Template:PatchDiff/June 23, 2011 Patch/team fortress 2 content.gcf/tf/scenes/player/sniper/low/taunt laugh.vcd

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N/A1// Choreo version 1
N/A2actor "sniper"
N/A3{
N/A4 channel "body"
N/A5 {
N/A6 event sequence "taunt_laugh"
N/A7 {
N/A8 time 0.000000 3.500000
N/A9 param "taunt_laugh"
N/A10 fixedlength
N/A11 }
N/A12 }
N/A13 channel "audio"
N/A14 {
N/A15 event speak "sniper_laughlong02"
N/A16 {
N/A17 time 0.000000 3.192744
N/A18 param "Sniper.LaughLong02"
N/A19 fixedlength
N/A20 cctype "cc_master"
N/A21 cctoken ""
N/A22 }
N/A23 event expression "happyBig"
N/A24 {
N/A25 time 0.012346 3.493827
N/A26 param "player\sniper\emotion\emotion"
N/A27 param2 "happyBig"
N/A28 event_ramp
N/A29 {
N/A30 0.1976 0.0000 "curve_easein_to_curve_easeout"
N/A31 0.5119 0.8352 "curve_easein_to_curve_easeout"
N/A32 2.3952 0.8307 "curve_easein_to_curve_easeout"
N/A33 2.8000 0.4851
N/A34 2.9452 0.7918
N/A35 3.0881 0.3913
N/A36 3.2381 0.7071 "curve_easein_to_curve_easeout"
N/A37 }
N/A38 }
N/A39 }
N/A40}
N/A41 
N/A42scalesettings
N/A43{
N/A44 "CChoreoView" "108"
N/A45 "RampTool" "84"
N/A46 "ExpressionTool" "74"
N/A47 "GestureTool" "100"
N/A48 "SceneRampTool" "100"
N/A49}
N/A50fps 60
N/A51snap off
N/A52ignorePhonemes off