Difference between revisions of "Team"

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Revision as of 10:11, 25 June 2010

I joined this team just to kill maggots like you!
The Soldier

There are three teams which a player can join upon entering a game: RED, BLU and Spectator. If the teams are unbalanced upon joining you may be unable to join the larger team and may be autoswitched after a designated time. You can display the players on each team along with their score by pressing the "Tab" button. You may also switch teams by using the "." key, as long as your team has one more player than the enemy's, or has more and is pending an autoswitch.

The team you choose will consist of a number of players with whom you must cooperate to achieve your overall objectives. On control point maps, one team will typically be attacking while the other defends. On capture the flag maps, both teams will have equal objectives and differences between the two are only aesthetic.

In spectator mode you can watch the match from the perspective of any of the participating players. In this mode you will take up a server slot but not a player slot. You will also go into spectate mode during the respawn period, though if you enter spectate in this fashion, you will still appear to be on your own team, and a skull will appear next to your name on the player board (TAB). The spectator camera will automatically try and seek out a player with the same class as you to spectate until you appear at a respawn area.[1]

When spectating, you may use the primary and secondary fire button to cycle through different players, and the spacebar key to switch between a first and third person perspective, or go into "noclip" mode (fly freely around the map, passing right through everything).

At this point, there are no plans to add any more teams than the default two, as was seen in Team Fortress Classic, though this may be added either officially or by users at a later date.

If the teams are unbalanced, Team balance will automatically be initiated.