Difference between revisions of "Loch-n-Load"

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m (Undo edit by FizzleDrunk (Talk) (3233398) Not a bug, many things in TF2 don't make sense (such as loading 4 rockets into 1 launcher) but those are not bugs)
(Tag: Undo)
m (Damage and function times)
 
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| 3d-viewname-2    = Projectile
 
| 3d-viewname-2    = Projectile
 
| 3d-viewname-4    = Festivized
 
| 3d-viewname-4    = Festivized
| used-by          = [[Demoman]]
+
| used-by          = {{used by|Demoman}}
 
| slot            = primary
 
| slot            = primary
 
| contributed-by  = {{Backpack Item Link|76561197990533874|228276986}}
 
| contributed-by  = {{Backpack Item Link|76561197990533874|228276986}}
| released        = {{Patch name|12|17|2010}}<br>([[Australian Christmas]])
+
| released        = {{Patch name|12|17|2010}}
| availability    = {{avail|drop|craft|purchase|Crate10|Crate39-strange|collectors|warpaint}}
+
| released-major  = Australian Christmas
 +
| availability    = {{avail|drop|craft|purchase|crate10|crate39-strange|collectors|warpaint}}
 
| marketable      = yes
 
| marketable      = yes
 
| craft            = yes
 
| craft            = yes
Line 24: Line 25:
 
| reload          = Single
 
| reload          = Single
 
| loadout          = yes
 
| loadout          = yes
   | item-kind      = Grenade Launcher
+
   | item-kind      = {{item kind|Grenade Launcher}}
 
   | item-level    = 10
 
   | item-level    = 10
   | att-1-positive = +20% damage vs buildings
+
   | att-1-positive = {{attribute|DmgVsBuilding_Increased|20}}
   | att-2-positive = +25% projectile speed
+
   | att-2-positive = {{attribute|ProjectileSpeed_Increased|25}}
   | att-3-negative = -25% clip size
+
   | att-3-negative = {{attribute|ClipSize_Negative|-25}}
   | att-4-negative = -25% explosion radius
+
   | att-4-negative = {{attribute|BlastRadius_Decreased|-25}}
   | att-5-negative = Launched bombs shatter on surfaces
+
   | att-5-negative = {{attribute|StickyAirBurstMode}}
 
}}
 
}}
  
 
{{Quotation|'''Loch-n-Load''' publicity blurb|Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!}}
 
{{Quotation|'''Loch-n-Load''' publicity blurb|Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!}}
  
The '''Loch-n-Load''' is a [[Steam Workshop|community-created]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a double-barreled break-action {{botignore|grenade launcher}}.
+
The '''Loch-n-Load''' (pronounced "lock" as a pun, ''or'' with Scottish accent {{pronounce|lɒx}}) is a [[Steam Workshop|community-created]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a double-barreled break-action {{botignore|grenade launcher}}.
  
This weapon fires [[Projectiles|grenades]] that travel at approximately 1513 [[Hammer unit]]s per second, or around {{Tooltip|105 km/h|65 mph}}, and do not tumble mid flight, meaning they travel 25% faster than stock grenades and experience less drag in flight, greatly increasing their overall range. These grenades inflict 20% more [[damage]] than the [[Grenade Launcher]] to buildings upon a {{botignore|direct hit}}. Grenades explode as normal if they strike an enemy, strike a [[Buildings|building]], or if the fuse expires; however, if they hit anything else before then, they shatter, dealing no damage or push force. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4) and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies.
+
This weapon fires [[Projectiles|grenades]] that travel at approximately 1513 [[Hammer unit]]s per second (roughly 105 km/h or 65 mph) and do not tumble mid flight, meaning they travel 25% faster than stock grenades and experience less drag in flight, greatly increasing their overall range. These grenades inflict 20% more [[damage]] than the [[Grenade Launcher]] to buildings upon a {{botignore|direct hit}}. Grenades explode as normal if they strike an enemy, strike a [[Buildings|building]], or if the fuse expires; however, if they hit anything else before then, they shatter, dealing no damage or push force. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4) and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies.
  
 
The kill icon for the Loch-n-Load was contributed by {{Steamid|76561197976113694}}.
 
The kill icon for the Loch-n-Load was contributed by {{Steamid|76561197976113694}}.
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== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| type              = [[Projectile]]
+
| type              = [[Projectiles|Projectile]]
 
| damagetype        = Explosive
 
| damagetype        = Explosive
 
| rangetype        = Ranged
 
| rangetype        = Ranged
Line 56: Line 57:
 
|  splash reduction = 1% / {{Tooltip|2.16|Hammer units}}
 
|  splash reduction = 1% / {{Tooltip|2.16|Hammer units}}
 
|  selfdamage      = 38-73
 
|  selfdamage      = 38-73
 +
 
| function times    = yes
 
| function times    = yes
 
|  attack interval  = 0.6 s
 
|  attack interval  = 0.6 s
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== Strange variant ==
 
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Grenade Launcher
+
  | item-type = {{item kind|Grenade Launcher}}
 
  | rankson = kills
 
  | rankson = kills
   | att-1-positive = +20% damage vs buildings
+
   | att-1-positive = {{attribute|DmgVsBuilding_Increased|20}}
   | att-2-positive = +25% projectile speed
+
   | att-2-positive = {{attribute|ProjectileSpeed_Increased|25}}
   | att-3-negative = -25% clip size
+
   | att-3-negative = {{attribute|ClipSize_Negative|-25}}
   | att-4-negative = -25% explosion radius
+
   | att-4-negative = {{attribute|BlastRadius_Decreased|-25}}
   | att-5-negative = Launched bombs shatter on surfaces
+
   | att-5-negative = {{attribute|StickyAirBurstMode}}
 
  | can deal gib damage = yes
 
  | can deal gib damage = yes
 
  | can deal posthumous damage = yes
 
  | can deal posthumous damage = yes
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* Added [[Festivizer|Festivized]] variant.
 
* Added [[Festivizer|Festivized]] variant.
 
}}
 
}}
 +
 +
== Bugs ==
 +
* The weapon attributes do not mention that '''launched grenades do not tumble mid-flight'''.
  
 
== Trivia ==
 
== Trivia ==
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{{Demoman Nav}}
 
{{Demoman Nav}}
  
[[Category:The Expert's Ordnance]]
+
[[Category:Expert's Ordnance]]
 
[[Category:Weapons using the CommunityWeapon material proxy]]
 
[[Category:Weapons using the CommunityWeapon material proxy]]

Latest revision as of 07:53, 9 January 2024

Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!
Loch-n-Load publicity blurb

The Loch-n-Load (pronounced "lock" as a pun, or with Scottish accent /lɒx/) is a community-created primary weapon for the Demoman. It is a double-barreled break-action grenade launcher.

This weapon fires grenades that travel at approximately 1513 Hammer units per second (roughly 105 km/h or 65 mph) and do not tumble mid flight, meaning they travel 25% faster than stock grenades and experience less drag in flight, greatly increasing their overall range. These grenades inflict 20% more damage than the Grenade Launcher to buildings upon a direct hit. Grenades explode as normal if they strike an enemy, strike a building, or if the fuse expires; however, if they hit anything else before then, they shatter, dealing no damage or push force. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4) and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies.

The kill icon for the Loch-n-Load was contributed by Psyke .

Damage and function times

See also: Damage
Damage and function times
Shot type Projectile
Damage type Explosive
Ranged or Melee damage? Ranged
Damage
Base damage 100% 100 / 120
Critical 300
Mini-crit 135
Splash damage
Minimum splash 50% 2.1m
Damage reduction 1% / 2.16
Self-damage 38-73
Function times
Attack interval 0.6 s
Reload (first) 1.24 s
Reload (consecutive) 0.6 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Expert's Ordnance
Backpack The Expert's Ordnance Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Scottish Resistance Loch-n-Load
Item icon Reclaimed Metal.png + Item icon Scottish Resistance.png = Item icon Loch-n-Load.png
Class Token - Demoman Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Loch-n-Load.png Item icon Ali Baba's Wee Booties.png Item icon Bootlegger.png Item icon Loose Cannon.png
Item icon B.A.S.E. Jumper.png Item icon Iron Bomber.png

As a crafting ingredient

Loch-n-Load Reclaimed Metal Loose Cannon
Item icon Loch-n-Load.pngx3 + Item icon Reclaimed Metal.png = Item icon Loose Cannon.png

Strange variant


Related achievements

Leaderboard class demoman.png Demoman

Blind Fire
Blind Fire
Destroy an Engineer building that you can't see with a direct hit from your Grenade Launcher.


Bloody Merry
Bloody Merry
Provide an enemy player with a freeze cam of your smiling face.
Laddy Macdeth
Laddy Macdeth
Kill 50 enemies with direct hits from the Grenade Launcher.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Loch-n-Load was added to the game.

December 21, 2010 Patch

January 7, 2011 Patch

  • [Undocumented] This weapon was given a unique kill icon, but was not implemented.

January 10, 2011 Patch

  • The Loch-n-Load's kill icon was implemented.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.

March 15, 2011 Patch

  • The crafting cost of the Loch-n-Load was changed from 2 Reclaimed Metal and a Scottish Resistance to 1 Reclaimed Metal and a Scottish Resistance.
  • All Loch-n-Loads crafted before this patch were upgraded to Vintage quality.

April 14, 2011 Patch (Hatless Update)

  • Damage increased by 10%.

July 22, 2011 Patch

  • [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".

October 13, 2011 Patch (Manniversary Update & Sale)

  • Fixed Demoman weapons primary/secondary being backwards in the loadout screen.

November 22, 2011 Patch

  • Fixed the Loch-n-Load death notice icon not being displayed correctly.

February 23, 2012 Patch

  • [Undocumented] Added Strange quality.

April 18, 2012 Patch

  • Fixed a server crash caused by the Loch-n-Load.

September 4, 2012 Patch

  • Changed attribute:
    • Reduced the clip size penalty from -60% to -50%.
    • Weapon functionality is unchanged.

July 24, 2013 Patch

  • Fixed the Loch-n-Load gun sight not drawing in the correct place.

November 12, 2013 Patch

June 18, 2014 Patch

  • Updated Loch-n-Load reload animation.

December 22, 2014 Patch (Smissmas 2014)

  • Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit.
  • Removed +25% self-damage penalty.
  • Added -25% radius penalty.
  • Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip).
  • Loch-n-Load grenades no longer visually tumble when fired.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attribute:
    • Changed +20% damage bonus to +20% damage against buildings.

July 7, 2016 Patch #1 (Meet Your Match Update)

  • [Undocumented] Updated firing sound.

December 21, 2017 Patch (Smissmas 2017)

Bugs

  • The weapon attributes do not mention that launched grenades do not tumble mid-flight.

Trivia

  • As with the Grenade Launcher, the Loch-n-Load seems to be based on the M79 Grenade Launcher, except it has been modified with the addition of a second barrel. The two barrels are similar to the China Lake Grenade Launcher.
  • The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a Scots and Scottish English word for lake.
    • The Loch-n-Load name's also could be a reference to its similarities to the China Lake Grenade Launcher or the Demoman's obsession to blow up the Loch Ness Monster.
  • Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory.

Gallery

See also