Difference between revisions of "Rocket Launcher (Classic)"

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{{Item infobox
 
{{Item infobox
| game         = tfc
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| game           = tfc
| type         = weapon
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| type           = weapon
| two-models   = yes
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| two-models     = yes
| TFC-model   = Rl tfc.png
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| TFC-model     = Rl tfc.png
| QTF-model   = Rl qwtf.png
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| QTF-model     = Rl qwtf.png
| used-by     = [[Soldier (Classic)|Soldier]]
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| hide-kill-icon = yes
| ammo-loaded = 4
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| used-by       = [[Soldier (Classic)|Soldier]]
| ammo-carried = 50
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| slot          = [[Weapons (Classic)#Slot 4 Weapons|Slot 4]]
| ammo-type   = Rockets
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| ammo-loaded   = 4
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| ammo-carried   = 50
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| ammo-type     = Rockets
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| tfc-model      = Rl tfc.png
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| qtf-model      = Rl qwtf.png
 
}}
 
}}
The '''Rocket Launcher''' is a weapon in the classic Team Fortress games. It fires a single rocket in a straight line that will fly until it hits something, whether it be a wall, the ground or a player. When it explodes, it will release a small radius of damage that decreases the further the victim is away from the center of the explosion. Those caught in the explosion radius will also fly either into the air or away from the damage radius, depending on where the target is. It uses one rocket per shot and is only used by the [[Soldier (Classic)|Soldier]].
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The '''Rocket Launcher''' is a weapon in the ''[[Team Fortress Classic]]'' games and is only used by the [[Soldier (Classic)|Soldier]]. It fires a single rocket that will proceed in a straight line until it hits something, whether it be a wall, the ground or a player. When it explodes, all enemies with a small radius will suffer damage that decreases the further the victim is from the center of the explosion. Those caught in the blast radius will also fly into the air or suffer knockback depending upon the angle of impact.
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The reloading time is about 1 second for each rocket.
  
 
The Rocket Launcher can be used to [[rocket jump]].
 
The Rocket Launcher can be used to [[rocket jump]].
  
==Damage==
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== Damage ==
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100 if direct impact; high to low depending on where the target is in relation to the rocket's explosion radius.
  
High if direct impact; high to low depending on where the target is in relation to the rocket's explosion radius.
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== Trivia ==
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* The first-person Rocket Launcher model is based on the [[hl2:Rocket-Propelled Grenade Launcher (Half-Life)|Rocket-Propelled Grenade Launcher (RPG)]] from ''Half-Life''.
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* The ''Quake'' version of this weapon was recreated, with remastered sound effects, in ''[[Team Fortress 2]]'' as the [[Original]].
  
==Quake Team Fortress death messages==
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== Gallery ==
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<gallery>
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File:TFC p rl.png|3rd person view.
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File:p rpg Ic TFC old.png|3rd person view, of the old Rocket Launcher model.
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</gallery>
  
{{Quotation|'''Player killed by Rocket Launcher'''|Player1 rides Player2's rocket.|}}
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== See also ==
{{Quotation|'''Player gibbed by Rocket Launcher'''|Player1 was gibbed by Player2's rocket.|}}
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* [[Original]]
{{Quotation|'''Player killed by Rocket Launcher in Birthday Mode'''|Player1 rides Player2's firecracker.|}}
 
{{Quotation|'''Rocket Launcher suicide'''|Player becomes bored with life.|}}
 
{{Quotation|'''Rocket Launcher suicide'''|Player checks if his gun is loaded.|}}
 
  
{{Classic_Weapons_nav}}
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{{ClassicWeaponsNav}}
{{Classic_Soldier_nav}}
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{{ClassicSoldierNav}}

Revision as of 15:37, 4 May 2024

The Rocket Launcher is a weapon in the Team Fortress Classic games and is only used by the Soldier. It fires a single rocket that will proceed in a straight line until it hits something, whether it be a wall, the ground or a player. When it explodes, all enemies with a small radius will suffer damage that decreases the further the victim is from the center of the explosion. Those caught in the blast radius will also fly into the air or suffer knockback depending upon the angle of impact.

The reloading time is about 1 second for each rocket.

The Rocket Launcher can be used to rocket jump.

Damage

100 if direct impact; high to low depending on where the target is in relation to the rocket's explosion radius.

Trivia

Gallery

See also