User talk:Fortress

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Revision as of 01:16, 12 April 2011 by Mechlord (talk | contribs) (Weapon Damage)
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Yes, seriously

Why did you undo the edit as well? Different games use the term "stacking" as additive or multiplicative. The resulting numbers are different. There are actual people that care about this difference. I'm one of them. I tested the difference today to be sure - if you'd looked in the discussion section you'd see there were already people confused by the wording. So yes, seriously. Unapologetically Bad 02:44, 21 November 2010 (UTC)

Medic's Mountain Cap

How did you properly make the picture for this hat, with the clean transparency and all? I'd very much appreciate any tips or advice. Thanks. User Biz TFLogo.png Biz 23:34, 9 April 2011 (UTC)

Weapon Damage

Mini-crit damage does not spread randomly. -- mek.png Mechlord 00:46, 12 April 2011 (UTC)

Yes they do, see for yourself on maps that doesn't have the "tr_" prefix. Fortress 00:55, 12 April 2011 (UTC)
I don't believe so, it always seems to do the same damage. Keep in mind that the mini-crit damage still scales upwards at close range, so if you are approaching/moving away from a target that's at close range, the damage numbers will change. see Damage for more details --User Firestorm Flame.png Firestorm 01:00, 12 April 2011 (UTC)
I tested with Mechlord and he said it does spread. User:Ohyeahcrucz/Sig2 01:06, 12 April 2011 (UTC)
Confirmed mini-crit damage spread. I have updated the Critical hits page accordingly. -- mek.png Mechlord 01:11, 12 April 2011 (UTC)