Template:PatchDiff/June 19, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/player/items/soldier/soldier shako blue.vmt

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1111 "$yellow" "0"
1212 
1313 "$blendtintbybasealpha" "1"
14N/A "$blendtintcoloroverbase" "1" // between 0-1 determines how much blended by tinting vs. replacing the color
N/A14 "$blendtintcoloroverbase" "0" // between 0-1 determines how much blended by tinting vs. replacing the color
1515 
1616 "$colortint_base" "{69 101 122}" // put the RGB value of whats being colored when no paint is present, if $blendtintcoloroverbase is 0 then put [1 1 1] here.
1717 "$colortint_tmp" "[0 0 0]"