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“ | What are taunts? They're character-specific animations you can trigger in-game to either announce that you've just shot someone or would like to be shot yourself.
— TF2 Blog describing the taunts culture
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Taunts are unique animations that can be performed by each class. Most weapons have their own dedicated taunt. In addition, there are special taunts that can be equipped in the loadout menu.
Taunts can be performed by pressing the taunt button (default keys: G on PC, on Xbox 360, and on PS3), which perform the currently held weapon's taunt (if applicable). If at least one special taunt is equipped in a loadout slot, the taunt button instead brings up a list of all equipped taunts; pressing the numbers 1-8 performs the special taunt in that slot, while pressing the taunt button a second time performs the regular weapon taunt.
Taunts are generally to gloat after killing an opponent, to celebrate a victory, to provoke living opponents, or simply for comedic or playful effect, and for the most part have no direct effect on gameplay. However, a handful of taunts have special effects, such as providing healing, stunning opponents, or killing enemies outright. Taunts that can deal damage are generally known as "taunt kills".
During a taunt, the user is unable to move or attack, leaving them vulnerable until the taunt is concluded. The camera also switches to a third-person perspective. Taunts cannot be performed underwater or while airborne. The effects of knockback instantly cancel most taunts. All taunts, including taunt kills, can be successfully performed while stunned.
A minority of weapons, such as the Engineer's PDAs, the Sniper's Jarate, the Spy's Sapper, and most all-class melee weapons on Heavy, lack taunts. The Heavy's food and the Scout's drinks function as both a consumable item and a taunt when activated, moving the player into a third-person view and preventing them from moving or attacking.
The server-side command tf_allow_taunt_switch
can allow players to switch weapons mid-taunt:
- When set to 0, weapons cannot be switched during taunts. This is the value used for official matchmaking servers.
- When set to 1, weapons can be switched at the very start of the taunt, but not during the majority of the animation. This results in a character performing the taunt for the weapon being used before pressing the taunt key, but holding the new weapon. This behavior was originally a glitch that was unintentionally "fixed" in the Mann-Conomy Update, and later made into a server-side option at community request.
- When set to 2, weapons can be switched at any time during a taunt.
Indholdsfortegnelse
Taunts by class
- Scout taunts
- Soldier taunts
- Pyro taunts
- Demoman taunts
- Heavy taunts
- Engineer taunts
- Medic taunts
- Sniper taunts
- Spy taunts
Kill taunts
These taunts can deal 450 damage or more, and therefore have the potential to kill any opponent in a single hit (with the exception of Armageddon and Execution, which can only deal a maximum of 400 damage and thus are not powerful enough to kill a Heavy with maximum overheal. The Atomizer's Grand Slam is also incapable of doing this due to only dealing a maximum of 425 damage).
Klasse | Hån | Drabsikon | Våben | Skade | Varighed | Detaljer |
---|---|---|---|---|---|---|
Home Run |
Ole Lukøje Atombattet |
500 (Omgående Drab) | 5,0 sekunder | Sender fjenden flyvende Det mest langsomme hån | ||
Granat |
Udligneren Redningsplanen |
500 (Omgående Drab) | 3,7 sekunder | 6 fod eksplosions radius Dræber spillere når gennemført. Ødelægger bygninger | ||
(Ormelåget) | ||||||
Hadouken |
Haglgevær Signalpistolen Detonatoren Baghåndsgeværet Mandesmelteren Panikanfaldet Benzindunken Varme Hånd |
500 (Omgående Drab) | 3,7 sekunder | Dræber med ild effekt Kan dræbe mere end én spiller ad gangen En smule langsommere end Showdown Ødelægger bygninger Slår fjender nogen få decimeter tilbage | ||
Dommedag |
Regnblæseren | 400 (skade halveret for hver efterfølgende fjender ramt) 28 (efter brand) |
5,2 sekunder | Udgør stor skade med ild indenfor en radius af 6 fod Tilføjer efter brand En smule tilbageslag | ||
(Brændskade) | ||||||
Henrettelse |
Brandskuddet | 420 (På kort afstand) 20 (Medium til lang afstand) |
3,3 sekunder | Udgør stor skade med ild når skudet rammer på nær afstand Ved længere afstande eller hvis man misser, vil projektilet være ligesom et normalt signalblus Bruger ammonition | ||
Gaseksplosion |
Termiske Trykmotor | 500 (Omgående Drab) | 6,6 sekunder | Dræber med ild-effekten Langsomste drabshån | ||
Halshugning |
Højlandsklingen Hesteløse Hovedløse Hestemanns Hovedtager Claidheamh Mòr Halv-Zatoichi Persiske Overtaler Nessies Nier-jern |
500 (Omgående Drab) | 5,0 sekunder | Tilføjer et hoved til spillerens hoved optælling hvis man bruger Højlandsklingenen, Nessie's Nier Jern, eller Hesteløse Hovedløse Hestemands Hovedtager. Tæller som et hæderligt drab med Halv-Zatoichi og tillader én at tilbagetrække sit våben | ||
Opgør |
Næver Saxxy Apoko-næverne Helligdagsslaget |
500 (Omgående Drab) | 4,3 sekunder | Har en medium rækkevide og en stor skud fordeling Hurtigste drabelige hån | ||
Dischord |
Præriens Hævn | 500 (Omgående Drab) | 4,2 sekunder | Smadre modspillerens hoved, så det ser ud som om deres nakke er brækket | ||
Organkværner |
Roprotesen | 1 per hit (Stun, 14 fast hits) 500 (Omgående Drab) |
4,5 sekunder | Gibser fjenden hvis de blev drabt af det sidste stød, ragdoller hvis drabt af rotationen | ||
Rygstød |
Übersaven | 1 (Sving, Lammer effekt) 500 (Omgående Drab) |
4,3 sekunder | Et umiddelbart stik har lammer effekten (1 skade, tilføjer 25% til Überladning meteret), efterfulgt af drabet med Ubersavens tilbagetrækkning (tilføjer 75% til Überladning meteret, 100% i alt) | ||
Spidning |
Jægeren Sammensatte Befæstning |
Ingen (Stik, Lammer effekt) 500 (Omgående Drab) |
3,3 sekunder | Pil stik med lammer effekt, efterfulgt af pil fjernelse, som medføre død Vandrende fjender kan stadig bevæger sig 0.1 sekundt efter stikket, vilket giver mulighed for at komme ud af pil fjernelses radius. Lammer effekten holder længere end det gør at gennemføre hånet, som giver mulighed for at spide igen hvis fjenden undgår | ||
Fægtning |
Kniv Din Evige Belønning Kynikerens Kunai Saxxy Store Indtjener Voodoo-prikket Sorte Rose Prinny-machete Gylden Stegepande |
50 (sving) 500 (Omgående Drab) |
5,2 sekunder | to sving efterfulgt af et dødsstød Kan dræbe mere end én modspiller i et enkelt stød Ødelægger bygninger |
Ability taunts
These taunts have some sort of unique ability that can affect gameplay other than harming enemies.
Klasse | Hån | Våben | Varighed | Detaljer |
---|---|---|---|---|
Drikke |
Bonk!-Atompunch Krit-a-Cola |
1,2 sekunder | Scout tager en hurtig forfriskende slurk af hans sodadåse, som aktiverer dens effekt Bonk!-Atompunch: Giver brugeren usårlighed i 8 sekunder, hvorefter de vil blive gjort sløv baseret på mængden af skade de har absorberet. Brugeren er tvunget i et tredjepersons-perspektiv og kan ikke selv angribe eller skifte våben så længe effekten er aktiv (man kan stadig håne) Krit-a-Cola: Giver brugeren garanterede mini-krits i 8 sekunder. Hvis brugeren angriber med et våben, vil de selv blive mærket til døden i 5 sekunder (forlænges ikke) | |
Mmmph |
Phlogistinatoren | 2,0 sekunder | Generere alt liv, tildeler det primære våben kritisk boost, og giver 75% modstand for skade imens man håner, så snart Mmmph baren er fyldt og man holder Phlogistinatoren. | |
Namming |
Sandvichen Robo-Sandvich Bøffelbøf-sandvichen Dalokohs Bar Fiskefrikadelle Anden Banan |
4,3 sekunder | Heavy tager en stor smaskende bid af hans madkasse-genstand Sandvichen vil gradvist restuarere alt liv under varigheden af hånet (75 liv hvert sekund, overheler ikke), og vil ikke stoppe selv hvis alt liv er genopfyld Bøffel bøf Sandvichen forbyder brugeren at bruge hverken sit primære eller sekundære våben, efterladt til kun at bruge hvad en man har ved hånden. Tilgængæld får man Mini-crits og tager yderliger 25% mere skade, samt en hastigheds øgelse på 35%; Denne virking holder i 15 sekunder, og har en genopladning som virker under samme forhold som sandvichen Dalokohs Chockolade Baren og Fiske Kagen påføre 50 ekstra livs point i 30 sekunder og heler 100 livs point i alt (25 hvert sekundt). I modsætning til de andre smørebrød, behøver Dalokoh baren og Fiske kagen ikke at genoplade Anden Banan: Restaurerer 200 liv på den tid hånet tager at udføre (50 liv i sekundet, overheler ikke) og vil ikke blive brugt hvis man allerede er på fuldt liv | |
Eureka-effekt-hån |
Eureka-effekten | 2,0 sekunder | Teleportere spilleren tilbage til spawn og genopfylder liv, metal og ammonition | |
Oktoberfest |
Kritzkrieg | 4,0 sekunder | Heler brugeren med 10 livs point | |
Medicinerende Melodi |
Amputøren | 4,0 sekunder | Heler nærværende holdkamerater |
Special taunts
These taunts are equipped in the taunts section of the loadout menu.
Thriller taunt
During Halloween events, if the server has Halloween mode turned on, or when playing on Ghost Town, all classes can do the Thriller taunt, which references a dance move from the song "Thriller" by Michael Jackson. The taunt has a 40% chance[1] to replace a weapon taunt (even for weapons that do not possess a taunt, such as Jarate and the Sapper), but does not replace kill taunts, ability taunts, or special taunts.
All classes perform this taunt slightly differently; for example, the Pyro stretches their fingers when looking to the sides, the Demoman looks straight forward without moving his head, and the Sniper lifts his feet up.
Related achievements
Generelle præstationer
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Scout
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Soldier
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Pyro
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Demoman
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Heavy
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Engineer
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Medic
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Sniper
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Spy
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Gengivelsespræstationer
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Update history
- Fixed taunt exploit.
29. april 2008-opdateringen (Gold Rush Update)
- [Udokumenteret] Added sounds to the Medic's melee taunt if he is using the Ubersaw.
19. juni 2008-opdateringen (Pyro Update)
- Hadouken taunt now kills people it hits.
- Fixed broken Medi Gun taunt.
19. august 2008-opdateringen (A Heavy Update)
- [Udokumenteret] The Heavy's High Noon becomes a taunt attack.
- [Udokumenteret] Added a taunt used by the Killing Gloves of Boxing.
- Demoman's bottle taunt has received a 'burp' sound.
24. februar 2009-opdateringen (Scout Update)
- [Udokumenteret] Added Grand Slam taunt for the Sandman.
- Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.
21. maj 2009-opdateringen (Sniper vs. Spy Update)
- Demomen can now detonate their stickies while taunting.
- Added a taunt for the Kritzkrieg, which also heals for 10 points.
- [Udokumenteret] The Spy's Fencing becomes a taunt attack.
- [Udokumenteret] Added Arrow Stab taunt for the Huntsman.
- [Udokumenteret] Added "Spycrab" taunt to the Disguise Kit
- Fixed Dead Ringer damage reduction exploit involving Spy taunting.
- Fixed the Hadouken killing Scouts that had used Bonk! Atomic Punch when contacted.
15. september 2009-opdateringen
- Eating a Sandvich using the taunt method now heals a Heavy to full health.
- Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.
29. oktober 2009-opdateringen (Haunted Hallowe'en Special)
- [Udokumenteret] Added Thriller taunt for all classes.
- Fixed the Heavy's fists being hidden while taunting.
17. december 2009-opdateringen (WAR! Update)
- [Udokumenteret] Added taunts used by the Direct Hit, Equalizer and Eyelander.
- [Udokumenteret] Replaced the Soldier's Shotgun taunt with a 21 Gun Salute taunt. The previous taunt was given to the Buff Banner.
- [Udokumenteret] Added unused "Hi-five" taunts for the Soldier and Demoman.
- [Udokumenteret] Added unused "Bottle showoff" taunt for the Demoman.
18. december 2009-opdateringen
- Fixed a server crash caused by the Demoman's taunt kill.
- Added Medic Ubersaw kill taunt.
8. juli 2010-opdateringen (Engineer Update)
- [Udokumenteret] Added taunts used by the Frontier Justice and Gunslinger.
- [Udokumenteret] Added unused "Hi-five" and "Guitar playing" taunts for the Engineer.
- Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.
30. september 2010-opdateringen (Mann-Conomy Update)
- [Udokumenteret] Fixed taunt glitch involving switching weapons quickly.
- [Udokumenteret] Added unused "Hi-five" taunts for the Scout, Pyro, Heavy, Engineer, Medic, Sniper, and Spy.
- [Udokumenteret] Updated the "Hi-five" taunts of the Soldier and Demoman.
- [Udokumenteret] Removed the Engineer's "Hi-five" and "guitar playing" taunts from the game files.
19. november 2010-opdateringen
- Added the original Ubersaw taunt to the Vita-Saw.
- Fixed an exploit causing the Amputator to heal teammates non-stop with the Medicating Melody taunt.
- Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.
14. april 2011-opdateringen (Hatless Update)
- [Udokumenteret] The Uberslice taunt now fills the ÜberCharge meter completely.
5. maj 2011-opdateringen (Replay Update)
- Added taunt: Director's Vision.
- [Udokumenteret] Added voice responses to the Grenade, Arrow Stab, Oktoberfest, and Uberslice taunts.
- [Udokumenteret] Added the Engineer's "Hi-five" taunt back into the game files.
- [Udokumenteret] Added an unused "show" taunt for the Heavy.
- Added community contributed response rules to various taunts.
- [Udokumenteret] Added the Barbarian Swing taunt to the Horseless Headless Horsemann's Headtaker and Claidheamh Mòr.
- [Udokumenteret] Removed the Demoman's taunt from the Pain Train.
- [Udokumenteret] Added unused laughing taunt for the Soldier, Demoman, Heavy, Medic, and Sniper.
23. juni 2011-opdateringen (Über Update)
- Added taunts: Meet the Medic and Schadenfreude.
- [Udokumenteret] Added laughing taunts to the Scout, Pyro, Engineer, and Spy.
- [Udokumenteret] Added the Grand Slam taunt for the Atomizer.
- [Udokumenteret] Added the Cocksure taunt, used by the Cow Mangler 5000.
- [Udokumenteret] Added an unused "show" taunt for the Soldier.
- [Udokumenteret] The Soldier is no longer able to taunt while the Cow Mangler 5000 is charging.
- Fixed supply closets regenerating players while they are taunting.
13. oktober 2011-opdateringen (Manniversary Update & Sale)
- Added taunt: High Five!.
- Added "tf_allow_taunt_switch". Set to 0 for disallowed (default behavior), 1 for old bug behavior, or 2 to allow weapon switching any time during the taunt.
- Taunting with the Righteous Bison, Battalion's Backup, or the Saxxy now play the Buff Banner taunt
- Taunting with the Pain Train or the Saxxy as Demoman now plays the same taunt as the Grenade Launcher.
- Taunting with the Saxxy as Medic plays the Medi Gun taunt.
- Added a taunt for the Ullapool Caber ("Bottle showoff" taunt).
- Fixed high five taunts applying the wielded weapon's taunt effect.
- Added a taunt for the Tin Soldier set.
22. november 2011-opdateringen
- Added a taunt for the FrankenHeavy set.
16. december 2011-opdateringen
- Fixed a problem that would allow Pyro 'Mmmph' to activate in the air without taunting with the Phlogistinator.
- Fixed an exploit with The Eureka Effect's taunt where the effects could activate without taunting in high-lag situations.
- Fixed an exploit with the Phlogistinator where the effects could activate without taunting in high-lag situations.
27. juni 2012-opdateringen (Pyromania Update)
- Added the Armageddon taunt used by the Rainblower.
- Added the Execution taunt used by the Scorch Shot.
- Fixed an exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt.
- Fixed the Armageddon taunt attacking players through walls.
6. september 2012-opdateringen
- Fixed the Escape Plan not using the same taunt as the Equalizer.
20. december 2012-opdateringen (Mecha Update)
- Added map stamp effect after a player taunts on a map they have donated towards.
- Fixed being able to cross into enemy spawn rooms using the high-five taunt.
- Added taunt: Shred Alert.
- Updated some of the animations for the Shred Alert taunt.
- Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt.
- Fixed the Phlogistinator’s Mmmmph particle effect getting stuck on after performing a taunt.
- Fixed taunts with a special purpose being overridden by the Halloween taunt.
20. december 2013-opdateringen
- The Beggar's Bazooka has been updated to use the same taunt as the Direct Hit.
- Fixed an exploit where players could move around while using a taunt to attack enemies
- Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt
- Fixed Taunt Kills Strange scores not incrementing properly for the Strange Scorch Shot
- Fixed the Meet the Medic taunt not releasing doves during the taunt
- Updated the Short Circuit to use the Engineer's melee taunt
- Updated the Scotsman's Skullcutter to use the Demoman's secondary taunt[2]
- [Udokumenteret] Added unused "dosido" taunt animations for the Heavy and the Spy.
- [Udokumenteret] Added unused "buy a life" taunt animations for the Spy.
11. februar 2014-opdateringen #1
- Fixed taunts not previewing in the character loadout screen after being equipped.
- Fixed the High-Five! taunt not hiding the Engineer's weapon.
- [Udokumenteret] Added localization strings for a currently unused taunt slot and in-game taunt HUD.
- [Udokumenteret] Updated the backpack icons for the Director's Vision, Meet the Medic, Schadenfreude, High Five! and Shred Alert taunts.
- [Udokumenteret] Added a prompt above players in the High Five! taunt pose.
- [Udokumenteret] Taunts that were push-to-hold are now toggles. Pressing the action key once will let the player hold their pose until the action key is pressed again
- [Udokumenteret] Moved the Director's Vision from the Action slot to the Taunt slot.
- [Udokumenteret] Added console commands
tf_taunt_move_forward_speed
,tf_allow_sliding_taunt
,eureka_teleport
andtaunt_by_name
. - [Udokumenteret] Fixed a bug that let players move while taunting.
11. juni 2014-opdateringen #2
- Fixed not being able to equip the Director's Vision taunt in the Action slot.
18. juni 2014-opdateringen (Love & War Update)
- Added 15 taunts - Battin' A Thousand, Deep Fried Desire, Fresh Brewed Victory, Party Trick, Spent Well Spirits, Oblooterated, Rancho Relaxo, Results Are In, I See You, Buy A Life, Conga, Square Dance, Skullcracker, Flippin' Awesome, Rock, Paper, Scissors.
- Fixed the Director's Vision taunt not playing both variations for the Pyro.
- Updated the prioritization method used when choosing which partner taunt to join such that players under the crosshair will have the highest priority.
- Fixed being able to taunt with enemies between spawn room doors.
- Fixed a bug where players that are taunting would not use the correct animation.
- Updated the Conga taunt to play sounds on the client instead of the server.
- Updated the target ID to be hidden while taunting.
8. december 2014-opdateringen (End of the Line Update)
- Added Pyro Taunt - Pool Party.
- Fixed some taunt sound effects that were clipping the character lines.
- Added 3 taunts: The Boston Breakdance, The Killer Solo and Most Wanted.
- Fixed self-made taunts not displaying the community-sparkle particle effect.
2. juli 2015-opdateringen (Gun Mettle Update)
- Added group taunt: the Kazotsky Kick.
- Added community taunts: the Proletariat Posedown and the Box Trot.
- Fixed the box used in the Box Trot taunt sometimes being the wrong color.
- Fixed an exploit related to taunting and then dying on the final control point of Payload maps.
- Fixed an issue with the Box Trot taunt when window focus changed.
- Fixed an exploit related to instantly completing a Payload map while taunting and picking up dropped weapons.
- Fixed Sentry Guns shooting over the head of Spies using the Box Trot taunt.
- Fixed players being able to carry the jack while taunting (fixes an exploit with The Eureka Effect).
- Fixed being able to cancel enemy taunts by hitting them with the ball.
6. oktober 2015-opdateringen (Invasion Community Update)
- [Udokumenteret] Added community taunt: the Burstchester.
28. oktober 2015-opdateringen (Scream Fortress 2015)
- Added two new community-made taunts to the Mann Co Store - Soldier's Requiem and Zoomin' Broom.
17. december 2015-opdateringen (Tough Break Update)
- Added group taunt: the Mannrobics.
- Added community taunts: the Bad Pipes and the Bucking Bronco.
- Fixed some of the partner taunts not properly hiding the weapons.
7. juli 2016-opdateringen #1 (Meet Your Match Update)
- Added taunt: the Carlton.
- Added community taunts: the Balloonibouncer, Disco Fever and the Fubar Fanfare.
- Fixed being able to repeatedly activate taunts before the current one had ended while underwater.
21. oktober 2016-opdateringen (Scream Fortress 2016)
- Added two taunts to the Mann Co. Store.
- Taunt: The Victory Lap.
- Taunt: Second Rate Sorcery (community-created).
- Added a taunt Unusualifier.
- A new tool that will Unusualify the specified taunt with the Unusual effect listed in the tool's description.
- Can be found as a random bonus item when opening a Creepy Crawly Case.
- Fixed taunts not restoring the proper weapon when the taunts are finished.
21. december 2016-opdateringen (Smissmas 2016)
- Added 3 taunts to the Mann Co. Store
- The Scotsmann's Stagger (community-contributed)
- The Didgeridrongo (community-contributed)
- The Table Tantrum (Valve)
- Fixed incorrect particle position for Unusual taunt effects when using the Rancho Relaxo
- [Udokumenteret] Added the Boiling Point.
20. oktober 2017-opdateringen #1 (Jungle Inferno Update)
- Added 5 community taunts: The Dueling Banjo, the Jumping Jack, the Soviet Strongarm, the Russian Arms Race, and the Headcase.
- Added 2 official taunts: Yeti Punch and Yeti Smash.
- Added the Gas Blast taunt used by the Thermal Thruster.
24. oktober 2017-opdateringen #2
- Fixed not being able to use the Thermal Thruster after taunting with it.
- Fixed a server crash related to taunting.
21. december 2017-opdateringen (Smissmas 2017)
- Added 6 new community-contributed taunts to the Mann Co. Store
- Taunt: The Skating Scorcher
- Taunt: The Bunnyhopper
- Taunt: Runner's Rhythm
- Taunt: Luxury Lounge
- Taunt: Surgeon's Squeezebox
- Taunt: The Trackman's Touchdown
19. oktober 2018-opdateringen (Scream Fortress 2018)
- Added two new official taunts to the Mann Co. Store
- Taunt: Panzer Pants
- Taunt: The Scooty Scoot
3. december 2020-opdateringen (Smissmas 2020)
- Added 8 new community-contributed taunts to the Mann Co. Store
5. oktober 2021-opdateringen (Scream Fortress 2021)
- Added 5 new community-contributed taunts to the Mann Co. Store
- Taunt: The Homerunner's Hobby
- Taunt: The Profane Puppeteer
- Taunt: The Drunken Sailor
- Taunt: Bare Knuckle Beatdown
- Taunt: The Mannbulance!
2. december 2021-opdateringen (Smissmas 2021)
- Added 3 new community-contributed taunts to the Mann Co. Store
- Taunt: Doctor's Defibrillators
- Taunt: Shooter's Stakeout
- Taunt: The Hot Wheeler
5. oktober 2022-opdateringen (Scream Fortress 2022)
- Added 5 new community-contributed taunts to the Mann Co. Store
- Taunt: The Travel Agent
- Taunt: The Scaredy-cat!
- Taunt: Drunk Mann's Cannon
- Taunt: Texas Twirl 'Em
- Taunt: Shanty Shipmate
5. december 2022-opdateringen (Smissmas 2022)
- Added 3 new community-contributed taunts to the Mann Co. Store
- Taunt: Russian Rubdown
- Taunt: Tailored Terminal
- Taunt: Roasty Toasty
12. juli 2023-opdateringen #1 (Summer 2023 Update)
- Added 6 new community-contributed taunts to the Mann Co. Store
- Taunt: Killer Joke
- Taunt: Star-Spangled Strategy
- Taunt: The Head Doctor
- Taunt: Tuefort Tango
- Taunt: The Road Rager
- Taunt: The Killer Signature
12. juli 2023-opdateringen #2
- Fixed a client crash related to audio and the new taunts.
9. oktober 2023-opdateringen #1 (Scream Fortress 2023)
- Added 4 new community-contributed taunts to the Mann Co. Store
- Taunt: The Crypt Creeper
- Taunt: Roar O'War
- Taunt: Neck Snap
- Taunt: Borrowed Bones
7. december 2023-opdateringen (Smissmas 2023)
- Added 3 new community-contributed taunts to the Mann Co. Store
- Taunt: Cheers!
- Taunt: Mourning Mercs
- Taunt: Foul Play
Bugs
- Most kill taunts are also reduced in damage by the Fists of Steel, allowing an overhealed Heavy, or one using the Dalokoh's Bar and having full health, to survive. Guitar Smash, Barbarian Swing, and Fencing are not reduced.
- Occasionally, a player may reload their active weapon while taunting, in cases where the weapon automatically reloads (such as if auto-reload is enabled or if the weapon's clip is empty).
- If the server variable
tf_allow_taunt_switch
is set to 1 or 2, the effects of lunchbox items are not applied to the player if they are activated by taunting, as the game automatically switches the player's weapons during the consumption animation instead of after the animation has completed. However, the item is considered "consumed" and the player must wait for it to recharge before using it again.- Using primary fire to consume such an item does not cause this to occur.
- It is sometimes possible to perform a kill taunt while the player's model is facing the opposite direction. This can be done by quickly turning before performing a taunt; the player's model faces one direction, while the kill taunt's effects occur in a different direction.
- If a taunt is done and the taunter is killed while performing it, the sounds and effects that are made may continue to play even if the player is dead.
- If a player without the Conga taunt plays the taunt via another player into a wall, the player without the taunt continues to taunt until they are killed.
- If a Sniper using the Huntsman taunts while stunned by another Huntsman, they can still use their taunt kill to defend themselves.
- Occasionally, when a player taunts, the weapon that they are currently using appears in their character's hands.
- Using the Carlton taunt for Scout during round startup causes the voice lines for the taunt to play indefinitely even after death, or switching off of a different class and then back to Scout. The only way to stop this is to leave the game, or stay playing as a different class for the rest of the match.
- Some taunts may not align with their hitboxes. This can be easily seen with on the Balloonibouncer taunt.
- If a Sniper does the Thriller taunt, they can get both the "Be Polite" and "The Last Wave" Sniper achievements at the same time, no matter what weapon they have equipped.
- It is possible to get out of the stun from the Arrow Stab and Arm Blender kill taunts.
Unused content
- There are two models for taunts in the game files that have no associated class or animation. One is red coffee mug with a "V for Victory" symbol on it, along with coffee inside the mug. The other is a serving platter with a skull inside of it, along with a towel under the bottom of the platter, suggesting it was to go over an arm.
- VTF filename strings for several taunt props were located within the
texture_preload_list.txt
file when it was originally added to the game in Scream Fortress 2015:materials/models/player/items/taunts/loot_crate/mannco_crate.vtf
materials/models/workshop/player/items/spy/taunt__au_revoir/
- Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.materials/models/workshop/player/items/spy/taunt_hoodoo_hex/
- Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.materials/models/workshop/player/items/spy/taunt_sant/
- Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.
- The Jungle Inferno Update added backpack icons for 6 Spy taunts that all went unused. Of these, Au Revoir, Hoodoo Hex, and Santé made reappearances after previously being found in the Scream Fortress 2015 texture preload leak.
- The Smissmas 2020 update added an animation sequence,
taunt_taunt_pyrosnowman
, for the Cold Combustion taunt.
Trivia
- If a player enables
tf_allow_taunt_switch 2
on a server, then taunts with any Pyro weapon and switches to the Rainblower while taunting, the Pyro holds a bubble wand in their hand instead of the Rainblower itself. This is due to the Pyro holding a bubble wand during the Armageddon taunt, which is usually only visible in Pyroland.
Gallery
The unused serving platter model, similar to the Headcase.
Unused animation sequence for the Cold Combustion taunt.
References
- ↑ game\server\tf\tf_player.ccp:L18639
- ↑ Uses the Grenade Launcher taunt, which is mechanically the Demoman's secondary weapon despite its placement in his primary slot.
See also
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