User contributions
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- 03:26, 26 October 2023 (diff | hist) . . (-88) . . m Rocket Jumper (→Bugs: Condensed "activate Gas Passer on hit" to a single bullet point.)
- 17:18, 10 October 2023 (diff | hist) . . (+35) . . m Team Fortress Wiki:Translators' noticeboard (→Template translation request: forgot to specify which section, ignore this) (current)
- 17:17, 10 October 2023 (diff | hist) . . (+281) . . Team Fortress Wiki:Translators' noticeboard (→Template translation request: new section)
- 17:14, 10 October 2023 (diff | hist) . . (+501) . . Template:List of weapons unable to crit (Adding Cow Mangler 5000 (which has an explicit "Minicrits whenever it would normally crit" attribute as of 2017's Jungle Inferno update). Won't add other languages for now.)
- 03:39, 3 August 2023 (diff | hist) . . (+211) . . User talk:Exaskliri (→IRC message: thanks) (current)
- 03:36, 3 August 2023 (diff | hist) . . (-19) . . Rocket Jumper (Clarified that enemies receive no knockback from this weapon.)
- 03:36, 3 August 2023 (diff | hist) . . (-19) . . Sticky Jumper (Clarified that enemies receive no knockback from this weapon.)
- 06:07, 12 July 2023 (diff | hist) . . (-34) . . Basic Scout strategy (→Holy Mackerel + reskins: I moved the Dead Ringer bit to after "humiliating kills" since the other melee recommendations being the last sentence sounds more natural.)
- 09:39, 11 July 2023 (diff | hist) . . (-108) . . Basic Scout strategy (→Holy Mackerel + reskins: This is basic Scout strategy page for starters. The very situational benefit of being able to detect Dead Ringer Spies is not worth sacrificing a melee slot for.)
- 14:07, 6 June 2023 (diff | hist) . . (-57) . . Basic Scout strategy (→Winger: Its jump height bonus requires the Winger to be deployed, thus can't be used alongside Atomizer's triple jump (requires the Atomizer to be deployed).)
- 13:29, 18 February 2023 (diff | hist) . . (+6) . . m Pyro taunts (→Melee: weapon name capitalization)
- 20:54, 17 February 2023 (diff | hist) . . (+211) . . User talk:Thedop (→Crusader's Crossbow Demonstration Reservation Override Request Notification: long undue thanking message) (current)
- 20:51, 17 February 2023 (diff | hist) . . (+448) . . User talk:Andrew360 (→Winger Demonstration Feedback: new section)
- 20:44, 17 February 2023 (diff | hist) . . (+390) . . Team Fortress Wiki talk:Weapon Demonstration (→{{icon item|Winger|16px}} Winger: suggestion for damage comparison)
- 05:51, 13 February 2023 (diff | hist) . . (-10) . . Basic Scout strategy (→Holy Mackerel + reskins: Nobody equips fish specifically to hit Spies, so "not triggering fake death" goes to community guide.)
- 01:09, 13 February 2023 (diff | hist) . . (-48) . . m Fire (→Afterburn: more concise and changed "he" to "they" for Pyro)
- 05:53, 24 November 2022 (diff | hist) . . (+55) . . Straw hat (added Hong Kong Cone + alphabetization)
- 03:15, 13 November 2022 (diff | hist) . . (-492) . . Disguise (→Issues: The "bullet-blocking weapon list at Spy's feet" bug has been fixed per June 21, 2022 Patch (https://youtu.be/n8VJ-5UekWk?t=25))
- 15:42, 14 July 2022 (diff | hist) . . (-7) . . Community Mann vs. Machine strategy (→Pyro: clarified that Burn Time upgrade has no effect whatsoever on flamethrower weapons (since Jungle Inferno update) and removed Scorch Shot (too much knockback) from the tip about keeping giant bots on fire)
- 03:17, 23 June 2022 (diff | hist) . . (+177) . . Respawn (→Update history: added "teleporting to own spawn by changing loadout/class when touching the other team's spawn gate" bug fix (June 21, 2022 Patch))
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