Template:PatchDiff/June 23, 2011 Patch/team fortress 2 content.gcf/tf/resource/ui/training/basictraining/classpanel.res

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N/A1"Resource/training/basictraining/classpanel.res"
N/A2{
N/A3 "Image"
N/A4 {
N/A5 "ControlName" "ImagePanel"
N/A6 "fieldName" "Image"
N/A7 "visible" "1"
N/A8 "enabled" "1"
N/A9 "tileImage" "0"
N/A10 "scaleImage" "1"
N/A11 "image" "illustrations/training_basic"
N/A12 }
N/A13 
N/A14 "SelectButton"
N/A15 {
N/A16 "ControlName" "CExButton"
N/A17 "fieldName" "SelectButton"
N/A18 "autoResize" "0"
N/A19 "pinCorner" "0"
N/A20 "visible" "1"
N/A21 "enabled" "1"
N/A22 "tabPosition" "0"
N/A23 "labelText" "%selectbuttontext%"
N/A24 "font" "HudFontSmallBold"
N/A25 "textAlignment" "center"
N/A26 "textinsetx" "50"
N/A27 "dulltext" "0"
N/A28 "brighttext" "0"
N/A29 "Command" "%selectcommand%"
N/A30 "sound_depressed" "UI/buttonclick.wav"
N/A31 "sound_released" "UI/buttonclickrelease.wav"
N/A32 
N/A33 "border_default" "MainMenuButtonDefault"
N/A34 "border_armed" "MainMenuButtonArmed"
N/A35 "border_disabled" "MainMenuButtonDisabled"
N/A36 "paintbackground" "0"
N/A37 
N/A38 "defaultFgColor_override" "46 43 42 255"
N/A39 "armedFgColor_override" "235 226 202 255"
N/A40 "depressedFgColor_override" "46 43 42 255"
N/A41 }
N/A42 
N/A43 "ProgressLabel"
N/A44 {
N/A45 "ControlName" "CExLabel"
N/A46 "fieldName" "ProgressLabel"
N/A47 "font" "HudFontSmallest"
N/A48 "labelText" ""
N/A49 "textAlignment" "center"
N/A50 "xpos" "0"
N/A51 "ypos" "241"
N/A52 "wide" "30"
N/A53 "tall" "15"
N/A54 "autoResize" "1"
N/A55 "pinCorner" "0"
N/A56 "visible" "0"
N/A57 "enabled" "1"
N/A58 "wrap" "0"
N/A59 "fgcolor_override" "201 79 57 255"
N/A60 }
N/A61}