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19 April 2024
m 08:07 | Liquidator's Lid (diff | hist) . . (+11) . . Jh34ghu43gu (talk | contribs) (c) |
18 April 2024
20:32 | Backstab (2 changes | history) . . (0) . . [Scorchshotgaming; GrampaSwood] | ||
20:32 (cur | prev) . . (-172) . . GrampaSwood (talk | contribs) (Undo edit by Scorchshotgaming (Talk) (3672122) Mentioned in Issues section) (Tag: Undo) | |||
m | 20:29 (cur | prev) . . (+172) . . Scorchshotgaming (talk | contribs) (→Bugs) |
06:58 | Short Circuit (3 changes | history) . . (+60) . . [GrampaSwood; Conceptually Wild (2×)] | ||
06:58 (cur | prev) . . (-352) . . GrampaSwood (talk | contribs) (Fixed spelling + removed bug, no proof and should be in bugs) | |||
06:34 (cur | prev) . . (+1) . . Conceptually Wild (talk | contribs) | |||
m | 06:33 (cur | prev) . . (+411) . . Conceptually Wild (talk | contribs) (Just slight updates to the blast jump and how it gets effected by "dynamic surface(s)") |
16 April 2024
20:25 | SMG (2 changes | history) . . (0) . . [Mediarch; Recomical] | ||
20:25 (cur | prev) . . (-14) . . Mediarch (talk | contribs) (Undo edit by Recomical (Talk) (3671278) Real life guns aren't normally listed. It's caused issues in the past at least that's what Grampaswood said last time) (Tag: Undo) | |||
20:22 (cur | prev) . . (+14) . . Recomical (talk | contribs) |
15 April 2024
14 April 2024
06:32 | Classes (2 changes | history) . . (0) . . [BrazilianNut; Civilian1] | ||
06:32 (cur | prev) . . (-45) . . BrazilianNut (talk | contribs) (Undo edit by Civilian1 (Talk) (3668550) Not an official class (scrapped, as pointed out by the note in parenthesis).) (Tag: Undo) | |||
05:49 (cur | prev) . . (+45) . . Civilian1 (talk | contribs) |