Difference between revisions of "Equalizer/zh-hant"

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Revision as of 06:31, 10 November 2010

Template:Targeted

Template:Weapon infobox

Get close enough to death, and you will become Death himself.
— Equalizer publicity blurb

Equalizer (visually known as the Pickaxe) is the unlockable melee weapon for the Soldier. Uniquely, this melee weapon has a damage potential that is inversely proportional to the player's current health, dealing low damage at high health and high damage at low health. Additionaly, the speed of the wielding Soldier is also inversely proportional to the his health, his movement speed increasing the more he is hurt. Medics cannot heal a Soldier who is holding out his Equalizer. For its Critical hit animation, the Soldier swings the Equalizer in a backhand fashion.

Taunting with the Equalizer will undertake the Soldier's Kamikaze, resulting in the Soldier blowing both himself and nearby opponents into a mess of gibs.

傷害

參見: 傷害

Scales inversely with health. Approximately 113.7 − 0.405x (113.7 minus 0.405x), where x is the amount of health the player currently has, with a minimum of 33 when the player is at or above 200 health, and a maximum of 113 (before random damage and Critical hits).

生命值 傷害 備註
200 33
121 65 鏟子的基本傷害
100 73
50 93
14 108 2擊就可以摧毀 建築物
1 113

速度

主條目: 速度

Speed values are based on player's current health. For reference, the standard movement speed is 100% which is 300 velocity units per second, the speed of the Spy, Sniper, Engineer and Pyro, whilst the Scout moves at 400v (33% above the standard movement speed).

生命值 速度 (每秒速率) 增加的移動量 備註
161-300 240 0%
121-160 264 10%
81-120 288 20% 爆破兵還要快
41-80 336 40% 醫護兵還要快
1-40 384 60%

動作時間

  • 攻擊速率:0.8

全部動作都在一秒內。全部取自社群玩家查證。

相關成就

Tf soldier aint got time to bleed.png Ain't Got Time to Bleed

一條命內使用十字鎬殺死3個敵人<無生命值低落時>.

Tf soldier duty bound.png Duty Bound

使用火箭跳在落地前用十字鎬殺死一位敵人.

Tf soldier near death expedience.png Near Death Experience

使用十字鎬殺死25個人<生命值在25以下時>.

Tf soldier spray of defeat.png Spray of Defeat

使用手榴彈與一個人同歸於盡.

相關細節

  • Dubbed the "High Risk, High Returns" weapon as the Equalizer can be the strongest melee weapon in the game - even with non Critical damage, with the exception of the Knife's backstab. However, when the Soldier's Health is at maximum or higher (200+ HP) its damage output makes it one of the weakest melee weapons, dealing less damage than a regular (non-backstab) strike of the Knife and ties with a regular (non-burning) strike of the Axtinguisher and the initial strike of the Tribalman's Shiv.
  • The Equalizer has Developer weapon variants.
  • Before becoming an official weapon, the Equalizer was first thought of by community members Tom Francis and jibberish. These users were to receive unique version of the weapon called "The Great Equalizer"[1], however, they are currently labeled as "Community Equalizers."
  • Based on the hidden Poopy Joe page on the WAR! Update, the Equalizer was originally a pickaxe issued to American Monkeynaut Poopy Joe for him to "pierce the Vault of Heaven itself" before it was acquired by Mann Co. in entirely innocent circumstances.
  • The Equalizer's speed increase still affects you in Humiliation, even if you are on the losing team.
  • Before the April 15, 2010 Patch, the Equalizer was able deal up to 162 damage (damage equation: 162.5 − 0.65x), making it one of the few weapons that could single-action kill a fully overhealed Heavy.
  • A Spy who is disguised as a Soldier with the Equalizer will not move faster than default Soldier speed, regardless of the Spy's fake health display.
    • Medics will also be able to heal the disguised Spy.
  • At 14 or less health, any building can be destroyed with two hits.

畫廊

參見

外部連結


Template:Allweapons Nav/zh-hant
Template:Soldier Nav/zh-hant