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„ | I made some calls and got you one of the big contracts. I don't give these out everyday, so don't screw it up, alright?
Kliknij, by odtworzyć
— Miss Pauling
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The Gun Mettle Campaign was a three-month event introduced in the Gun Mettle Update in which players could complete skill-based contracts to be awarded one-of-a-kind weapons and exclusive weapon cases. Participation in the event required a Gun Mettle Campaign Pass. Using the Campaign Pass converted it to a Gravel Gun Mettle Campaign Coin. This Campaign Pass was not available for sale during the last month of the event.
Spis treści
- 1 Contracts
- 1.1 In Game
- 1.2 List of potential contract objectives
- 1.2.1 Open objectives
- 1.2.2 Kill objectives
- 1.2.3 Scout objectives
- 1.2.4 Soldier objectives
- 1.2.5 Pyro objectives
- 1.2.6 Demoman objectives
- 1.2.7 Heavy objectives
- 1.2.8 Engineer objectives
- 1.2.9 Medic objectives
- 1.2.10 Sniper objectives
- 1.2.11 Spy objectives
- 1.2.12 Powerhouse objectives
- 1.2.13 Snowplow objectives
- 1.2.14 Borneo objectives
- 1.2.15 Suijin objectives
- 1.3 Notes
- 1.4 Bugs
- 2 Campaign Coin
- 3 Campaign Weapons
- 4 Rarities
- 5 Gallery
- 6 See also
Contracts
Participating players were granted two contracts each week during the event. These contracts could be completed at any time during the event, but players lost access to uncompleted contracts when the event ended. Players who joined the Campaign after the initial week had access to the same number of contracts as players who joined on day one.
Each contract had a number of skill-based objectives that awarded Contract Points (CP) upon completion. These included one or more Advanced objectives that awarded Bonus CP. To complete a contract, players had to earn a total of 100 CP from that contract's objectives. They could then turn in the contract immediately, or earn an optional 30 Bonus CP by completing Advanced objectives. When a contract was completed, the player was awarded a Campaign-exclusive weapon skin or weapon case. The contract's CP was also added to the player's CP total listed on their Campaign Coin.
When decoding or completing a Contract while connected to an officially registered server, players would have heard one of Miss Pauling's voice responses, based on the class currently being played.
In Game
The in-game HUD displays information about your active contracts. This includes your number of active contracts, the CP progression of each contract, and each contract's objectives and CP value.
List of potential contract objectives
Open objectives
- Score points: 1 CP
- (Advanced) Score 10 points in a single life: 10 CP
Kill objectives
- Get a kill: 1 CP
- Kill a Scout: 3 CP
- Kill a Soldier: 3 CP
- Kill a Pyro: 3 CP
- Kill a Demoman: 3 CP
- Kill a Heavy: 3 CP
- Kill an Engineer: 3 CP
- Kill a Medic: 3 CP
- Kill a Sniper: 3 CP
- Kill a Spy: 3 CP
- (Advanced) Get 5 kills in a single life: 10 CP
Scout objectives
- Score points as Scout: 1 CP
- Kill while mid-jump as Scout
- Kill a Demoman as Scout: 2 CP
- (Advanced) Capture an objective as Scout: 10 CP
- Kill as Scout
- Kill a Medic as Scout: 5 CP
Soldier objectives
- Score points as Soldier: 1 CP
- Secondary weapon kill as Soldier: 3 CP
- (Advanced) Kill while blast jumping as Soldier: 10 CP
- Scouts killed as Soldier
- (Advanced) Kill an airborne target with your secondary: 5 CP
- Get a direct hit with a rocket: 2 CP
- Demomen killed as Soldier
- Engineers killed as Soldier
- Medics killed as Soldier
- Snipers killed as Soldier
- Spies killed as Soldier
- Kill as Soldier: 2 CP
Pyro objectives
- Score points as Pyro: 1 CP
- Kill as Pyro: 2 CP
- Extinguish a teammate as Pyro: 3 CP
- Ignite an invisible or disguised Spy as Pyro: 5 CP
- (Advanced) Environment kill as Pyro: 10 CP
- (Advanced) Kill with a reflected projectile as Pyro: 20 CP
Demoman objectives
- Score points as Demoman: 1 CP
- Sticky grenade kill as Demoman: 2 CP
- (Advanced) Melee kill as Demoman: 3 CP
- (Advanced) As Demoman, kill an enemy doing the objective: 4 CP
- Get a kill as Demoman: 2 CP
- Bash an enemy with a shield: 7 CP
Heavy objectives
- Score points as Heavy: 2 CP
- Get a kill as Heavy: 2 CP
- Kill a Heavy as Heavy: 4 CP
- Kill a Scout as Heavy: 4 CP
- (Advanced) Destroy an Engineer building as Heavy: 10 CP
- (Advanced) Capture or defend an objective as Heavy: 20 CP
- (Advanced) Take 1000 damage in a single life as Heavy: 20 CP
Engineer objectives
- Score points as Engineer: 1 CP
- Teleport a teammate: 2 CP
- Get a kill as Engineer: 5 CP
- Get a kill with a Sentry
- Dispense 500 health to teammates: 10 CP
- (Advanced) Get 5 kills with a single Sentry: 10 CP
Medic objectives
- Score points as Medic: 2 CP
- (Advanced) Get an assist with an Ubered Heavy: 10 CP
- (Advanced) Get an assist with an Ubered Demoman: 10 CP
- (Advanced) Assist in destroying a sentry while Ubered: 20 CP
Sniper objectives
- Score points as Sniper: 1 CP
- Scoped bodyshot kill as Sniper: 2 CP
- (Advanced) Headshot kill as Sniper: 4 CP
- Kill a Medic as Sniper: 2 CP
- Kill a Heavy as Sniper: 2 CP
- Kill a Sniper as Sniper
- Get a kill as Sniper
Spy objectives
- Score points as Spy: 2 CP
- Get a kill as Spy: 4 CP
- Kill a Sniper as Spy: 4 CP
- Kill a Medic as Spy
- (Advanced) Kill an Engineer as Spy: 6 CP
- (Advanced) Get a Backstab: 6 CP
- (Advanced) Destroy a building with a Sapper: 10 CP
Powerhouse objectives
- Get a kill on Powerhouse
- Capture an objective on Powerhouse: 10 CP
- Kill an enemy capturing a point on Powerhouse: 10 CP
- (Advanced) Win a round on Powerhouse: 20 CP
- Score points on Powerhouse: 1 CP
Snowplow objectives
- Score points on Snowplow: 1 CP
- Capture an objective on Snowplow
- Defend an objective on Snowplow: 10 CP
- (Advanced) Win a round on Snowplow: 10 CP
Borneo objectives
- Score points on Borneo: 1 CP
- Capture an objective on Borneo: 10 CP
- Defend the cart on Borneo: 10 CP
- (Advanced) Win a round on Borneo: 10 CP
Suijin objectives
- Score points on Suijin: 1 CP
- Defend the objective on Suijin: 10 CP
- Capture the objective on Suijin: 10 CP
- (Advanced) Win a round on Suijin: 10 CP
Notes
- All assists count as kills, with the exception of Sentry Gun kills.
- Completing a contract with an advanced objective will cause the points gained to overfill into the bonus contract's scoring.
- Objectives trigger multiple times in a single life if the requirements are met a second time. For example, getting 10 kills in one life will count a "get 5 kills in one life" objective twice.
- Medic's advanced objectives require the stock Medi Gun's ÜberCharge; no other medigun option can achieve them.
Bugs
- Kills with reflected Cow Mangler 5000 blasts don't count for "reflected projectile kill" objective.
- The "5 kills with one Sentry Gun" objective's kill count is maintained between rounds as long as the player's sentry is not destroyed at any point.
- The "5 kills with one Sentry Gun" objective sometimes can be triggered with Rescue Ranger kills.
Campaign Coin
Upon entering the Campaign, players were given a Gravel Gun Mettle Campaign Coin. This non-tradable coin made the player eligible to receive weekly campaign contracts. It also tracked the player's total Campaign Contract Points (CP), Contract Bonus Points, Contracts Completed, and Contract Kills. The badge increased in quality for every 1000 CP earned during the event.
Level 1 | Gravel Gun Mettle Campaign Coin | |
Level 2 (1000 CP) |
Bronze Gun Mettle Campaign Coin | |
Level 3 (2000 CP) |
Silver Gun Mettle Campaign Coin | |
Level 4 (3000 CP) |
Australium Gun Mettle Campaign Coin |
Campaign Weapons
- Main article: Decorated
Each contract a player completed awarded them a Campaign-exclusive weapon skin or weapon case. These weapons are statistically identical to their standard counterparts, but have a cosmetic texture applied to them. These textures are uniquely positioned on each weapon to make them look slightly different from other weapons with the same skin. Weapon skins come in six different rarities and five levels of wear. Weapons that come from cases can have the Strange quality, can more rarely be Unusual, and in the rarest cases can be both.
The Teufort Collection
The Teufort Collection is one of two weapon skin collections available from completing Gun Mettle contracts. It is collection of weapon skins based on the various textures found in 2Fort, such as wooden planks, metal plate, and dirt ground.
Broń/stopień | Podgląd/wygląd zewnętrzny |
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Bawoli podpalacz | Miotacz ognia Miotacz ognia stopnia komandos |
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Sala obrad wojennych | Minigun Minigun stopnia komandos |
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Zarzynacz bieżnika | PM PM stopnia najemnik |
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Bagienny lokator | Karabin snajperski Karabin snajperski stopnia najemnik |
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Ziemia, niebo i ogień | Miotacz ognia Miotacz ognia stopnia najemnik |
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Drużynowy rozpylacz | PM PM stopnia wolny strzelec |
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Świerkowe licho | Dubeltówka Dubeltówka stopnia wolny strzelec |
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Orzechowa pestkownica | Pistolet Pistolet stopnia wolny strzelec |
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Kowboj-dachowiec | Wyrzutnia bomb samoprzylepnych Wyrzutnia bomb samoprzylepnych stopnia wolny strzelec |
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Obywatelski obowiązek | Strzelba Strzelba stopnia cywil |
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Służba cywilna | Medigun Medigun stopnia cywil |
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Lokalny bohater | Pistolet Pistolet stopnia cywil |
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Burmistrz | Rewolwer Rewolwer stopnia cywil |
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Miasteczkowy łomot | Wyrzutnia rakiet Wyrzutnia rakiet stopnia cywil |
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Rozrabiaka | Minigun Minigun stopnia cywil |
The Craftsmann Collection
The Craftsmann Collection is the second weapon skin collection available from completing Gun Mettle contracts. It is a collection of skins focusing on a DIY-like project, having most guns painted in a way that makes them seem made from household materials and/or fabrics. The team color variants mostly apply to materials with a plaid pattern.
Broń/stopień | Podgląd/wygląd zewnętrzny |
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Torpeda a'la szkocka krata | Dubeltówka Dubeltówka stopnia komandos |
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Grat z antypodów | Karabin snajperski Karabin snajperski stopnia komandos |
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Wiejski wymiatacz | Strzelba Strzelba stopnia najemnik |
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Podpalacz stodoły | Miotacz ognia Miotacz ognia stopnia najemnik |
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Ogrzewacz Słodowego | Pistolet Pistolet stopnia najemnik |
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Strzelec w kratę | PM PM stopnia wolny strzelec |
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Wiejski miażdżyciel | Dubeltówka Dubeltówka stopnia wolny strzelec |
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Drzewo żelazne | Minigun Minigun stopnia wolny strzelec |
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Strzał w ciemności | Karabin snajperski Karabin snajperski stopnia wolny strzelec |
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Nawalony bombardier | Wyrzutnia bomb samoprzylepnych Wyrzutnia bomb samoprzylepnych stopnia wolny strzelec |
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Podmuch pustkowi | Dubeltówka Dubeltówka stopnia cywil |
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Antyczny anihilator | Minigun Minigun stopnia cywil |
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Rodzinne strony | Rewolwer Rewolwer stopnia cywil |
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Amerykańska sielanka | Wyrzutnia rakiet Wyrzutnia rakiet stopnia cywil |
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Reanimator z odzysku | Medigun Medigun stopnia cywil |
The Concealed Killer Collection
The Concealed Killer Collection is one of two weapon skin collections only available through opening weapon cases obtained during the Gun Mettle Campaign. To obtain a weapon with this skin, players must unbox a Concealed Killer Weapons Case. This collection focuses on military-style camouflage skins of various colors and patterns.
Broń/stopień | Podgląd/wygląd zewnętrzny |
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Z Red Rock | Pistolet Pistolet stopnia elita |
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Działo piaskowe | Wyrzutnia rakiet Wyrzutnia rakiet stopnia elita |
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Nagły podmuch | Wyrzutnia bomb samoprzylepnych Wyrzutnia bomb samoprzylepnych stopnia asasyn |
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Psychodeliczny wycisk | Rewolwer Rewolwer stopnia asasyn |
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Zakres fioletu | Karabin snajperski Karabin snajperski stopnia asasyn |
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Nocny terror | Dubeltówka Dubeltówka stopnia komandos |
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Nalot dywanowy | Wyrzutnia bomb samoprzylepnych Wyrzutnia bomb samoprzylepnych stopnia komandos |
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Leśny wojownik | Wyrzutnia rakiet Wyrzutnia rakiet stopnia komandos |
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Spakowany ożywiciel | Medigun Medigun stopnia komandos |
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Leśny ogień | Miotacz ognia Miotacz ognia stopnia najemnik |
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Nocna sowa | Karabin snajperski Karabin snajperski stopnia najemnik |
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Lesisty owdawiacz | PM PM stopnia najemnik |
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Grzmiący kij z puszczy | Strzelba Strzelba stopnia najemnik |
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Król dżungli | Minigun Minigun stopnia najemnik |
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Zakamuflowany uzdrowiciel | Medigun Medigun stopnia najemnik |
The Powerhouse Collection
The Powerhouse Collection is the second weapon skin collection only available though Gun Mettle Campaign weapon cases. To obtain a weapon with this skin, players must open a Powerhouse Weapons Case. The primary focus of this collection is bright patterns, resembling electricity and power station logos, some of which are related to the map Powerhouse.
Broń/stopień | Podgląd/wygląd zewnętrzny |
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Piorun | Karabin snajperski Karabin snajperski stopnia elita |
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Płynny kapitał | Wyrzutnia bomb samoprzylepnych Wyrzutnia bomb samoprzylepnych stopnia elita |
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Traumatyczne wspomnienie | Wyrzutnia rakiet Wyrzutnia rakiet stopnia asasyn |
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Aktualne wydarzenie | Dubeltówka Dubeltówka stopnia asasyn |
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Różowy słoń | Wyrzutnia bomb samoprzylepnych Wyrzutnia bomb samoprzylepnych stopnia asasyn |
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Szybki spalacz | Miotacz ognia Miotacz ognia stopnia komandos |
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Iskra życia | Medigun Medigun stopnia komandos |
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Trupi zwiad | Rewolwer Rewolwer stopnia komandos |
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Czarna dalia | Pistolet Pistolet stopnia komandos |
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Piaskowcowy specjał | Pistolet Pistolet stopnia komandos |
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Piorunochron | Strzelba Strzelba stopnia najemnik |
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Domek z cegieł | Minigun Minigun stopnia najemnik |
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Akwamarynarz | Wyrzutnia rakiet Wyrzutnia rakiet stopnia najemnik |
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Czysta dyskrecja | PM PM stopnia najemnik |
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Palnik turbinowy | Miotacz ognia Miotacz ognia stopnia najemnik |
Rarities
Weapons awarded during the Gun Mettle Campaign were of one of six different rarities. Weapons awarded for completed a contract were from the first four grades. Weapons obtained by unlocking weapons crates were from grades 3-6.
Kolor | Nazwa | Przykład |
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#B0C3D9 | Cywil | Dubeltówka |
#5E98D9 | Wolny strzelec | Wyrzutnia bomb samoprzylepnych |
#4B69FF | Najemnik | Minigun |
#8847FF | Komandos | Miotacz ognia |
#D32CE6 | Asasyn | Karabin snajperski |
#EB4B4B | Elita | Wyrzutnia rakiet |
Gallery
See also
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