Chargin' Targe/pt

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“If I were to pick up this cowering-plate, I would have to put down my second sword,” a Scotsman thinks. “And surely that is madness.”
The Chargin’ Targe solves this riddle by turning the useless shield into a deadly weapon you can run at people with and then bludgeon to death.
Close Combat Kit publicity blurb

The Chargin' Targe is an unlockable secondary weapon for the Demoman. It is an antique, blood-stained wooden shield with a painted yellow cross and reinforced by an iron rim with bolts and a deadly center spike. A portion of the shield is missing and splintered.

As it is a shield, simply equipping the Chargin' Targe provides the wearer with a passive +50% fire resistance and +30% explosive resistance. Additionally, the Chargin' Targe allows the Demoman to perform a Charging maneuver for 1.75 seconds (or 2.25 seconds if equipped with the Claidheamh Mòr), so long as the "Charge" bar in the HUD is completely full. Charging grants the Demoman a temporary burst of speed and sends him forward in an almost-fixed straight line. This charge allows the player to damage an opponent they come into direct contact with via a distance-scaling shield bash, and powers up the Demoman's next melee swing depending on the duration of his charge, with the maximum damage boost being a critical hit (even on melee weapons that cannot deal random critical hits). Charging also immediately removes the effects of afterburn, bleeding, Mad Milk, and Jarate.

Heads gathered by the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron increase the base damage of the bash by 5 damage each, at a maximum of 5 heads.

The Chargin' Targe is automatically given to any player who obtains 5 Demoman achievements.

Damage and function times

Ver também: Dano
Dano e tempos de funcionamento
Tipo de dano Melee
Dano à distância ou corpo a corpo? Melee
Dano
Dano base 100% 50 (+5 per head)
Mini-Crítico 68
Tempos de Funcionamento
Tempo de recarga 12 s
Tempo máximo de carga 1.75 s
Os valores são aproximados e determinados por testes da comunidade.

Note: The Claidheamh Mòr and Ali Baba's Wee Booties or Bootlegger refill 25% charge on melee kill, and the Persian Persuader refills with ammo pickups or 20% charge on hit.

Speed

Artigo principal: Velocidade
Condição Velocidade (HU/s)
Charging 750
Charging while wielding the Corta-Crânios do Escocês 637,5

Demonstração

Crafting

Ver também: Crafting

Blueprint

Ficha de Classe - Demoman Ficha de Compartimento - Secundária Metal de Sucata Resultados Possíveis
Item icon Class Token - Demoman.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Scottish Resistance.png Item icon Chargin' Targe.png Item icon Sticky Jumper.png Item icon Splendid Screen.png
Item icon Tide Turner.png Item icon Quickiebomb Launcher.png Item icon B.A.S.E. Jumper.png

As a crafting ingredient

Tarja de Investida Carapaça Canhoneiras
Item icon Chargin' Targe.png + Item icon Razorback.png = Item icon Gunboats.png
Tarja de Investida Destruidor de Lares Claidheamh Mòr
Item icon Chargin' Targe.png + Item icon Homewrecker.png = Item icon Claidheamh Mòr.png
Tarja de Investida Metal Recuperado Barreira Esplêndida
Item icon Chargin' Targe.png + Item icon Reclaimed Metal.pngx2 = Item icon Splendid Screen.png
Tarja de Investida Metal Recuperado 'Piquenas' Botinhas do Ali Babá Homem do Leme
Item icon Chargin' Targe.png + Item icon Reclaimed Metal.png + Item icon Ali Baba's Wee Booties.png = Item icon Tide Turner.png

Strange variant


Related achievements

Achieved.png Proezas gerais

Travão de Emergência
Travão de Emergência
Mata um Demoman que esteja a meio de uma investida.


Leaderboard class demoman.png Demoman

Reação em Cadeia
Reação em Cadeia
Mata 3 inimigos em 6 segundos com a investida de um escudo do Demoman.


Demoman - Marco 1
Demoman - Marco 1
Alcança 5 das proezas do Demoman.

Recompensa: Tarja de Investida

A Carga Da Tarja
A Carga Da Tarja
Ataca e mata alguém com o teu escudo.


Meia-Volta
Meia-Volta
Mata um inimigo que não tenhas visto quando iniciaste a investida.

Update history

Atualização de 17 de dezembro de 2009 (Atualização GUERRA!)
  • The Chargin' Targe was added to the game.

Atualização de 22 de dezembro de 2009

  • Fixed the Chargin' Targe's crit not working on servers with tf_weapon_criticals 0.

Atualização de 13 de janeiro de 2010

  • Reduced the explosive damage resistance on the Chargin' Targe to 50%. The explosive damage resistance was 65% prior to the update.

Atualização de 28 de abril de 2010

  • Direct charge hit now does 50 damage + 10 per head (up to 5 heads).
  • Capped the turn rate from +left and +right while charging.

Atualização de 29 de abril de 2010 (119ª Atualização)

  • [Indocumentado] Further reduction of the explosive damage resistance on the Chargin' Targe to 40%.
  • [Indocumentado] Changed the Chargin' Targe colors from team-colored to yellow for easier identification.

Atualização de 12 de maio de 2010

  • [Indocumentado] The Chargin' Targe was added to the crafting blueprint for the Gunboats.

Atualização de 8 de julho de 2010 (Atualização do Engineer)

  • [Indocumentado] Updated the kill icon for the Chargin' Targe.

Atualização de 17 de dezembro de 2010 (Natal Australiano)

  • [Indocumentado] The Chargin' Targe no longer protects players against their own explosive damage.
  • [Indocumentado] The Chargin' Targe was added to the crafting blueprint for the Claidheamh Mòr.

Atualização de 23 de junho de 2011 (Über Atualização)

  • Added Strange quality.
  • Fixed an exploit that allowed greater turning control than intentionally allowed.
  • [Indocumentado] Demomen can now begin a charge while in midair.
  • [Indocumentado] The charge meter is no longer fully depleted if the user is interrupted by a compression blast.
  • [Indocumentado] The charge meter can now be refilled by resupply cabinets.

Atualização de 28 de junho de 2011

  • Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts).

Atualização de 23 de agosto de 2011

  • Added simplistic bot behaviors for Chargin' Targe.

Atualização de 15 de setembro de 2011

  • [Indocumentado] The physics of charging with a shield as a Demoman have been altered.

Atualização de 16 de setembro de 2011

  • Fixed the Demoman not being able to charge while in the air.

Atualização de 13 de outubro de 2011 (Atualização e Venda do Manniversário)

  • Fixed Demoman weapons primary/secondary being backwards in the loadout screen.

Atualização de 21 de setembro de 2012

  • Fixed the Demoman shields not saving their upgrades upon round reset in Mann vs. Machine.

Atualização de 27 de setembro de 2012

  • Fixed Demoman shields not reducing explosive damage in non-MvM games.

Atualização de 10 de julho de 2013

  • Changed attributes:
    • Added Afterburn immunity.

Atualização de 12 de novembro de 2013

Atualização de 20 de dezembro de 2013

  • Professional killstreak Chargin' Targes now generate proper effects when on a killstreak. These effects do not stack if another killstreak effect weapon is active.

Atualização de 1 de abril de 2014

  • Fixed framerate affecting player turn rate while using the shield charge.

Atualização de 20 de junho de 2014

  • Fixed the Chargin' Targe doing impact damage at any range.

Atualização de 22 de dezembro de 2014 (Natal 2014)

Atualização de 29 de abril de 2015

  • Fixed the Festive Targe not using the correct Blue team material.

Atualização de 2 de julho de 2015 #1 (Atualização Gun Mettle)

  • Updated description to better detail the weapon's features.

Atualização de 4 de dezembro de 2015 #1

  • [Indocumentado] Changed fire resistance on Chargin' Targe from 50% to 30%.
  • [Indocumentado] Changed explosive resistance on Chargin' Targe from 40% to 30%.

Atualização de 4 de dezembro de 2015 #2

  • [Indocumentado] Changed fire resistance on Chargin' Targe from 30% to 50%.
  • [Indocumentado] Changed explosive resistance on Chargin' Targe from 30% to 40%.

Atualização de 17 de dezembro de 2015 (Atualização Tough Break)

  • Changed attributes:
    • Melee damage boost after shield bash is based on amount of charge consumed. Now provides mini-crit at 25% depleted, and full crit at 60% depleted.
    • Charging now removes debuffs from the Demoknight (Bleed, Fire, Mad Milk, Jarate).
    • Reduced blast resistance from 40% to 30%.
    • Removed fire immunity.
  • [Indocumentado] The item's possible level has been changed from level 10 to level 1-99.

Unused content

  • In the game files, there exists a texture for a BLU team variant of the Chargin' Targe, marked as c_targe_blue.vtf.
  • There is an additional material and texture named c_targe_custom.vmt and c_targe_custom.vtf, respectively. The material is set up with the ability to have decals applied to it.

The Festive Chargin' Targe is set up for paint to be applied, but the ability to do so is disabled.

Unused painted variants
Artigo principal: Lata de Tinta
Passa o rato sobre as imagens para vê-las num fundo mais escuro. Clica nas imagens para as veres maiores.
Cores únicas
Unused Painted Festive Chargin' Targe E6E6E6.png Unused Painted Festive Chargin' Targe D8BED8.png Unused Painted Festive Chargin' Targe C5AF91.png Unused Painted Festive Chargin' Targe 7E7E7E.png
Uma Abundância Extraordinária de Matiz Cor No. 216-190-216 Tintura Peculiarmente Acastanhada Cinzento de Bigode Envelhecido
Unused Painted Festive Chargin' Targe 141414.png Unused Painted Festive Chargin' Targe 2D2D24.png Unused Painted Festive Chargin' Targe 694D3A.png Unused Painted Festive Chargin' Targe 7C6C57.png
Uma Distintiva Falta de Cor Depois das Oito Castanho Radigan Conagher A Velha Cor Rústica
Unused Painted Festive Chargin' Targe A57545.png Unused Painted Festive Chargin' Targe CF7336.png Unused Painted Festive Chargin' Targe E7B53B.png Unused Painted Festive Chargin' Targe F0E68C.png
Muskelmannbraun Laranja Mann Co. Dourado Austrálio A Cor das Calças de Negócios de um Cavalheiro
Unused Painted Festive Chargin' Targe E9967A.png Unused Painted Festive Chargin' Targe FF69B4.png Unused Painted Festive Chargin' Targe 7D4071.png Unused Painted Festive Chargin' Targe 51384A.png
Injustiça Salmão-Escuro Rosa como o Caraças Um Forte Compromisso com Roxo Violeta de Chapeleiro Nobre
Unused Painted Festive Chargin' Targe 2F4F4F.png Unused Painted Festive Chargin' Targe 424F3B.png Unused Painted Festive Chargin' Targe 808000.png Unused Painted Festive Chargin' Targe 729E42.png
Uma Cor Parecida a Ardósia Ganância do Zepheniah Azeitona Monótona Indubitavelmente Verde
Unused Painted Festive Chargin' Targe 32CD32.png Unused Painted Festive Chargin' Targe BCDDB3.png
O Sabor Amargo da Derrota e Lima É Mentol, Mann
Cores de equipa
Unused Painted Festive Chargin' Targe A89A8C.png Unused Painted Festive Chargin' Targe 839FA3.png Unused Painted Festive Chargin' Targe 3B1F23.png Unused Painted Festive Chargin' Targe 18233D.png
Bata Encharcada (RED) Bata Encharcada (BLU) As Balaclavas São Eternas (RED) As Balaclavas São Eternas (BLU)
Unused Painted Festive Chargin' Targe B8383B.png Unused Painted Festive Chargin' Targe 5885A2.png Unused Painted Festive Chargin' Targe 483838.png Unused Painted Festive Chargin' Targe 384248.png
Espírito de Equipa (RED) Espírito de Equipa (BLU) Macacão do Operário (RED) Macacão do Operário (BLU)
Unused Painted Festive Chargin' Targe 803020.png Unused Painted Festive Chargin' Targe 256D8D.png Unused Painted Festive Chargin' Targe 654740.png Unused Painted Festive Chargin' Targe 28394D.png
O Valor do Trabalho de Equipa (RED) O Valor do Trabalho de Equipa (BLU) Um Ar de Debonair (RED) Um Ar de Debonair (BLU)
Unused Painted Festive Chargin' Targe C36C2D.png Unused Painted Festive Chargin' Targe B88035.png RED Festive Chargin' Targe.png BLU Festive Chargin' Targe.png
Espírito de Creme (RED) Espírito de Creme (BLU) Sem tinta (RED) Sem tinta (BLU)

Bugs

  • This weapon does not glow in the world view when crit-boosted.
  • The Festive variant does not glow when crit-boosted.
  • While equipped, if the wearer spectates another player in first-person mode while dead, upon respawning the shield appears where the spectated player was while they respawned. The shield is non-interactive and can be seen through walls, textures, and players.
  • The backpack image for the Chargin' Targe features the old and unused BLU skin for the weapon, rather than the yellow stripes the in-game version has.

Trivia

  • The word targe generally refers to various types of infantry shields, often round in shape and notably used during the 13th to 16th centuries in the Scottish Highlands as the main means of personal defense in combat. It was decorated with designs possibly referring to the individual owner or their respective clan. Considering this, the front of the shield bears resemblance to the Team Fortress logo.
  • The Highlanders were famous for their charges. A single-handed claymore would be held in the right hand and used to stab the enemy, the targe would be strapped to the left arm and used to parry sword or bayonet blows, and a small dagger held reversed in the left hand and overlapping the targe would be used to slash.
  • Because the Chargin' Targe has a 50% fire damage reduction, it is possible for an overhealed Demoman to survive the Pyro's Hadouken taunt. The Hadouken deals 500 damage at point blank, which the Chargin' Targe halves to 250, and the Demoman's maximum health with overheal is 260.

Gallery

[hide]Galeria
  • Default first-person view
  • Festive first-person view
  • Other
show;hide

See also

External links