Contracts/de

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Contracts refer to the in-game systems, generally active during Campaigns or Events, for assigning and tracking the completion of skill-based objectives, in the form of Contracts that pay out rewards when completed. Introduced in the 2015 Gun Mettle Update, Contracts supplement Achievements as a means of encouraging players to explore features of Team Fortress 2.

Active contract system and sets
  • ConTracker, the contract management system introduced in the 2017 Jungle Inferno Update, modeled as a tracking device PDA.
    • Mercenary Park Contracts, premium contracts introduced in the 2017 Jungle Inferno Update.
    • Pyroland Contracts, free contracts introduced in the 2017 Jungle Inferno Update.
    • Halloween Contracts, Halloween Event contracts introduced in the Scream Fortress 2017 Update, expanded in the following Scream Fortress Updates, and counted as Merasmissions on the player's Soul Gargoyle.
Past contract system and sets
  • Contracts drawer, the 2015-2016 contract management system replaced by the ConTracker.
    • Gun Mettle Campaign event contracts, introduced in the July 2015 Gun Mettle Update.
    • Merasmissions, event contracts given out by Merasmus during Scream Fortress 2015 and Scream Fortress 2016 to players owning a Soul Gargoyle.
    • Tough Break Campaign event contracts, introduced in the December 2015 Tough Break Update.

Contract may also refer to:

  • The Contract, the comic released in 2015 to introduce the Gun Mettle Update and Campaign, "premium" weapons, and the original Contract system.

See also