Parche del 11 de junio de 2014

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Notas del parche

Parche 1

  • Se han arreglado las descripciones de los objetos en los cuales no se actualizaban los puntos de Raro
  • Se ha arreglado un error en donde el daño hecho y las curaciones pararían de incrementar
  • Se ha arreglado un error provechoso en donde los Teleportadores podían obtener una gran cantidad de salud
  • Se ha arreglado un error en donde las cuentas premium temporalmente aparecerían como cuentas gratuitas
  • Se ha arreglado que el sonido de cohete reflejado sonara repetidamente
  • Se ha arreglado que los cohetes de Caja Negra no curaran al Pyro
  • Se ha arreglado la capacidad de aplicar la Pieza Rara: Construcciones Destruidas a la Guillotina Voladores
  • Se ha arreglado que algunos objetos cosméticos no se camuflaran correctamente para el Spy[1]
  • Se han añadido las Medallas de la Temporada 7 de la Copa AsiaFortress
  • A pedido de la comunidad: Se ha añadido SetCustomUpgradesFile a la entidad gamerules para permitir a los servidores a especificar un archivo de mejoras diferente
  • Se han actualizado los archivos de localización
  • Se ha actualizado el Efecto Eureka
    • Ahora puede levantar construcciones
    • Se ha reducido el ratio de reparación y mejora
    • Puede teleportarse a tu cuarto de reaparición o tu salida de Teleportador[2]

Cambios sin Documentar

  • Se han actualizado las imágenes de mochila para la Visión del Director ¡Choca esos Cinco!, Schadenfreude y Solo Triturador.
  • Se ha añadido una notificación sobre los jugadores en la pose de la burla ¡Choca esos Cinco!.
  • Las burlas que se podían mantener dejándo el botón presionado ahora son de activación. Presionar la tecla de acción ahora dejará que el jugador mantenga la pose hasta que sea presionada otra vez
  • Se ha movido la Burla Visión del Director del espacio de Acción al actualmente inusado espacio de Burla.
  • Se ha arreglado que los revolveres del Spy no utilizaran la mano del Spy en las animaciones de recarga.
  • Ahora a veces aparecen panes de utilería al usar un Teleportador.
  • Se ha actualizado la equip_region de El Muchacho.
  • Se ha actualizado el tipo de objeto del Bucanero Pendenciero y el Hornblower.
  • Se han añadido los comandos de consolaAdded console commands tf_taunt_move_forward_speed, tf_allow_sliding_taunt y taunt_by_name.
  • Los Dispensadores ahora cuestan 70 metal usando el Forajido.
  • Se ha arreglado une rror que deja que los jugadores se muevan al burlarse.
  • Se ha añadido una línea blanca sobre los nombres de las construcciones en el menu de Construcción del PDA.
  • Los Spies ahora tienen por defecto el cuchillo equipado al aparecer en vez del Revólver a menos de que esté activada la función de "Recordar el Arma Activa entre vidas.".
  • Se ha modificado el menú de los kits de disfraces. Ahora muestra un icono de máscara de Spy en la esquina superior izquierda y una línea blanca sobre los retratos de las clases.
  • Nuevos atributos de arma actualmente sin uso:
    • mod_flamethrower_spinup_time
    • back_headshot
    • air_jump_on_attack
    • mult_sniper_charge_per_sec
    • mult_sniper_charge_per_sec_with_enemy_under_crosshair
    • sniper_beep_with_enemy_under_crosshair
    • sniper_crit_no_scope
    • sniper_penetrate_players_when_charged
  • Nueva entidad sin uso:
  • Se ha alterado la condición de jugador # 66:
    • Las armas ahora disparan más lento
    • Los Spies pueden atacar mientras se está invisibles con el precio de un corto tiempo de semi-transparencia

Parche 2

  • Se ha arreglado un cuelgue de cliente causado al fallar seguir correctamente el esquema de objeto
  • Se ha arreglado ser incapaz de equipar la burla del Visión del Director en el espacio de Acción
  • Se ha arreglado ser incapaz de burlarse con el equipo de disfraz del Spy
  • Se ha arreglado que el menu de construcción del Engineer y el menú del disfraz del Spy se quedara abierto luego de cambiar de clase
  • Se ha arreglado pagar la cantidad incorrecta de metal por un Dispensador cuando el Forajido es equipado
  • Se ha actualizado la descripción de la burla ¡Choca esos Cinco! para describir mejor el nuevo comportamiento de activación
  • Se han actualizado los materiales del HUD del Efecto Eureka para soportar mat_picmip

Notas

Archivos modificados

Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión

Parche 1

Modified: bin/tf.fgd
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_baguette.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_burnt.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cinnamon.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_cornbread.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_crumpet.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_plainloaf.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_pretzel.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_ration.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bread/c_bread_russianblack.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_demo.vvd
Modified: tf/tf2_misc_dir.vpk/particles/speechbubbles.pcf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/all_brutal_taunt.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/all_brutal_taunt_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/all_laugh_taunt.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/all_laugh_taunt_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_blank.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_blank_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_highfive.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_highfive_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_replay.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/taunt_replay_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/medic/medic_heroic_taunt.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/medic/medic_heroic_taunt_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_taunt.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_taunt_attention.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_taunt_bad.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_taunt_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_taunt_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/eng_eureka_tele_home.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/ico_reel.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/ico_spy.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/scope_normal_alt_ul.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/scope_sniper_alt_ul.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/scope_sniper_alt_ul_dx80.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_baguette.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_burnt.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_burnt_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_cinnamon.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_cinnamon_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_cornbread.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_cornbread_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_crumpet.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_crumpet_exponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_crumpet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_plainloaf.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_pretzel.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_ration.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_russianblack.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bread_russianblack_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/asiafortress_bronze/asiafortress_bronze_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/asiafortress_gold/asiafortress_gold_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/asiafortress_participant/asiafortress_participant_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/asiafortress_silver/asiafortress_silver_color.vtf

Parche 2

Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/tf2_textures_dir.vpk/materials/hud/eng_eureka_tele_home.vtf