Difference between revisions of "Template:Class weapons table engineer secondary"

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m
m (Amended to match Smissmas 2013 update.)
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{{Pro}}No reload necessary.<br />
 
{{Pro}}No reload necessary.<br />
 
{{Con}}Uses metal as ammo.<br />
 
{{Con}}Uses metal as ammo.<br />
{{Con}}Per Shot: –18 metal.<br />
+
{{Con}}Per Shot: –5 metal.<br />
{{Con}}Per Shot missed: –36 metal.<br />
 
 
{{Con}}No random critical hits.<br />
 
{{Con}}No random critical hits.<br />
 
   | cs =  
 
   | cs =  

Revision as of 21:50, 20 December 2013

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Pistol
Stock
Pistol
Killicon pistol.png 12 200 Base: 15

Crit: 45
[6 rounds / sec.]

Lugermorph
Promotional
Lugermorph
Killicon lugermorph.png
Wrangler
Unlock
Wrangler
Killicon wrangler.png N/A N/A N/A Pictogram info.png Enables manual control of own Sentry Gun.

Pictogram plus.png The Sentry Gun gains double firing rate and a laser pointer to assist in aiming.
Pictogram plus.png The Sentry Gun gains a shield which blocks 66% of incoming damage.
Pictogram minus.png Upon switching to another weapon or death, the Sentry Gun remains shielded but deactivated for 3 seconds.

Short Circuit
Promotional / Craft
Short Circuit
Killicon short circuit.png 35 200 Base: 5

Crit: N/A

Pictogram plus.png On Fire: Generates an electrical field that destroys projectiles and does slight damage to players

Pictogram plus.png No reload necessary.
Pictogram minus.png Uses metal as ammo.
Pictogram minus.png Per Shot: –5 metal.
Pictogram minus.png No random critical hits.

This template is meant to be used in localized versions of the Engineer article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.