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Show new changes starting from 12:14, 14 June 2024
   
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11 June 2024

     18:54  Natascha‎‎ (8 changes | history) . . (-11). . [Randomname90001‎; Mediarch‎; Jestie‎; BrazilianNut‎ (2×); GrampaSwood‎ (3×)]
      18:54 (cur | prev) . . (+1). . GrampaSwood (talk | contribs) (To add to the previous edit: the videos have the velocity in the top right, and you can see when the Amputator taunt ends I get the slowdown icon, and when I walk close to the Heavy in the Disp clip (losing Disp healing) I also get the icon)
      18:52 (cur | prev) . . (+121). . GrampaSwood (talk | contribs) (As the code source before this edit referenced, it uses TF_COND_HEALTH_BUFFED which is used for continuous healing. Amputator: https://www.youtube.com/watch?v=pcDFac2CAQI Dispenser: https://youtu.be/y6Y7HiSf8Gw)
      18:14 (cur | prev) . . (-22). . Randomname90001 (talk | contribs) (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.)
 m    13:59 (cur | prev) . . (+15). . BrazilianNut (talk | contribs) (Bugs: Reworded last bug to prevent ambiguity.)
 m    13:51 (cur | prev) . . (-133). . BrazilianNut (talk | contribs) (Removed strategy/obvious comment from description of weapon's functionality.)
      13:32 (cur | prev) . . (+7). . GrampaSwood (talk | contribs) (Moved to bugs as it's a bug)
      02:12 (cur | prev) . . (+54). . Mediarch (talk | contribs) (Undo edit by Jestie (Talk) (3719397) https://www.youtube.com/watch?v=-hkWPMP4Tao. Not the greatest video but when they're being healed the slow icon doesn't show. When not being healed the icon does.) (Tag: Undo)
 m    01:57 (cur | prev) . . (-54). . Jestie (talk | contribs) (Undo edit by Randomname90001 (Talk) (3718994) Could you provide evidence for this please?) (Tag: Undo)
     13:51  Scout‎‎ (2 changes | history) . . (+171). . [Mediarch‎ (2×)]
      13:51 (cur | prev) . . (+86). . Mediarch (talk | contribs) (Speedrunners image)
      13:41 (cur | prev) . . (+85). . Mediarch (talk | contribs) (Streamline image)

10 June 2024

     22:06  Natascha‎ (diff | hist) . . (+54). . Randomname90001 (talk | contribs) (Added tidbit about not working on enemies who are being healed by the Medigun.)

5 June 2024

     09:05  Thermal Thruster‎‎ (2 changes | history) . . (+106). . [BrazilianNut‎; AreyArey‎]
 m    09:05 (cur | prev) . . (+22). . BrazilianNut (talk | contribs) (Gallery: Reworded caption for latest image.)
      08:52 (cur | prev) . . (+84). . AreyArey (talk | contribs)

4 June 2024

     09:51  Rocket Launcher‎‎ (2 changes | history) . . (0). . [LorrKnight‎; GrampaSwood‎]
      09:51 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (Undo edit by LorrKnight (Talk) (3714452) Please provide proof of this as these are some pretty large changes) (Tag: Undo)
      09:10 (cur | prev) . . (0). . LorrKnight (talk | contribs) (Damage and function times: Changed erroneously listed self-damage from 27-89 and 27-46 while airborne to the correct 45-90 and 27-54.)

3 June 2024

 m   18:12  Sniper Rifle‎ (diff | hist) . . (+13). . Mgpt (talk | contribs)
 m   18:10  Fortified Compound‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:58  Natascha‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:56  Huo-Long Heater‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:53  Stickybomb Launcher‎ (diff | hist) . . (+13). . Mgpt (talk | contribs)
 m   17:51  Grenade Launcher‎ (diff | hist) . . (-2). . Mgpt (talk | contribs)
 m   17:50  Sharpened Volcano Fragment‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:43  Thermal Thruster‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:43  Scorch Shot‎ (diff | hist) . . (+12). . Mgpt (talk | contribs)
 m   17:42  Rainblower‎ (diff | hist) . . (+12). . Mgpt (talk | contribs)
 m   17:41  Nostromo Napalmer‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:40  Flame Thrower‎ (diff | hist) . . (+13). . Mgpt (talk | contribs)
 m   17:39  Degreaser‎ (diff | hist) . . (+17). . Mgpt (talk | contribs)
 m   17:38  Backburner‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:29  Rocket Launcher‎ (diff | hist) . . (+13). . Mgpt (talk | contribs)
 m   17:29  Original‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:28  Beggar's Bazooka‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:28  Wrap Assassin‎ (diff | hist) . . (+8). . Mgpt (talk | contribs)
 m   17:28  Three-Rune Blade‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:23  Flying Guillotine‎ (diff | hist) . . (0). . Mgpt (talk | contribs)
 m   17:18  Scattergun‎ (diff | hist) . . (+13). . Mgpt (talk | contribs)
 m   17:18  Force-A-Nature‎ (diff | hist) . . (0). . Mgpt (talk | contribs)

2 June 2024

     05:33  Critical hits‎ (diff | hist) . . (+77). . NovaStopmonk (talk | contribs) ({{anchor|Crit boost|Crit_boost}} Crit Boost)

26 May 2024

     13:53  Direct Hit‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:53 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704854) 338 is correct https://i.imgur.com/CUP7bts.jpeg) (Tag: Undo)
      13:49 (cur | prev) . . (0). . EburbBC (talk | contribs) (Damage and function times)
     13:51  Compression blast‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:51 (cur | prev) . . (-133). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704853) The original wording was much simpler and better, a reference for this is also unnecessary) (Tag: Undo)
      13:48 (cur | prev) . . (+133). . EburbBC (talk | contribs)
     13:32  Original‎‎ (2 changes | history) . . (+2). . [GrampaSwood‎; EburbBC‎]
      13:32 (cur | prev) . . (-2). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704801) Please provide some proof of this, such as a video, as these are some pretty drastic changes for some) (Tag: Undo)
      13:30 (cur | prev) . . (+4). . EburbBC (talk | contribs) (Damage and function times: See my last edit summary for Stock. Also, 52.8% max falloff.)
     13:21  Rocket Launcher‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:21 (cur | prev) . . (-2). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704797) Please provide some proof of this, such as a video, as these are some pretty drastic changes for some) (Tag: Undo)
      13:18 (cur | prev) . . (+2). . EburbBC (talk | contribs) (Damage and function times: Added minimum damage in normal TF2 gameplay FROM SPLASH. Might be wrong since it's all theory. I'll only do this to Stock and Original for now. Contact me if I'm wrong; I'll be eager to learn and listen.)

24 May 2024

     11:26  Backstab‎‎ (2 changes | history) . . (0). . [Mediarch‎; Sebash 664‎]
      11:26 (cur | prev) . . (+21). . Mediarch (talk | contribs) (Undo edit by Sebash 664 (Talk) (3703234) "I use it and it works" doesn't mean it's necessarily reliable for everyone else. Hardware/network settings differ. Players can avoid this type of stab.) (Tag: Undo)
      03:53 (cur | prev) . . (-21). . Sebash 664 (talk | contribs) (Strafestabs are not unreliable. I actively use this system, and it does work.)

21 May 2024

     00:35  Shortstop‎‎ (2 changes | history) . . (0). . [Mediarch‎; EburbBC‎]
      00:35 (cur | prev) . . (-1). . Mediarch (talk | contribs) (Undo edit by EburbBC (Talk) (3701649) Please provide a source for this) (Tag: Undo)
 m    00:22 (cur | prev) . . (+1). . EburbBC (talk | contribs) (Damage and function times)