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“ | C'mere, cupcake!
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— The Soldier
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” |
The Grenade, also known as Kamikaze, is a kill taunt that activates upon taunting with the Equalizer or Escape Plan. The Soldier throws his weapon over his shoulder dramatically, cracks his knuckles, rips a grenade from his bandolier and pulls the pin. The resulting explosion gibs the Soldier himself, and any enemy too slow, unaware, or simply unfortunate enough to be within range.
This taunt destroys any enemy players and buildings that are within approximately 1.8 metres (6 feet or 96 Hammer Units) of the explosion. The area of effect of this taunt allows the Soldier to kill multiple enemies, including any that are next to or even behind the taunting player. Enemies that inflict damage to the taunting Soldier before the explosion are credited with a Grenade kill.
Performing the Grenade taunt with the Lumbricus Lid equipped causes the "Hallelujah" sound clip from the Worms games to play, as well as a unique kill icon being used, while using the Holy Hand Grenades.
As with most kill taunts, this taunt can be used to kill enemy players during humiliation and stalemates.
The taunt functions as an explosion of 500 base damage/320 self damage at the location where the Soldier completes the taunt, which accounts for the taunt’s unusual ability to damage skeletons and the various means for the Soldier and enemies surviving the taunt and accomplishing jumps, including Invulnerabilty, Vaccinator blast resistance ÜberCharge, blast resistance upgrade in Mann vs. Machine, or sufficient Overheal augmented by some means (Battalion's Backup, Upgrades, etc.).
Airblasting the taunting Soldier can relocate the center of the blast, but usually completely cancels the taunt.
The kill icon for the Lumbricus Lid taunt was contributed by Psyke .
Índice
Damage and function times
Dano e tempos de funcionamento | ||
---|---|---|
Tipo de dano | Explosive | |
Dano à distância ou corpo a corpo? | Ranged | |
Dano | ||
Dano base | 100% | 500 |
Média distância | N/A | |
Longa distância | N/A | |
Mini-Crítico | 677 | |
Dano de explosão auto-infligido | 320 | |
Tempos de Funcionamento | ||
Duração da provocação | 3.7 s [1] | |
Os valores são aproximados e determinados por testes da comunidade. |
Related achievements
Soldier
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Update history
- The taunt was added to the game.
Atualização de 13 de janeiro de 2010
- Players can no longer survive the taunt kill by equipping the Gunboats.
Unknown date
- [Indocumentado] The Equalizer that the Soldier throws away can no longer be picked up as ammo; it simply disappears.
Atualização de 25 de agosto de 2010
- [Indocumentado] Added an unused unique sound for the Grenade taunt while equipped with the Lumbricus Lid.
Atualização de 26 de agosto de 2010
- Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.
Atualização de 30 de setembro de 2010 (Mann-Conomy Update)
- [Indocumentado] Self-damage has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.
Atualização de 7 de janeiro de 2011
- The Lumbricus Lid Grenade taunt kill received a unique kill icon.
Atualização de 5 de maio de 2011 (Replay Update)
- [Indocumentado] Added a voice response for the Grenade taunt.
Atualização de 1 de julho de 2011
- [Indocumentado] The Rocket Jumper no longer prevents self-damage from the Grenade kill-taunt.
Atualização de 15 de setembro de 2011
- [Indocumentado] The Rocket Jumper now prevents self-damage from the Grenade kill-taunt.
Atualização de 6 de setembro de 2012
- Fixed The Escape Plan not using the same taunt as The Equalizer.
Atualização de 20 de dezembro de 2013
- Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt.
Bugs
- The taunt is recognized as a rocket jump by some achievements. For example, one can earn Death From Above by killing two opponents at once with the taunt.
- The player does not see a Bombinomicon explosion after using the Grenade while wearing the Bombinomicon.
- If the Soldier raises the grenade through a low ceiling during detonation, he will survive and still kill the players above.
- The explosion can kill enemies on the other side of a closed setup gate, or even the other side of a wall.
- If the Soldier explodes near a Scout who is under the effects of Bonk! Atomic Punch, the game will register that he has killed the Scout, but the Scout will survive.
See also
References
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