Launcher.
  • Taunting with the Saxxy as Medic plays the Medi Gun taunt.
  • Added a taunt for the Ullapool Caber ("Bottle showoff" taunt).

Patch del 17 ottobre 2011

  • Fixed high five taunts applying the wielded weapon's taunt effect.

Patch del 2 novembre 2011

Patch del 22 novembre 2011

Patch del 16 dicembre 2011

  • Fixed a problem that would allow Pyro 'Mmmph' to activate in the air without taunting with the Phlogistinator.
  • Fixed an exploit with The Eureka Effect's taunt where the effects could activate without taunting in high-lag situations.
  • Fixed an exploit with the Phlogistinator where the effects could activate without taunting in high-lag situations.

Patch del 27 giugno 2012 (Pyromania Update)

Patch del 2 luglio 2012

  • Fixed an exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt.

Patch del 5 luglio 2012

  • Fixed the Armageddon taunt attacking players through walls.

Patch del 6 settembre 2012

  • Fixed the Escape Plan not using the same taunt as the Equalizer.

Patch del 20 dicembre 2012 (Mecha Update)

  • Added map stamp effect after a player taunts on a map they have donated towards.

Patch del 8 gennaio 2013

  • Fixed being able to cross into enemy spawn rooms using the high-five taunt.

Patch del 18 febbraio 2013

Patch del 28 febbraio 2013

  • Updated some of the animations for the Shred Alert taunt.
  • Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt.
  • Fixed the Phlogistinator’s Mmmmph particle effect getting stuck on after performing a taunt.

Patch del 6 novembre 2013

  • Fixed taunts with a special purpose being overridden by the Halloween taunt.

Patch del 20 dicembre 2013

Patch del 23 gennaio 2014

  • Fixed the Meet the Medic taunt not releasing doves during the taunt
  • Updated the Short Circuit to use the Engineer's melee taunt
  • Updated the Scotsman's Skullcutter to use the Demoman's secondary taunt[2]
  • [Non documentato] Added unused "dosido" taunt animations for the Heavy and the Spy.
  • [Non documentato] Added unused "buy a life" taunt animations for the Spy.

Patch del 11 febbraio 2014 #1

  • Fixed taunts not previewing in the character loadout screen after being equipped.
  • Fixed the High-Five! taunt not hiding the Engineer's weapon.

Patch del 11 giugno 2014

  • [Non documentato] Added localization strings for a currently unused taunt slot and in-game taunt HUD.
  • [Non documentato] Updated the backpack icons for the Director's Vision, Meet the Medic, Schadenfreude, High Five! and Shred Alert taunts.
  • [Non documentato] Added a prompt above players in the High Five! taunt pose.
  • [Non documentato] Taunts that were push-to-hold are now toggles. Pressing the action key once will let the player hold their pose until the action key is pressed again
  • [Non documentato] Moved the Director's Vision from the Action slot to the Taunt slot.
  • [Non documentato] Added console commands tf_taunt_move_forward_speed, tf_allow_sliding_taunt, eureka_teleport and taunt_by_name.
  • [Non documentato] Fixed a bug that let players move while taunting.

Patch del 11 giugno 2014 #2

  • Fixed not being able to equip the Director's Vision taunt in the Action slot.

Patch del 18 giugno 2014 (Love & War Update)

Patch del 20 giugno 2014

  • Updated the prioritization method used when choosing which partner taunt to join such that players under the crosshair will have the highest priority.

Patch del 23 giugno 2014

  • Fixed being able to taunt with enemies between spawn room doors.

Patch del 8 luglio 2014

  • Fixed a bug where players that are taunting would not use the correct animation.

Patch del 17 luglio 2014

  • Updated the Conga taunt to play sounds on the client instead of the server.

Patch del 30 luglio 2014

  • Updated the target ID to be hidden while taunting.

Patch del 8 dicembre 2014 (End of the Line Update)

Patch del 27 gennaio 2015

Patch del 12 marzo 2015

Patch del 18 marzo 2015

  • Fixed self-made taunts not displaying the community-sparkle particle effect.

Patch del 2 luglio 2015 (Gun Mettle Update)

Patch del 3 luglio 2015

  • Fixed the box used in the Box Trot taunt sometimes being the wrong color.

Patch del 4 luglio 2015

  • Fixed an exploit related to taunting and then dying on the final control point of Payload maps.

Patch del 8 luglio 2015

  • Fixed an issue with the Box Trot taunt when window focus changed.
  • Fixed an exploit related to instantly completing a Payload map while taunting and picking up dropped weapons.

Patch del 23 luglio 2015

  • Fixed Sentry Guns shooting over the head of Spies using the Box Trot taunt.

Patch del 19 agosto 2015

  • Fixed players being able to carry the jack while taunting (fixes an exploit with The Eureka Effect).

Patch del 27 agosto 2015

  • Fixed being able to cancel enemy taunts by hitting them with the ball.

Patch del 6 ottobre 2015 (Invasion Community Update)

Patch del 28 ottobre 2015 (Scream Fortress 2015)

Patch del 17 dicembre 2015 (Tough Break Update)

Patch del 12 gennaio 2016

  • Fixed some of the partner taunts not properly hiding the weapons.

Patch del 7 luglio 2016 #1 (Meet Your Match Update)

Patch del 21 ottobre 2016 (Scream Fortress 2016)

  • Added two taunts to the Mann Co. Store.
  • Added a taunt Unusualifier.
    • A new tool that will Unusualify the specified taunt with the Unusual effect listed in the tool's description.
    • Can be found as a random bonus item when opening a Creepy Crawly Case.
  • Fixed taunts not restoring the proper weapon when the taunts are finished.

Patch del 21 dicembre 2016 (Smissmas 2016)

Patch del 20 ottobre 2017 #1 (Jungle Inferno Update)

Patch del 24 ottobre 2017 #2

  • Fixed not being able to use the Thermal Thruster after taunting with it.

Patch del 25 ottobre 2017

  • Fixed a server crash related to taunting.

Patch del 21 dicembre 2017 (Smissmas 2017)

Patch del 19 ottobre 2018 (Scream Fortress 2018)

Patch del 3 dicembre 2020 (Smissmas 2020)

Patch del 5 ottobre 2021 (Scream Fortress 2021)

Patch del 2 dicembre 2021 (Smissmas 2021)

Patch del 5 ottobre 2022 (Scream Fortress 2022)

Patch del 5 dicembre 2022 (Smissmas 2022)

Patch del 12 luglio 2023 #1 (Summer 2023 Update)

Patch del 12 luglio 2023 #2

  • Fixed a client crash related to audio and the new taunts.

Patch del 9 ottobre 2023 #1 (Scream Fortress 2023)

Patch del 7 dicembre 2023 (Smissmas 2023)

Bugs

  • Most kill taunts are also reduced in damage by the Fists of Steel, allowing an overhealed Heavy, or one using the Dalokoh's Bar and having full health, to survive. Guitar Smash, Barbarian Swing, and Fencing are not reduced.
  • Occasionally, a player may reload their active weapon while taunting, in cases where the weapon automatically reloads (such as if auto-reload is enabled or if the weapon's clip is empty).
  • If the server variable tf_allow_taunt_switch is set to 1 or 2, the effects of lunchbox items are not applied to the player if they are activated by taunting, as the game automatically switches the player's weapons during the consumption animation instead of after the animation has completed. However, the item is considered "consumed" and the player must wait for it to recharge before using it again.
    • Using primary fire to consume such an item does not cause this to occur.
  • It is sometimes possible to perform a kill taunt while the player's model is facing the opposite direction. This can be done by quickly turning before performing a taunt; the player's model faces one direction, while the kill taunt's effects occur in a different direction.
  • If a taunt is done and the taunter is killed while performing it, the sounds and effects that are made may continue to play even if the player is dead.
  • If a player without the Conga taunt plays the taunt via another player into a wall, the player without the taunt continues to taunt until they are killed.
  • If a Sniper using the Huntsman taunts while stunned by another Huntsman, they can still use their taunt kill to defend themselves.
  • Occasionally, when a player taunts, the weapon that they are currently using appears in their character's hands.
  • Using the Carlton taunt for Scout during round startup causes the voice lines for the taunt to play indefinitely even after death, or switching off of a different class and then back to Scout. The only way to stop this is to leave the game, or stay playing as a different class for the rest of the match.
  • Some taunts may not align with their hitboxes. This can be easily seen with on the Balloonibouncer taunt.
  • If a Sniper does the Thriller taunt, they can get both the "Be Polite" and "The Last Wave" Sniper achievements at the same time, no matter what weapon they have equipped.
  • It is possible to get out of the stun from the Arrow Stab and Arm Blender kill taunts.

Unused content

  • There are two models for taunts in the game files that have no associated class or animation. One is red coffee mug with a "V for Victory" symbol on it, along with coffee inside the mug. The other is a serving platter with a skull inside of it, along with a towel under the bottom of the platter, suggesting it was to go over an arm.
  • VTF filename strings for several taunt props were located within the texture_preload_list.txt file when it was originally added to the game in Scream Fortress 2015:
    • materials/models/player/items/taunts/loot_crate/mannco_crate.vtf
    • materials/models/workshop/player/items/spy/taunt__au_revoir/ - Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.
    • materials/models/workshop/player/items/spy/taunt_hoodoo_hex/ - Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.
    • materials/models/workshop/player/items/spy/taunt_sant/ - Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.
  • The Jungle Inferno Update added backpack icons for 6 Spy taunts that all went unused. Of these, Au Revoir, Hoodoo Hex, and Santé made reappearances after previously being found in the Scream Fortress 2015 texture preload leak.
  • The Smissmas 2020 update added an animation sequence, taunt_taunt_pyrosnowman, for the Cold Combustion taunt.

Trivia

  • If a player enables tf_allow_taunt_switch 2 on a server, then taunts with any Pyro weapon and switches to the Rainblower while taunting, the Pyro holds a bubble wand in their hand instead of the Rainblower itself. This is due to the Pyro holding a bubble wand during the Armageddon taunt, which is usually only visible in Pyroland.

Gallery

References

  1. game\server\tf\tf_player.ccp:L18639
  2. Uses the Grenade Launcher taunt, which is mechanically the Demoman's secondary weapon despite its placement in his primary slot.

See also